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Side by Side Diff: Source/core/paint/BoxPainter.h

Issue 815933006: Change all uses of the RoundedRect class to use FloatRoundedRect instead. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 12 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BoxPainter_h 5 #ifndef BoxPainter_h
6 #define BoxPainter_h 6 #define BoxPainter_h
7 7
8 #include "core/paint/ObjectPainter.h" 8 #include "core/paint/ObjectPainter.h"
9 #include "core/rendering/RenderBoxModelObject.h" 9 #include "core/rendering/RenderBoxModelObject.h"
10 10
11 namespace blink { 11 namespace blink {
12 12
13 class BackgroundImageGeometry; 13 class BackgroundImageGeometry;
14 class FloatRoundedRect;
14 class LayoutPoint; 15 class LayoutPoint;
15 struct PaintInfo; 16 struct PaintInfo;
16 class RenderBox; 17 class RenderBox;
17 class RenderObject; 18 class RenderObject;
18 19
19 class BoxPainter { 20 class BoxPainter {
20 public: 21 public:
21 BoxPainter(RenderBox& renderBox) : m_renderBox(renderBox) { } 22 BoxPainter(RenderBox& renderBox) : m_renderBox(renderBox) { }
22 void paint(const PaintInfo&, const LayoutPoint&); 23 void paint(const PaintInfo&, const LayoutPoint&);
23 24
24 void paintBoxDecorationBackground(const PaintInfo&, const LayoutPoint&); 25 void paintBoxDecorationBackground(const PaintInfo&, const LayoutPoint&);
25 void paintMask(const PaintInfo&, const LayoutPoint&); 26 void paintMask(const PaintInfo&, const LayoutPoint&);
26 void paintClippingMask(const PaintInfo&, const LayoutPoint&); 27 void paintClippingMask(const PaintInfo&, const LayoutPoint&);
27 void paintFillLayers(const PaintInfo&, const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone, CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0); 28 void paintFillLayers(const PaintInfo&, const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone, CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0);
28 void paintMaskImages(const PaintInfo&, const LayoutRect&); 29 void paintMaskImages(const PaintInfo&, const LayoutRect&);
29 void paintBoxDecorationBackgroundWithRect(const PaintInfo&, const LayoutPoin t&, const LayoutRect&); 30 void paintBoxDecorationBackgroundWithRect(const PaintInfo&, const LayoutPoin t&, const LayoutRect&);
30 static void paintFillLayerExtended(RenderBoxModelObject&, const PaintInfo&, const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance, Inl ineFlowBox* = 0, const LayoutSize& = LayoutSize(), CompositeOperator = Composite SourceOver, RenderObject* backgroundObject = 0, bool skipBaseColor = false); 31 static void paintFillLayerExtended(RenderBoxModelObject&, const PaintInfo&, const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance, Inl ineFlowBox* = 0, const LayoutSize& = LayoutSize(), CompositeOperator = Composite SourceOver, RenderObject* backgroundObject = 0, bool skipBaseColor = false);
31 static void calculateBackgroundImageGeometry(RenderBoxModelObject&, const Re nderLayerModelObject* paintContainer, const FillLayer&, const LayoutRect& paintR ect, BackgroundImageGeometry&, RenderObject* = 0); 32 static void calculateBackgroundImageGeometry(RenderBoxModelObject&, const Re nderLayerModelObject* paintContainer, const FillLayer&, const LayoutRect& paintR ect, BackgroundImageGeometry&, RenderObject* = 0);
32 static InterpolationQuality chooseInterpolationQuality(RenderBoxModelObject& , GraphicsContext*, Image*, const void*, const LayoutSize&); 33 static InterpolationQuality chooseInterpolationQuality(RenderBoxModelObject& , GraphicsContext*, Image*, const void*, const LayoutSize&);
33 static void clipRoundedInnerRect(GraphicsContext*, const LayoutRect&, const RoundedRect& clipRect); 34 static void clipRoundedInnerRect(GraphicsContext*, const LayoutRect&, const FloatRoundedRect& clipRect);
