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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/media/rendering_helper.h" | 5 #include "content/common/gpu/media/rendering_helper.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <numeric> | 8 #include <numeric> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/bind.h" | 11 #include "base/bind.h" |
12 #include "base/callback_helpers.h" | 12 #include "base/callback_helpers.h" |
13 #include "base/command_line.h" | 13 #include "base/command_line.h" |
14 #include "base/mac/scoped_nsautorelease_pool.h" | 14 #include "base/mac/scoped_nsautorelease_pool.h" |
15 #include "base/message_loop/message_loop.h" | 15 #include "base/message_loop/message_loop.h" |
16 #include "base/strings/stringize_macros.h" | 16 #include "base/strings/stringize_macros.h" |
17 #include "base/synchronization/waitable_event.h" | 17 #include "base/synchronization/waitable_event.h" |
18 #include "base/time/time.h" | 18 #include "base/time/time.h" |
19 #include "ui/gl/gl_context.h" | 19 #include "ui/gl/gl_context.h" |
20 #include "ui/gl/gl_implementation.h" | 20 #include "ui/gl/gl_implementation.h" |
21 #include "ui/gl/gl_surface.h" | 21 #include "ui/gl/gl_surface.h" |
22 #include "ui/gl/gl_surface_egl.h" | |
23 #include "ui/gl/gl_surface_glx.h" | |
24 | 22 |
25 #if defined(OS_WIN) | 23 #if defined(OS_WIN) |
26 #include <windows.h> | 24 #include <windows.h> |
27 #endif | 25 #endif |
28 | 26 |
29 #if defined(USE_X11) | 27 #if defined(USE_X11) |
30 #include "ui/gfx/x/x11_types.h" | 28 #include "ui/gfx/x/x11_types.h" |
31 #endif | 29 #endif |
32 | 30 |
33 #if !defined(OS_WIN) && defined(ARCH_CPU_X86_FAMILY) | 31 #if defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11) |
| 32 #include "ui/gl/gl_surface_glx.h" |
34 #define GL_VARIANT_GLX 1 | 33 #define GL_VARIANT_GLX 1 |
35 #else | 34 #else |
| 35 #include "ui/gl/gl_surface_egl.h" |
36 #define GL_VARIANT_EGL 1 | 36 #define GL_VARIANT_EGL 1 |
37 #endif | 37 #endif |
38 | 38 |
39 // Helper for Shader creation. | 39 // Helper for Shader creation. |
40 static void CreateShader(GLuint program, | 40 static void CreateShader(GLuint program, |
41 GLenum type, | 41 GLenum type, |
42 const char* source, | 42 const char* source, |
43 int size) { | 43 int size) { |
44 GLuint shader = glCreateShader(type); | 44 GLuint shader = glCreateShader(type); |
45 glShaderSource(shader, 1, &source, &size); | 45 glShaderSource(shader, 1, &source, &size); |
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120 base::Bind(&RenderingHelper::RenderContent, base::Unretained(this))); | 120 base::Bind(&RenderingHelper::RenderContent, base::Unretained(this))); |
121 | 121 |
122 frame_duration_ = params.rendering_fps > 0 | 122 frame_duration_ = params.rendering_fps > 0 |
123 ? base::TimeDelta::FromSeconds(1) / params.rendering_fps | 123 ? base::TimeDelta::FromSeconds(1) / params.rendering_fps |
124 : base::TimeDelta(); | 124 : base::TimeDelta(); |
125 | 125 |
126 render_as_thumbnails_ = params.render_as_thumbnails; | 126 render_as_thumbnails_ = params.render_as_thumbnails; |
127 message_loop_ = base::MessageLoop::current(); | 127 message_loop_ = base::MessageLoop::current(); |
128 | 128 |
129 #if defined(OS_WIN) | 129 #if defined(OS_WIN) |
130 screen_size_ = | |
131 gfx::Size(GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN)); | |
132 window_ = CreateWindowEx(0, | 130 window_ = CreateWindowEx(0, |
133 L"Static", | 131 L"Static", |
134 L"VideoDecodeAcceleratorTest", | 132 L"VideoDecodeAcceleratorTest", |
135 WS_OVERLAPPEDWINDOW | WS_VISIBLE, | 133 WS_OVERLAPPEDWINDOW | WS_VISIBLE, |
136 0, | 134 0, |
137 0, | 135 0, |
