| Index: cc/trees/property_tree_builder.cc
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| diff --git a/cc/trees/property_tree_builder.cc b/cc/trees/property_tree_builder.cc
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..25f29f1bdc25e99c4812f99e18521ab7dd759bfd
|
| --- /dev/null
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| +++ b/cc/trees/property_tree_builder.cc
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| @@ -0,0 +1,280 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
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| +
|
| +#include "cc/trees/property_tree_builder.h"
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| +
|
| +#include <map>
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| +#include <set>
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| +
|
| +#include "cc/base/math_util.h"
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| +#include "cc/layers/layer.h"
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| +#include "cc/trees/layer_tree_host.h"
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| +#include "ui/gfx/point_f.h"
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| +
|
| +namespace cc {
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| +
|
| +class LayerTreeHost;
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| +
|
| +namespace {
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| +
|
| +struct DataForRecursion {
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| + TransformTree* transform_tree;
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| + ClipTree* clip_tree;
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| + Layer* transform_tree_parent;
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| + Layer* transform_fixed_parent;
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| + Layer* render_target;
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| + int clip_tree_parent;
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| + gfx::Vector2dF offset_to_transform_tree_parent;
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| + gfx::Vector2dF offset_to_transform_fixed_parent;
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| + const Layer* page_scale_layer;
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| + float page_scale_factor;
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| + float device_scale_factor;
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| +};
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| +
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| +static Layer* GetTransformParent(const DataForRecursion& data, Layer* layer) {
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| + return layer->position_constraint().is_fixed_position()
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| + ? data.transform_fixed_parent
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| + : data.transform_tree_parent;
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| +}
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| +
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| +static ClipNode* GetClipParent(const DataForRecursion& data, Layer* layer) {
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| + const bool inherits_clip = !layer->parent() || !layer->clip_parent();
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| + const int id = inherits_clip ? data.clip_tree_parent
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| + : layer->clip_parent()->clip_tree_index();
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| + return data.clip_tree->Node(id);
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| +}
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| +
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| +static bool RequiresClipNode(Layer* layer,
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| + bool axis_aligned_with_respect_to_parent) {
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| + const bool render_surface_applies_non_axis_aligned_clip =
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| + layer->render_surface() && !axis_aligned_with_respect_to_parent &&
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| + layer->is_clipped();
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| + const bool render_surface_may_grow_due_to_clip_children =
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| + layer->render_surface() && layer->num_unclipped_descendants() > 0;
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| +
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| + return !layer->parent() || layer->masks_to_bounds() || layer->mask_layer() ||
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| + render_surface_applies_non_axis_aligned_clip ||
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| + render_surface_may_grow_due_to_clip_children;
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| +}
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| +
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| +void AddClipNodeIfNeeded(const DataForRecursion& data_from_ancestor,
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| + Layer* layer,
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| + DataForRecursion* data_for_children) {
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| + ClipNode* parent = GetClipParent(data_from_ancestor, layer);
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| + int parent_id = parent->id;
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| + const bool axis_aligned_with_respect_to_parent =
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| + data_from_ancestor.transform_tree->Are2DAxisAligned(
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| + layer->transform_tree_index(), parent->data.transform_id);
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| +
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| + // TODO(vollick): once Andrew refactors the surface determinations out of
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| + // CDP, the the layer->render_surface() check will be invalid.
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| + const bool has_unclipped_surface =
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| + layer->render_surface() &&
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| + !layer->render_surface()->is_clipped() &&
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| + layer->num_unclipped_descendants() == 0;
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| +
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| + if (has_unclipped_surface)
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| + parent_id = 0;
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| +
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| + if (!RequiresClipNode(layer, axis_aligned_with_respect_to_parent)) {
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| + // Unclipped surfaces reset the clip rect.
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| + data_for_children->clip_tree_parent = parent_id;
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| + } else if (layer->parent()) {
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| + // Note the root clip gets handled elsewhere.
