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Side by Side Diff: src/gpu/GrGeometryProcessor.h

Issue 815643005: Move program descriptor and primitive processor off of optstate (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: bug fix Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGeometryProcessor_DEFINED 8 #ifndef GrGeometryProcessor_DEFINED
9 #define GrGeometryProcessor_DEFINED 9 #define GrGeometryProcessor_DEFINED
10 10
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104 GrColor fOverrideColor; 104 GrColor fOverrideColor;
105 bool fUsesLocalCoords; 105 bool fUsesLocalCoords;
106 }; 106 };
107 107
108 virtual void initBatchTracker(GrBatchTracker*, const InitBT&) const = 0; 108 virtual void initBatchTracker(GrBatchTracker*, const InitBT&) const = 0;
109 109
110 virtual bool canMakeEqual(const GrBatchTracker& mine, 110 virtual bool canMakeEqual(const GrBatchTracker& mine,
111 const GrPrimitiveProcessor& that, 111 const GrPrimitiveProcessor& that,
112 const GrBatchTracker& theirs) const = 0; 112 const GrBatchTracker& theirs) const = 0;
113 113
114 /*
115 * We always call canMakeEqual before makeEqual so there is no need to do an y kind of equality
116 * testing here
117 * TODO make this pure virtual when primProcs can actually use it
118 */
119 virtual void makeEqual(GrBatchTracker*, const GrBatchTracker&) const {}
120
121 virtual void getInvariantOutputColor(GrInitInvariantOutput* out) const = 0; 114 virtual void getInvariantOutputColor(GrInitInvariantOutput* out) const = 0;
122 virtual void getInvariantOutputCoverage(GrInitInvariantOutput* out) const = 0; 115 virtual void getInvariantOutputCoverage(GrInitInvariantOutput* out) const = 0;
123 116
124 // Only the GrGeometryProcessor subclass actually has a geo shader or vertex attributes, but 117 // Only the GrGeometryProcessor subclass actually has a geo shader or vertex attributes, but
125 // we put these calls on the base class to prevent having to cast 118 // we put these calls on the base class to prevent having to cast
126 virtual bool willUseGeoShader() const = 0; 119 virtual bool willUseGeoShader() const = 0;
127 120
128 /* 121 /*
129 * This is a safeguard to prevent GrPrimitiveProcessor's from going beyond p latform specific 122 * This is a safeguard to prevent GrPrimitiveProcessor's from going beyond p latform specific
130 * attribute limits. This number can almost certainly be raised if required. 123 * attribute limits. This number can almost certainly be raised if required.
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407 400
408 private: 401 private:
409 bool hasExplicitLocalCoords() const SK_OVERRIDE { return false; } 402 bool hasExplicitLocalCoords() const SK_OVERRIDE { return false; }
410 403
411 GrColor fColor; 404 GrColor fColor;
412 405
413 typedef GrPrimitiveProcessor INHERITED; 406 typedef GrPrimitiveProcessor INHERITED;
414 }; 407 };
415 408
416 #endif 409 #endif
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