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Side by Side Diff: core/src/fxge/fx_freetype/fxft2.5.01/src/cff/cf2hints.c

Issue 815103002: Update freetype to 2.5.4. (Closed) Base URL: https://pdfium.googlesource.com/pdfium.git@master
Patch Set: Adjust GYP and GN Created 6 years ago
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1 /***************************************************************************/
2 /* */
3 /* cf2hints.c */
4 /* */
5 /* Adobe's code for handling CFF hints (body). */
6 /* */
7 /* Copyright 2007-2013 Adobe Systems Incorporated. */
8 /* */
9 /* This software, and all works of authorship, whether in source or */
10 /* object code form as indicated by the copyright notice(s) included */
11 /* herein (collectively, the "Work") is made available, and may only be */
12 /* used, modified, and distributed under the FreeType Project License, */
13 /* LICENSE.TXT. Additionally, subject to the terms and conditions of the */
14 /* FreeType Project License, each contributor to the Work hereby grants */
15 /* to any individual or legal entity exercising permissions granted by */
16 /* the FreeType Project License and this section (hereafter, "You" or */
17 /* "Your") a perpetual, worldwide, non-exclusive, no-charge, */
18 /* royalty-free, irrevocable (except as stated in this section) patent */
19 /* license to make, have made, use, offer to sell, sell, import, and */
20 /* otherwise transfer the Work, where such license applies only to those */
21 /* patent claims licensable by such contributor that are necessarily */
22 /* infringed by their contribution(s) alone or by combination of their */
23 /* contribution(s) with the Work to which such contribution(s) was */
24 /* submitted. If You institute patent litigation against any entity */
25 /* (including a cross-claim or counterclaim in a lawsuit) alleging that */
26 /* the Work or a contribution incorporated within the Work constitutes */
27 /* direct or contributory patent infringement, then any patent licenses */
28 /* granted to You under this License for that Work shall terminate as of */
29 /* the date such litigation is filed. */
30 /* */
31 /* By using, modifying, or distributing the Work you indicate that you */
32 /* have read and understood the terms and conditions of the */
33 /* FreeType Project License as well as those provided in this section, */
34 /* and you accept them fully. */
35 /* */
36 /***************************************************************************/
37
38
39 #include "cf2ft.h"
40 #include "../../include/freetype/internal/ftdebug.h"
41
42 #include "cf2glue.h"
43 #include "cf2font.h"
44 #include "cf2hints.h"
45 #include "cf2intrp.h"
46
47
48 /*************************************************************************/
49 /* */
50 /* The macro FT_COMPONENT is used in trace mode. It is an implicit */
51 /* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log */
52 /* messages during execution. */
53 /* */
54 #undef FT_COMPONENT
55 #define FT_COMPONENT trace_cf2hints
56
57
58 typedef struct CF2_HintMoveRec_
59 {
60 size_t j; /* index of upper hint map edge */
61 CF2_Fixed moveUp; /* adjustment to optimum position */
62
63 } CF2_HintMoveRec, *CF2_HintMove;
64
65
66 /* Compute angular momentum for winding order detection. It is called */
67 /* for all lines and curves, but not necessarily in element order. */
68 static CF2_Int
69 cf2_getWindingMomentum( CF2_Fixed x1,
70 CF2_Fixed y1,
71 CF2_Fixed x2,
72 CF2_Fixed y2 )
73 {
74 /* cross product of pt1 position from origin with pt2 position from */
75 /* pt1; we reduce the precision so that the result fits into 32 bits */
76
77 return ( x1 >> 16 ) * ( ( y2 - y1 ) >> 16 ) -
78 ( y1 >> 16 ) * ( ( x2 - x1 ) >> 16 );
79 }
80
81
82 /*
83 * Construct from a StemHint; this is used as a parameter to
84 * `cf2_blues_capture'.
85 * `hintOrigin' is the character space displacement of a seac accent.
86 * Adjust stem hint for darkening here.
