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Side by Side Diff: sky/engine/platform/graphics/GraphicsContext.cpp

Issue 816543004: Update from https://crrev.com/308996 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright (C) 2003, 2004, 2005, 2006, 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2003, 2004, 2005, 2006, 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2013 Google Inc. All rights reserved. 3 * Copyright (C) 2013 Google Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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378 { 378 {
379 if (contextDisabled()) 379 if (contextDisabled())
380 return; 380 return;
381 381
382 if (!paint->isLCDRenderText()) 382 if (!paint->isLCDRenderText())
383 return; 383 return;
384 384
385 paint->setLCDRenderText(couldUseLCDRenderedText()); 385 paint->setLCDRenderText(couldUseLCDRenderedText());
386 } 386 }
387 387
388 bool GraphicsContext::couldUseLCDRenderedText()
389 {
390 // Our layers only have a single alpha channel. This means that subpixel
391 // rendered text cannot be composited correctly when the layer is
392 // collapsed. Therefore, subpixel text is contextDisabled when we are drawin g
393 // onto a layer.
394 if (contextDisabled() || m_canvas->isDrawingToLayer() || !isCertainlyOpaque( ))
395 return false;
396
397 return shouldSmoothFonts();
398 }
399
400 void GraphicsContext::setCompositeOperation(CompositeOperator compositeOperation , WebBlendMode blendMode) 388 void GraphicsContext::setCompositeOperation(CompositeOperator compositeOperation , WebBlendMode blendMode)
401 { 389 {
402 if (contextDisabled()) 390 if (contextDisabled())
403 return; 391 return;
404 mutableState()->setCompositeOperation(compositeOperation, blendMode); 392 mutableState()->setCompositeOperation(compositeOperation, blendMode);
405 } 393 }
406 394
407 SkColorFilter* GraphicsContext::colorFilter() const 395 SkColorFilter* GraphicsContext::colorFilter() const
408 { 396 {
409 return immutableState()->colorFilter(); 397 return immutableState()->colorFilter();
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1847 // FIXME: This is to not break tests (it results in the filter bitmap fl ag 1835 // FIXME: This is to not break tests (it results in the filter bitmap fl ag
1848 // being set to true). We need to decide if we respect InterpolationNone 1836 // being set to true). We need to decide if we respect InterpolationNone
1849 // being returned from computeInterpolationQuality. 1837 // being returned from computeInterpolationQuality.
1850 resampling = InterpolationLow; 1838 resampling = InterpolationLow;
1851 } 1839 }
1852 resampling = limitInterpolationQuality(this, resampling); 1840 resampling = limitInterpolationQuality(this, resampling);
1853 paint->setFilterLevel(static_cast<SkPaint::FilterLevel>(resampling)); 1841 paint->setFilterLevel(static_cast<SkPaint::FilterLevel>(resampling));
1854 } 1842 }
1855 1843
1856 } // namespace blink 1844 } // namespace blink
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