138 screen_size_.width(), | 136 GetSystemMetrics(SM_CXSCREEN), |
139 screen_size_.height(), | 137 GetSystemMetrics(SM_CYSCREEN), |
140 NULL, | 138 NULL, |
141 NULL, | 139 NULL, |
142 NULL, | 140 NULL, |
143 NULL); | 141 NULL); |
144 #elif defined(USE_X11) | 142 #elif defined(USE_X11) |
145 Display* display = gfx::GetXDisplay(); | 143 Display* display = gfx::GetXDisplay(); |
146 Screen* screen = DefaultScreenOfDisplay(display); | 144 Screen* screen = DefaultScreenOfDisplay(display); |
147 screen_size_ = gfx::Size(XWidthOfScreen(screen), XHeightOfScreen(screen)); | |
148 | 145 |
149 CHECK(display); | 146 CHECK(display); |
150 | 147 |
151 XSetWindowAttributes window_attributes; | 148 XSetWindowAttributes window_attributes; |
152 memset(&window_attributes, 0, sizeof(window_attributes)); | 149 memset(&window_attributes, 0, sizeof(window_attributes)); |
153 window_attributes.background_pixel = | 150 window_attributes.background_pixel = |
154 BlackPixel(display, DefaultScreen(display)); | 151 BlackPixel(display, DefaultScreen(display)); |
155 window_attributes.override_redirect = true; | 152 window_attributes.override_redirect = true; |
156 int depth = DefaultDepth(display, DefaultScreen(display)); | 153 int depth = DefaultDepth(display, DefaultScreen(display)); |
157 | 154 |
158 window_ = XCreateWindow(display, | 155 window_ = XCreateWindow(display, |
159 DefaultRootWindow(display), | 156 DefaultRootWindow(display), |
160 0, | 157 0, |
161 0, | 158 0, |
162 screen_size_.width(), | 159 XWidthOfScreen(screen), |
163 screen_size_.height(), | 160 XHeightOfScreen(screen), |
164 0 /* border width */, | 161 0 /* border width */, |
165 depth, | 162 depth, |
166 CopyFromParent /* class */, | 163 CopyFromParent /* class */, |
167 CopyFromParent /* visual */, | 164 CopyFromParent /* visual */, |
168 (CWBackPixel | CWOverrideRedirect), | 165 (CWBackPixel | CWOverrideRedirect), |
169 &window_attributes); | 166 &window_attributes); |
170 XStoreName(display, window_, "VideoDecodeAcceleratorTest"); | 167 XStoreName(display, window_, "VideoDecodeAcceleratorTest"); |
171 XSelectInput(display, window_, ExposureMask); | 168 XSelectInput(display, window_, ExposureMask); |
172 XMapWindow(display, window_); | 169 XMapWindow(display, window_); |
173 #else | 170 #else |
174 #error unknown platform | 171 #error unknown platform |
175 #endif | 172 #endif |
176 CHECK(window_ != gfx::kNullAcceleratedWidget); | 173 CHECK(window_ != gfx::kNullAcceleratedWidget); |
177 | 174 |
178 gl_surface_ = gfx::GLSurface::CreateViewGLSurface(window_); | 175 gl_surface_ = gfx::GLSurface::CreateViewGLSurface(window_); |
| 176 screen_size_ = gl_surface_->GetSize(); |
| 177 |
179 gl_context_ = gfx::GLContext::CreateGLContext( | 178 gl_context_ = gfx::GLContext::CreateGLContext( |
180 NULL, gl_surface_.get(), gfx::PreferIntegratedGpu); | 179 NULL, gl_surface_.get(), gfx::PreferIntegratedGpu); |
181 gl_context_->MakeCurrent(gl_surface_.get()); | 180 CHECK(gl_context_->MakeCurrent(gl_surface_.get())); |
182 | 181 |
183 CHECK_GT(params.window_sizes.size(), 0U); | 182 CHECK_GT(params.window_sizes.size(), 0U); |
184 videos_.resize(params.window_sizes.size()); | 183 videos_.resize(params.window_sizes.size()); |
185 LayoutRenderingAreas(params.window_sizes); | 184 LayoutRenderingAreas(params.window_sizes); |
186 | 185 |
187 if (render_as_thumbnails_) { | 186 if (render_as_thumbnails_) { |
188 CHECK_EQ(videos_.size(), 1U); | 187 CHECK_EQ(videos_.size(), 1U); |
189 | 188 |
190 GLint max_texture_size; | 189 GLint max_texture_size; |
191 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size); | 190 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size); |
