| OLD | NEW |
| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/scheduler/scheduler_state_machine.h" | 5 #include "cc/scheduler/scheduler_state_machine.h" |
| 6 | 6 |
| 7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
| 8 #include "base/debug/trace_event_argument.h" | 8 #include "base/debug/trace_event_argument.h" |
| 9 #include "base/format_macros.h" | 9 #include "base/format_macros.h" |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| 11 #include "base/strings/stringprintf.h" | 11 #include "base/strings/stringprintf.h" |
| 12 #include "base/values.h" | 12 #include "base/values.h" |
| 13 #include "ui/gfx/frame_time.h" | 13 #include "ui/gfx/frame_time.h" |
| 14 | 14 |
| 15 namespace cc { | 15 namespace cc { |
| 16 | 16 |
| 17 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) | 17 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) |
| 18 : settings_(settings), | 18 : settings_(settings), |
| 19 output_surface_state_(OUTPUT_SURFACE_LOST), | 19 output_surface_state_(OUTPUT_SURFACE_LOST), |
| 20 begin_impl_frame_state_(BEGIN_IMPL_FRAME_STATE_IDLE), | 20 begin_impl_frame_state_(BEGIN_IMPL_FRAME_STATE_IDLE), |
| 21 commit_state_(COMMIT_STATE_IDLE), | 21 commit_state_(COMMIT_STATE_IDLE), |
| 22 forced_redraw_state_(FORCED_REDRAW_STATE_IDLE), | 22 forced_redraw_state_(FORCED_REDRAW_STATE_IDLE), |
| 23 commit_count_(0), | 23 commit_count_(0), |
| 24 current_frame_number_(0), | 24 current_frame_number_(0), |
| 25 last_frame_number_animate_performed_(-1), | 25 last_frame_number_animate_performed_(-1), |
| 26 last_frame_number_swap_performed_(-1), | 26 last_frame_number_swap_performed_(-1), |
| 27 last_frame_number_swap_requested_(-1), | 27 last_frame_number_swap_requested_(-1), |
| 28 last_frame_number_begin_main_frame_sent_(-1), | 28 last_frame_number_begin_main_frame_sent_(-1), |
| 29 last_frame_number_invalidate_output_surface_performed_(-1), |
| 29 prepare_tiles_funnel_(0), | 30 prepare_tiles_funnel_(0), |
| 30 consecutive_checkerboard_animations_(0), | 31 consecutive_checkerboard_animations_(0), |
| 31 max_pending_swaps_(1), | 32 max_pending_swaps_(1), |
| 32 pending_swaps_(0), | 33 pending_swaps_(0), |
| 33 needs_redraw_(false), | 34 needs_redraw_(false), |
| 34 needs_animate_(false), | 35 needs_animate_(false), |
| 35 needs_prepare_tiles_(false), | 36 needs_prepare_tiles_(false), |
| 36 needs_commit_(false), | 37 needs_commit_(false), |
| 37 inside_poll_for_anticipated_draw_triggers_(false), | |
| 38 visible_(false), | 38 visible_(false), |
| 39 can_start_(false), | 39 can_start_(false), |
| 40 can_draw_(false), | 40 can_draw_(false), |
| 41 has_pending_tree_(false), | 41 has_pending_tree_(false), |
| 42 pending_tree_is_ready_for_activation_(false), | 42 pending_tree_is_ready_for_activation_(false), |
| 43 active_tree_needs_first_draw_(false), | 43 active_tree_needs_first_draw_(false), |
| 44 did_commit_after_animating_(false), | 44 did_commit_after_animating_(false), |
| 45 did_create_and_initialize_first_output_surface_(false), | 45 did_create_and_initialize_first_output_surface_(false), |
| 46 impl_latency_takes_priority_(false), | 46 impl_latency_takes_priority_(false), |
| 47 skip_next_begin_main_frame_to_reduce_latency_(false), | 47 skip_next_begin_main_frame_to_reduce_latency_(false), |
| 48 skip_begin_main_frame_to_reduce_latency_(false), | 48 skip_begin_main_frame_to_reduce_latency_(false), |
| 49 continuous_painting_(false), | 49 continuous_painting_(false), |
| 50 impl_latency_takes_priority_on_battery_(false), | 50 impl_latency_takes_priority_on_battery_(false), |
| 51 children_need_begin_frames_(false) { | 51 children_need_begin_frames_(false), |
| 52 output_surface_did_request_draw_(false) { |
| 52 } | 53 } |
| 53 | 54 |
| 54 const char* SchedulerStateMachine::OutputSurfaceStateToString( | 55 const char* SchedulerStateMachine::OutputSurfaceStateToString( |
| 55 OutputSurfaceState state) { | 56 OutputSurfaceState state) { |
| 56 switch (state) { | 57 switch (state) { |
| 57 case OUTPUT_SURFACE_ACTIVE: | 58 case OUTPUT_SURFACE_ACTIVE: |
| 58 return "OUTPUT_SURFACE_ACTIVE"; | 59 return "OUTPUT_SURFACE_ACTIVE"; |
| 59 case OUTPUT_SURFACE_LOST: | 60 case OUTPUT_SURFACE_LOST: |
| 60 return "OUTPUT_SURFACE_LOST"; | 61 return "OUTPUT_SURFACE_LOST"; |
