Index: cc/trees/property_tree_builder.cc |
diff --git a/cc/trees/property_tree_builder.cc b/cc/trees/property_tree_builder.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..25f29f1bdc25e99c4812f99e18521ab7dd759bfd |
--- /dev/null |
+++ b/cc/trees/property_tree_builder.cc |
@@ -0,0 +1,280 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "cc/trees/property_tree_builder.h" |
+ |
+#include <map> |
+#include <set> |
+ |
+#include "cc/base/math_util.h" |
+#include "cc/layers/layer.h" |
+#include "cc/trees/layer_tree_host.h" |
+#include "ui/gfx/point_f.h" |
+ |
+namespace cc { |
+ |
+class LayerTreeHost; |
+ |
+namespace { |
+ |
+struct DataForRecursion { |
+ TransformTree* transform_tree; |
+ ClipTree* clip_tree; |
+ Layer* transform_tree_parent; |
+ Layer* transform_fixed_parent; |
+ Layer* render_target; |
+ int clip_tree_parent; |
+ gfx::Vector2dF offset_to_transform_tree_parent; |
+ gfx::Vector2dF offset_to_transform_fixed_parent; |
+ const Layer* page_scale_layer; |
+ float page_scale_factor; |
+ float device_scale_factor; |
+}; |
+ |
+static Layer* GetTransformParent(const DataForRecursion& data, Layer* layer) { |
+ return layer->position_constraint().is_fixed_position() |
+ ? data.transform_fixed_parent |
+ : data.transform_tree_parent; |
+} |
+ |
+static ClipNode* GetClipParent(const DataForRecursion& data, Layer* layer) { |
+ const bool inherits_clip = !layer->parent() || !layer->clip_parent(); |
+ const int id = inherits_clip ? data.clip_tree_parent |
+ : layer->clip_parent()->clip_tree_index(); |
+ return data.clip_tree->Node(id); |
+} |
+ |
+static bool RequiresClipNode(Layer* layer, |
+ bool axis_aligned_with_respect_to_parent) { |
+ const bool render_surface_applies_non_axis_aligned_clip = |
+ layer->render_surface() && !axis_aligned_with_respect_to_parent && |
+ layer->is_clipped(); |
+ const bool render_surface_may_grow_due_to_clip_children = |
+ layer->render_surface() && layer->num_unclipped_descendants() > 0; |
+ |
+ return !layer->parent() || layer->masks_to_bounds() || layer->mask_layer() || |
+ render_surface_applies_non_axis_aligned_clip || |
+ render_surface_may_grow_due_to_clip_children; |
+} |
+ |
+void AddClipNodeIfNeeded(const DataForRecursion& data_from_ancestor, |
+ Layer* layer, |
+ DataForRecursion* data_for_children) { |
+ ClipNode* parent = GetClipParent(data_from_ancestor, layer); |
+ int parent_id = parent->id; |
+ const bool axis_aligned_with_respect_to_parent = |
+ data_from_ancestor.transform_tree->Are2DAxisAligned( |
+ layer->transform_tree_index(), parent->data.transform_id); |
+ |
+ // TODO(vollick): once Andrew refactors the surface determinations out of |
+ // CDP, the the layer->render_surface() check will be invalid. |
+ const bool has_unclipped_surface = |
+ layer->render_surface() && |
+ !layer->render_surface()->is_clipped() && |
+ layer->num_unclipped_descendants() == 0; |
+ |
+ if (has_unclipped_surface) |
+ parent_id = 0; |
+ |
+ if (!RequiresClipNode(layer, axis_aligned_with_respect_to_parent)) { |
+ // Unclipped surfaces reset the clip rect. |
+ data_for_children->clip_tree_parent = parent_id; |
+ } else if (layer->parent()) { |
+ // Note the root clip gets handled elsewhere. |
+ Layer* transform_parent = GetTransformParent(*data_for_children, layer); |
+ ClipNode node; |
+ node.data.clip = gfx::RectF( |
+ gfx::PointF() + layer->offset_to_transform_parent(), layer->bounds()); |
+ node.data.transform_id = transform_parent->transform_tree_index(); |
+ node.data.target_id = |
+ data_from_ancestor.render_target->transform_tree_index(); |
+ |
+ data_for_children->clip_tree_parent = |
+ data_for_children->clip_tree->Insert(node, parent_id); |
