Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(177)

Side by Side Diff: content/common/gpu/media/rendering_helper.cc

Issue 817023005: Reland: Refactor Vaapi video decoder/encoder in preparation of Freon support (Closed) Base URL: https://chromium.googlesource.com/chromium/src@master
Patch Set: Remove refcounting on VaapiWrapper Created 5 years, 12 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « content/common/gpu/media/rendering_helper.h ('k') | content/common/gpu/media/va.sigs » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/media/rendering_helper.h" 5 #include "content/common/gpu/media/rendering_helper.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <numeric> 8 #include <numeric>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/bind.h" 11 #include "base/bind.h"
12 #include "base/callback_helpers.h" 12 #include "base/callback_helpers.h"
13 #include "base/command_line.h" 13 #include "base/command_line.h"
14 #include "base/mac/scoped_nsautorelease_pool.h" 14 #include "base/mac/scoped_nsautorelease_pool.h"
15 #include "base/message_loop/message_loop.h" 15 #include "base/message_loop/message_loop.h"
16 #include "base/strings/stringize_macros.h" 16 #include "base/strings/stringize_macros.h"
17 #include "base/synchronization/waitable_event.h" 17 #include "base/synchronization/waitable_event.h"
18 #include "base/time/time.h" 18 #include "base/time/time.h"
19 #include "ui/gl/gl_context.h" 19 #include "ui/gl/gl_context.h"
20 #include "ui/gl/gl_implementation.h" 20 #include "ui/gl/gl_implementation.h"
21 #include "ui/gl/gl_surface.h" 21 #include "ui/gl/gl_surface.h"
22 #include "ui/gl/gl_surface_egl.h"
23 #include "ui/gl/gl_surface_glx.h"
24 22
25 #if defined(OS_WIN) 23 #if defined(OS_WIN)
26 #include <windows.h> 24 #include <windows.h>
27 #endif 25 #endif
28 26
29 #if defined(USE_X11) 27 #if defined(USE_X11)
30 #include "ui/gfx/x/x11_types.h" 28 #include "ui/gfx/x/x11_types.h"
31 #endif 29 #endif
32 30
33 #if !defined(OS_WIN) && defined(ARCH_CPU_X86_FAMILY) 31 #if defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11)
32 #include "ui/gl/gl_surface_glx.h"
34 #define GL_VARIANT_GLX 1 33 #define GL_VARIANT_GLX 1
35 #else 34 #else
35 #include "ui/gl/gl_surface_egl.h"
36 #define GL_VARIANT_EGL 1 36 #define GL_VARIANT_EGL 1
37 #endif 37 #endif
38 38
39 // Helper for Shader creation. 39 // Helper for Shader creation.
40 static void CreateShader(GLuint program, 40 static void CreateShader(GLuint program,
41 GLenum type, 41 GLenum type,
42 const char* source, 42 const char* source,
43 int size) { 43 int size) {
44 GLuint shader = glCreateShader(type); 44 GLuint shader = glCreateShader(type);
45 glShaderSource(shader, 1, &source, &size); 45 glShaderSource(shader, 1, &source, &size);
(...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after
120 base::Bind(&RenderingHelper::RenderContent, base::Unretained(this))); 120 base::Bind(&RenderingHelper::RenderContent, base::Unretained(this)));
121 121
122 frame_duration_ = params.rendering_fps > 0 122 frame_duration_ = params.rendering_fps > 0
123 ? base::TimeDelta::FromSeconds(1) / params.rendering_fps 123 ? base::TimeDelta::FromSeconds(1) / params.rendering_fps
124 : base::TimeDelta(); 124 : base::TimeDelta();
125 125
126 render_as_thumbnails_ = params.render_as_thumbnails; 126 render_as_thumbnails_ = params.render_as_thumbnails;