| 61 case OUTPUT_SURFACE_CREATING: | 62 case OUTPUT_SURFACE_CREATING: |
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| 78 return "BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING"; | 79 return "BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING"; |
| 79 case BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME: | 80 case BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME: |
| 80 return "BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME"; | 81 return "BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME"; |
| 81 case BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE: | 82 case BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE: |
| 82 return "BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE"; | 83 return "BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE"; |
| 83 } | 84 } |
| 84 NOTREACHED(); | 85 NOTREACHED(); |
| 85 return "???"; | 86 return "???"; |
| 86 } | 87 } |
| 87 | 88 |
| 89 const char* SchedulerStateMachine::BeginImplFrameDeadlineModeToString( |
| 90 BeginImplFrameDeadlineMode mode) { |
| 91 switch (mode) { |
| 92 case BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE_SYNCHRONOUS: |
| 93 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE_SYNCHRONOUS"; |
| 94 case BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE_ASYNCHRONOUS: |
| 95 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE_ASYNCHRONOUS"; |
| 96 case BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR: |
| 97 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR"; |
| 98 case BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE: |
| 99 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE"; |
| 100 } |
| 101 NOTREACHED(); |
| 102 return "???"; |
| 103 } |
| 104 |
| 88 const char* SchedulerStateMachine::CommitStateToString(CommitState state) { | 105 const char* SchedulerStateMachine::CommitStateToString(CommitState state) { |
| 89 switch (state) { | 106 switch (state) { |
| 90 case COMMIT_STATE_IDLE: | 107 case COMMIT_STATE_IDLE: |
| 91 return "COMMIT_STATE_IDLE"; | 108 return "COMMIT_STATE_IDLE"; |
| 92 case COMMIT_STATE_BEGIN_MAIN_FRAME_SENT: | 109 case COMMIT_STATE_BEGIN_MAIN_FRAME_SENT: |
| 93 return "COMMIT_STATE_BEGIN_MAIN_FRAME_SENT"; | 110 return "COMMIT_STATE_BEGIN_MAIN_FRAME_SENT"; |
| 94 case COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED: | 111 case COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED: |
| 95 return "COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED"; | 112 return "COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED"; |
| 96 case COMMIT_STATE_READY_TO_COMMIT: | 113 case COMMIT_STATE_READY_TO_COMMIT: |
| 97 return "COMMIT_STATE_READY_TO_COMMIT"; | 114 return "COMMIT_STATE_READY_TO_COMMIT"; |
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| 135 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: | 152 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: |
| 136 return "ACTION_DRAW_AND_SWAP_IF_POSSIBLE"; | 153 return "ACTION_DRAW_AND_SWAP_IF_POSSIBLE"; |
| 137 case ACTION_DRAW_AND_SWAP_FORCED: | 154 case ACTION_DRAW_AND_SWAP_FORCED: |
| 138 return "ACTION_DRAW_AND_SWAP_FORCED"; | 155 return "ACTION_DRAW_AND_SWAP_FORCED"; |
| 139 case ACTION_DRAW_AND_SWAP_ABORT: | 156 case ACTION_DRAW_AND_SWAP_ABORT: |
| 140 return "ACTION_DRAW_AND_SWAP_ABORT"; | 157 return "ACTION_DRAW_AND_SWAP_ABORT"; |
| 141 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: | 158 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: |
| 142 return "ACTION_BEGIN_OUTPUT_SURFACE_CREATION"; | 159 return "ACTION_BEGIN_OUTPUT_SURFACE_CREATION"; |
| 143 case ACTION_PREPARE_TILES: | 160 case ACTION_PREPARE_TILES: |
| 144 return "ACTION_PREPARE_TILES"; | 161 return "ACTION_PREPARE_TILES"; |
| 162 case ACTION_INVALIDATE_OUTPUT_SURFACE: |
| 163 return "ACTION_INVALIDATE_OUTPUT_SURFACE"; |
| 145 } | 164 } |
| 146 NOTREACHED(); | 165 NOTREACHED(); |
| 147 return "???"; | 166 return "???"; |
| 148 } | 167 } |
| 149 | 168 |
| 150 scoped_refptr<base::debug::ConvertableToTraceFormat> | 169 scoped_refptr<base::debug::ConvertableToTraceFormat> |
| 151 SchedulerStateMachine::AsValue() const { | 170 SchedulerStateMachine::AsValue() const { |
