| Index: Source/platform/geometry/RoundedRect.cpp
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| diff --git a/Source/platform/geometry/RoundedRect.cpp b/Source/platform/geometry/RoundedRect.cpp
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| deleted file mode 100644
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| index f7d304357618c58209a0dd8116dd26d47003c05e..0000000000000000000000000000000000000000
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| --- a/Source/platform/geometry/RoundedRect.cpp
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| +++ /dev/null
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| @@ -1,247 +0,0 @@
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| -/*
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| - * Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved.
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| - * Copyright (C) 2010 Google Inc. All rights reserved.
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| - * Copyright (C) 2013 Xidorn Quan (quanxunzhen@gmail.com)
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| - *
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| - * Redistribution and use in source and binary forms, with or without
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| - * modification, are permitted provided that the following conditions
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| - * are met:
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| - *
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| - * 1. Redistributions of source code must retain the above copyright
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| - * notice, this list of conditions and the following disclaimer.
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| - * 2. Redistributions in binary form must reproduce the above copyright
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| - * notice, this list of conditions and the following disclaimer in the
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| - * documentation and/or other materials provided with the distribution.
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| - *
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| - * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
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| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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| - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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| - * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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| - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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| - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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| - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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| - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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| - * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| - */
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| -
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| -#include "config.h"
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| -#include "platform/geometry/RoundedRect.h"
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| -
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| -#include "wtf/Assertions.h"
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| -#include <algorithm>
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| -
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| -namespace blink {
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| -
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| -bool RoundedRect::Radii::isZero() const
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| -{
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| - return m_topLeft.isZero() && m_topRight.isZero() && m_bottomLeft.isZero() && m_bottomRight.isZero();
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| -}
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| -
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| -void RoundedRect::Radii::scale(float factor)
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| -{
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| - if (factor == 1)
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| - return;
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| -
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| - // If either radius on a corner becomes zero, reset both radii on that corner.
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| - m_topLeft.scale(factor);
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| - if (!m_topLeft.width() || !m_topLeft.height())
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| - m_topLeft = IntSize();
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| - m_topRight.scale(factor);
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| - if (!m_topRight.width() || !m_topRight.height())
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| - m_topRight = IntSize();
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| - m_bottomLeft.scale(factor);
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| - if (!m_bottomLeft.width() || !m_bottomLeft.height())
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| - m_bottomLeft = IntSize();
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| - m_bottomRight.scale(factor);
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| - if (!m_bottomRight.width() || !m_bottomRight.height())
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| - m_bottomRight = IntSize();
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| -
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| -}
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| -
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| -void RoundedRect::Radii::expand(int topWidth, int bottomWidth, int leftWidth, int rightWidth)
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| -{
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| - if (m_topLeft.width() > 0 && m_topLeft.height() > 0) {
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| - m_topLeft.setWidth(std::max<int>(0, m_topLeft.width() + leftWidth));
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| - m_topLeft.setHeight(std::max<int>(0, m_topLeft.height() + topWidth));
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| - }
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| - if (m_topRight.width() > 0 && m_topRight.height() > 0) {
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| - m_topRight.setWidth(std::max<int>(0, m_topRight.width() + rightWidth));
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| - m_topRight.setHeight(std::max<int>(0, m_topRight.height() + topWidth));
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| - }
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| - if (m_bottomLeft.width() > 0 && m_bottomLeft.height() > 0) {
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| - m_bottomLeft.setWidth(std::max<int>(0, m_bottomLeft.width() + leftWidth));
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| - m_bottomLeft.setHeight(std::max<int>(0, m_bottomLeft.height() + bottomWidth));
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| - }
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| - if (m_bottomRight.width() > 0 && m_bottomRight.height() > 0) {