34 static bool paintNinePieceImage(RenderBoxModelObject&, GraphicsContext*, con st LayoutRect&, const RenderStyle*, const NinePieceImage&, CompositeOperator = C ompositeSourceOver); 35 static bool paintNinePieceImage(RenderBoxModelObject&, GraphicsContext*, con st LayoutRect&, const RenderStyle*, const NinePieceImage&, CompositeOperator = C ompositeSourceOver);
35 static void paintBorder(RenderBoxModelObject&, const PaintInfo&, const Layou tRect&, const RenderStyle*, BackgroundBleedAvoidance = BackgroundBleedNone, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true); 36 static void paintBorder(RenderBoxModelObject&, const PaintInfo&, const Layou tRect&, const RenderStyle*, BackgroundBleedAvoidance = BackgroundBleedNone, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true);
36 static void paintBoxShadow(const PaintInfo&, const LayoutRect&, const Render Style*, ShadowStyle, bool includeLogicalLeftEdge = true, bool includeLogicalRigh tEdge = true); 37 static void paintBoxShadow(const PaintInfo&, const LayoutRect&, const Render Style*, ShadowStyle, bool includeLogicalLeftEdge = true, bool includeLogicalRigh tEdge = true);
37 static bool shouldAntialiasLines(GraphicsContext*); 38 static bool shouldAntialiasLines(GraphicsContext*);
38 39
39 private: 40 private:
40 void paintBackground(const PaintInfo&, const LayoutRect&, const Color& backg roundColor, BackgroundBleedAvoidance = BackgroundBleedNone); 41 void paintBackground(const PaintInfo&, const LayoutRect&, const Color& backg roundColor, BackgroundBleedAvoidance = BackgroundBleedNone);
41 void paintRootBoxFillLayers(const PaintInfo&); 42 void paintRootBoxFillLayers(const PaintInfo&);
42 void paintFillLayer(const PaintInfo&, const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance, CompositeOperator, RenderObject* backgrou ndObject, bool skipBaseColor = false); 43 void paintFillLayer(const PaintInfo&, const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance, CompositeOperator, RenderObject* backgrou ndObject, bool skipBaseColor = false);
43 static void paintRootBackgroundColor(RenderObject&, const PaintInfo&, const LayoutRect&, const Color&); 44 static void paintRootBackgroundColor(RenderObject&, const PaintInfo&, const LayoutRect&, const Color&);
44 static RoundedRect backgroundRoundedRectAdjustedForBleedAvoidance(RenderObje ct&, GraphicsContext*, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBo x*, const LayoutSize&, bool includeLogicalLeftEdge, bool includeLogicalRightEdge ); 45 static FloatRoundedRect backgroundRoundedRectAdjustedForBleedAvoidance(Rende rObject&, GraphicsContext*, const LayoutRect&, BackgroundBleedAvoidance, InlineF lowBox*, const LayoutSize&, bool includeLogicalLeftEdge, bool includeLogicalRigh tEdge);
45 static RoundedRect getBackgroundRoundedRect(RenderObject&, const LayoutRect& , InlineFlowBox*, LayoutUnit inlineBoxWidth, LayoutUnit inlineBoxHeight, 46 static FloatRoundedRect getBackgroundRoundedRect(RenderObject&, const Layout Rect&, InlineFlowBox*, LayoutUnit inlineBoxWidth, LayoutUnit inlineBoxHeight,
46 bool includeLogicalLeftEdge, bool includeLogicalRightEdge); 47 bool includeLogicalLeftEdge, bool includeLogicalRightEdge);
47 static bool isDocumentElementWithOpaqueBackground(RenderObject&); 48 static bool isDocumentElementWithOpaqueBackground(RenderObject&);
48 static void applyBoxShadowForBackground(GraphicsContext*, RenderObject&); 49 static void applyBoxShadowForBackground(GraphicsContext*, RenderObject&);
49 static bool fixedBackgroundPaintsInLocalCoordinates(const RenderObject&); 50 static bool fixedBackgroundPaintsInLocalCoordinates(const RenderObject&);
50 static IntSize calculateFillTileSize(const RenderBoxModelObject&, const Fill Layer&, const IntSize& scaledPositioningAreaSize); 51 static IntSize calculateFillTileSize(const RenderBoxModelObject&, const Fill Layer&, const IntSize& scaledPositioningAreaSize);