87 *
88 */
89 static void
90 cf2_hint_init( CF2_Hint hint,
91 const CF2_ArrStack stemHintArray,
92 size_t indexStemHint,
93 const CF2_Font font,
94 CF2_Fixed hintOrigin,
95 CF2_Fixed scale,
96 FT_Bool bottom )
97 {
98 CF2_Fixed width;
99 const CF2_StemHintRec* stemHint;
100
101
102 FT_ZERO( hint );
103
104 stemHint = (const CF2_StemHintRec*)cf2_arrstack_getPointer(
105 stemHintArray,
106 indexStemHint );
107
108 width = stemHint->max - stemHint->min;
109
110 if ( width == cf2_intToFixed( -21 ) )
111 {
112 /* ghost bottom */
113
114 if ( bottom )
115 {
116 hint->csCoord = stemHint->max;
117 hint->flags = CF2_GhostBottom;
118 }
119 else
120 hint->flags = 0;
121 }
122
123 else if ( width == cf2_intToFixed( -20 ) )
124 {
125 /* ghost top */
126
127 if ( bottom )
128 hint->flags = 0;
129 else
130 {
131 hint->csCoord = stemHint->min;
132 hint->flags = CF2_GhostTop;
133 }
134 }
135
136 else if ( width < 0 )
137 {
138 /* inverted pair */
139
140 /*
141 * Hints with negative widths were produced by an early version of a
142 * non-Adobe font tool. The Type 2 spec allows edge (ghost) hints
143 * with negative widths, but says
144 *
145 * All other negative widths have undefined meaning.
146 *
147 * CoolType has a silent workaround that negates the hint width; for
148 * permissive mode, we do the same here.
149 *
150 * Note: Such fonts cannot use ghost hints, but should otherwise work.
151 * Note: Some poor hints in our faux fonts can produce negative
152 * widths at some blends. For example, see a light weight of
153 * `u' in ASerifMM.
154 *
155 */
156 if ( bottom )
157 {
158 hint->csCoord = stemHint->max;
159 hint->flags = CF2_PairBottom;
160 }
161 else
162 {
163 hint->csCoord = stemHint->min;
164 hint->flags = CF2_PairTop;
165 }
166 }
167
168 else
169 {
170 /* normal pair */
171
172 if ( bottom )
173 {
174 hint->csCoord = stemHint->min;
175 hint->flags = CF2_PairBottom;
176 }
177 else
178 {
179 hint->csCoord = stemHint->max;
180 hint->flags = CF2_PairTop;
181 }
182 }
183
184 /* Now that ghost hints have been detected, adjust this edge for */
185 /* darkening. Bottoms are not changed; tops are incremented by twice */
186 /* `darkenY'. */
187 if ( cf2_hint_isTop( hint ) )
188 hint->csCoord += 2 * font->darkenY;
189
190 hint->csCoord += hintOrigin;
191 hint->scale = scale;
192 hint->index = indexStemHint; /* index in original stem hint array */
193
194 /* if original stem hint has been used, use the same position */
195 if ( hint->flags != 0 && stemHint->used )
196 {
197 if ( cf2_hint_isTop( hint ) )
198 hint->dsCoord = stemHint->maxDS;
199 else
200 hint->dsCoord = stemHint->minDS;
201
202 cf2_hint_lock( hint );
203 }
204 else
205 hint->dsCoord = FT_MulFix( hint->csCoord, scale );
206 }
207
208
209 /* initialize an invalid hint map element */
210 static void
211 cf2_hint_initZero( CF2_Hint hint )
212 {
213 FT_ZERO( hint );
214 }
215
216
217 FT_LOCAL_DEF( FT_Bool )
218 cf2_hint_isValid( const CF2_Hint hint )
219 {
220 return (FT_Bool)( hint->flags != 0 );
221 }
222
223
224 static FT_Bool
225 cf2_hint_isPair( const CF2_Hint hint )
226 {
227 return (FT_Bool)( ( hint->flags &
228 ( CF2_PairBottom | CF2_PairTop ) ) != 0 );
229 }
230
231
232 static FT_Bool
233 cf2_hint_isPairTop( const CF2_Hint hint )
234 {
235 return (FT_Bool)( ( hint->flags & CF2_PairTop ) != 0 );
236 }
237
238
