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Side by Side Diff: src/gpu/GrSWMaskHelper.cpp

Issue 815553003: Move ViewMatrix off of drawstate (Closed) Base URL: https://skia.googlesource.com/skia.git@remove-fragment-stage
Patch Set: more cleaning Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrSWMaskHelper.h" 8 #include "GrSWMaskHelper.h"
9 9
10 #include "GrDrawState.h" 10 #include "GrDrawState.h"
(...skipping 308 matching lines...) Expand 10 before | Expand all | Expand 10 after
319 /** 319 /**
320 * Software rasterizes path to A8 mask (possibly using the context's matrix) 320 * Software rasterizes path to A8 mask (possibly using the context's matrix)
321 * and uploads the result to a scratch texture. Returns the resulting 321 * and uploads the result to a scratch texture. Returns the resulting
322 * texture on success; NULL on failure. 322 * texture on success; NULL on failure.
323 */ 323 */
324 GrTexture* GrSWMaskHelper::DrawPathMaskToTexture(GrContext* context, 324 GrTexture* GrSWMaskHelper::DrawPathMaskToTexture(GrContext* context,
325 const SkPath& path, 325 const SkPath& path,
326 const SkStrokeRec& stroke, 326 const SkStrokeRec& stroke,
327 const SkIRect& resultBounds, 327 const SkIRect& resultBounds,
328 bool antiAlias, 328 bool antiAlias,
329 SkMatrix* matrix) { 329 const SkMatrix* matrix) {
330 GrSWMaskHelper helper(context); 330 GrSWMaskHelper helper(context);
331 331
332 if (!helper.init(resultBounds, matrix)) { 332 if (!helper.init(resultBounds, matrix)) {
333 return NULL; 333 return NULL;
334 } 334 }
335 335
336 helper.draw(path, stroke, SkRegion::kReplace_Op, antiAlias, 0xFF); 336 helper.draw(path, stroke, SkRegion::kReplace_Op, antiAlias, 0xFF);
337 337
338 GrTexture* texture(helper.createTexture()); 338 GrTexture* texture(helper.createTexture());
339 if (!texture) { 339 if (!texture) {
340 return NULL; 340 return NULL;
341 } 341 }
342 342
343 helper.toTexture(texture); 343 helper.toTexture(texture);
344 344
345 return texture; 345 return texture;
346 } 346 }
347 347
348 void GrSWMaskHelper::DrawToTargetWithPathMask(GrTexture* texture, 348 void GrSWMaskHelper::DrawToTargetWithPathMask(GrTexture* texture,
349 GrDrawTarget* target, 349 GrDrawTarget* target,
350 GrDrawState* drawState, 350 GrDrawState* drawState,
351 GrColor color, 351 GrColor color,
352 const SkMatrix& viewMatrix,
352 const SkIRect& rect) { 353 const SkIRect& rect) {
353 SkMatrix invert; 354 SkMatrix invert;
354 if (!drawState->getViewMatrix().invert(&invert)) { 355 if (!viewMatrix.invert(&invert)) {
355 return; 356 return;
356 } 357 }
357 GrDrawState::AutoViewMatrixRestore avmr(drawState);
358 GrDrawState::AutoRestoreEffects are(drawState); 358 GrDrawState::AutoRestoreEffects are(drawState);
359 359
360 SkRect dstRect = SkRect::MakeLTRB(SK_Scalar1 * rect.fLeft, 360 SkRect dstRect = SkRect::MakeLTRB(SK_Scalar1 * rect.fLeft,
361 SK_Scalar1 * rect.fTop, 361 SK_Scalar1 * rect.fTop,
362 SK_Scalar1 * rect.fRight, 362 SK_Scalar1 * rect.fRight,
363 SK_Scalar1 * rect.fBottom); 363 SK_Scalar1 * rect.fBottom);
364 364
365 // We use device coords to compute the texture coordinates. We take the devi ce coords and apply 365 // We use device coords to compute the texture coordinates. We take the devi ce coords and apply
366 // a translation so that the top-left of the device bounds maps to 0,0, and then a scaling 366 // a translation so that the top-left of the device bounds maps to 0,0, and then a scaling
367 // matrix to normalized coords. 367 // matrix to normalized coords.
368 SkMatrix maskMatrix; 368 SkMatrix maskMatrix;
369 maskMatrix.setIDiv(texture->width(), texture->height()); 369 maskMatrix.setIDiv(texture->width(), texture->height());
370 maskMatrix.preTranslate(SkIntToScalar(-rect.fLeft), SkIntToScalar(-rect.fTop )); 370 maskMatrix.preTranslate(SkIntToScalar(-rect.fLeft), SkIntToScalar(-rect.fTop ));
371 371
372 drawState->addCoverageProcessor( 372 drawState->addCoverageProcessor(
373 GrSimpleTextureEffect::Create(texture, 373 GrSimpleTextureEffect::Create(texture,
374 maskMatrix, 374 maskMatrix,
375 GrTextureParams::kNone_Fi lterMode, 375 GrTextureParams::kNone_Fi lterMode,
376 kDevice_GrCoordSet))->unr ef(); 376 kDevice_GrCoordSet))->unr ef();
377 377
378 target->drawRect(drawState, color, dstRect, NULL, &invert); 378 target->drawRect(drawState, color, SkMatrix::I(), dstRect, NULL, &invert);
379 } 379 }
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