127 message_loop_ = base::MessageLoop::current(); 127 message_loop_ = base::MessageLoop::current();
128 128
129 #if defined(OS_WIN) 129 #if defined(OS_WIN)
130 screen_size_ =
131 gfx::Size(GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN));
132 window_ = CreateWindowEx(0, 130 window_ = CreateWindowEx(0,
133 L"Static", 131 L"Static",
134 L"VideoDecodeAcceleratorTest", 132 L"VideoDecodeAcceleratorTest",
135 WS_OVERLAPPEDWINDOW | WS_VISIBLE, 133 WS_OVERLAPPEDWINDOW | WS_VISIBLE,
136 0, 134 0,
137 0, 135 0,
138 screen_size_.width(), 136 GetSystemMetrics(SM_CXSCREEN),
139 screen_size_.height(), 137 GetSystemMetrics(SM_CYSCREEN),
140 NULL, 138 NULL,
141 NULL, 139 NULL,
142 NULL, 140 NULL,
143 NULL); 141 NULL);
144 #elif defined(USE_X11) 142 #elif defined(USE_X11)
145 Display* display = gfx::GetXDisplay(); 143 Display* display = gfx::GetXDisplay();
146 Screen* screen = DefaultScreenOfDisplay(display); 144 Screen* screen = DefaultScreenOfDisplay(display);
147 screen_size_ = gfx::Size(XWidthOfScreen(screen), XHeightOfScreen(screen));
148 145
149 CHECK(display); 146 CHECK(display);
150 147
151 XSetWindowAttributes window_attributes; 148 XSetWindowAttributes window_attributes;
152 memset(&window_attributes, 0, sizeof(window_attributes)); 149 memset(&window_attributes, 0, sizeof(window_attributes));
153 window_attributes.background_pixel = 150 window_attributes.background_pixel =
154 BlackPixel(display, DefaultScreen(display)); 151 BlackPixel(display, DefaultScreen(display));
155 window_attributes.override_redirect = true; 152 window_attributes.override_redirect = true;
156 int depth = DefaultDepth(display, DefaultScreen(display)); 153 int depth = DefaultDepth(display, DefaultScreen(display));
157 154
158 window_ = XCreateWindow(display, 155 window_ = XCreateWindow(display,
159 DefaultRootWindow(display), 156 DefaultRootWindow(display),
160 0, 157 0,
161 0, 158 0,
162 screen_size_.width(), 159 XWidthOfScreen(screen),
163 screen_size_.height(), 160 XHeightOfScreen(screen),
164 0 /* border width */, 161 0 /* border width */,
165 depth, 162 depth,
166 CopyFromParent /* class */, 163 CopyFromParent /* class */,
167 CopyFromParent /* visual */, 164 CopyFromParent /* visual */,
168 (CWBackPixel | CWOverrideRedirect), 165 (CWBackPixel | CWOverrideRedirect),
169 &window_attributes); 166 &window_attributes);
170 XStoreName(display, window_, "VideoDecodeAcceleratorTest"); 167 XStoreName(display, window_, "VideoDecodeAcceleratorTest");
171 XSelectInput(display, window_, ExposureMask); 168 XSelectInput(display, window_, ExposureMask);
172 XMapWindow(display, window_); 169 XMapWindow(display, window_);
173 #else 170 #else
174 #error unknown platform 171 #error unknown platform
175 #endif 172 #endif
176 CHECK(window_ != gfx::kNullAcceleratedWidget); 173 CHECK(window_ != gfx::kNullAcceleratedWidget);
177 174
178 gl_surface_ = gfx::GLSurface::CreateViewGLSurface(window_); 175 gl_surface_ = gfx::GLSurface::CreateViewGLSurface(window_);
176 screen_size_ = gl_surface_->GetSize();
177
179 gl_context_ = gfx::GLContext::CreateGLContext( 178 gl_context_ = gfx::GLContext::CreateGLContext(
180 NULL, gl_surface_.get(), gfx::PreferIntegratedGpu); 179 NULL, gl_surface_.get(), gfx::PreferIntegratedGpu);
181 gl_context_->MakeCurrent(gl_surface_.get()); 180 CHECK(gl_context_->MakeCurrent(gl_surface_.get()));