239 FT_LOCAL_DEF( FT_Bool )
240 cf2_hint_isTop( const CF2_Hint hint )
241 {
242 return (FT_Bool)( ( hint->flags &
243 ( CF2_PairTop | CF2_GhostTop ) ) != 0 );
244 }
245
246
247 FT_LOCAL_DEF( FT_Bool )
248 cf2_hint_isBottom( const CF2_Hint hint )
249 {
250 return (FT_Bool)( ( hint->flags &
251 ( CF2_PairBottom | CF2_GhostBottom ) ) != 0 );
252 }
253
254
255 static FT_Bool
256 cf2_hint_isLocked( const CF2_Hint hint )
257 {
258 return (FT_Bool)( ( hint->flags & CF2_Locked ) != 0 );
259 }
260
261
262 static FT_Bool
263 cf2_hint_isSynthetic( const CF2_Hint hint )
264 {
265 return (FT_Bool)( ( hint->flags & CF2_Synthetic ) != 0 );
266 }
267
268
269 FT_LOCAL_DEF( void )
270 cf2_hint_lock( CF2_Hint hint )
271 {
272 hint->flags |= CF2_Locked;
273 }
274
275
276 FT_LOCAL_DEF( void )
277 cf2_hintmap_init( CF2_HintMap hintmap,
278 CF2_Font font,
279 CF2_HintMap initialMap,
280 CF2_ArrStack hintMoves,
281 CF2_Fixed scale )
282 {
283 FT_ZERO( hintmap );
284
285 /* copy parameters from font instance */
286 hintmap->hinted = font->hinted;
287 hintmap->scale = scale;
288 hintmap->font = font;
289 hintmap->initialHintMap = initialMap;
290 /* will clear in `cf2_hintmap_adjustHints' */
291 hintmap->hintMoves = hintMoves;
292 }
293
294
295 static FT_Bool
296 cf2_hintmap_isValid( const CF2_HintMap hintmap )
297 {
298 return hintmap->isValid;
299 }
300
301
302 /* transform character space coordinate to device space using hint map */
303 static CF2_Fixed
304 cf2_hintmap_map( CF2_HintMap hintmap,
305 CF2_Fixed csCoord )
306 {
307 FT_ASSERT( hintmap->isValid ); /* must call Build before Map */
308 FT_ASSERT( hintmap->lastIndex < CF2_MAX_HINT_EDGES );
309
310 if ( hintmap->count == 0 || ! hintmap->hinted )
311 {
312 /* there are no hints; use uniform scale and zero offset */
313 return FT_MulFix( csCoord, hintmap->scale );
314 }
315 else
316 {
317 /* start linear search from last hit */
318 CF2_UInt i = hintmap->lastIndex;
319
320
321 /* search up */
322 while ( i < hintmap->count - 1 &&
323 csCoord >= hintmap->edge[i + 1].csCoord )
324 i += 1;
325
326 /* search down */
327 while ( i > 0 && csCoord < hintmap->edge[i].csCoord )
328 i -= 1;
329
330 hintmap->lastIndex = i;
331
332 if ( i == 0 && csCoord < hintmap->edge[0].csCoord )
333 {
334 /* special case for points below first edge: use uniform scale */
335 return FT_MulFix( csCoord - hintmap->edge[0].csCoord,
336 hintmap->scale ) +
337 hintmap->edge[0].dsCoord;
338 }
339 else
340 {
341 /*
342 * Note: entries with duplicate csCoord are allowed.
343 * Use edge[i], the highest entry where csCoord >= entry[i].csCoord
344 */
345 return FT_MulFix( csCoord - hintmap->edge[i].csCoord,
346 hintmap->edge[i].scale ) +
347 hintmap->edge[i].dsCoord;
348 }
349 }
350 }
351
352
353 /*
354 * This hinting policy moves a hint pair in device space so that one of
355 * its two edges is on a device pixel boundary (its fractional part is
356 * zero). `cf2_hintmap_insertHint' guarantees no overlap in CS
357 * space. Ensure here that there is no overlap in DS.
358 *
359 * In the first pass, edges are adjusted relative to adjacent hints.
360 * Those that are below have already been adjusted. Those that are
361 * above have not yet been adjusted. If a hint above blocks an
362 * adjustment to an optimal position, we will try again in a second
363 * pass. The second pass is top-down.
