| Index: Source/core/paint/LayerClipRecorder.cpp
|
| diff --git a/Source/core/paint/LayerClipRecorder.cpp b/Source/core/paint/LayerClipRecorder.cpp
|
| index 274a880697d7dfbea4ef95a3b0d6e000fa1251f8..05e2278ef402e2173f8c99af7d275f3c118792b9 100644
|
| --- a/Source/core/paint/LayerClipRecorder.cpp
|
| +++ b/Source/core/paint/LayerClipRecorder.cpp
|
| @@ -51,7 +51,7 @@ static bool inContainingBlockChain(RenderLayer* startLayer, RenderLayer* endLaye
|
| }
|
|
|
| void LayerClipRecorder::collectRoundedRectClips(RenderLayer& renderLayer, const LayerPaintingInfo& localPaintingInfo, GraphicsContext* context, const LayoutPoint& fragmentOffset, PaintLayerFlags paintFlags,
|
| - BorderRadiusClippingRule rule, Vector<RoundedRect>& roundedRectClips)
|
| + BorderRadiusClippingRule rule, Vector<FloatRoundedRect>& roundedRectClips)
|
| {
|
| // If the clip rect has been tainted by a border radius, then we have to walk up our layer chain applying the clips from
|
| // any layers with overflow. The condition for being able to apply these clips is that the overflow object be in our
|
|
|