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Side by Side Diff: cc/scheduler/scheduler_state_machine.h

Issue 817603002: cc: Make scheduling be driven by vsync for android webview. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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56 // BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE 56 // BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE
57 enum BeginImplFrameState { 57 enum BeginImplFrameState {
58 BEGIN_IMPL_FRAME_STATE_IDLE, 58 BEGIN_IMPL_FRAME_STATE_IDLE,
59 BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING, 59 BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING,
60 BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME, 60 BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME,
61 BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE, 61 BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE,
62 }; 62 };
63 static const char* BeginImplFrameStateToString(BeginImplFrameState state); 63 static const char* BeginImplFrameStateToString(BeginImplFrameState state);
64 64
65 enum BeginImplFrameDeadlineMode { 65 enum BeginImplFrameDeadlineMode {
66 BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE, 66 BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE_SYNCHRONOUS,
67 BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE_ASYNCHRONOUS,
67 BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR, 68 BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR,
68 BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE, 69 BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE,
69 }; 70 };
70 static const char* BeginImplFrameDeadlineModeToString( 71 static const char* BeginImplFrameDeadlineModeToString(
71 BeginImplFrameDeadlineMode mode); 72 BeginImplFrameDeadlineMode mode);
72 73
73 enum CommitState { 74 enum CommitState {
74 COMMIT_STATE_IDLE, 75 COMMIT_STATE_IDLE,
75 COMMIT_STATE_BEGIN_MAIN_FRAME_SENT, 76 COMMIT_STATE_BEGIN_MAIN_FRAME_SENT,
76 COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED, 77 COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED,
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103 ACTION_NONE, 104 ACTION_NONE,
104 ACTION_ANIMATE, 105 ACTION_ANIMATE,
105 ACTION_SEND_BEGIN_MAIN_FRAME, 106 ACTION_SEND_BEGIN_MAIN_FRAME,
106 ACTION_COMMIT, 107 ACTION_COMMIT,
107 ACTION_ACTIVATE_SYNC_TREE, 108 ACTION_ACTIVATE_SYNC_TREE,
108 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, 109 ACTION_DRAW_AND_SWAP_IF_POSSIBLE,
109 ACTION_DRAW_AND_SWAP_FORCED, 110 ACTION_DRAW_AND_SWAP_FORCED,
110 ACTION_DRAW_AND_SWAP_ABORT, 111 ACTION_DRAW_AND_SWAP_ABORT,
111 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, 112 ACTION_BEGIN_OUTPUT_SURFACE_CREATION,
112 ACTION_PREPARE_TILES, 113 ACTION_PREPARE_TILES,
114 ACTION_INVALIDATE_OUTPUT_SURFACE,
113 }; 115 };
114 static const char* ActionToString(Action action); 116 static const char* ActionToString(Action action);
115 117
116 scoped_refptr<base::debug::ConvertableToTraceFormat> AsValue() const; 118 scoped_refptr<base::debug::ConvertableToTraceFormat> AsValue() const;
117 void AsValueInto(base::debug::TracedValue* dict, base::TimeTicks now) const; 119 void AsValueInto(base::debug::TracedValue* dict, base::TimeTicks now) const;
118 120
119 Action NextAction() const; 121 Action NextAction() const;
120 void UpdateState(Action action); 122 void UpdateState(Action action);
121 123
122 // Indicates whether the impl thread needs a BeginImplFrame callback in order 124 // Indicates whether the impl thread needs a BeginImplFrame callback in order
123 // to make progress. 125 // to make progress.
124 bool BeginFrameNeeded() const; 126 bool BeginFrameNeeded() const;
125 127
126 // Indicates that we need to independently poll for new state and actions
127 // because we can't expect a BeginImplFrame. This is mostly used to avoid
128 // drawing repeat frames with the synchronous compositor without dropping
129 // necessary actions on the floor.
130 bool ShouldPollForAnticipatedDrawTriggers() const;
131
132 // Indicates that the system has entered and left a BeginImplFrame callback. 128 // Indicates that the system has entered and left a BeginImplFrame callback.
133 // The scheduler will not draw more than once in a given BeginImplFrame 129 // The scheduler will not draw more than once in a given BeginImplFrame
134 // callback nor send more than one BeginMainFrame message. 130 // callback nor send more than one BeginMainFrame message.
135 void OnBeginImplFrame(const BeginFrameArgs& args); 131 void OnBeginImplFrame(const BeginFrameArgs& args);
136 void OnBeginImplFrameDeadlinePending(); 132 void OnBeginImplFrameDeadlinePending();
137 void OnBeginImplFrameDeadline(); 133 void OnBeginImplFrameDeadline();
138 void OnBeginImplFrameIdle(); 134 void OnBeginImplFrameIdle();
139 BeginImplFrameState begin_impl_frame_state() const { 135 BeginImplFrameState begin_impl_frame_state() const {
140 return begin_impl_frame_state_; 136 return begin_impl_frame_state_;
141 } 137 }
142 BeginImplFrameDeadlineMode CurrentBeginImplFrameDeadlineMode() const; 138 BeginImplFrameDeadlineMode CurrentBeginImplFrameDeadlineMode() const;
143 139
144 // If the main thread didn't manage to produce a new frame in time for the 140 // If the main thread didn't manage to produce a new frame in time for the
145 // impl thread to draw, it is in a high latency mode. 141 // impl thread to draw, it is in a high latency mode.
