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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "GrGpuResource.h" | 10 #include "GrGpuResource.h" |
| 11 #include "GrResourceCache2.h" | 11 #include "GrResourceCache2.h" |
| 12 #include "GrGpu.h" | 12 #include "GrGpu.h" |
| 13 | 13 |
| 14 static inline GrResourceCache2* get_resource_cache2(GrGpu* gpu) { | 14 static inline GrResourceCache2* get_resource_cache2(GrGpu* gpu) { |
| 15 SkASSERT(gpu); | 15 SkASSERT(gpu); |
| 16 SkASSERT(gpu->getContext()); | 16 SkASSERT(gpu->getContext()); |
| 17 SkASSERT(gpu->getContext()->getResourceCache2()); | 17 SkASSERT(gpu->getContext()->getResourceCache2()); |
| 18 return gpu->getContext()->getResourceCache2(); | 18 return gpu->getContext()->getResourceCache2(); |
| 19 } | 19 } |
| 20 | 20 |
| 21 GrGpuResource::GrGpuResource(GrGpu* gpu, bool isWrapped) | 21 GrGpuResource::GrGpuResource(GrGpu* gpu, bool isWrapped) |
| 22 : fScratchKey(GrResourceKey::NullScratchKey()) | 22 : fGpu(gpu) |
| 23 , fGpu(gpu) | |
| 24 , fGpuMemorySize(kInvalidGpuMemorySize) | 23 , fGpuMemorySize(kInvalidGpuMemorySize) |
| 25 , fUniqueID(CreateUniqueID()) { | 24 , fUniqueID(CreateUniqueID()) { |
| 26 if (isWrapped) { | 25 if (isWrapped) { |
| 27 fFlags = kWrapped_Flag; | 26 fFlags = kWrapped_Flag; |
| 28 } else { | 27 } else { |
| 29 // By default all non-wrapped resources are budgeted. | 28 // By default all non-wrapped resources are budgeted. |
| 30 fFlags = kBudgeted_Flag; | 29 fFlags = kBudgeted_Flag; |
| 31 } | 30 } |
| 32 } | 31 } |
| 33 | 32 |
| (...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 84 } | 83 } |
| 85 | 84 |
| 86 size_t oldSize = fGpuMemorySize; | 85 size_t oldSize = fGpuMemorySize; |
| 87 SkASSERT(kInvalidGpuMemorySize != oldSize); | 86 SkASSERT(kInvalidGpuMemorySize != oldSize); |
| 88 fGpuMemorySize = kInvalidGpuMemorySize; | 87 fGpuMemorySize = kInvalidGpuMemorySize; |
| 89 get_resource_cache2(fGpu)->resourceAccess().didChangeGpuMemorySize(this, old
Size); | 88 get_resource_cache2(fGpu)->resourceAccess().didChangeGpuMemorySize(this, old
Size); |
| 90 } | 89 } |
| 91 | 90 |
| 92 bool GrGpuResource::setContentKey(const GrResourceKey& contentKey) { | 91 bool GrGpuResource::setContentKey(const GrResourceKey& contentKey) { |
| 93 // Currently this can only be called once and can't be called when the resou
rce is scratch. | 92 // Currently this can only be called once and can't be called when the resou
rce is scratch. |
| 94 SkASSERT(!contentKey.isScratch()); | |
| 95 SkASSERT(this->internalHasRef()); | 93 SkASSERT(this->internalHasRef()); |
| 96 | 94 |
| 97 // Wrapped resources can never have a key. | 95 // Wrapped resources can never have a key. |
| 98 if (this->isWrapped()) { | 96 if (this->isWrapped()) { |
| 99 return false; | 97 return false; |
| 100 } | 98 } |
| 101 | 99 |
| 102 if ((fFlags & kContentKeySet_Flag) || this->wasDestroyed()) { | 100 if ((fFlags & kContentKeySet_Flag) || this->wasDestroyed()) { |
| 103 return false; | 101 return false; |
| 104 } | 102 } |
| (...skipping 11 matching lines...) Expand all Loading... |
| 116 void GrGpuResource::notifyIsPurgable() const { | 114 void GrGpuResource::notifyIsPurgable() const { |
| 117 if (this->wasDestroyed()) { | 115 if (this->wasDestroyed()) { |
| 118 // We've already been removed from the cache. Goodbye cruel world! | 116 // We've already been removed from the cache. Goodbye cruel world! |
