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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "cc/trees/property_tree.h" |
| 6 |
| 7 #include "cc/test/geometry_test_utils.h" |
| 8 #include "testing/gtest/include/gtest/gtest.h" |
| 9 |
| 10 namespace cc { |
| 11 |
| 12 TEST(PropertyTreeTest, ComputeTransformRoot) { |
| 13 TransformTree tree; |
| 14 TransformNode& root = *tree.Node(0); |
| 15 root.data.to_parent.Translate(2, 2); |
| 16 root.data.from_parent.Translate(-2, -2); |
| 17 tree.UpdateScreenSpaceTransform(0); |
| 18 |
| 19 gfx::Transform expected; |
| 20 gfx::Transform transform; |
| 21 bool success = tree.ComputeTransform(0, 0, &transform); |
| 22 EXPECT_TRUE(success); |
| 23 EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform); |
| 24 |
| 25 transform.MakeIdentity(); |
| 26 expected.Translate(2, 2); |
| 27 success = tree.ComputeTransform(0, -1, &transform); |
| 28 EXPECT_TRUE(success); |
| 29 EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform); |
| 30 |
| 31 transform.MakeIdentity(); |
| 32 expected.MakeIdentity(); |
| 33 expected.Translate(-2, -2); |
| 34 success = tree.ComputeTransform(-1, 0, &transform); |
| 35 EXPECT_TRUE(success); |
| 36 EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform); |
| 37 } |
| 38 |
| 39 TEST(PropertyTreeTest, ComputeTransformChild) { |
| 40 TransformTree tree; |
| 41 TransformNode& root = *tree.Node(0); |
| 42 root.data.to_parent.Translate(2, 2); |
| 43 root.data.from_parent.Translate(-2, -2); |
| 44 tree.UpdateScreenSpaceTransform(0); |
| 45 |
| 46 TransformNode child; |
| 47 child.data.to_parent.Translate(3, 3); |
| 48 child.data.from_parent.Translate(-3, -3); |
| 49 |
| 50 tree.Insert(child, 0); |
| 51 tree.UpdateScreenSpaceTransform(1); |
| 52 |
| 53 gfx::Transform expected; |
| 54 gfx::Transform transform; |
| 55 |
| 56 expected.Translate(3, 3); |
| 57 bool success = tree.ComputeTransform(1, 0, &transform); |
| 58 EXPECT_TRUE(success); |
| 59 EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform); |
| 60 |
| 61 transform.MakeIdentity(); |
| 62 expected.MakeIdentity(); |
| 63 expected.Translate(-3, -3); |
| 64 success = tree.ComputeTransform(0, 1, &transform); |
| 65 EXPECT_TRUE(success); |
| 66 EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform); |
| 67 |
| 68 transform.MakeIdentity(); |
| 69 expected.MakeIdentity(); |
| 70 expected.Translate(5, 5); |
| 71 success = tree.ComputeTransform(1, -1, &transform); |
| 72 EXPECT_TRUE(success); |
| 73 EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform); |
| 74 |
| 75 transform.MakeIdentity(); |
| 76 expected.MakeIdentity(); |
| 77 expected.Translate(-5, -5); |
| 78 success = tree.ComputeTransform(-1, 1, &transform); |
| 79 EXPECT_TRUE(success); |
| 80 EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform); |
| 81 } |
| 82 |
| 83 TEST(PropertyTreeTest, ComputeTransformSibling) { |
| 84 TransformTree tree; |
| 85 TransformNode& root = *tree.Node(0); |
| 86 root.data.to_parent.Translate(2, 2); |
| 87 root.data.from_parent.Translate(-2, -2); |
| 88 tree.UpdateScreenSpaceTransform(0); |
| 89 |
| 90 TransformNode child; |
| 91 child.data.to_parent.Translate(3, 3); |
| 92 child.data.from_parent.Translate(-3, -3); |
| 93 |
| 94 TransformNode sibling; |
| 95 sibling.data.to_parent.Translate(7, 7); |
| 96 sibling.data.from_parent.Translate(-7, -7); |
| 97 |
| 98 tree.Insert(child, 0); |
| 99 tree.Insert(sibling, 0); |
| 100 |
| 101 tree.UpdateScreenSpaceTransform(1); |
| 102 tree.UpdateScreenSpaceTransform(2); |
| 103 |
| 104 gfx::Transform expected; |
| 105 gfx::Transform transform; |
| 106 |
| 107 expected.Translate(4, 4); |
