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Side by Side Diff: gm/texdata.cpp

Issue 815883002: Cleanup: Another round of override fixes. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: revert include changes Created 6 years ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 // This test only works with the GPU backend. 9 // This test only works with the GPU backend.
10 10
11 #include "gm.h" 11 #include "gm.h"
12 12
13 #if SK_SUPPORT_GPU 13 #if SK_SUPPORT_GPU
14 #include "GrContext.h" 14 #include "GrContext.h"
15 #include "SkColorPriv.h" 15 #include "SkColorPriv.h"
16 #include "effects/GrPorterDuffXferProcessor.h" 16 #include "effects/GrPorterDuffXferProcessor.h"
17 #include "effects/GrSimpleTextureEffect.h" 17 #include "effects/GrSimpleTextureEffect.h"
18 18
19 namespace skiagm { 19 namespace skiagm {
20 20
21 static const int S = 200; 21 static const int S = 200;
22 22
23 class TexDataGM : public GM { 23 class TexDataGM : public GM {
24 public: 24 public:
25 TexDataGM() { 25 TexDataGM() {
26 this->setBGColor(0xff000000); 26 this->setBGColor(0xff000000);
27 } 27 }
28 28
29 protected: 29 protected:
30 virtual SkString onShortName() { 30 virtual SkString onShortName() SK_OVERRIDE {
31 return SkString("texdata"); 31 return SkString("texdata");
32 } 32 }
33 33
34 virtual SkISize onISize() { 34 virtual SkISize onISize() SK_OVERRIDE {
35 return SkISize::Make(2*S, 2*S); 35 return SkISize::Make(2*S, 2*S);
36 } 36 }
37 37
38 virtual uint32_t onGetFlags() const SK_OVERRIDE { return kGPUOnly_Flag; } 38 virtual uint32_t onGetFlags() const SK_OVERRIDE { return kGPUOnly_Flag; }
39 39
40 virtual void onDraw(SkCanvas* canvas) { 40 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
41 GrRenderTarget* target = canvas->internal_private_accessTopLayerRenderTa rget(); 41 GrRenderTarget* target = canvas->internal_private_accessTopLayerRenderTa rget();
42 GrContext* ctx = canvas->getGrContext(); 42 GrContext* ctx = canvas->getGrContext();
43 if (ctx && target) { 43 if (ctx && target) {
44 SkAutoTArray<SkPMColor> gTextureData((2 * S) * (2 * S)); 44 SkAutoTArray<SkPMColor> gTextureData((2 * S) * (2 * S));
45 static const int stride = 2 * S; 45 static const int stride = 2 * S;
46 static const SkPMColor gray = SkPackARGB32(0x40, 0x40, 0x40, 0x40); 46 static const SkPMColor gray = SkPackARGB32(0x40, 0x40, 0x40, 0x40);
47 static const SkPMColor white = SkPackARGB32(0xff, 0xff, 0xff, 0xff); 47 static const SkPMColor white = SkPackARGB32(0xff, 0xff, 0xff, 0xff);
48 static const SkPMColor red = SkPackARGB32(0x80, 0x80, 0x00, 0x00); 48 static const SkPMColor red = SkPackARGB32(0x80, 0x80, 0x00, 0x00);
49 static const SkPMColor blue = SkPackARGB32(0x80, 0x00, 0x00, 0x80); 49 static const SkPMColor blue = SkPackARGB32(0x80, 0x00, 0x00, 0x80);
50 static const SkPMColor green = SkPackARGB32(0x80, 0x00, 0x80, 0x00); 50 static const SkPMColor green = SkPackARGB32(0x80, 0x00, 0x80, 0x00);
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138 }; 138 };
139 139
140 ////////////////////////////////////////////////////////////////////////////// 140 //////////////////////////////////////////////////////////////////////////////
141 141
142 static GM* MyFactory(void*) { return new TexDataGM; } 142 static GM* MyFactory(void*) { return new TexDataGM; }
143 static GMRegistry reg(MyFactory); 143 static GMRegistry reg(MyFactory);
144 144
145 } 145 }
146 146
147 #endif 147 #endif
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