| 119 SkDELETE(this); | 117 SkDELETE(this); |
| 120 } else { | 118 } else { |
| 121 GrGpuResource* mutableThis = const_cast<GrGpuResource*>(this); | 119 GrGpuResource* mutableThis = const_cast<GrGpuResource*>(this); |
| 122 get_resource_cache2(fGpu)->resourceAccess().notifyPurgable(mutableThis); | 120 get_resource_cache2(fGpu)->resourceAccess().notifyPurgable(mutableThis); |
| 123 } | 121 } |
| 124 } | 122 } |
| 125 | 123 |
| 126 void GrGpuResource::setScratchKey(const GrResourceKey& scratchKey) { | 124 void GrGpuResource::setScratchKey(const GrScratchKey& scratchKey) { |
| 127 SkASSERT(fScratchKey.isNullScratch()); | 125 SkASSERT(!fScratchKey.isValid()); |
| 128 SkASSERT(scratchKey.isScratch()); | 126 SkASSERT(scratchKey.isValid()); |
| 129 SkASSERT(!scratchKey.isNullScratch()); | 127 // Wrapped resources can never have a scratch key. |
| 130 // Wrapped resources can never have a key. | |
| 131 if (this->isWrapped()) { | 128 if (this->isWrapped()) { |
| 132 return; | 129 return; |
| 133 } | 130 } |
| 134 fScratchKey = scratchKey; | 131 fScratchKey = scratchKey; |
| 135 } | 132 } |
| 136 | 133 |
| 137 void GrGpuResource::removeScratchKey() { | 134 void GrGpuResource::removeScratchKey() { |
| 138 if (!this->wasDestroyed() && !fScratchKey.isNullScratch()) { | 135 if (!this->wasDestroyed() && fScratchKey.isValid()) { |
| 139 get_resource_cache2(fGpu)->resourceAccess().willRemoveScratchKey(this); | 136 get_resource_cache2(fGpu)->resourceAccess().willRemoveScratchKey(this); |
| 140 fScratchKey = GrResourceKey::NullScratchKey(); | 137 fScratchKey.reset(); |
| 141 } | 138 } |
| 142 } | 139 } |
| 143 | 140 |
| 144 uint32_t GrGpuResource::CreateUniqueID() { | 141 uint32_t GrGpuResource::CreateUniqueID() { |
| 145 static int32_t gUniqueID = SK_InvalidUniqueID; | 142 static int32_t gUniqueID = SK_InvalidUniqueID; |
| 146 uint32_t id; | 143 uint32_t id; |
| 147 do { | 144 do { |
| 148 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1); | 145 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1); |
| 149 } while (id == SK_InvalidUniqueID); | 146 } while (id == SK_InvalidUniqueID); |
| 150 return id; | 147 return id; |
| 151 } | 148 } |
| 152 | 149 |
| 153 void GrGpuResource::setBudgeted(bool countsAgainstBudget) { | 150 void GrGpuResource::setBudgeted(bool countsAgainstBudget) { |
| 154 // Wrapped resources never count against the budget, nothing to do. No point
in changing the | 151 // Wrapped resources never count against the budget, nothing to do. No point
in changing the |
| 155 // budgeting of destroyed resources. | 152 // budgeting of destroyed resources. |
| 156 if (this->isWrapped() || this->wasDestroyed()) { | 153 if (this->isWrapped() || this->wasDestroyed()) { |
| 157 return; | 154 return; |
| 158 } | 155 } |
| 159 | 156 |
| 160 uint32_t oldFlags = fFlags; | 157 uint32_t oldFlags = fFlags; |
| 161 if (countsAgainstBudget) { | 158 if (countsAgainstBudget) { |
| 162 fFlags |= kBudgeted_Flag; | 159 fFlags |= kBudgeted_Flag; |
| 163 } else { | 160 } else { |
| 164 fFlags &= ~kBudgeted_Flag; | 161 fFlags &= ~kBudgeted_Flag; |
| 165 } | 162 } |
| 166 if (fFlags != oldFlags) { | 163 if (fFlags != oldFlags) { |
| 167 get_resource_cache2(fGpu)->resourceAccess().didChangeBudgetStatus(this); | 164 get_resource_cache2(fGpu)->resourceAccess().didChangeBudgetStatus(this); |
| 168 } | 165 } |
| 169 } | 166 } |
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