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| 1 --- platform/graphics/GraphicsContext.cpp |
| 2 +++ platform/graphics/GraphicsContext.cpp |
| 3 @@ -419,19 +419,6 @@ |
| 4 paint->setLCDRenderText(couldUseLCDRenderedText()); |
| 5 } |
| 6 |
| 7 -bool GraphicsContext::couldUseLCDRenderedText() const |
| 8 -{ |
| 9 - ASSERT(m_canvas); |
| 10 - // Our layers only have a single alpha channel. This means that subpixel |
| 11 - // rendered text cannot be composited correctly when the layer is |
| 12 - // collapsed. Therefore, subpixel text is contextDisabled when we are drawi
ng |
| 13 - // onto a layer. |
| 14 - if (contextDisabled() || m_canvas->isDrawingToLayer() || !isCertainlyOpaque
()) |
| 15 - return false; |
| 16 - |
| 17 - return shouldSmoothFonts(); |
| 18 -} |
| 19 - |
| 20 void GraphicsContext::setCompositeOperation(CompositeOperator compositeOperatio
n, WebBlendMode blendMode) |
| 21 { |
| 22 if (contextDisabled()) |
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