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| - m_bottomRight.setWidth(std::max<int>(0, m_bottomRight.width() + rightWidth));
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| - m_bottomRight.setHeight(std::max<int>(0, m_bottomRight.height() + bottomWidth));
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| - }
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| -}
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| -
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| -void RoundedRect::inflateWithRadii(int size)
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| -{
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| - IntRect old = m_rect;
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| -
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| - m_rect.inflate(size);
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| - // Considering the inflation factor of shorter size to scale the radii seems appropriate here
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| - float factor;
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| - if (m_rect.width() < m_rect.height())
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| - factor = old.width() ? (float)m_rect.width() / old.width() : int(0);
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| - else
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| - factor = old.height() ? (float)m_rect.height() / old.height() : int(0);
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| -
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| - m_radii.scale(factor);
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| -}
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| -
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| -void RoundedRect::Radii::includeLogicalEdges(const RoundedRect::Radii& edges, bool isHorizontal, bool includeLogicalLeftEdge, bool includeLogicalRightEdge)
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| -{
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| - if (includeLogicalLeftEdge) {
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| - if (isHorizontal)
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| - m_bottomLeft = edges.bottomLeft();
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| - else
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| - m_topRight = edges.topRight();
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| - m_topLeft = edges.topLeft();
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| - }
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| -
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| - if (includeLogicalRightEdge) {
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| - if (isHorizontal)
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| - m_topRight = edges.topRight();
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| - else
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| - m_bottomLeft = edges.bottomLeft();
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| - m_bottomRight = edges.bottomRight();
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| - }
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| -}
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| -
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| -void RoundedRect::Radii::excludeLogicalEdges(bool isHorizontal, bool excludeLogicalLeftEdge, bool excludeLogicalRightEdge)
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| -{
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| - if (excludeLogicalLeftEdge) {
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| - if (isHorizontal)
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| - m_bottomLeft = IntSize();
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| - else
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| - m_topRight = IntSize();
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| - m_topLeft = IntSize();
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| - }
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| -
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| - if (excludeLogicalRightEdge) {
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| - if (isHorizontal)
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| - m_topRight = IntSize();
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| - else
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| - m_bottomLeft = IntSize();
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| - m_bottomRight = IntSize();
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| - }
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| -}
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| -
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| -RoundedRect::RoundedRect(int x, int y, int width, int height)
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| - : m_rect(x, y, width, height)
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| -{
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| -}
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| -
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| -RoundedRect::RoundedRect(const IntRect& rect, const Radii& radii)
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| - : m_rect(rect)
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| - , m_radii(radii)
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| -{
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| -}
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| -
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| -RoundedRect::RoundedRect(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight)
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| - : m_rect(rect)
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| - , m_radii(topLeft, topRight, bottomLeft, bottomRight)
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| -{
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| -}
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| -
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| -IntRect RoundedRect::radiusCenterRect() const
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| -{
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| - ASSERT(isRenderable());
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| - int minX = m_rect.x() + std::max(m_radii.topLeft().width(), m_radii.bottomLeft().width());
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| - int minY = m_rect.y() + std::max(m_radii.topLeft().height(), m_radii.topRight().height());
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| - int maxX = m_rect.maxX() - std::max(m_radii.topRight().width(), m_radii.bottomRight().width());
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| - int maxY = m_rect.maxY() - std::max(m_radii.bottomLeft().height(), m_radii.bottomRight().height());
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| - return IntRect(minX, minY, maxX - minX, maxY - minY);
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| -}
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| -
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| -void RoundedRect::includeLogicalEdges(const Radii& edges, bool isHorizontal, bool includeLogicalLeftEdge, bool includeLogicalRightEdge)
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| -{
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| - m_radii.includeLogicalEdges(edges, isHorizontal, includeLogicalLeftEdge, includeLogicalRightEdge);
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| -}
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| -
