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Side by Side Diff: src/gpu/GrSWMaskHelper.h

Issue 815553003: Move ViewMatrix off of drawstate (Closed) Base URL: https://skia.googlesource.com/skia.git@remove-fragment-stage
Patch Set: more cleaning Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrSWMaskHelper_DEFINED 8 #ifndef GrSWMaskHelper_DEFINED
9 #define GrSWMaskHelper_DEFINED 9 #define GrSWMaskHelper_DEFINED
10 10
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71 fBM.eraseColor(SkColorSetARGB(alpha, alpha, alpha, alpha)); 71 fBM.eraseColor(SkColorSetARGB(alpha, alpha, alpha, alpha));
72 } 72 }
73 73
74 // Canonical usage utility that draws a single path and uploads it 74 // Canonical usage utility that draws a single path and uploads it
75 // to the GPU. The result is returned. 75 // to the GPU. The result is returned.
76 static GrTexture* DrawPathMaskToTexture(GrContext* context, 76 static GrTexture* DrawPathMaskToTexture(GrContext* context,
77 const SkPath& path, 77 const SkPath& path,
78 const SkStrokeRec& stroke, 78 const SkStrokeRec& stroke,
79 const SkIRect& resultBounds, 79 const SkIRect& resultBounds,
80 bool antiAlias, 80 bool antiAlias,
81 SkMatrix* matrix); 81 const SkMatrix* matrix);
82 82
83 // This utility routine is used to add a path's mask to some other draw. 83 // This utility routine is used to add a path's mask to some other draw.
84 // The ClipMaskManager uses it to accumulate clip masks while the 84 // The ClipMaskManager uses it to accumulate clip masks while the
85 // GrSoftwarePathRenderer uses it to fulfill a drawPath call. 85 // GrSoftwarePathRenderer uses it to fulfill a drawPath call.
86 // It draws with "texture" as a path mask into "target" using "rect" as 86 // It draws with "texture" as a path mask into "target" using "rect" as
87 // geometry and the current drawState. The current drawState is altered to 87 // geometry and the current drawState. The current drawState is altered to
88 // accommodate the mask. 88 // accommodate the mask.
89 // Note that this method assumes that the GrPaint::kTotalStages slot in 89 // Note that this method assumes that the GrPaint::kTotalStages slot in
90 // the draw state can be used to hold the mask texture stage. 90 // the draw state can be used to hold the mask texture stage.
91 // This method is really only intended to be used with the 91 // This method is really only intended to be used with the
92 // output of DrawPathMaskToTexture. 92 // output of DrawPathMaskToTexture.
93 static void DrawToTargetWithPathMask(GrTexture* texture, 93 static void DrawToTargetWithPathMask(GrTexture* texture,
94 GrDrawTarget* target, 94 GrDrawTarget* target,
95 GrDrawState* drawState, 95 GrDrawState* drawState,
96 GrColor, 96 GrColor,
97 const SkMatrix& viewMatrix,
97 const SkIRect& rect); 98 const SkIRect& rect);
98 99
99 private: 100 private:
100 // Helper function to get a scratch texture suitable for capturing the 101 // Helper function to get a scratch texture suitable for capturing the
101 // result (i.e., right size & format) 102 // result (i.e., right size & format)
102 GrTexture* createTexture(); 103 GrTexture* createTexture();
103 104
104 GrContext* fContext; 105 GrContext* fContext;
105 SkMatrix fMatrix; 106 SkMatrix fMatrix;
106 SkBitmap fBM; 107 SkBitmap fBM;
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131 const void *data, size_t rowbytes); 132 const void *data, size_t rowbytes);
132 133
133 // Compresses the bitmap stored in fBM and sends the compressed data 134 // Compresses the bitmap stored in fBM and sends the compressed data
134 // to the GPU to be stored in 'texture' using sendTextureData. 135 // to the GPU to be stored in 'texture' using sendTextureData.
135 void compressTextureData(GrTexture *texture, const GrSurfaceDesc& desc); 136 void compressTextureData(GrTexture *texture, const GrSurfaceDesc& desc);
136 137
137 typedef SkNoncopyable INHERITED; 138 typedef SkNoncopyable INHERITED;
138 }; 139 };
139 140
140 #endif // GrSWMaskHelper_DEFINED 141 #endif // GrSWMaskHelper_DEFINED
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