182 181
183 CHECK_GT(params.window_sizes.size(), 0U); 182 CHECK_GT(params.window_sizes.size(), 0U);
184 videos_.resize(params.window_sizes.size()); 183 videos_.resize(params.window_sizes.size());
185 LayoutRenderingAreas(params.window_sizes); 184 LayoutRenderingAreas(params.window_sizes);
186 185
187 if (render_as_thumbnails_) { 186 if (render_as_thumbnails_) {
188 CHECK_EQ(videos_.size(), 1U); 187 CHECK_EQ(videos_.size(), 1U);
189 188
190 GLint max_texture_size; 189 GLint max_texture_size;
191 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size); 190 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size);
(...skipping 105 matching lines...) Expand 10 before | Expand all | Expand 10 after
297 if (tex_external != -1) { 296 if (tex_external != -1) {
298 glUniform1i(tex_external, 1); 297 glUniform1i(tex_external, 1);
299 } 298 }
300 int pos_location = glGetAttribLocation(program_, "in_pos"); 299 int pos_location = glGetAttribLocation(program_, "in_pos");
301 glEnableVertexAttribArray(pos_location); 300 glEnableVertexAttribArray(pos_location);
302 glVertexAttribPointer(pos_location, 2, GL_FLOAT, GL_FALSE, 0, kVertices); 301 glVertexAttribPointer(pos_location, 2, GL_FLOAT, GL_FALSE, 0, kVertices);
303 int tc_location = glGetAttribLocation(program_, "in_tc"); 302 int tc_location = glGetAttribLocation(program_, "in_tc");
304 glEnableVertexAttribArray(tc_location); 303 glEnableVertexAttribArray(tc_location);
305 glVertexAttribPointer(tc_location, 2, GL_FLOAT, GL_FALSE, 0, kTextureCoords); 304 glVertexAttribPointer(tc_location, 2, GL_FLOAT, GL_FALSE, 0, kTextureCoords);
306 305
307 if (frame_duration_ != base::TimeDelta()) 306 if (frame_duration_ != base::TimeDelta()) {
308 WarmUpRendering(params.warm_up_iterations); 307 int warm_up_iterations = params.warm_up_iterations;
308 WarmUpRendering(warm_up_iterations);
309 }
309 310
310 // It's safe to use Unretained here since |rendering_thread_| will be stopped 311 // It's safe to use Unretained here since |rendering_thread_| will be stopped
311 // in VideoDecodeAcceleratorTest.TearDown(), while the |rendering_helper_| is 312 // in VideoDecodeAcceleratorTest.TearDown(), while the |rendering_helper_| is
312 // a member of that class. (See video_decode_accelerator_unittest.cc.) 313 // a member of that class. (See video_decode_accelerator_unittest.cc.)
313 gfx::VSyncProvider* vsync_provider = gl_surface_->GetVSyncProvider(); 314 gfx::VSyncProvider* vsync_provider = gl_surface_->GetVSyncProvider();
314 if (vsync_provider) 315 if (vsync_provider && frame_duration_ != base::TimeDelta())
315 vsync_provider->GetVSyncParameters(base::Bind( 316 vsync_provider->GetVSyncParameters(base::Bind(
316 &RenderingHelper::UpdateVSyncParameters, base::Unretained(this), done)); 317 &RenderingHelper::UpdateVSyncParameters, base::Unretained(this), done));
317 else 318 else
318 done->Signal(); 319 done->Signal();
319 } 320 }
320 321
321 // The rendering for the first few frames is slow (e.g., 100ms on Peach Pit). 322 // The rendering for the first few frames is slow (e.g., 100ms on Peach Pit).
322 // This affects the numbers measured in the performance test. We try to render 323 // This affects the numbers measured in the performance test. We try to render
323 // several frames here to warm up the rendering. 324 // several frames here to warm up the rendering.
