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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stdlib.h> | 5 #include <stdlib.h> |
6 | 6 |
7 #include <fstream> // NOLINT(readability/streams) | 7 #include <fstream> // NOLINT(readability/streams) |
8 #include <sstream> | 8 #include <sstream> |
9 | 9 |
10 #include "src/v8.h" | 10 #include "src/v8.h" |
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2014 call_descriptor_data_ = | 2014 call_descriptor_data_ = |
2015 new CallInterfaceDescriptorData[CallDescriptors::NUMBER_OF_DESCRIPTORS]; | 2015 new CallInterfaceDescriptorData[CallDescriptors::NUMBER_OF_DESCRIPTORS]; |
2016 cpu_profiler_ = new CpuProfiler(this); | 2016 cpu_profiler_ = new CpuProfiler(this); |
2017 heap_profiler_ = new HeapProfiler(heap()); | 2017 heap_profiler_ = new HeapProfiler(heap()); |
2018 | 2018 |
2019 // Enable logging before setting up the heap | 2019 // Enable logging before setting up the heap |
2020 logger_->SetUp(this); | 2020 logger_->SetUp(this); |
2021 | 2021 |
2022 // Initialize other runtime facilities | 2022 // Initialize other runtime facilities |
2023 #if defined(USE_SIMULATOR) | 2023 #if defined(USE_SIMULATOR) |
2024 #if V8_TARGET_ARCH_ARM || V8_TARGET_ARCH_ARM64 || \ | 2024 #if V8_TARGET_ARCH_ARM || V8_TARGET_ARCH_ARM64 || V8_TARGET_ARCH_MIPS || \ |
2025 V8_TARGET_ARCH_MIPS || V8_TARGET_ARCH_MIPS64 | 2025 V8_TARGET_ARCH_MIPS64 || V8_TARGET_ARCH_PPC |
2026 Simulator::Initialize(this); | 2026 Simulator::Initialize(this); |
2027 #endif | 2027 #endif |
2028 #endif | 2028 #endif |
2029 | 2029 |
2030 code_aging_helper_ = new CodeAgingHelper(); | 2030 code_aging_helper_ = new CodeAgingHelper(); |
2031 | 2031 |
2032 { // NOLINT | 2032 { // NOLINT |
2033 // Ensure that the thread has a valid stack guard. The v8::Locker object | 2033 // Ensure that the thread has a valid stack guard. The v8::Locker object |
2034 // will ensure this too, but we don't have to use lockers if we are only | 2034 // will ensure this too, but we don't have to use lockers if we are only |
2035 // using one thread. | 2035 // using one thread. |
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2563 if (prev_ && prev_->Intercept(flag)) return true; | 2563 if (prev_ && prev_->Intercept(flag)) return true; |
2564 // Then check whether this scope intercepts. | 2564 // Then check whether this scope intercepts. |
2565 if ((flag & intercept_mask_)) { | 2565 if ((flag & intercept_mask_)) { |
2566 intercepted_flags_ |= flag; | 2566 intercepted_flags_ |= flag; |
2567 return true; | 2567 return true; |
2568 } | 2568 } |
2569 return false; | 2569 return false; |
2570 } | 2570 } |
2571 | 2571 |
2572 } } // namespace v8::internal | 2572 } } // namespace v8::internal |
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