| 152 scoped_refptr<base::debug::TracedValue> state = | 171 scoped_refptr<base::debug::TracedValue> state = |
| 153 new base::debug::TracedValue(); | 172 new base::debug::TracedValue(); |
| 154 AsValueInto(state.get(), gfx::FrameTime::Now()); | 173 AsValueInto(state.get(), gfx::FrameTime::Now()); |
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| 263 } | 282 } |
| 264 | 283 |
| 265 bool SchedulerStateMachine::HasSwappedThisFrame() const { | 284 bool SchedulerStateMachine::HasSwappedThisFrame() const { |
| 266 return current_frame_number_ == last_frame_number_swap_performed_; | 285 return current_frame_number_ == last_frame_number_swap_performed_; |
| 267 } | 286 } |
| 268 | 287 |
| 269 bool SchedulerStateMachine::HasRequestedSwapThisFrame() const { | 288 bool SchedulerStateMachine::HasRequestedSwapThisFrame() const { |
| 270 return current_frame_number_ == last_frame_number_swap_requested_; | 289 return current_frame_number_ == last_frame_number_swap_requested_; |
| 271 } | 290 } |
| 272 | 291 |
| 292 bool SchedulerStateMachine::HasInvalidatedOutputSurfaceThisFrame() const { |
| 293 return current_frame_number_ == last_frame_number_invalidate_output_surface_pe
rformed_; |
| 294 } |
| 295 |
| 273 bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const { | 296 bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const { |
| 274 // These are all the cases where we normally cannot or do not want to draw | 297 // These are all the cases where we normally cannot or do not want to draw |
| 275 // but, if needs_redraw_ is true and we do not draw to make forward progress, | 298 // but, if needs_redraw_ is true and we do not draw to make forward progress, |
| 276 // we might deadlock with the main thread. | 299 // we might deadlock with the main thread. |
| 277 // This should be a superset of PendingActivationsShouldBeForced() since | 300 // This should be a superset of PendingActivationsShouldBeForced() since |
| 278 // activation of the pending tree is blocked by drawing of the active tree and | 301 // activation of the pending tree is blocked by drawing of the active tree and |
| 279 // the main thread might be blocked on activation of the most recent commit. | 302 // the main thread might be blocked on activation of the most recent commit. |
| 280 if (PendingActivationsShouldBeForced()) | 303 if (PendingActivationsShouldBeForced()) |
| 281 return true; | 304 return true; |
| 282 | 305 |
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| 327 // are initializing the output surface. | 350 // are initializing the output surface. |
| 328 if (active_tree_needs_first_draw_ || has_pending_tree_) | 351 if (active_tree_needs_first_draw_ || has_pending_tree_) |
| 329 return false; | 352 return false; |
| 330 | 353 |
| 331 // We need to create the output surface if we don't have one and we haven't | 354 // We need to create the output surface if we don't have one and we haven't |
| 332 // started creating one yet. | 355 // started creating one yet. |
| 333 return output_surface_state_ == OUTPUT_SURFACE_LOST; | 356 return output_surface_state_ == OUTPUT_SURFACE_LOST; |
| 334 } | 357 } |
| 335 | 358 |
| 336 bool SchedulerStateMachine::ShouldDraw() const { | 359 bool SchedulerStateMachine::ShouldDraw() const { |
| 360 // In the synchronous compositor mode, draws are initiated by the output |
| 361 // surface only. |
| 362 if (settings_.using_synchronous_renderer_compositor && |
| 363 !output_surface_did_request_draw_) |
| 364 return false; |
| 365 |
| 337 // If we need to abort draws, we should do so ASAP since the draw could | 366 // If we need to abort draws, we should do so ASAP since the draw could |
| 338 // be blocking other important actions (like output surface initialization), | 367 // be blocking other important actions (like output surface initialization), |
| 339 // from occuring. If we are waiting for the first draw, then perfom the | 368 // from occuring. If we are waiting for the first draw, then perfom the |
| 340 // aborted draw to keep things moving. If we are not waiting for the first | 369 // aborted draw to keep things moving. If we are not waiting for the first |
| 341 // draw however, we don't want to abort for no reason. | 370 // draw however, we don't want to abort for no reason. |
