Index: cc/layers/layer_impl.h |
diff --git a/cc/layers/layer_impl.h b/cc/layers/layer_impl.h |
index 12f1dcaeeff39c10176523f6d21bbe3bc5d6b2de..4fae1662b4b8bcbce0c2d2c2ea5dede4bf182f38 100644 |
--- a/cc/layers/layer_impl.h |
+++ b/cc/layers/layer_impl.h |
@@ -567,6 +567,14 @@ class CC_EXPORT LayerImpl : public LayerAnimationValueObserver, |
void Set3dSortingContextId(int id); |
int sorting_context_id() { return sorting_context_id_; } |
+ // TODO(vollick): These is temporary and will be removed as soon as render |
+ // surface determinations are moved out of CDP. They only exist because |
+ // certain logic depends on whether or not a layer would render to a separate |
+ // surface, but CDP destroys surfaces and targets it doesn't need, so without |
+ // this boolean, this is impossible to determine after the fact without |
+ // wastefully recomputing it. |
+ void SetHasRenderSurface(bool value) {} |
+ |
protected: |
LayerImpl(LayerTreeImpl* layer_impl, int id); |