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Unified Diff: Source/core/rendering/HitTestLocation.h

Issue 815933006: Change all uses of the RoundedRect class to use FloatRoundedRect instead. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years ago
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Index: Source/core/rendering/HitTestLocation.h
diff --git a/Source/core/rendering/HitTestLocation.h b/Source/core/rendering/HitTestLocation.h
index cd5ee8000e0d3411b1cd8160ee881239dbedbb26..d69f86595378c02cdc652a4b6e3130412da962a2 100644
--- a/Source/core/rendering/HitTestLocation.h
+++ b/Source/core/rendering/HitTestLocation.h
@@ -25,7 +25,6 @@
#include "platform/geometry/FloatQuad.h"
#include "platform/geometry/FloatRect.h"
#include "platform/geometry/LayoutRect.h"
-#include "platform/geometry/RoundedRect.h"
#include "wtf/Forward.h"
#include "wtf/ListHashSet.h"
#include "wtf/OwnPtr.h"
@@ -33,6 +32,8 @@
namespace blink {
+class FloatRoundedRect;
+
class HitTestLocation {
public:
@@ -65,7 +66,7 @@ public:
bool intersects(const LayoutRect&) const;
bool intersects(const FloatRect&) const;
- bool intersects(const RoundedRect&) const;
+ bool intersects(const FloatRoundedRect&) const;
bool containsPoint(const FloatPoint&) const;
const FloatPoint& transformedPoint() const { return m_transformedPoint; }

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