| 342 if (PendingDrawsShouldBeAborted()) | 371 if (PendingDrawsShouldBeAborted()) |
| 343 return active_tree_needs_first_draw_; | 372 return active_tree_needs_first_draw_; |
| 344 | 373 |
| 345 // If a commit has occurred after the animate call, we need to call animate | 374 // If a commit has occurred after the animate call, we need to call animate |
| 346 // again before we should draw. | 375 // again before we should draw. |
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| 482 } | 511 } |
| 483 | 512 |
| 484 bool SchedulerStateMachine::ShouldPrepareTiles() const { | 513 bool SchedulerStateMachine::ShouldPrepareTiles() const { |
| 485 // PrepareTiles only really needs to be called immediately after commit | 514 // PrepareTiles only really needs to be called immediately after commit |
| 486 // and then periodically after that. Use a funnel to make sure we average | 515 // and then periodically after that. Use a funnel to make sure we average |
| 487 // one PrepareTiles per BeginImplFrame in the long run. | 516 // one PrepareTiles per BeginImplFrame in the long run. |
| 488 if (prepare_tiles_funnel_ > 0) | 517 if (prepare_tiles_funnel_ > 0) |
| 489 return false; | 518 return false; |
| 490 | 519 |
| 491 // Limiting to once per-frame is not enough, since we only want to | 520 // Limiting to once per-frame is not enough, since we only want to |
| 492 // prepare tiles _after_ draws. Polling for draw triggers and | 521 // prepare tiles _after_ draws. |
| 493 // begin-frame are mutually exclusive, so we limit to these two cases. | 522 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) |
| 494 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE && | |
| 495 !inside_poll_for_anticipated_draw_triggers_) | |
| 496 return false; | 523 return false; |
| 524 |
| 497 return needs_prepare_tiles_; | 525 return needs_prepare_tiles_; |
| 498 } | 526 } |
| 499 | 527 |
| 528 bool SchedulerStateMachine::ShouldInvalidateOutputSurface() const { |
| 529 // Only the synchronous compositor requires invalidations. |
| 530 if (!settings_.using_synchronous_renderer_compositor) |
| 531 return false; |
| 532 |
| 533 // Invalidations are only performed inside a BeginFrame excluding deadline. |
| 534 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING && |
| 535 begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME) |
| 536 return false; |
| 537 |
| 538 // Invalidate the output surface only once per frame. |
| 539 if (HasInvalidatedOutputSurfaceThisFrame()) |
| 540 return false; |
| 541 |
| 542 return needs_redraw_; |
| 543 } |
| 544 |
| 500 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { | 545 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { |
| 501 if (ShouldActivatePendingTree()) | 546 if (ShouldActivatePendingTree()) |
| 502 return ACTION_ACTIVATE_SYNC_TREE; | 547 return ACTION_ACTIVATE_SYNC_TREE; |
| 503 if (ShouldCommit()) | 548 if (ShouldCommit()) |
| 504 return ACTION_COMMIT; | 549 return ACTION_COMMIT; |
| 505 if (ShouldAnimate()) | 550 if (ShouldAnimate()) |
| 506 return ACTION_ANIMATE; | 551 return ACTION_ANIMATE; |
| 507 if (ShouldDraw()) { | 552 if (ShouldDraw()) { |
| 508 if (PendingDrawsShouldBeAborted()) | 553 if (PendingDrawsShouldBeAborted()) |
| 509 return ACTION_DRAW_AND_SWAP_ABORT; | 554 return ACTION_DRAW_AND_SWAP_ABORT; |
| 510 else if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) | 555 else if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) |
| 511 return ACTION_DRAW_AND_SWAP_FORCED; | 556 return ACTION_DRAW_AND_SWAP_FORCED; |
| 512 else | 557 else |
| 513 return ACTION_DRAW_AND_SWAP_IF_POSSIBLE; | 558 return ACTION_DRAW_AND_SWAP_IF_POSSIBLE; |
| 514 } | 559 } |
| 515 if (ShouldPrepareTiles()) | 560 if (ShouldPrepareTiles()) |
| 516 return ACTION_PREPARE_TILES; | 561 return ACTION_PREPARE_TILES; |
| 517 if (ShouldSendBeginMainFrame()) | 562 if (ShouldSendBeginMainFrame()) |
| 518 return ACTION_SEND_BEGIN_MAIN_FRAME; | 563 return ACTION_SEND_BEGIN_MAIN_FRAME; |
| 564 if (ShouldInvalidateOutputSurface()) |
| 565 return ACTION_INVALIDATE_OUTPUT_SURFACE; |
| 519 if (ShouldBeginOutputSurfaceCreation()) | 566 if (ShouldBeginOutputSurfaceCreation()) |