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| -void RoundedRect::excludeLogicalEdges(bool isHorizontal, bool excludeLogicalLeftEdge, bool excludeLogicalRightEdge)
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| -{
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| - m_radii.excludeLogicalEdges(isHorizontal, excludeLogicalLeftEdge, excludeLogicalRightEdge);
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| -}
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| -
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| -bool RoundedRect::isRenderable() const
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| -{
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| - return m_radii.topLeft().width() + m_radii.topRight().width() <= m_rect.width()
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| - && m_radii.bottomLeft().width() + m_radii.bottomRight().width() <= m_rect.width()
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| - && m_radii.topLeft().height() + m_radii.bottomLeft().height() <= m_rect.height()
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| - && m_radii.topRight().height() + m_radii.bottomRight().height() <= m_rect.height();
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| -}
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| -
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| -void RoundedRect::adjustRadii()
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| -{
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| - int maxRadiusWidth = std::max(m_radii.topLeft().width() + m_radii.topRight().width(), m_radii.bottomLeft().width() + m_radii.bottomRight().width());
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| - int maxRadiusHeight = std::max(m_radii.topLeft().height() + m_radii.bottomLeft().height(), m_radii.topRight().height() + m_radii.bottomRight().height());
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| -
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| - if (maxRadiusWidth <= 0 || maxRadiusHeight <= 0) {
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| - m_radii.scale(0.0f);
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| - return;
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| - }
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| - float widthRatio = static_cast<float>(m_rect.width()) / maxRadiusWidth;
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| - float heightRatio = static_cast<float>(m_rect.height()) / maxRadiusHeight;
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| - m_radii.scale(widthRatio < heightRatio ? widthRatio : heightRatio);
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| -}
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| -
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| -bool RoundedRect::intersectsQuad(const FloatQuad& quad) const
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| -{
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| - FloatRect rect(m_rect);
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| - if (!quad.intersectsRect(rect))
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| - return false;
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| -
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| - const IntSize& topLeft = m_radii.topLeft();
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| - if (!topLeft.isEmpty()) {
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| - FloatRect rect(m_rect.x(), m_rect.y(), topLeft.width(), topLeft.height());
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| - if (quad.intersectsRect(rect)) {
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| - FloatPoint center(m_rect.x() + topLeft.width(), m_rect.y() + topLeft.height());
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| - FloatSize size(topLeft.width(), topLeft.height());
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| - if (!quad.intersectsEllipse(center, size))
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| - return false;
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| - }
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| - }
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| -
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| - const IntSize& topRight = m_radii.topRight();
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| - if (!topRight.isEmpty()) {
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| - FloatRect rect(m_rect.maxX() - topRight.width(), m_rect.y(), topRight.width(), topRight.height());
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| - if (quad.intersectsRect(rect)) {
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| - FloatPoint center(m_rect.maxX() - topRight.width(), m_rect.y() + topRight.height());
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| - FloatSize size(topRight.width(), topRight.height());
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| - if (!quad.intersectsEllipse(center, size))
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| - return false;
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| - }
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| - }
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| -
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| - const IntSize& bottomLeft = m_radii.bottomLeft();
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| - if (!bottomLeft.isEmpty()) {
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| - FloatRect rect(m_rect.x(), m_rect.maxY() - bottomLeft.height(), bottomLeft.width(), bottomLeft.height());
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| - if (quad.intersectsRect(rect)) {
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| - FloatPoint center(m_rect.x() + bottomLeft.width(), m_rect.maxY() - bottomLeft.height());
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| - FloatSize size(bottomLeft.width(), bottomLeft.height());
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| - if (!quad.intersectsEllipse(center, size))
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| - return false;
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| - }
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| - }
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| -
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| - const IntSize& bottomRight = m_radii.bottomRight();
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| - if (!bottomRight.isEmpty()) {
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| - FloatRect rect(m_rect.maxX() - bottomRight.width(), m_rect.maxY() - bottomRight.height(), bottomRight.width(), bottomRight.height());
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| - if (quad.intersectsRect(rect)) {
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| - FloatPoint center(m_rect.maxX() - bottomRight.width(), m_rect.maxY() - bottomRight.height());
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| - FloatSize size(bottomRight.width(), bottomRight.height());
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| - if (!quad.intersectsEllipse(center, size))
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| - return false;
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| - }
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| - }
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| -
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| - return true;
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| -}
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| -
|
| -} // namespace blink
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|
|