364 *
365 */
366
367 static void
368 cf2_hintmap_adjustHints( CF2_HintMap hintmap )
369 {
370 size_t i, j;
371
372
373 cf2_arrstack_clear( hintmap->hintMoves ); /* working storage */
374
375 /*
376 * First pass is bottom-up (font hint order) without look-ahead.
377 * Locked edges are already adjusted.
378 * Unlocked edges begin with dsCoord from `initialHintMap'.
379 * Save edges that are not optimally adjusted in `hintMoves' array,
380 * and process them in second pass.
381 */
382
383 for ( i = 0; i < hintmap->count; i++ )
384 {
385 FT_Bool isPair = cf2_hint_isPair( &hintmap->edge[i] );
386
387
388 /* index of upper edge (same value for ghost hint) */
389 j = isPair ? i + 1 : i;
390
391 FT_ASSERT( j < hintmap->count );
392 FT_ASSERT( cf2_hint_isValid( &hintmap->edge[i] ) );
393 FT_ASSERT( cf2_hint_isValid( &hintmap->edge[j] ) );
394 FT_ASSERT( cf2_hint_isLocked( &hintmap->edge[i] ) ==
395 cf2_hint_isLocked( &hintmap->edge[j] ) );
396
397 if ( !cf2_hint_isLocked( &hintmap->edge[i] ) )
398 {
399 /* hint edge is not locked, we can adjust it */
400 CF2_Fixed fracDown = cf2_fixedFraction( hintmap->edge[i].dsCoord );
401 CF2_Fixed fracUp = cf2_fixedFraction( hintmap->edge[j].dsCoord );
402
403 /* calculate all four possibilities; moves down are negative */
404 CF2_Fixed downMoveDown = 0 - fracDown;
405 CF2_Fixed upMoveDown = 0 - fracUp;
406 CF2_Fixed downMoveUp = fracDown == 0
407 ? 0
408 : cf2_intToFixed( 1 ) - fracDown;
409 CF2_Fixed upMoveUp = fracUp == 0
410 ? 0
411 : cf2_intToFixed( 1 ) - fracUp;
412
413 /* smallest move up */
414 CF2_Fixed moveUp = FT_MIN( downMoveUp, upMoveUp );
415 /* smallest move down */
416 CF2_Fixed moveDown = FT_MAX( downMoveDown, upMoveDown );
417
418 /* final amount to move edge or edge pair */
419 CF2_Fixed move;
420
421 CF2_Fixed downMinCounter = CF2_MIN_COUNTER;
422 CF2_Fixed upMinCounter = CF2_MIN_COUNTER;
423 FT_Bool saveEdge = FALSE;
424
425
426 /* minimum counter constraint doesn't apply when adjacent edges */
427 /* are synthetic */
428 /* TODO: doesn't seem a big effect; for now, reduce the code */
429 #if 0
430 if ( i == 0 ||
431 cf2_hint_isSynthetic( &hintmap->edge[i - 1] ) )
432 downMinCounter = 0;
433
434 if ( j >= hintmap->count - 1 ||
435 cf2_hint_isSynthetic( &hintmap->edge[j + 1] ) )
436 upMinCounter = 0;
437 #endif
438
439 /* is there room to move up? */
440 /* there is if we are at top of array or the next edge is at or */
441 /* beyond proposed move up? */
442 if ( j >= hintmap->count - 1 ||
443 hintmap->edge[j + 1].dsCoord >=
444 hintmap->edge[j].dsCoord + moveUp + upMinCounter )
445 {
446 /* there is room to move up; is there also room to move down? */
447 if ( i == 0 ||
448 hintmap->edge[i - 1].dsCoord <=
449 hintmap->edge[i].dsCoord + moveDown - downMinCounter )
450 {
451 /* move smaller absolute amount */
452 move = ( -moveDown < moveUp ) ? moveDown : moveUp; /* optimum */
453 }
454 else
455 move = moveUp;
456 }
457 else
458 {
459 /* is there room to move down? */
460 if ( i == 0 ||
461 hintmap->edge[i - 1].dsCoord <=
462 hintmap->edge[i].dsCoord + moveDown - downMinCounter )
463 {
464 move = moveDown;
465 /* true if non-optimum move */
466 saveEdge = (FT_Bool)( moveUp < -moveDown );
467 }
468 else
469 {
470 /* no room to move either way without overlapping or reducing */
471 /* the counter too much */
472 move = 0;
473 saveEdge = TRUE;
474 }
475 }
476
477 /* Identify non-moves and moves down that aren't optimal, and save */
478 /* them for second pass. */
479 /* Do this only if there is an unlocked edge above (which could */
480 /* possibly move). */
481 if ( saveEdge &&
482 j < hintmap->count - 1 &&