324 void RenderingHelper::WarmUpRendering(int warm_up_iterations) { 325 void RenderingHelper::WarmUpRendering(int warm_up_iterations) {
325 unsigned int texture_id; 326 unsigned int texture_id;
326 scoped_ptr<GLubyte[]> emptyData(new GLubyte[screen_size_.GetArea() * 2]); 327 scoped_ptr<GLubyte[]> emptyData(new GLubyte[screen_size_.GetArea() * 2]());
327 glGenTextures(1, &texture_id); 328 glGenTextures(1, &texture_id);
328 glBindTexture(GL_TEXTURE_2D, texture_id); 329 glBindTexture(GL_TEXTURE_2D, texture_id);
329 glTexImage2D(GL_TEXTURE_2D, 330 glTexImage2D(GL_TEXTURE_2D,
330 0, 331 0,
331 GL_RGB, 332 GL_RGB,
332 screen_size_.width(), 333 screen_size_.width(),
333 screen_size_.height(), 334 screen_size_.height(),
334 0, 335 0,
335 GL_RGB, 336 GL_RGB,
336 GL_UNSIGNED_SHORT_5_6_5, 337 GL_UNSIGNED_SHORT_5_6_5,
(...skipping 123 matching lines...) Expand 10 before | Expand all | Expand 10 after
460 glBindTexture(texture_target, 0); 461 glBindTexture(texture_target, 0);
461 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); 462 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR);
462 } 463 }
463 464
464 void RenderingHelper::DeleteTexture(uint32 texture_id) { 465 void RenderingHelper::DeleteTexture(uint32 texture_id) {
465 CHECK_EQ(base::MessageLoop::current(), message_loop_); 466 CHECK_EQ(base::MessageLoop::current(), message_loop_);
466 glDeleteTextures(1, &texture_id); 467 glDeleteTextures(1, &texture_id);
467 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); 468 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR);
468 } 469 }
469 470
470 void* RenderingHelper::GetGLContext() { 471 scoped_refptr<gfx::GLContext> RenderingHelper::GetGLContext() {
472 return gl_context_;
473 }
474
475 void* RenderingHelper::GetGLContextHandle() {
471 return gl_context_->GetHandle(); 476 return gl_context_->GetHandle();
472 } 477 }
473 478
474 void* RenderingHelper::GetGLDisplay() { 479 void* RenderingHelper::GetGLDisplay() {
475 return gl_surface_->GetDisplay(); 480 return gl_surface_->GetDisplay();
476 } 481 }
477 482
478 void RenderingHelper::Clear() { 483 void RenderingHelper::Clear() {
479 videos_.clear(); 484 videos_.clear();
480 message_loop_ = NULL; 485 message_loop_ = NULL;
481 gl_context_ = NULL; 486 gl_context_ = NULL;
482 gl_surface_ = NULL; 487 gl_surface_ = NULL;
483 488
484 render_as_thumbnails_ = false; 489 render_as_thumbnails_ = false;
485 frame_count_ = 0; 490 frame_count_ = 0;
486 thumbnails_fbo_id_ = 0; 491 thumbnails_fbo_id_ = 0;
487 thumbnails_texture_id_ = 0; 492 thumbnails_texture_id_ = 0;
488 493
489 #if defined(OS_WIN) 494 #if defined(OS_WIN)
490 if (window_) 495 if (window_)
491 DestroyWindow(window_); 496 DestroyWindow(window_);
492 #else 497 #elif defined(USE_X11)
493 // Destroy resources acquired in Initialize, in reverse-acquisition order. 498 // Destroy resources acquired in Initialize, in reverse-acquisition order.
494 if (window_) { 499 if (window_) {
495 CHECK(XUnmapWindow(gfx::GetXDisplay(), window_)); 500 CHECK(XUnmapWindow(gfx::GetXDisplay(), window_));
496 CHECK(XDestroyWindow(gfx::GetXDisplay(), window_)); 501 CHECK(XDestroyWindow(gfx::GetXDisplay(), window_));
497 } 502 }
498 #endif 503 #endif
499 window_ = gfx::kNullAcceleratedWidget; 504 window_ = gfx::kNullAcceleratedWidget;
500 } 505 }
501 506
502 void RenderingHelper::GetThumbnailsAsRGB(std::vector<unsigned char>* rgb, 507 void RenderingHelper::GetThumbnailsAsRGB(std::vector<unsigned char>* rgb,
(...skipping 184 matching lines...) Expand 10 before | Expand all | Expand 10 after
687 // When the rendering falls behind, drops frames. 692 // When the rendering falls behind, drops frames.
688 while (scheduled_render_time_ < target) { 693 while (scheduled_render_time_ < target) {
689 scheduled_render_time_ += frame_duration_; 694 scheduled_render_time_ += frame_duration_;
690 DropOneFrameForAllVideos(); 695 DropOneFrameForAllVideos();
691 } 696 }
692 697
693 message_loop_->PostDelayedTask( 698 message_loop_->PostDelayedTask(
694 FROM_HERE, render_task_.callback(), target - now); 699 FROM_HERE, render_task_.callback(), target - now);
695 } 700 }
696 } // namespace content 701 } // namespace content
OLDNEW
« no previous file with comments | « content/common/gpu/media/rendering_helper.h ('k') | content/common/gpu/media/va.sigs » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698