| 520 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; | 567 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; |
| 521 return ACTION_NONE; | 568 return ACTION_NONE; |
| 522 } | 569 } |
| 523 | 570 |
| 524 void SchedulerStateMachine::UpdateState(Action action) { | 571 void SchedulerStateMachine::UpdateState(Action action) { |
| 525 switch (action) { | 572 switch (action) { |
| 526 case ACTION_NONE: | 573 case ACTION_NONE: |
| 527 return; | 574 return; |
| 528 | 575 |
| (...skipping 21 matching lines...) Expand all Loading... |
| 550 return; | 597 return; |
| 551 | 598 |
| 552 case ACTION_COMMIT: { | 599 case ACTION_COMMIT: { |
| 553 bool commit_was_aborted = false; | 600 bool commit_was_aborted = false; |
| 554 UpdateStateOnCommit(commit_was_aborted); | 601 UpdateStateOnCommit(commit_was_aborted); |
| 555 return; | 602 return; |
| 556 } | 603 } |
| 557 | 604 |
| 558 case ACTION_DRAW_AND_SWAP_FORCED: | 605 case ACTION_DRAW_AND_SWAP_FORCED: |
| 559 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: { | 606 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: { |
| 607 // Synchronous compositor only draws when requested. |
| 608 DCHECK_IMPLIES(settings_.using_synchronous_renderer_compositor, |
| 609 output_surface_did_request_draw_); |
| 560 bool did_request_swap = true; | 610 bool did_request_swap = true; |
| 561 UpdateStateOnDraw(did_request_swap); | 611 UpdateStateOnDraw(did_request_swap); |
| 562 return; | 612 return; |
| 563 } | 613 } |
| 564 | 614 |
| 565 case ACTION_DRAW_AND_SWAP_ABORT: { | 615 case ACTION_DRAW_AND_SWAP_ABORT: { |
| 566 bool did_request_swap = false; | 616 bool did_request_swap = false; |
| 567 UpdateStateOnDraw(did_request_swap); | 617 UpdateStateOnDraw(did_request_swap); |
| 568 return; | 618 return; |
| 569 } | 619 } |
| 570 | 620 |
| 571 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: | 621 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: |
| 572 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_LOST); | 622 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_LOST); |
| 573 output_surface_state_ = OUTPUT_SURFACE_CREATING; | 623 output_surface_state_ = OUTPUT_SURFACE_CREATING; |
| 574 | 624 |
| 575 // The following DCHECKs make sure we are in the proper quiescent state. | 625 // The following DCHECKs make sure we are in the proper quiescent state. |
| 576 // The pipeline should be flushed entirely before we start output | 626 // The pipeline should be flushed entirely before we start output |
| 577 // surface creation to avoid complicated corner cases. | 627 // surface creation to avoid complicated corner cases. |
| 578 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE); | 628 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE); |
| 579 DCHECK(!has_pending_tree_); | 629 DCHECK(!has_pending_tree_); |
| 580 DCHECK(!active_tree_needs_first_draw_); | 630 DCHECK(!active_tree_needs_first_draw_); |
| 581 return; | 631 return; |
| 582 | 632 |
| 583 case ACTION_PREPARE_TILES: | 633 case ACTION_PREPARE_TILES: |
| 584 UpdateStateOnPrepareTiles(); | 634 UpdateStateOnPrepareTiles(); |
| 585 return; | 635 return; |
| 636 |
| 637 case ACTION_INVALIDATE_OUTPUT_SURFACE: |
| 638 last_frame_number_invalidate_output_surface_performed_ = current_frame_num
ber_; |
| 639 return; |
| 586 } | 640 } |
| 587 } | 641 } |
| 588 | 642 |
| 589 void SchedulerStateMachine::UpdateStateOnCommit(bool commit_was_aborted) { | 643 void SchedulerStateMachine::UpdateStateOnCommit(bool commit_was_aborted) { |
| 590 commit_count_++; | 644 commit_count_++; |
| 591 | 645 |
| 592 if (!commit_was_aborted && HasAnimatedThisFrame()) | 646 if (!commit_was_aborted && HasAnimatedThisFrame()) |
| 593 did_commit_after_animating_ = true; | 647 did_commit_after_animating_ = true; |
| 594 | 648 |
| 595 if (commit_was_aborted || settings_.main_frame_before_activation_enabled) { | 649 if (commit_was_aborted || settings_.main_frame_before_activation_enabled) { |
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| 661 | 715 |
| 662 void SchedulerStateMachine::UpdateStateOnDraw(bool did_request_swap) { | 716 void SchedulerStateMachine::UpdateStateOnDraw(bool did_request_swap) { |
| 663 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) | 717 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) |
