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| 1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file |
| 2 // for details. All rights reserved. Use of this source code is governed by a |
| 3 // BSD-style license that can be found in the LICENSE file. |
| 4 |
| 5 part of polymer; |
| 6 |
| 7 /// Like [Timer] but can be restarted, and if no duration is supplied uses |
| 8 /// [window.requestAnimationFrame] instead of a 0-duration timer. |
| 9 // TODO(jmesserly): need to find a better name here. Also this feels more like a |
| 10 // system level API, but doesn't map exactly to any of our other primitives. |
| 11 class PolymerJob { |
| 12 Function _callback; |
| 13 Timer _timer; |
| 14 int _id; // for requestAnimationFrame |
| 15 |
| 16 PolymerJob._(); |
| 17 |
| 18 bool get isScheduled => _timer != null || _id != null; |
| 19 |
| 20 /// Starts the job. If the job is already running, it will [stop] first. |
| 21 void start(void callback(), [Duration wait]) { |
| 22 stop(); |
| 23 _callback = callback; |
| 24 if (wait == null) { |
| 25 _id = window.requestAnimationFrame((_) => complete()); |
| 26 } else { |
| 27 _timer = new Timer(wait, complete); |
| 28 } |
| 29 } |
| 30 |
| 31 /// Stops the job. It can be restarted by calling [start] with a new callback. |
| 32 void stop() { |
| 33 if (_id != null) { |
| 34 window.cancelAnimationFrame(_id); |
| 35 _id = null; |
| 36 } |
| 37 if (_timer != null) { |
| 38 _timer.cancel(); |
| 39 _timer = null; |
| 40 } |
| 41 } |
| 42 |
| 43 /// Synchronously completes the job. |
| 44 void complete() { |
| 45 if (isScheduled) { |
| 46 stop(); |
| 47 _callback(); |
| 48 } |
| 49 } |
| 50 } |
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