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297 if (tex_external != -1) { | 296 if (tex_external != -1) { |
298 glUniform1i(tex_external, 1); | 297 glUniform1i(tex_external, 1); |
299 } | 298 } |
300 int pos_location = glGetAttribLocation(program_, "in_pos"); | 299 int pos_location = glGetAttribLocation(program_, "in_pos"); |
301 glEnableVertexAttribArray(pos_location); | 300 glEnableVertexAttribArray(pos_location); |
302 glVertexAttribPointer(pos_location, 2, GL_FLOAT, GL_FALSE, 0, kVertices); | 301 glVertexAttribPointer(pos_location, 2, GL_FLOAT, GL_FALSE, 0, kVertices); |
303 int tc_location = glGetAttribLocation(program_, "in_tc"); | 302 int tc_location = glGetAttribLocation(program_, "in_tc"); |
304 glEnableVertexAttribArray(tc_location); | 303 glEnableVertexAttribArray(tc_location); |
305 glVertexAttribPointer(tc_location, 2, GL_FLOAT, GL_FALSE, 0, kTextureCoords); | 304 glVertexAttribPointer(tc_location, 2, GL_FLOAT, GL_FALSE, 0, kTextureCoords); |
306 | 305 |
307 if (frame_duration_ != base::TimeDelta()) | 306 if (frame_duration_ != base::TimeDelta()) { |
308 WarmUpRendering(params.warm_up_iterations); | 307 int warm_up_iterations = params.warm_up_iterations; |
| 308 WarmUpRendering(warm_up_iterations); |
| 309 } |
309 | 310 |
310 // It's safe to use Unretained here since |rendering_thread_| will be stopped | 311 // It's safe to use Unretained here since |rendering_thread_| will be stopped |
311 // in VideoDecodeAcceleratorTest.TearDown(), while the |rendering_helper_| is | 312 // in VideoDecodeAcceleratorTest.TearDown(), while the |rendering_helper_| is |
312 // a member of that class. (See video_decode_accelerator_unittest.cc.) | 313 // a member of that class. (See video_decode_accelerator_unittest.cc.) |
313 gfx::VSyncProvider* vsync_provider = gl_surface_->GetVSyncProvider(); | 314 gfx::VSyncProvider* vsync_provider = gl_surface_->GetVSyncProvider(); |
314 if (vsync_provider) | 315 if (vsync_provider && frame_duration_ != base::TimeDelta()) |
315 vsync_provider->GetVSyncParameters(base::Bind( | 316 vsync_provider->GetVSyncParameters(base::Bind( |
316 &RenderingHelper::UpdateVSyncParameters, base::Unretained(this), done)); | 317 &RenderingHelper::UpdateVSyncParameters, base::Unretained(this), done)); |
317 else | 318 else |
318 done->Signal(); | 319 done->Signal(); |
319 } | 320 } |
320 | 321 |
321 // The rendering for the first few frames is slow (e.g., 100ms on Peach Pit). | 322 // The rendering for the first few frames is slow (e.g., 100ms on Peach Pit). |
322 // This affects the numbers measured in the performance test. We try to render | 323 // This affects the numbers measured in the performance test. We try to render |
323 // several frames here to warm up the rendering. | 324 // several frames here to warm up the rendering. |
324 void RenderingHelper::WarmUpRendering(int warm_up_iterations) { | 325 void RenderingHelper::WarmUpRendering(int warm_up_iterations) { |
325 unsigned int texture_id; | 326 unsigned int texture_id; |
326 scoped_ptr<GLubyte[]> emptyData(new GLubyte[screen_size_.GetArea() * 2]); | 327 scoped_ptr<GLubyte[]> emptyData(new GLubyte[screen_size_.GetArea() * 2]()); |
327 glGenTextures(1, &texture_id); | 328 glGenTextures(1, &texture_id); |
328 glBindTexture(GL_TEXTURE_2D, texture_id); | 329 glBindTexture(GL_TEXTURE_2D, texture_id); |
329 glTexImage2D(GL_TEXTURE_2D, | 330 glTexImage2D(GL_TEXTURE_2D, |
330 0, | 331 0, |
331 GL_RGB, | 332 GL_RGB, |
332 screen_size_.width(), | 333 screen_size_.width(), |
333 screen_size_.height(), | 334 screen_size_.height(), |
334 0, | 335 0, |