| 664 forced_redraw_state_ = FORCED_REDRAW_STATE_IDLE; | 718 forced_redraw_state_ = FORCED_REDRAW_STATE_IDLE; |
| 665 | 719 |
| 666 if (commit_state_ == COMMIT_STATE_WAITING_FOR_DRAW) | 720 if (commit_state_ == COMMIT_STATE_WAITING_FOR_DRAW) |
| 667 commit_state_ = COMMIT_STATE_IDLE; | 721 commit_state_ = COMMIT_STATE_IDLE; |
| 668 | 722 |
| 669 needs_redraw_ = false; | 723 needs_redraw_ = false; |
| 670 active_tree_needs_first_draw_ = false; | 724 active_tree_needs_first_draw_ = false; |
| 725 output_surface_did_request_draw_ = false; |
| 671 | 726 |
| 672 if (did_request_swap) | 727 if (did_request_swap) |
| 673 last_frame_number_swap_requested_ = current_frame_number_; | 728 last_frame_number_swap_requested_ = current_frame_number_; |
| 674 } | 729 } |
| 675 | 730 |
| 676 void SchedulerStateMachine::UpdateStateOnPrepareTiles() { | 731 void SchedulerStateMachine::UpdateStateOnPrepareTiles() { |
| 677 needs_prepare_tiles_ = false; | 732 needs_prepare_tiles_ = false; |
| 678 } | 733 } |
| 679 | 734 |
| 680 void SchedulerStateMachine::SetSkipNextBeginMainFrameToReduceLatency() { | 735 void SchedulerStateMachine::SetSkipNextBeginMainFrameToReduceLatency() { |
| 681 TRACE_EVENT_INSTANT0("cc", | 736 TRACE_EVENT_INSTANT0("cc", |
| 682 "Scheduler: SkipNextBeginMainFrameToReduceLatency", | 737 "Scheduler: SkipNextBeginMainFrameToReduceLatency", |
| 683 TRACE_EVENT_SCOPE_THREAD); | 738 TRACE_EVENT_SCOPE_THREAD); |
| 684 skip_next_begin_main_frame_to_reduce_latency_ = true; | 739 skip_next_begin_main_frame_to_reduce_latency_ = true; |
| 685 } | 740 } |
| 686 | 741 |
| 687 bool SchedulerStateMachine::BeginFrameNeededForChildren() const { | 742 bool SchedulerStateMachine::BeginFrameNeededForChildren() const { |
| 688 if (HasInitializedOutputSurface()) | 743 if (HasInitializedOutputSurface()) |
| 689 return children_need_begin_frames_; | 744 return children_need_begin_frames_; |
| 690 | 745 |
| 691 return false; | 746 return false; |
| 692 } | 747 } |
| 693 | 748 |
| 694 bool SchedulerStateMachine::BeginFrameNeeded() const { | 749 bool SchedulerStateMachine::BeginFrameNeeded() const { |
| 695 if (SupportsProactiveBeginFrame()) { | 750 return (BeginFrameNeededToAnimateOrDraw() || |
| 696 return (BeginFrameNeededToAnimateOrDraw() || | 751 BeginFrameNeededForChildren() || |
| 697 BeginFrameNeededForChildren() || | 752 ProactiveBeginFrameWanted()); |
| 698 ProactiveBeginFrameWanted()); | |
| 699 } | |
| 700 | |
| 701 // Proactive BeginFrames are bad for the synchronous compositor because we | |
| 702 // have to draw when we get the BeginFrame and could end up drawing many | |
| 703 // duplicate frames if our new frame isn't ready in time. | |
| 704 // To poll for state with the synchronous compositor without having to draw, | |
| 705 // we rely on ShouldPollForAnticipatedDrawTriggers instead. | |
| 706 // Synchronous compositor doesn't have a browser. | |
| 707 DCHECK(!children_need_begin_frames_); | |
| 708 return BeginFrameNeededToAnimateOrDraw(); | |
| 709 } | |
| 710 | |
| 711 bool SchedulerStateMachine::ShouldPollForAnticipatedDrawTriggers() const { | |
| 712 // ShouldPollForAnticipatedDrawTriggers is what we use in place of | |
| 713 // ProactiveBeginFrameWanted when we are using the synchronous | |
| 714 // compositor. | |
| 715 if (!SupportsProactiveBeginFrame()) { | |
| 716 return !BeginFrameNeededToAnimateOrDraw() && ProactiveBeginFrameWanted(); | |
| 717 } | |
| 718 | |
| 719 // Non synchronous compositors should rely on | |
| 720 // ProactiveBeginFrameWanted to poll for state instead. | |
| 721 return false; | |
| 722 } | |
| 723 | |
| 724 // Note: If SupportsProactiveBeginFrame is false, the scheduler should poll | |
| 725 // for changes in it's draw state so it can request a BeginFrame when it's | |
| 726 // actually ready. | |
| 727 bool SchedulerStateMachine::SupportsProactiveBeginFrame() const { | |
| 728 // It is undesirable to proactively request BeginFrames if we are | |
| 729 // using a synchronous compositor because we *must* draw for every | |
| 730 // BeginFrame, which could cause duplicate draws. | |
| 731 return !settings_.using_synchronous_renderer_compositor; | |
| 732 } | 753 } |
| 733 | 754 |
