Index: src/gpu/GrClipMaskManager.h |
diff --git a/src/gpu/GrClipMaskManager.h b/src/gpu/GrClipMaskManager.h |
index c17231e0ec1f525a6c78aa542507be9529458c43..fef47e4c3ccb0f6e17d0cf28104fea46884e72ff 100644 |
--- a/src/gpu/GrClipMaskManager.h |
+++ b/src/gpu/GrClipMaskManager.h |
@@ -113,12 +113,14 @@ private: |
GrTexture* createAlphaClipMask(int32_t elementsGenID, |
GrReducedClip::InitialState initialState, |
const GrReducedClip::ElementList& elements, |
+ const SkVector& clipToMaskOffset, |
const SkIRect& clipSpaceIBounds); |
// Similar to createAlphaClipMask but it rasterizes in SW and uploads to the result texture. |
GrTexture* createSoftwareClipMask(int32_t elementsGenID, |
GrReducedClip::InitialState initialState, |
const GrReducedClip::ElementList& elements, |
+ const SkVector& clipToMaskOffset, |
const SkIRect& clipSpaceIBounds); |
// Returns the cached mask texture if it matches the elementsGenID and the clipSpaceIBounds. |
@@ -131,12 +133,15 @@ private: |
const SkIRect& clipSpaceIBounds, |
bool willUpload); |
- bool useSWOnlyPath(const GrDrawState*, const GrReducedClip::ElementList& elements); |
+ bool useSWOnlyPath(const GrDrawState*, |
+ const SkVector& clipToMaskOffset, |
+ const GrReducedClip::ElementList& elements); |
// Draws a clip element into the target alpha mask. The caller should have already setup the |
// desired blend operation. Optionally if the caller already selected a path renderer it can |
// be passed. Otherwise the function will select one if the element is a path. |
bool drawElement(GrDrawState*, |
+ const SkMatrix& viewMatrix, |
GrTexture* target, |
const SkClipStack::Element*, |
GrPathRenderer* pr = NULL); |