146 bool MainThreadIsInHighLatencyMode() const; 142 bool MainThreadIsInHighLatencyMode() const;
147 143
148 // PollForAnticipatedDrawTriggers is used by the synchronous compositor to
149 // avoid requesting BeginImplFrames when we won't actually draw but still
150 // need to advance our state at vsync intervals.
151 void DidEnterPollForAnticipatedDrawTriggers();
152 void DidLeavePollForAnticipatedDrawTriggers();
153 bool inside_poll_for_anticipated_draw_triggers() const {
154 return inside_poll_for_anticipated_draw_triggers_;
155 }
156
157 // Indicates whether the LayerTreeHostImpl is visible. 144 // Indicates whether the LayerTreeHostImpl is visible.
158 void SetVisible(bool visible); 145 void SetVisible(bool visible);
159 146
160 // Indicates that a redraw is required, either due to the impl tree changing 147 // Indicates that a redraw is required, either due to the impl tree changing
161 // or the screen being damaged and simply needing redisplay. 148 // or the screen being damaged and simply needing redisplay.
162 void SetNeedsRedraw(); 149 void SetNeedsRedraw();
163 bool needs_redraw() const { return needs_redraw_; } 150 bool needs_redraw() const { return needs_redraw_; }
164 151
152 void OutputSurfaceDidRequestDraw();
153
165 void SetNeedsAnimate(); 154 void SetNeedsAnimate();
166 bool needs_animate() const { return needs_animate_; } 155 bool needs_animate() const { return needs_animate_; }
167 156
168 // Indicates that prepare-tiles is required. This guarantees another 157 // Indicates that prepare-tiles is required. This guarantees another
169 // PrepareTiles will occur shortly (even if no redraw is required). 158 // PrepareTiles will occur shortly (even if no redraw is required).
170 void SetNeedsPrepareTiles(); 159 void SetNeedsPrepareTiles();
171 160
172 // Sets how many swaps can be pending to the OutputSurface. 161 // Sets how many swaps can be pending to the OutputSurface.
173 void SetMaxSwapsPending(int max); 162 void SetMaxSwapsPending(int max);
174 163
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231 } 220 }
232 221
233 void DidPrepareTiles(); 222 void DidPrepareTiles();
234 void DidLoseOutputSurface(); 223 void DidLoseOutputSurface();
235 void DidCreateAndInitializeOutputSurface(); 224 void DidCreateAndInitializeOutputSurface();
236 bool HasInitializedOutputSurface() const; 225 bool HasInitializedOutputSurface() const;
237 226
238 // True if we need to abort draws to make forward progress. 227 // True if we need to abort draws to make forward progress.
239 bool PendingDrawsShouldBeAborted() const; 228 bool PendingDrawsShouldBeAborted() const;
240 229
241 bool SupportsProactiveBeginFrame() const;
242
243 void SetContinuousPainting(bool continuous_painting) { 230 void SetContinuousPainting(bool continuous_painting) {
244 continuous_painting_ = continuous_painting; 231 continuous_painting_ = continuous_painting;
245 } 232 }
246 233
247 bool CouldSendBeginMainFrame() const; 234 bool CouldSendBeginMainFrame() const;
248 235
249 void SetImplLatencyTakesPriorityOnBattery( 236 void SetImplLatencyTakesPriorityOnBattery(
250 bool impl_latency_takes_priority_on_battery) { 237 bool impl_latency_takes_priority_on_battery) {
251 impl_latency_takes_priority_on_battery_ = 238 impl_latency_takes_priority_on_battery_ =
252 impl_latency_takes_priority_on_battery; 239 impl_latency_takes_priority_on_battery;
(...skipping 19 matching lines...) Expand all
272 bool PendingActivationsShouldBeForced() const; 259 bool PendingActivationsShouldBeForced() const;
273 260
274 bool ShouldAnimate() const; 261 bool ShouldAnimate() const;
275 bool ShouldBeginOutputSurfaceCreation() const; 262 bool ShouldBeginOutputSurfaceCreation() const;
276 bool ShouldDrawForced() const; 263 bool ShouldDrawForced() const;
277 bool ShouldDraw() const; 264 bool ShouldDraw() const;
278 bool ShouldActivatePendingTree() const; 265 bool ShouldActivatePendingTree() const;
279 bool ShouldSendBeginMainFrame() const; 266 bool ShouldSendBeginMainFrame() const;
280 bool ShouldCommit() const; 267 bool ShouldCommit() const;
281 bool ShouldPrepareTiles() const; 268 bool ShouldPrepareTiles() const;
269 bool ShouldInvalidateOutputSurface() const;
282 270
283 void AdvanceCurrentFrameNumber(); 271 void AdvanceCurrentFrameNumber();
284 bool HasAnimatedThisFrame() const; 272 bool HasAnimatedThisFrame() const;