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| + Layer* transform_parent = GetTransformParent(*data_for_children, layer);
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| + ClipNode node;
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| + node.data.clip = gfx::RectF(
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| + gfx::PointF() + layer->offset_to_transform_parent(), layer->bounds());
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| + node.data.transform_id = transform_parent->transform_tree_index();
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| + node.data.target_id =
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| + data_from_ancestor.render_target->transform_tree_index();
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| +
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| + data_for_children->clip_tree_parent =
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| + data_for_children->clip_tree->Insert(node, parent_id);
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| + }
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| +
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| + layer->set_clip_tree_index(
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| + has_unclipped_surface ? 0 : data_for_children->clip_tree_parent);
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| +
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| + // TODO(awoloszyn): Right now when we hit a node with a replica, we reset the
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| + // clip for all children since we may need to draw. We need to figure out a
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| + // better way, since we will need both the clipped and unclipped versions.
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| +}
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| +
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| +void AddTransformNodeIfNeeded(const DataForRecursion& data_from_ancestor,
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| + Layer* layer,
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| + DataForRecursion* data_for_children) {
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| + const bool is_root = !layer->parent();
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| + const bool is_page_scale_application_layer =
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| + layer->parent() && layer->parent() == data_from_ancestor.page_scale_layer;
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| + const bool is_scrollable = layer->scrollable();
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| + const bool is_fixed = layer->position_constraint().is_fixed_position();
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| +
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| + const bool has_significant_transform =
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| + !layer->transform().IsIdentityOrTranslation();
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| +
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| + const bool has_animated_transform =
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| + layer->layer_animation_controller()->IsAnimatingProperty(
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| + Animation::Transform);
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| +
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| + const bool has_transform_origin = layer->transform_origin() != gfx::Point3F();
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| +
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| + const bool has_surface = !!layer->render_surface();
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| +
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| + const bool flattening_change = layer->parent() &&
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| + layer->should_flatten_transform() &&
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| + !layer->parent()->should_flatten_transform();
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| +
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| + bool requires_node = is_root || is_scrollable || is_fixed ||
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| + has_significant_transform || has_animated_transform ||
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| + is_page_scale_application_layer || flattening_change ||
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| + has_transform_origin || has_surface;
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| +
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| + Layer* transform_parent = GetTransformParent(data_from_ancestor, layer);
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| +
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| + // May be non-zero if layer is fixed or has a scroll parent.
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| + gfx::Vector2dF parent_offset;
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| + if (transform_parent) {
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| + // TODO(vollick): This is to mimic existing bugs (crbug.com/441447).
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| + if (!is_fixed)
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| + parent_offset = transform_parent->offset_to_transform_parent();
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| +
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| + gfx::Transform to_parent;
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| + Layer* source = data_from_ancestor.transform_tree_parent;
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| + if (layer->scroll_parent()) {
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| + source = layer->parent();
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| + parent_offset += layer->parent()->offset_to_transform_parent();
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| + }
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| + data_from_ancestor.transform_tree->ComputeTransform(
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| + source->transform_tree_index(),
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| + transform_parent->transform_tree_index(), &to_parent);
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| +
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| + parent_offset += to_parent.To2dTranslation();
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| + }
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| +
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| + if (layer->IsContainerForFixedPositionLayers() || is_root)
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| + data_for_children->transform_fixed_parent = layer;
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| + data_for_children->transform_tree_parent = layer;
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| +
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| + if (!requires_node) {
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| + gfx::Vector2dF local_offset = layer->position().OffsetFromOrigin() +
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| + layer->transform().To2dTranslation();
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| + layer->set_offset_to_transform_parent(parent_offset + local_offset);
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| + layer->set_transform_tree_index(transform_parent->transform_tree_index());
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| + return;
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| + }
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| +
|
| + if (!is_root) {
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| + data_for_children->transform_tree->Insert(
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| + TransformNode(), transform_parent->transform_tree_index());
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| + }
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| +
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| + TransformNode* node = data_for_children->transform_tree->back();
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| +
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| + node->data.flattens = layer->should_flatten_transform();
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| + node->data.target_id =
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| + data_from_ancestor.render_target->transform_tree_index();
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| + node->data.is_animated = layer->TransformIsAnimating();
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| +
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| + gfx::Transform transform;
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| + float device_and_page_scale_factors = 1.0f;
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| + if (is_root)
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| + device_and_page_scale_factors = data_from_ancestor.device_scale_factor;
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| + if (is_page_scale_application_layer)
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| + device_and_page_scale_factors *= data_from_ancestor.page_scale_factor;
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| +
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| + transform.Scale(device_and_page_scale_factors, device_and_page_scale_factors);
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| +
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| + // TODO(vollick): We've accounted for the scroll offset here but we haven't
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| + // taken into account snapping to screen space pixels. For the purposes of
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| + // computing rects we need to record, this should be fine (the visible rects
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| + // we compute may be slightly different than what we'd compute with snapping,
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| + // but since we significantly expand the visible rect when determining what to
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| + // record, the slight difference should be inconsequential).