483 !cf2_hint_isLocked( &hintmap->edge[j + 1] ) )
484 {
485 CF2_HintMoveRec savedMove;
486
487
488 savedMove.j = j;
489 /* desired adjustment in second pass */
490 savedMove.moveUp = moveUp - move;
491
492 cf2_arrstack_push( hintmap->hintMoves, &savedMove );
493 }
494
495 /* move the edge(s) */
496 hintmap->edge[i].dsCoord += move;
497 if ( isPair )
498 hintmap->edge[j].dsCoord += move;
499 }
500
501 /* assert there are no overlaps in device space */
502 FT_ASSERT( i == 0 ||
503 hintmap->edge[i - 1].dsCoord <= hintmap->edge[i].dsCoord );
504 FT_ASSERT( i < j ||
505 hintmap->edge[i].dsCoord <= hintmap->edge[j].dsCoord );
506
507 /* adjust the scales, avoiding divide by zero */
508 if ( i > 0 )
509 {
510 if ( hintmap->edge[i].csCoord != hintmap->edge[i - 1].csCoord )
511 hintmap->edge[i - 1].scale =
512 FT_DivFix(
513 hintmap->edge[i].dsCoord - hintmap->edge[i - 1].dsCoord,
514 hintmap->edge[i].csCoord - hintmap->edge[i - 1].csCoord );
515 }
516
517 if ( isPair )
518 {
519 if ( hintmap->edge[j].csCoord != hintmap->edge[j - 1].csCoord )
520 hintmap->edge[j - 1].scale =
521 FT_DivFix(
522 hintmap->edge[j].dsCoord - hintmap->edge[j - 1].dsCoord,
523 hintmap->edge[j].csCoord - hintmap->edge[j - 1].csCoord );
524
525 i += 1; /* skip upper edge on next loop */
526 }
527 }
528
529 /* second pass tries to move non-optimal hints up, in case there is */
530 /* room now */
531 for ( i = cf2_arrstack_size( hintmap->hintMoves ); i > 0; i-- )
532 {
533 CF2_HintMove hintMove = (CF2_HintMove)
534 cf2_arrstack_getPointer( hintmap->hintMoves, i - 1 );
535
536
537 j = hintMove->j;
538
539 /* this was tested before the push, above */
540 FT_ASSERT( j < hintmap->count - 1 );
541
542 /* is there room to move up? */
543 if ( hintmap->edge[j + 1].dsCoord >=
544 hintmap->edge[j].dsCoord + hintMove->moveUp + CF2_MIN_COUNTER )
545 {
546 /* there is more room now, move edge up */
547 hintmap->edge[j].dsCoord += hintMove->moveUp;
548
549 if ( cf2_hint_isPair( &hintmap->edge[j] ) )
550 {
551 FT_ASSERT( j > 0 );
552 hintmap->edge[j - 1].dsCoord += hintMove->moveUp;
553 }
554 }
555 }
556 }
557
558
559 /* insert hint edges into map, sorted by csCoord */
560 static void
561 cf2_hintmap_insertHint( CF2_HintMap hintmap,
562 CF2_Hint bottomHintEdge,
563 CF2_Hint topHintEdge )
564 {
565 CF2_UInt indexInsert;
566
567 /* set default values, then check for edge hints */
568 FT_Bool isPair = TRUE;
569 CF2_Hint firstHintEdge = bottomHintEdge;
570 CF2_Hint secondHintEdge = topHintEdge;
571
572
573 /* one or none of the input params may be invalid when dealing with */
574 /* edge hints; at least one edge must be valid */
575 FT_ASSERT( cf2_hint_isValid( bottomHintEdge ) ||
576 cf2_hint_isValid( topHintEdge ) );
577
578 /* determine how many and which edges to insert */
579 if ( !cf2_hint_isValid( bottomHintEdge ) )
580 {
581 /* insert only the top edge */
582 firstHintEdge = topHintEdge;
583 isPair = FALSE;
584 }
585 else if ( !cf2_hint_isValid( topHintEdge ) )
586 {
587 /* insert only the bottom edge */
588 isPair = FALSE;
589 }
590
591 /* paired edges must be in proper order */
592 FT_ASSERT( !isPair ||
593 topHintEdge->csCoord >= bottomHintEdge->csCoord );
594
595 /* linear search to find index value of insertion point */
596 indexInsert = 0;
597 for ( ; indexInsert < hintmap->count; indexInsert++ )
598 {
599 if ( hintmap->edge[indexInsert].csCoord > firstHintEdge->csCoord )
600 break;
601 }
602
603 /*
604 * Discard any hints that overlap in character space. Most often,
605 * this is while building the initial map, but in theory, it can also
606 * occur because of darkening.