| 734 void SchedulerStateMachine::SetChildrenNeedBeginFrames( | 755 void SchedulerStateMachine::SetChildrenNeedBeginFrames( |
| 735 bool children_need_begin_frames) { | 756 bool children_need_begin_frames) { |
| 736 DCHECK(settings_.forward_begin_frames_to_children); | 757 DCHECK(settings_.forward_begin_frames_to_children); |
| 737 children_need_begin_frames_ = children_need_begin_frames; | 758 children_need_begin_frames_ = children_need_begin_frames; |
| 738 } | 759 } |
| 739 | 760 |
| 740 // These are the cases where we definitely (or almost definitely) have a | 761 // These are the cases where we definitely (or almost definitely) have a |
| 741 // new frame to animate and/or draw and can draw. | 762 // new frame to animate and/or draw and can draw. |
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| 815 } | 836 } |
| 816 | 837 |
| 817 void SchedulerStateMachine::OnBeginImplFrameIdle() { | 838 void SchedulerStateMachine::OnBeginImplFrameIdle() { |
| 818 DCHECK_EQ(begin_impl_frame_state_, BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) | 839 DCHECK_EQ(begin_impl_frame_state_, BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) |
| 819 << AsValue()->ToString(); | 840 << AsValue()->ToString(); |
| 820 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_IDLE; | 841 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_IDLE; |
| 821 } | 842 } |
| 822 | 843 |
| 823 SchedulerStateMachine::BeginImplFrameDeadlineMode | 844 SchedulerStateMachine::BeginImplFrameDeadlineMode |
| 824 SchedulerStateMachine::CurrentBeginImplFrameDeadlineMode() const { | 845 SchedulerStateMachine::CurrentBeginImplFrameDeadlineMode() const { |
| 825 if (ShouldTriggerBeginImplFrameDeadlineImmediately()) { | 846 if (settings_.using_synchronous_renderer_compositor && |
| 826 return BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE; | 847 output_surface_did_request_draw_) { |
| 848 // If the synchronous compositor wants to draw now or if we know that the |
| 849 // synchronous compositor won't draw trigger an immediate deadline. |
| 850 return BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE_SYNCHRONOUS; |
| 851 } else if (ShouldTriggerBeginImplFrameDeadlineImmediately()) { |
| 852 return BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE_ASYNCHRONOUS; |
| 827 } else if (needs_redraw_ && pending_swaps_ < max_pending_swaps_) { | 853 } else if (needs_redraw_ && pending_swaps_ < max_pending_swaps_) { |
| 828 // We have an animation or fast input path on the impl thread that wants | 854 // We have an animation or fast input path on the impl thread that wants |
| 829 // to draw, so don't wait too long for a new active tree. | 855 // to draw, so don't wait too long for a new active tree. |
| 830 // If we are swap throttled we should wait until we are unblocked. | 856 // If we are swap throttled we should wait until we are unblocked. |
| 831 return BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR; | 857 return BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR; |
| 832 } else { | 858 } else { |
| 833 // The impl thread doesn't have anything it wants to draw and we are just | 859 // The impl thread doesn't have anything it wants to draw and we are just |
| 834 // waiting for a new active tree or we are swap throttled. In short we are | 860 // waiting for a new active tree or we are swap throttled. In short we are |
| 835 // blocked. | 861 // blocked. |
| 836 return BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE; | 862 return BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE; |
| 837 } | 863 } |
| 838 } | 864 } |
| 839 | 865 |
| 840 bool SchedulerStateMachine::ShouldTriggerBeginImplFrameDeadlineImmediately() | 866 bool SchedulerStateMachine::ShouldTriggerBeginImplFrameDeadlineImmediately() |
| 841 const { | 867 const { |
| 842 // TODO(brianderson): This should take into account multiple commit sources. | 868 // TODO(brianderson): This should take into account multiple commit sources. |
| 869 |
| 870 // Set an immediate asynchronous deadline for the synchronous compositor. |
| 871 // If the output surface was invalidated, then the synchronous compositor will |
| 872 // cause the deadline to be rescheduled on OutputSurfaceDidRequestDraw. |