285 bool HasSentBeginMainFrameThisFrame() const; 273 bool HasSentBeginMainFrameThisFrame() const;
286 bool HasRequestedSwapThisFrame() const; 274 bool HasRequestedSwapThisFrame() const;
287 bool HasSwappedThisFrame() const; 275 bool HasSwappedThisFrame() const;
276 bool HasInvalidatedOutputSurfaceThisFrame() const;
288 277
289 void UpdateStateOnCommit(bool commit_was_aborted); 278 void UpdateStateOnCommit(bool commit_was_aborted);
290 void UpdateStateOnActivation(); 279 void UpdateStateOnActivation();
291 void UpdateStateOnDraw(bool did_request_swap); 280 void UpdateStateOnDraw(bool did_request_swap);
292 void UpdateStateOnPrepareTiles(); 281 void UpdateStateOnPrepareTiles();
293 282
294 const SchedulerSettings settings_; 283 const SchedulerSettings settings_;
295 284
296 OutputSurfaceState output_surface_state_; 285 OutputSurfaceState output_surface_state_;
297 BeginImplFrameState begin_impl_frame_state_; 286 BeginImplFrameState begin_impl_frame_state_;
298 CommitState commit_state_; 287 CommitState commit_state_;
299 ForcedRedrawOnTimeoutState forced_redraw_state_; 288 ForcedRedrawOnTimeoutState forced_redraw_state_;
300 289
301 BeginFrameArgs begin_impl_frame_args_; 290 BeginFrameArgs begin_impl_frame_args_;
302 291
303 int commit_count_; 292 int commit_count_;
304 int current_frame_number_; 293 int current_frame_number_;
305 int last_frame_number_animate_performed_; 294 int last_frame_number_animate_performed_;
306 int last_frame_number_swap_performed_; 295 int last_frame_number_swap_performed_;
307 int last_frame_number_swap_requested_; 296 int last_frame_number_swap_requested_;
308 int last_frame_number_begin_main_frame_sent_; 297 int last_frame_number_begin_main_frame_sent_;
298 int last_frame_number_invalidate_output_surface_performed_;
309 299
310 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called 300 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called
311 // and "drained" on each BeginImplFrame. If the funnel gets too full, 301 // and "drained" on each BeginImplFrame. If the funnel gets too full,
312 // we start throttling ACTION_PREPARE_TILES such that we average one 302 // we start throttling ACTION_PREPARE_TILES such that we average one
313 // PrepareTiles per BeginImplFrame. 303 // PrepareTiles per BeginImplFrame.
314 int prepare_tiles_funnel_; 304 int prepare_tiles_funnel_;
315 int consecutive_checkerboard_animations_; 305 int consecutive_checkerboard_animations_;
316 int max_pending_swaps_; 306 int max_pending_swaps_;
317 int pending_swaps_; 307 int pending_swaps_;
318 bool needs_redraw_; 308 bool needs_redraw_;
319 bool needs_animate_; 309 bool needs_animate_;
320 bool needs_prepare_tiles_; 310 bool needs_prepare_tiles_;
321 bool needs_commit_; 311 bool needs_commit_;
322 bool inside_poll_for_anticipated_draw_triggers_;
323 bool visible_; 312 bool visible_;
324 bool can_start_; 313 bool can_start_;
325 bool can_draw_; 314 bool can_draw_;
326 bool has_pending_tree_; 315 bool has_pending_tree_;
327 bool pending_tree_is_ready_for_activation_; 316 bool pending_tree_is_ready_for_activation_;
328 bool active_tree_needs_first_draw_; 317 bool active_tree_needs_first_draw_;
329 bool did_commit_after_animating_; 318 bool did_commit_after_animating_;
330 bool did_create_and_initialize_first_output_surface_; 319 bool did_create_and_initialize_first_output_surface_;
331 bool impl_latency_takes_priority_; 320 bool impl_latency_takes_priority_;
332 bool skip_next_begin_main_frame_to_reduce_latency_; 321 bool skip_next_begin_main_frame_to_reduce_latency_;
333 bool skip_begin_main_frame_to_reduce_latency_; 322 bool skip_begin_main_frame_to_reduce_latency_;
334 bool continuous_painting_; 323 bool continuous_painting_;
335 bool impl_latency_takes_priority_on_battery_; 324 bool impl_latency_takes_priority_on_battery_;
336 bool children_need_begin_frames_; 325 bool children_need_begin_frames_;
326 bool output_surface_did_request_draw_;
337 327
338 private: 328 private:
339 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); 329 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine);
340 }; 330 };
341 331
342 } // namespace cc 332 } // namespace cc
343 333
344 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 334 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
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