| 108 bool success = tree.ComputeTransform(2, 1, &transform); |
| 109 EXPECT_TRUE(success); |
| 110 EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform); |
| 111 |
| 112 transform.MakeIdentity(); |
| 113 expected.MakeIdentity(); |
| 114 expected.Translate(-4, -4); |
| 115 success = tree.ComputeTransform(1, 2, &transform); |
| 116 EXPECT_TRUE(success); |
| 117 EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform); |
| 118 } |
| 119 |
| 120 TEST(PropertyTreeTest, ComputeTransformSiblingSingularAncestor) { |
| 121 // In this test, we have the following tree: |
| 122 // root |
| 123 // + singular |
| 124 // + child |
| 125 // + sibling |
| 126 // Now singular has a singular transform, so we cannot use screen space |
| 127 // transforms to compute change of basis transforms between |child| and |
| 128 // |sibling|. |
| 129 TransformTree tree; |
| 130 TransformNode& root = *tree.Node(0); |
| 131 root.data.to_parent.Translate(2, 2); |
| 132 root.data.from_parent.Translate(-2, -2); |
| 133 tree.UpdateScreenSpaceTransform(0); |
| 134 |
| 135 TransformNode singular; |
| 136 singular.data.to_parent.matrix().set(2, 2, 0.0); |
| 137 singular.data.is_invertible = false; |
| 138 singular.data.ancestors_are_invertible = false; |
| 139 |
| 140 TransformNode child; |
| 141 child.data.to_parent.Translate(3, 3); |
| 142 child.data.from_parent.Translate(-3, -3); |
| 143 child.data.ancestors_are_invertible = false; |
| 144 |
| 145 TransformNode sibling; |
| 146 sibling.data.to_parent.Translate(7, 7); |
| 147 sibling.data.from_parent.Translate(-7, -7); |
| 148 sibling.data.ancestors_are_invertible = false; |
| 149 |
| 150 tree.Insert(singular, 0); |
| 151 tree.Insert(child, 1); |
| 152 tree.Insert(sibling, 1); |
| 153 |
| 154 tree.UpdateScreenSpaceTransform(1); |
| 155 tree.UpdateScreenSpaceTransform(2); |
| 156 tree.UpdateScreenSpaceTransform(3); |
| 157 |
| 158 gfx::Transform expected; |
| 159 gfx::Transform transform; |
| 160 |
| 161 expected.Translate(4, 4); |
| 162 bool success = tree.ComputeTransform(3, 2, &transform); |
| 163 EXPECT_TRUE(success); |
| 164 EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform); |
| 165 |
| 166 transform.MakeIdentity(); |
| 167 expected.MakeIdentity(); |
| 168 expected.Translate(-4, -4); |
| 169 success = tree.ComputeTransform(2, 3, &transform); |
| 170 EXPECT_TRUE(success); |
| 171 EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform); |
| 172 } |
| 173 |
| 174 TEST(PropertyTreeTest, MultiplicationOrder) { |
| 175 TransformTree tree; |
| 176 TransformNode& root = *tree.Node(0); |
| 177 root.data.to_parent.Translate(2, 2); |
| 178 root.data.from_parent.Translate(-2, -2); |
| 179 tree.UpdateScreenSpaceTransform(0); |
| 180 |
| 181 TransformNode child; |
| 182 child.data.to_parent.Scale(2, 2); |
| 183 child.data.from_parent.Scale(0.5, 0.5); |
| 184 |
| 185 tree.Insert(child, 0); |
| 186 tree.UpdateScreenSpaceTransform(1); |
| 187 |
| 188 gfx::Transform expected; |
| 189 expected.Translate(2, 2); |
| 190 expected.Scale(2, 2); |
| 191 |
| 192 gfx::Transform transform; |
| 193 gfx::Transform inverse; |
| 194 |
| 195 bool success = tree.ComputeTransform(1, -1, &transform); |
| 196 EXPECT_TRUE(success); |
| 197 EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform); |
| 198 |
| 199 success = tree.ComputeTransform(-1, 1, &inverse); |
| 200 EXPECT_TRUE(success); |
| 201 |
| 202 transform = transform * inverse; |
| 203 expected.MakeIdentity(); |
| 204 EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform); |
| 205 } |
| 206 |
| 207 } // namespace cc |
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