| 873 // If the output surface was not invalidated (i.e. needs_redraw_ is false) |
| 874 // then the deadline will pass but drawing will not happen. |
| 875 if (settings_.using_synchronous_renderer_compositor) |
| 876 return true; |
| 843 | 877 |
| 844 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME) | 878 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME) |
| 845 return false; | 879 return false; |
| 846 | 880 |
| 847 // If we've lost the output surface, end the current BeginImplFrame ASAP | 881 // If we've lost the output surface, end the current BeginImplFrame ASAP |
| 848 // so we can start creating the next output surface. | 882 // so we can start creating the next output surface. |
| 849 if (output_surface_state_ == OUTPUT_SURFACE_LOST) | 883 if (output_surface_state_ == OUTPUT_SURFACE_LOST) |
| 850 return true; | 884 return true; |
| 851 | 885 |
| 852 // SwapAck throttle the deadline since we wont draw and swap anyway. | 886 // SwapAck throttle the deadline since we wont draw and swap anyway. |
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| 913 // which case the main thread is in a high latency mode. | 947 // which case the main thread is in a high latency mode. |
| 914 return (active_tree_needs_first_draw_ || HasSwappedThisFrame()) && | 948 return (active_tree_needs_first_draw_ || HasSwappedThisFrame()) && |
| 915 !HasSentBeginMainFrameThisFrame(); | 949 !HasSentBeginMainFrameThisFrame(); |
| 916 } | 950 } |
| 917 | 951 |
| 918 // If the active tree needs its first draw in any other state, we know the | 952 // If the active tree needs its first draw in any other state, we know the |
| 919 // main thread is in a high latency mode. | 953 // main thread is in a high latency mode. |
| 920 return active_tree_needs_first_draw_; | 954 return active_tree_needs_first_draw_; |
| 921 } | 955 } |
| 922 | 956 |
| 923 void SchedulerStateMachine::DidEnterPollForAnticipatedDrawTriggers() { | |
| 924 AdvanceCurrentFrameNumber(); | |
| 925 inside_poll_for_anticipated_draw_triggers_ = true; | |
| 926 } | |
| 927 | |
| 928 void SchedulerStateMachine::DidLeavePollForAnticipatedDrawTriggers() { | |
| 929 inside_poll_for_anticipated_draw_triggers_ = false; | |
| 930 } | |
| 931 | |
| 932 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; } | 957 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; } |
| 933 | 958 |
| 934 void SchedulerStateMachine::SetCanDraw(bool can_draw) { can_draw_ = can_draw; } | 959 void SchedulerStateMachine::SetCanDraw(bool can_draw) { can_draw_ = can_draw; } |
| 935 | 960 |
| 936 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } | 961 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } |
| 937 | 962 |
| 963 void SchedulerStateMachine::OutputSurfaceDidRequestDraw() { |
| 964 output_surface_did_request_draw_ = true; |
| 965 } |
| 966 |
| 938 void SchedulerStateMachine::SetNeedsAnimate() { | 967 void SchedulerStateMachine::SetNeedsAnimate() { |
| 939 needs_animate_ = true; | 968 needs_animate_ = true; |
| 940 } | 969 } |
| 941 | 970 |
| 942 void SchedulerStateMachine::SetNeedsPrepareTiles() { | 971 void SchedulerStateMachine::SetNeedsPrepareTiles() { |
| 943 if (!needs_prepare_tiles_) { | 972 if (!needs_prepare_tiles_) { |
| 944 TRACE_EVENT0("cc", "SchedulerStateMachine::SetNeedsPrepareTiles"); | 973 TRACE_EVENT0("cc", "SchedulerStateMachine::SetNeedsPrepareTiles"); |
| 945 needs_prepare_tiles_ = true; | 974 needs_prepare_tiles_ = true; |
| 946 } | 975 } |
| 947 } | 976 } |
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| 1095 static_cast<int>(begin_impl_frame_state_), | 1124 static_cast<int>(begin_impl_frame_state_), |
| 1096 static_cast<int>(commit_state_), | 1125 static_cast<int>(commit_state_), |
| 1097 has_pending_tree_ ? 'T' : 'F', | 1126 has_pending_tree_ ? 'T' : 'F', |
| 1098 pending_tree_is_ready_for_activation_ ? 'T' : 'F', | 1127 pending_tree_is_ready_for_activation_ ? 'T' : 'F', |
| 1099 active_tree_needs_first_draw_ ? 'T' : 'F', | 1128 active_tree_needs_first_draw_ ? 'T' : 'F', |
| 1100 max_pending_swaps_, | 1129 max_pending_swaps_, |
| 1101 pending_swaps_); | 1130 pending_swaps_); |
| 1102 } | 1131 } |
| 1103 | 1132 |
| 1104 } // namespace cc | 1133 } // namespace cc |
| OLD | NEW |