335 GL_RGB, | 336 GL_RGB, |
336 GL_UNSIGNED_SHORT_5_6_5, | 337 GL_UNSIGNED_SHORT_5_6_5, |
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460 glBindTexture(texture_target, 0); | 461 glBindTexture(texture_target, 0); |
461 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); | 462 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); |
462 } | 463 } |
463 | 464 |
464 void RenderingHelper::DeleteTexture(uint32 texture_id) { | 465 void RenderingHelper::DeleteTexture(uint32 texture_id) { |
465 CHECK_EQ(base::MessageLoop::current(), message_loop_); | 466 CHECK_EQ(base::MessageLoop::current(), message_loop_); |
466 glDeleteTextures(1, &texture_id); | 467 glDeleteTextures(1, &texture_id); |
467 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); | 468 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); |
468 } | 469 } |
469 | 470 |
470 void* RenderingHelper::GetGLContext() { | 471 scoped_refptr<gfx::GLContext> RenderingHelper::GetGLContext() { |
| 472 return gl_context_; |
| 473 } |
| 474 |
| 475 void* RenderingHelper::GetGLContextHandle() { |
471 return gl_context_->GetHandle(); | 476 return gl_context_->GetHandle(); |
472 } | 477 } |
473 | 478 |
474 void* RenderingHelper::GetGLDisplay() { | 479 void* RenderingHelper::GetGLDisplay() { |
475 return gl_surface_->GetDisplay(); | 480 return gl_surface_->GetDisplay(); |
476 } | 481 } |
477 | 482 |
478 void RenderingHelper::Clear() { | 483 void RenderingHelper::Clear() { |
479 videos_.clear(); | 484 videos_.clear(); |
480 message_loop_ = NULL; | 485 message_loop_ = NULL; |
481 gl_context_ = NULL; | 486 gl_context_ = NULL; |
482 gl_surface_ = NULL; | 487 gl_surface_ = NULL; |
483 | 488 |
484 render_as_thumbnails_ = false; | 489 render_as_thumbnails_ = false; |
485 frame_count_ = 0; | 490 frame_count_ = 0; |
486 thumbnails_fbo_id_ = 0; | 491 thumbnails_fbo_id_ = 0; |
487 thumbnails_texture_id_ = 0; | 492 thumbnails_texture_id_ = 0; |
488 | 493 |
489 #if defined(OS_WIN) | 494 #if defined(OS_WIN) |
490 if (window_) | 495 if (window_) |
491 DestroyWindow(window_); | 496 DestroyWindow(window_); |
492 #else | 497 #elif defined(USE_X11) |
493 // Destroy resources acquired in Initialize, in reverse-acquisition order. | 498 // Destroy resources acquired in Initialize, in reverse-acquisition order. |
494 if (window_) { | 499 if (window_) { |
495 CHECK(XUnmapWindow(gfx::GetXDisplay(), window_)); | 500 CHECK(XUnmapWindow(gfx::GetXDisplay(), window_)); |
496 CHECK(XDestroyWindow(gfx::GetXDisplay(), window_)); | 501 CHECK(XDestroyWindow(gfx::GetXDisplay(), window_)); |
497 } | 502 } |
498 #endif | 503 #endif |
499 window_ = gfx::kNullAcceleratedWidget; | 504 window_ = gfx::kNullAcceleratedWidget; |
500 } | 505 } |
501 | 506 |
502 void RenderingHelper::GetThumbnailsAsRGB(std::vector<unsigned char>* rgb, | 507 void RenderingHelper::GetThumbnailsAsRGB(std::vector<unsigned char>* rgb, |
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687 // When the rendering falls behind, drops frames. | 692 // When the rendering falls behind, drops frames. |
688 while (scheduled_render_time_ < target) { | 693 while (scheduled_render_time_ < target) { |
689 scheduled_render_time_ += frame_duration_; | 694 scheduled_render_time_ += frame_duration_; |
690 DropOneFrameForAllVideos(); | 695 DropOneFrameForAllVideos(); |
691 } | 696 } |
692 | 697 |
693 message_loop_->PostDelayedTask( | 698 message_loop_->PostDelayedTask( |
694 FROM_HERE, render_task_.callback(), target - now); | 699 FROM_HERE, render_task_.callback(), target - now); |
695 } | 700 } |
696 } // namespace content | 701 } // namespace content |
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