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| + gfx::Vector2dF position = layer->position().OffsetFromOrigin();
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| + if (!layer->scroll_parent()) {
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| + position -= gfx::Vector2dF(layer->TotalScrollOffset().x(),
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| + layer->TotalScrollOffset().y());
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| + }
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| +
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| + position += parent_offset;
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| +
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| + transform.Translate3d(position.x() + layer->transform_origin().x(),
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| + position.y() + layer->transform_origin().y(),
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| + layer->transform_origin().z());
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| + transform.PreconcatTransform(layer->transform());
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| + transform.Translate3d(-layer->transform_origin().x(),
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| + -layer->transform_origin().y(),
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| + -layer->transform_origin().z());
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| +
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| + node->data.to_parent = transform;
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| + node->data.is_invertible = transform.GetInverse(&node->data.from_parent);
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| +
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| + data_from_ancestor.transform_tree->UpdateScreenSpaceTransform(node->id);
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| +
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| + layer->set_offset_to_transform_parent(gfx::Vector2dF());
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| + layer->set_transform_tree_index(node->id);
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| +}
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| +
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| +void BuildPropertyTreesInternal(Layer* layer,
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| + const DataForRecursion& data_from_parent) {
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| + DataForRecursion data_for_children(data_from_parent);
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| + if (layer->render_surface())
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| + data_for_children.render_target = layer;
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| +
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| + AddTransformNodeIfNeeded(data_from_parent, layer, &data_for_children);
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| + AddClipNodeIfNeeded(data_from_parent, layer, &data_for_children);
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| +
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| + for (size_t i = 0; i < layer->children().size(); ++i) {
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| + if (!layer->children()[i]->scroll_parent())
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| + BuildPropertyTreesInternal(layer->children()[i].get(), data_for_children);
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| + }
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| +
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| + if (layer->scroll_children()) {
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| + for (Layer* scroll_child : *layer->scroll_children()) {
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| + BuildPropertyTreesInternal(scroll_child, data_for_children);
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| + }
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| + }
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| +
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| + if (layer->has_replica())
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| + BuildPropertyTreesInternal(layer->replica_layer(), data_for_children);
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| +}
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| +
|
| +} // namespace
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| +
|
| +void PropertyTreeBuilder::BuildPropertyTrees(
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| + Layer* root_layer,
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| + const Layer* page_scale_layer,
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| + float page_scale_factor,
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| + float device_scale_factor,
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| + const gfx::Rect& viewport,
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| + const gfx::Transform& device_transform,
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| + TransformTree* transform_tree,
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| + ClipTree* clip_tree) {
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| + DataForRecursion data_for_recursion;
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| + data_for_recursion.transform_tree = transform_tree;
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| + data_for_recursion.clip_tree = clip_tree;
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| + data_for_recursion.transform_tree_parent = nullptr;
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| + data_for_recursion.transform_fixed_parent = nullptr;
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| + data_for_recursion.render_target = root_layer;
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| + data_for_recursion.clip_tree_parent = 0;
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| + data_for_recursion.page_scale_layer = page_scale_layer;
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| + data_for_recursion.page_scale_factor = page_scale_factor;
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| + data_for_recursion.device_scale_factor = device_scale_factor;
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| +
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| + int transform_root_id = transform_tree->Insert(TransformNode(), 0);
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| +
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| + ClipNode root_clip;
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| + root_clip.data.clip = viewport;
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| + root_clip.data.transform_id = 0;
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| + data_for_recursion.clip_tree_parent = clip_tree->Insert(root_clip, 0);
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| +
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| + BuildPropertyTreesInternal(root_layer, data_for_recursion);
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| +
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| + TransformNode* transform_root = transform_tree->Node(transform_root_id);
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| + transform_root->data.set_to_parent(device_transform *
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| + transform_root->data.to_parent);
|
| +}
|
| +
|
| +} // namespace cc
|
|
|