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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <stdlib.h> | 5 #include <stdlib.h> |
| 6 | 6 |
| 7 #include <fstream> // NOLINT(readability/streams) | 7 #include <fstream> // NOLINT(readability/streams) |
| 8 #include <sstream> | 8 #include <sstream> |
| 9 | 9 |
| 10 #include "src/v8.h" | 10 #include "src/v8.h" |
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| 2014 call_descriptor_data_ = | 2014 call_descriptor_data_ = |
| 2015 new CallInterfaceDescriptorData[CallDescriptors::NUMBER_OF_DESCRIPTORS]; | 2015 new CallInterfaceDescriptorData[CallDescriptors::NUMBER_OF_DESCRIPTORS]; |
| 2016 cpu_profiler_ = new CpuProfiler(this); | 2016 cpu_profiler_ = new CpuProfiler(this); |
| 2017 heap_profiler_ = new HeapProfiler(heap()); | 2017 heap_profiler_ = new HeapProfiler(heap()); |
| 2018 | 2018 |
| 2019 // Enable logging before setting up the heap | 2019 // Enable logging before setting up the heap |
| 2020 logger_->SetUp(this); | 2020 logger_->SetUp(this); |
| 2021 | 2021 |
| 2022 // Initialize other runtime facilities | 2022 // Initialize other runtime facilities |
| 2023 #if defined(USE_SIMULATOR) | 2023 #if defined(USE_SIMULATOR) |
| 2024 #if V8_TARGET_ARCH_ARM || V8_TARGET_ARCH_ARM64 || \ | 2024 #if V8_TARGET_ARCH_ARM || V8_TARGET_ARCH_ARM64 || V8_TARGET_ARCH_MIPS || \ |
| 2025 V8_TARGET_ARCH_MIPS || V8_TARGET_ARCH_MIPS64 | 2025 V8_TARGET_ARCH_MIPS64 || V8_TARGET_ARCH_PPC |
| 2026 Simulator::Initialize(this); | 2026 Simulator::Initialize(this); |
| 2027 #endif | 2027 #endif |
| 2028 #endif | 2028 #endif |
| 2029 | 2029 |
| 2030 code_aging_helper_ = new CodeAgingHelper(); | 2030 code_aging_helper_ = new CodeAgingHelper(); |
| 2031 | 2031 |
| 2032 { // NOLINT | 2032 { // NOLINT |
| 2033 // Ensure that the thread has a valid stack guard. The v8::Locker object | 2033 // Ensure that the thread has a valid stack guard. The v8::Locker object |
| 2034 // will ensure this too, but we don't have to use lockers if we are only | 2034 // will ensure this too, but we don't have to use lockers if we are only |
| 2035 // using one thread. | 2035 // using one thread. |
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| 2563 if (prev_ && prev_->Intercept(flag)) return true; | 2563 if (prev_ && prev_->Intercept(flag)) return true; |
| 2564 // Then check whether this scope intercepts. | 2564 // Then check whether this scope intercepts. |
| 2565 if ((flag & intercept_mask_)) { | 2565 if ((flag & intercept_mask_)) { |
| 2566 intercepted_flags_ |= flag; | 2566 intercepted_flags_ |= flag; |
| 2567 return true; | 2567 return true; |
| 2568 } | 2568 } |
| 2569 return false; | 2569 return false; |
| 2570 } | 2570 } |
| 2571 | 2571 |
| 2572 } } // namespace v8::internal | 2572 } } // namespace v8::internal |
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