Chromium Code Reviews| Index: base/chromeos/memory_pressure_observer_chromeos_unittest.cc |
| diff --git a/base/chromeos/memory_pressure_observer_chromeos_unittest.cc b/base/chromeos/memory_pressure_observer_chromeos_unittest.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..5348b675004d02df5a88a4d8871c4bdecea44569 |
| --- /dev/null |
| +++ b/base/chromeos/memory_pressure_observer_chromeos_unittest.cc |
| @@ -0,0 +1,141 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "base/basictypes.h" |
| +#include "base/chromeos/memory_pressure_observer_chromeos.h" |
| +#include "base/memory/memory_pressure_listener.h" |
| +#include "base/message_loop/message_loop.h" |
| +#include "testing/gtest/include/gtest/gtest.h" |
| + |
| +namespace base { |
| + |
| +namespace { |
| + |
| +// The memory in percent value which gets returned to the observer. |
| +// Do not read/modify value directly. |
| +int s_memory_in_percent_override_ = 0; |
|
James Cook
2014/12/20 00:27:47
nit: I would name these like "g_memory_in_percent_
Mr4D (OOO till 08-26)
2014/12/20 03:01:04
Done.
|
| + |
| +// True if the memory notifier got called. |
| +// Do not read/modify value directly. |
| +bool s_on_memory_pressure_called_ = false; |
| + |
| +// Call to set the memory in percent override. |
| +void SetMemoryInPercentOverride(int override) { |
| + s_memory_in_percent_override_ = override; |
| +} |
| + |
| +// Returns the memory pressure in percent. |
| +int GetMemoryInPercentOverride() { |
| + return s_memory_in_percent_override_; |
| +} |
| + |
| +// Processes OnMemoryPressure calls. |
| +void OnMemoryPressure(MemoryPressureListener::MemoryPressureLevel level) { |
| + s_on_memory_pressure_called_ = true; |
| + if (s_memory_in_percent_override_ < 90) |
| + EXPECT_EQ(level, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE); |
| + else |
| + EXPECT_EQ(level, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL); |
| +} |
| + |
| +// Resets the indicator for memory pressure. |
| +void ResetOnMemoryPressureCalled() { |
| + s_on_memory_pressure_called_ = false; |
| +} |
| + |
| +// Returns true when OnMemoryPressure was called (and resets it). |
| +bool WasOnMemoryPressureCalled() { |
| + bool b = s_on_memory_pressure_called_; |
| + ResetOnMemoryPressureCalled(); |
| + return b; |
| +} |
| + |
| +} // namespace |
| + |
| +// This test tests the various transition states from memory pressure, looking |
| +// for the correct behavior on event reposting as well as state updates. |
| +TEST(MemoryPressureObserverChromeOSTest, CheckMemoryPressure) { |
| + base::MessageLoopForUI message_loop; |
| + scoped_ptr<MemoryPressureObserverChromeOS> observer( |
| + new MemoryPressureObserverChromeOS); |
| + // Disable any timers which are going on and set a special memory reporting |
| + // function. |
| + observer->StopObserving(); |
| + observer->SetGetUsedMemoryInPercentCallbackForUnittest( |
| + GetMemoryInPercentOverride); |
| + scoped_ptr<MemoryPressureListener> listener( |
| + new MemoryPressureListener(base::Bind(&OnMemoryPressure))); |
| + // Checking the memory pressure while 0% are used should not produce any |
| + // events. |
| + SetMemoryInPercentOverride(0); |
| + ResetOnMemoryPressureCalled(); |
| + |
| + observer->CheckMemoryPressure(); |
| + message_loop.RunUntilIdle(); |
| + EXPECT_FALSE(WasOnMemoryPressureCalled()); |
| + EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE, |
| + observer->GetCurrentPressureLevel()); |
| + |
| + // Setting the memory level to 80% should produce a moderate pressure level. |
| + SetMemoryInPercentOverride(80); |
| + observer->CheckMemoryPressure(); |
| + message_loop.RunUntilIdle(); |
| + EXPECT_TRUE(WasOnMemoryPressureCalled()); |
| + EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, |
| + observer->GetCurrentPressureLevel()); |
| + |
| + // We need to check that the event gets reposted after a while. |
| + int i = 0; |
| + for (; i < 100; i++) { |
| + observer->CheckMemoryPressure(); |
| + message_loop.RunUntilIdle(); |
| + EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, |
| + observer->GetCurrentPressureLevel()); |
| + if (WasOnMemoryPressureCalled()) |
| + break; |
| + } |
| + // Should be more then 5 and less then 100. |
| + EXPECT_LE(5, i); |
| + EXPECT_GE(99, i); |
| + |
| + // Setting the memory usage to 99% should produce critical levels. |
| + SetMemoryInPercentOverride(99); |
| + observer->CheckMemoryPressure(); |
| + message_loop.RunUntilIdle(); |
| + EXPECT_TRUE(WasOnMemoryPressureCalled()); |
| + EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL, |
| + observer->GetCurrentPressureLevel()); |
| + |
| + // Calling it again should immediately produce a second call. |
| + observer->CheckMemoryPressure(); |
| + message_loop.RunUntilIdle(); |
| + EXPECT_TRUE(WasOnMemoryPressureCalled()); |
| + EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL, |
| + observer->GetCurrentPressureLevel()); |
| + |
| + // When lowering the pressure again we should not get an event, but the |
| + // pressure should go back to moderate. |
| + SetMemoryInPercentOverride(80); |
| + observer->CheckMemoryPressure(); |
| + message_loop.RunUntilIdle(); |
| + EXPECT_FALSE(WasOnMemoryPressureCalled()); |
| + EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, |
| + observer->GetCurrentPressureLevel()); |
| + |
| + // We should need exactly the same amount of calls as before, before the next |
| + // call comes in. |
| + int j = 0; |
| + for (; j < 100; j++) { |
| + observer->CheckMemoryPressure(); |
| + message_loop.RunUntilIdle(); |
| + EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, |
| + observer->GetCurrentPressureLevel()); |
| + if (WasOnMemoryPressureCalled()) |
| + break; |
| + } |
| + // We should have needed exactly the same amount of checks as before. |
| + EXPECT_EQ(j, i); |
| +} |
|
James Cook
2014/12/20 00:27:47
nice test
Mr4D (OOO till 08-26)
2014/12/20 03:01:04
Thanks!
|
| + |
| +} // namespace base |