51 static void paintTranslucentBorderSides(RenderObject&, GraphicsContext*, con st RenderStyle*, const RoundedRect& outerBorder, const RoundedRect& innerBorder, const IntPoint& innerBorderAdjustment, 52 static void paintTranslucentBorderSides(RenderObject&, GraphicsContext*, con st RenderStyle*, const FloatRoundedRect& outerBorder, const FloatRoundedRect& in nerBorder, const IntPoint& innerBorderAdjustment,
52 const BorderEdge[], BorderEdgeFlags, BackgroundBleedAvoidance, bool incl udeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias = false); 53 const BorderEdge[], BorderEdgeFlags, BackgroundBleedAvoidance, bool incl udeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias = false);
53 static LayoutRect borderInnerRectAdjustedForBleedAvoidance(GraphicsContext*, const LayoutRect&, BackgroundBleedAvoidance); 54 static LayoutRect borderInnerRectAdjustedForBleedAvoidance(GraphicsContext*, const LayoutRect&, BackgroundBleedAvoidance);
54 static void paintOneBorderSide(RenderObject&, GraphicsContext*, const Render Style*, const RoundedRect& outerBorder, const RoundedRect& innerBorder, 55 static void paintOneBorderSide(RenderObject&, GraphicsContext*, const Render Style*, const FloatRoundedRect& outerBorder, const FloatRoundedRect& innerBorder ,
55 const IntRect& sideRect, BoxSide, BoxSide adjacentSide1, BoxSide adjacen tSide2, const BorderEdge[], 56 const FloatRect& sideRect, BoxSide, BoxSide adjacentSide1, BoxSide adjac entSide2, const BorderEdge[],
56 const Path*, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias, const Color* overrideColor = 0); 57 const Path*, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias, const Color* overrideColor = 0);
57 static void paintBorderSides(RenderObject&, GraphicsContext*, const RenderSt yle*, const RoundedRect& outerBorder, const RoundedRect& innerBorder, 58 static void paintBorderSides(RenderObject&, GraphicsContext*, const RenderSt yle*, const FloatRoundedRect& outerBorder, const FloatRoundedRect& innerBorder,
58 const IntPoint& innerBorderAdjustment, const BorderEdge[], BorderEdgeFla gs, BackgroundBleedAvoidance, 59 const IntPoint& innerBorderAdjustment, const BorderEdge[], BorderEdgeFla gs, BackgroundBleedAvoidance,
59 bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialia s = false, const Color* overrideColor = 0); 60 bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialia s = false, const Color* overrideColor = 0);
60 static void drawBoxSideFromPath(GraphicsContext*, const LayoutRect&, const P ath&, const BorderEdge[], 61 static void drawBoxSideFromPath(GraphicsContext*, const LayoutRect&, const P ath&, const BorderEdge[],
61 float thickness, float drawThickness, BoxSide, const RenderStyle*, 62 float thickness, float drawThickness, BoxSide, const RenderStyle*,
62 Color, EBorderStyle, BackgroundBleedAvoidance, bool includeLogicalLeftEd ge, bool includeLogicalRightEdge); 63 Color, EBorderStyle, BackgroundBleedAvoidance, bool includeLogicalLeftEd ge, bool includeLogicalRightEdge);
63 static void clipBorderSidePolygon(GraphicsContext*, const RoundedRect& outer Border, const RoundedRect& innerBorder, 64 static void clipBorderSidePolygon(GraphicsContext*, const FloatRoundedRect& outerBorder, const FloatRoundedRect& innerBorder,
64 BoxSide, bool firstEdgeMatches, bool secondEdgeMatches); 65 BoxSide, bool firstEdgeMatches, bool secondEdgeMatches);
65 static void clipBorderSideForComplexInnerPath(GraphicsContext*, const Rounde dRect&, const RoundedRect&, BoxSide, const BorderEdge[]); 66 static void clipBorderSideForComplexInnerPath(GraphicsContext*, const FloatR oundedRect&, const FloatRoundedRect&, BoxSide, const BorderEdge[]);
66 67
67 LayoutRect boundsForDrawingRecorder(const LayoutPoint& paintOffset); 68 LayoutRect boundsForDrawingRecorder(const LayoutPoint& paintOffset);
68 69
69 // FIXME: this should be const. 70 // FIXME: this should be const.
70 RenderBox& m_renderBox; 71 RenderBox& m_renderBox;
71 }; 72 };
72 73
73 } // namespace blink 74 } // namespace blink
74 75
75 #endif 76 #endif
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