Index: src/gpu/GrClipMaskManager.h |
diff --git a/src/gpu/GrClipMaskManager.h b/src/gpu/GrClipMaskManager.h |
index c17231e0ec1f525a6c78aa542507be9529458c43..e12afb17825a92046ed720eded0ead9a9649ae29 100644 |
--- a/src/gpu/GrClipMaskManager.h |
+++ b/src/gpu/GrClipMaskManager.h |
@@ -53,6 +53,7 @@ public: |
GrDrawState::AutoRestoreStencil*, |
GrScissorState*, |
const GrClipData* clipDataIn, |
+ const SkMatrix& viewMatrix, |
const SkRect* devBounds); |
/** |
@@ -131,12 +132,15 @@ private: |
const SkIRect& clipSpaceIBounds, |
bool willUpload); |
- bool useSWOnlyPath(const GrDrawState*, const GrReducedClip::ElementList& elements); |
+ bool useSWOnlyPath(const GrDrawState*, |
+ const SkMatrix& viewMatrix, |
+ const GrReducedClip::ElementList& elements); |
// Draws a clip element into the target alpha mask. The caller should have already setup the |
// desired blend operation. Optionally if the caller already selected a path renderer it can |
// be passed. Otherwise the function will select one if the element is a path. |
bool drawElement(GrDrawState*, |
+ const SkMatrix& viewMatrix, |
GrTexture* target, |
const SkClipStack::Element*, |
GrPathRenderer* pr = NULL); |