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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/time/time.h" | 5 #include "base/time/time.h" |
6 #include "cc/debug/lap_timer.h" | 6 #include "cc/debug/lap_timer.h" |
7 #include "cc/resources/raster_buffer.h" | 7 #include "cc/resources/raster_buffer.h" |
8 #include "cc/resources/tile.h" | 8 #include "cc/resources/tile.h" |
9 #include "cc/resources/tile_priority.h" | 9 #include "cc/resources/tile_priority.h" |
10 #include "cc/test/begin_frame_args_test.h" | 10 #include "cc/test/begin_frame_args_test.h" |
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174 int priority_count = 0; | 174 int priority_count = 0; |
175 | 175 |
176 std::vector<FakePictureLayerImpl*> layers = CreateLayers(layer_count, 10); | 176 std::vector<FakePictureLayerImpl*> layers = CreateLayers(layer_count, 10); |
177 bool resourceless_software_draw = false; | 177 bool resourceless_software_draw = false; |
178 for (const auto& layer : layers) | 178 for (const auto& layer : layers) |
179 layer->UpdateTiles(Occlusion(), resourceless_software_draw); | 179 layer->UpdateTiles(Occlusion(), resourceless_software_draw); |
180 | 180 |
181 timer_.Reset(); | 181 timer_.Reset(); |
182 do { | 182 do { |
183 RasterTilePriorityQueue queue; | 183 RasterTilePriorityQueue queue; |
184 host_impl_.BuildRasterQueue(&queue, priorities[priority_count]); | 184 host_impl_.BuildRasterQueue(&queue, priorities[priority_count], |
| 185 RasterTilePriorityQueue::Type::ALL); |
185 priority_count = (priority_count + 1) % arraysize(priorities); | 186 priority_count = (priority_count + 1) % arraysize(priorities); |
186 timer_.NextLap(); | 187 timer_.NextLap(); |
187 } while (!timer_.HasTimeLimitExpired()); | 188 } while (!timer_.HasTimeLimitExpired()); |
188 | 189 |
189 perf_test::PrintResult("tile_manager_raster_tile_queue_construct", | 190 perf_test::PrintResult("tile_manager_raster_tile_queue_construct", |
190 "", | 191 "", |
191 test_name, | 192 test_name, |
192 timer_.LapsPerSecond(), | 193 timer_.LapsPerSecond(), |
193 "runs/s", | 194 "runs/s", |
194 true); | 195 true); |
195 } | 196 } |
196 | 197 |
197 void RunRasterQueueConstructAndIterateTest(const std::string& test_name, | 198 void RunRasterQueueConstructAndIterateTest(const std::string& test_name, |
198 int layer_count, | 199 int layer_count, |
199 int tile_count) { | 200 int tile_count) { |
200 TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, | 201 TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, |
201 SMOOTHNESS_TAKES_PRIORITY, | 202 SMOOTHNESS_TAKES_PRIORITY, |
202 NEW_CONTENT_TAKES_PRIORITY}; | 203 NEW_CONTENT_TAKES_PRIORITY}; |
203 | 204 |
204 std::vector<FakePictureLayerImpl*> layers = CreateLayers(layer_count, 100); | 205 std::vector<FakePictureLayerImpl*> layers = CreateLayers(layer_count, 100); |
205 bool resourceless_software_draw = false; | 206 bool resourceless_software_draw = false; |
206 for (const auto& layer : layers) | 207 for (const auto& layer : layers) |
207 layer->UpdateTiles(Occlusion(), resourceless_software_draw); | 208 layer->UpdateTiles(Occlusion(), resourceless_software_draw); |
208 | 209 |
209 int priority_count = 0; | 210 int priority_count = 0; |
210 timer_.Reset(); | 211 timer_.Reset(); |
211 do { | 212 do { |
212 int count = tile_count; | 213 int count = tile_count; |
213 RasterTilePriorityQueue queue; | 214 RasterTilePriorityQueue queue; |
214 host_impl_.BuildRasterQueue(&queue, priorities[priority_count]); | 215 host_impl_.BuildRasterQueue(&queue, priorities[priority_count], |
| 216 RasterTilePriorityQueue::Type::ALL); |
215 while (count--) { | 217 while (count--) { |
216 ASSERT_FALSE(queue.IsEmpty()); | 218 ASSERT_FALSE(queue.IsEmpty()); |
217 ASSERT_TRUE(queue.Top() != NULL); | 219 ASSERT_TRUE(queue.Top() != NULL); |
218 queue.Pop(); | 220 queue.Pop(); |
219 } | 221 } |
220 priority_count = (priority_count + 1) % arraysize(priorities); | 222 priority_count = (priority_count + 1) % arraysize(priorities); |
221 timer_.NextLap(); | 223 timer_.NextLap(); |
222 } while (!timer_.HasTimeLimitExpired()); | 224 } while (!timer_.HasTimeLimitExpired()); |
223 | 225 |
224 perf_test::PrintResult( | 226 perf_test::PrintResult( |
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467 RunEvictionQueueConstructAndIterateTest("10_64", 10, 64); | 469 RunEvictionQueueConstructAndIterateTest("10_64", 10, 64); |
468 RunEvictionQueueConstructAndIterateTest("10_128", 10, 128); | 470 RunEvictionQueueConstructAndIterateTest("10_128", 10, 128); |
469 RunEvictionQueueConstructAndIterateTest("50_16", 50, 16); | 471 RunEvictionQueueConstructAndIterateTest("50_16", 50, 16); |
470 RunEvictionQueueConstructAndIterateTest("50_32", 50, 32); | 472 RunEvictionQueueConstructAndIterateTest("50_32", 50, 32); |
471 RunEvictionQueueConstructAndIterateTest("50_64", 50, 64); | 473 RunEvictionQueueConstructAndIterateTest("50_64", 50, 64); |
472 RunEvictionQueueConstructAndIterateTest("50_128", 50, 128); | 474 RunEvictionQueueConstructAndIterateTest("50_128", 50, 128); |
473 } | 475 } |
474 | 476 |
475 } // namespace | 477 } // namespace |
476 } // namespace cc | 478 } // namespace cc |
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