+ } |
+ |
+ layer->set_clip_tree_index( |
+ has_unclipped_surface ? 0 : data_for_children->clip_tree_parent); |
+ |
+ // TODO(awoloszyn): Right now when we hit a node with a replica, we reset the |
+ // clip for all children since we may need to draw. We need to figure out a |
+ // better way, since we will need both the clipped and unclipped versions. |
+} |
+ |
+void AddTransformNodeIfNeeded(const DataForRecursion& data_from_ancestor, |
+ Layer* layer, |
+ DataForRecursion* data_for_children) { |
+ const bool is_root = !layer->parent(); |
+ const bool is_page_scale_application_layer = |
+ layer->parent() && layer->parent() == data_from_ancestor.page_scale_layer; |
+ const bool is_scrollable = layer->scrollable(); |
+ const bool is_fixed = layer->position_constraint().is_fixed_position(); |
+ |
+ const bool has_significant_transform = |
+ !layer->transform().IsIdentityOrTranslation(); |
+ |
+ const bool has_animated_transform = |
+ layer->layer_animation_controller()->IsAnimatingProperty( |
+ Animation::Transform); |
+ |
+ const bool has_transform_origin = layer->transform_origin() != gfx::Point3F(); |
+ |
+ const bool has_surface = !!layer->render_surface(); |
+ |
+ const bool flattening_change = layer->parent() && |
+ layer->should_flatten_transform() && |
+ !layer->parent()->should_flatten_transform(); |
+ |
+ bool requires_node = is_root || is_scrollable || is_fixed || |
+ has_significant_transform || has_animated_transform || |
+ is_page_scale_application_layer || flattening_change || |
+ has_transform_origin || has_surface; |
+ |
+ Layer* transform_parent = GetTransformParent(data_from_ancestor, layer); |
+ |
+ // May be non-zero if layer is fixed or has a scroll parent. |
+ gfx::Vector2dF parent_offset; |
+ if (transform_parent) { |
+ // TODO(vollick): This is to mimic existing bugs (crbug.com/441447). |
+ if (!is_fixed) |
+ parent_offset = transform_parent->offset_to_transform_parent(); |
+ |
+ gfx::Transform to_parent; |
+ Layer* source = data_from_ancestor.transform_tree_parent; |
+ if (layer->scroll_parent()) { |
+ source = layer->parent(); |
+ parent_offset += layer->parent()->offset_to_transform_parent(); |
+ } |
+ data_from_ancestor.transform_tree->ComputeTransform( |
+ source->transform_tree_index(), |
+ transform_parent->transform_tree_index(), &to_parent); |
+ |
+ parent_offset += to_parent.To2dTranslation(); |
+ } |
+ |
+ if (layer->IsContainerForFixedPositionLayers() || is_root) |
+ data_for_children->transform_fixed_parent = layer; |
+ data_for_children->transform_tree_parent = layer; |
+ |
+ if (!requires_node) { |
+ gfx::Vector2dF local_offset = layer->position().OffsetFromOrigin() + |
+ layer->transform().To2dTranslation(); |
+ layer->set_offset_to_transform_parent(parent_offset + local_offset); |
+ layer->set_transform_tree_index(transform_parent->transform_tree_index()); |
+ return; |
+ } |
+ |
+ if (!is_root) { |
+ data_for_children->transform_tree->Insert( |
+ TransformNode(), transform_parent->transform_tree_index()); |
+ } |
+ |
+ TransformNode* node = data_for_children->transform_tree->back(); |
+ |
+ node->data.flattens = layer->should_flatten_transform(); |
+ node->data.target_id = |
+ data_from_ancestor.render_target->transform_tree_index(); |
+ node->data.is_animated = layer->TransformIsAnimating(); |
+ |
+ gfx::Transform transform; |
+ float device_and_page_scale_factors = 1.0f; |
+ if (is_root) |
+ device_and_page_scale_factors = data_from_ancestor.device_scale_factor; |
+ if (is_page_scale_application_layer) |
+ device_and_page_scale_factors *= data_from_ancestor.page_scale_factor; |
+ |
+ transform.Scale(device_and_page_scale_factors, device_and_page_scale_factors); |
