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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
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29 | 29 |
30 class ProgramCache; | 30 class ProgramCache; |
31 class BufferManager; | 31 class BufferManager; |
32 class GLES2Decoder; | 32 class GLES2Decoder; |
33 class FramebufferManager; | 33 class FramebufferManager; |
34 class MailboxManager; | 34 class MailboxManager; |
35 class RenderbufferManager; | 35 class RenderbufferManager; |
36 class ProgramManager; | 36 class ProgramManager; |
37 class ShaderManager; | 37 class ShaderManager; |
38 class TextureManager; | 38 class TextureManager; |
| 39 class SubscriptionRefSet; |
39 class ValuebufferManager; | 40 class ValuebufferManager; |
40 class MemoryTracker; | 41 class MemoryTracker; |
41 struct DisallowedFeatures; | 42 struct DisallowedFeatures; |
42 | 43 |
43 // A Context Group helps manage multiple GLES2Decoders that share | 44 // A Context Group helps manage multiple GLES2Decoders that share |
44 // resources. | 45 // resources. |
45 class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> { | 46 class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> { |
46 public: | 47 public: |
47 ContextGroup( | 48 ContextGroup( |
48 const scoped_refptr<MailboxManager>& mailbox_manager, | 49 const scoped_refptr<MailboxManager>& mailbox_manager, |
49 const scoped_refptr<MemoryTracker>& memory_tracker, | 50 const scoped_refptr<MemoryTracker>& memory_tracker, |
50 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache, | 51 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache, |
51 const scoped_refptr<FeatureInfo>& feature_info, | 52 const scoped_refptr<FeatureInfo>& feature_info, |
| 53 const scoped_refptr<SubscriptionRefSet>& subscription_ref_set, |
52 const scoped_refptr<ValueStateMap>& pending_valuebuffer_state, | 54 const scoped_refptr<ValueStateMap>& pending_valuebuffer_state, |
53 bool bind_generates_resource); | 55 bool bind_generates_resource); |
54 | 56 |
55 // This should only be called by GLES2Decoder. This must be paired with a | 57 // This should only be called by GLES2Decoder. This must be paired with a |
56 // call to destroy if it succeeds. | 58 // call to destroy if it succeeds. |
57 bool Initialize( | 59 bool Initialize( |
58 GLES2Decoder* decoder, | 60 GLES2Decoder* decoder, |
59 const DisallowedFeatures& disallowed_features); | 61 const DisallowedFeatures& disallowed_features); |
60 | 62 |
61 // Destroys all the resources when called for the last context in the group. | 63 // Destroys all the resources when called for the last context in the group. |
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219 bool CheckGLFeature(GLint min_required, GLint* v); | 221 bool CheckGLFeature(GLint min_required, GLint* v); |
220 bool CheckGLFeatureU(GLint min_required, uint32* v); | 222 bool CheckGLFeatureU(GLint min_required, uint32* v); |
221 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); | 223 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); |
222 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32* v); | 224 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32* v); |
223 bool HaveContexts(); | 225 bool HaveContexts(); |
224 | 226 |
225 scoped_refptr<MailboxManager> mailbox_manager_; | 227 scoped_refptr<MailboxManager> mailbox_manager_; |
226 scoped_refptr<MemoryTracker> memory_tracker_; | 228 scoped_refptr<MemoryTracker> memory_tracker_; |
227 scoped_refptr<ShaderTranslatorCache> shader_translator_cache_; | 229 scoped_refptr<ShaderTranslatorCache> shader_translator_cache_; |
228 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; | 230 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; |
229 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_; | 231 scoped_refptr<SubscriptionRefSet> subscription_ref_set_; |
| 232 scoped_refptr<ValueStateMap> pending_valuebuffer_state_; |
230 | 233 |
231 bool enforce_gl_minimums_; | 234 bool enforce_gl_minimums_; |
232 bool bind_generates_resource_; | 235 bool bind_generates_resource_; |
233 | 236 |
234 uint32 max_vertex_attribs_; | 237 uint32 max_vertex_attribs_; |
235 uint32 max_texture_units_; | 238 uint32 max_texture_units_; |
236 uint32 max_texture_image_units_; | 239 uint32 max_texture_image_units_; |
237 uint32 max_vertex_texture_image_units_; | 240 uint32 max_vertex_texture_image_units_; |
238 uint32 max_fragment_uniform_vectors_; | 241 uint32 max_fragment_uniform_vectors_; |
239 uint32 max_varying_vectors_; | 242 uint32 max_varying_vectors_; |
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269 | 272 |
270 DISALLOW_COPY_AND_ASSIGN(ContextGroup); | 273 DISALLOW_COPY_AND_ASSIGN(ContextGroup); |
271 }; | 274 }; |
272 | 275 |
273 } // namespace gles2 | 276 } // namespace gles2 |
274 } // namespace gpu | 277 } // namespace gpu |
275 | 278 |
276 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 279 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
277 | 280 |
278 | 281 |
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