+ |
+ // TODO(vollick): We've accounted for the scroll offset here but we haven't |
+ // taken into account snapping to screen space pixels. For the purposes of |
+ // computing rects we need to record, this should be fine (the visible rects |
+ // we compute may be slightly different than what we'd compute with snapping, |
+ // but since we significantly expand the visible rect when determining what to |
+ // record, the slight difference should be inconsequential). |
+ gfx::Vector2dF position = layer->position().OffsetFromOrigin(); |
+ if (!layer->scroll_parent()) { |
+ position -= gfx::Vector2dF(layer->TotalScrollOffset().x(), |
+ layer->TotalScrollOffset().y()); |
+ } |
+ |
+ position += parent_offset; |
+ |
+ transform.Translate3d(position.x() + layer->transform_origin().x(), |
+ position.y() + layer->transform_origin().y(), |
+ layer->transform_origin().z()); |
+ transform.PreconcatTransform(layer->transform()); |
+ transform.Translate3d(-layer->transform_origin().x(), |
+ -layer->transform_origin().y(), |
+ -layer->transform_origin().z()); |
+ |
+ node->data.to_parent = transform; |
+ node->data.is_invertible = transform.GetInverse(&node->data.from_parent); |
+ |
+ data_from_ancestor.transform_tree->UpdateScreenSpaceTransform(node->id); |
+ |
+ layer->set_offset_to_transform_parent(gfx::Vector2dF()); |
+ layer->set_transform_tree_index(node->id); |
+} |
+ |
+void BuildPropertyTreesInternal(Layer* layer, |
+ const DataForRecursion& data_from_parent) { |
+ DataForRecursion data_for_children(data_from_parent); |
+ if (layer->render_surface()) |
+ data_for_children.render_target = layer; |
+ |
+ AddTransformNodeIfNeeded(data_from_parent, layer, &data_for_children); |
+ AddClipNodeIfNeeded(data_from_parent, layer, &data_for_children); |
+ |
+ for (size_t i = 0; i < layer->children().size(); ++i) { |
+ if (!layer->children()[i]->scroll_parent()) |
+ BuildPropertyTreesInternal(layer->children()[i].get(), data_for_children); |
+ } |
+ |
+ if (layer->scroll_children()) { |
+ for (Layer* scroll_child : *layer->scroll_children()) { |
+ BuildPropertyTreesInternal(scroll_child, data_for_children); |
+ } |
+ } |
+ |
+ if (layer->has_replica()) |
+ BuildPropertyTreesInternal(layer->replica_layer(), data_for_children); |
+} |
+ |
+} // namespace |
+ |
+void PropertyTreeBuilder::BuildPropertyTrees( |
+ Layer* root_layer, |
+ const Layer* page_scale_layer, |
+ float page_scale_factor, |
+ float device_scale_factor, |
+ const gfx::Rect& viewport, |
+ const gfx::Transform& device_transform, |
+ TransformTree* transform_tree, |
+ ClipTree* clip_tree) { |
+ DataForRecursion data_for_recursion; |
+ data_for_recursion.transform_tree = transform_tree; |
+ data_for_recursion.clip_tree = clip_tree; |
+ data_for_recursion.transform_tree_parent = nullptr; |
+ data_for_recursion.transform_fixed_parent = nullptr; |
+ data_for_recursion.render_target = root_layer; |
+ data_for_recursion.clip_tree_parent = 0; |
+ data_for_recursion.page_scale_layer = page_scale_layer; |
+ data_for_recursion.page_scale_factor = page_scale_factor; |
+ data_for_recursion.device_scale_factor = device_scale_factor; |
+ |
+ int transform_root_id = transform_tree->Insert(TransformNode(), 0); |
+ |
+ ClipNode root_clip; |
+ root_clip.data.clip = viewport; |
+ root_clip.data.transform_id = 0; |
+ data_for_recursion.clip_tree_parent = clip_tree->Insert(root_clip, 0); |
+ |
+ BuildPropertyTreesInternal(root_layer, data_for_recursion); |
+ |
+ TransformNode* transform_root = transform_tree->Node(transform_root_id); |
+ transform_root->data.set_to_parent(device_transform * |
+ transform_root->data.to_parent); |
+} |
+ |
+} // namespace cc |