607 *
608 */
609 if ( indexInsert < hintmap->count )
610 {
611 /* we are inserting before an existing edge: */
612 /* verify that a new pair does not straddle the next edge */
613 if ( isPair &&
614 hintmap->edge[indexInsert].csCoord < secondHintEdge->csCoord )
615 return; /* ignore overlapping stem hint */
616
617 /* verify that we are not inserting between paired edges */
618 if ( cf2_hint_isPairTop( &hintmap->edge[indexInsert] ) )
619 return; /* ignore overlapping stem hint */
620 }
621
622 /* recompute device space locations using initial hint map */
623 if ( cf2_hintmap_isValid( hintmap->initialHintMap ) &&
624 !cf2_hint_isLocked( firstHintEdge ) )
625 {
626 if ( isPair )
627 {
628 /* Use hint map to position the center of stem, and nominal scale */
629 /* to position the two edges. This preserves the stem width. */
630 CF2_Fixed midpoint = cf2_hintmap_map(
631 hintmap->initialHintMap,
632 ( secondHintEdge->csCoord +
633 firstHintEdge->csCoord ) / 2 );
634 CF2_Fixed halfWidth = FT_MulFix(
635 ( secondHintEdge->csCoord -
636 firstHintEdge->csCoord ) / 2,
637 hintmap->scale );
638
639
640 firstHintEdge->dsCoord = midpoint - halfWidth;
641 secondHintEdge->dsCoord = midpoint + halfWidth;
642 }
643 else
644 firstHintEdge->dsCoord = cf2_hintmap_map( hintmap->initialHintMap,
645 firstHintEdge->csCoord );
646 }
647
648 /* discard any hints that overlap in device space; this can occur */
649 /* because locked hints have been moved to align with blue zones */
650 if ( indexInsert > 0 )
651 {
652 /* we are inserting after an existing edge */
653 if ( firstHintEdge->dsCoord < hintmap->edge[indexInsert - 1].dsCoord )
654 return;
655 }
656
657 if ( indexInsert < hintmap->count )
658 {
659 /* we are inserting before an existing edge */
660 if ( isPair )
661 {
662 if ( secondHintEdge->dsCoord > hintmap->edge[indexInsert].dsCoord )
663 return;
664 }
665 else
666 {
667 if ( firstHintEdge->dsCoord > hintmap->edge[indexInsert].dsCoord )
668 return;
669 }
670 }
671
672 /* make room to insert */
673 {
674 CF2_Int iSrc = hintmap->count - 1;
675 CF2_Int iDst = isPair ? hintmap->count + 1 : hintmap->count;
676
677 CF2_Int count = hintmap->count - indexInsert;
678
679
680 if ( iDst >= CF2_MAX_HINT_EDGES )
681 {
682 FT_TRACE4(( "cf2_hintmap_insertHint: too many hintmaps\n" ));
683 return;
684 }
685
686 while ( count-- )
687 hintmap->edge[iDst--] = hintmap->edge[iSrc--];
688
689 /* insert first edge */
690 hintmap->edge[indexInsert] = *firstHintEdge; /* copy struct */
691 hintmap->count += 1;
692
693 if ( isPair )
694 {
695 /* insert second edge */
696 hintmap->edge[indexInsert + 1] = *secondHintEdge; /* copy struct */
697 hintmap->count += 1;
698 }
699 }
700
701 return;
702 }
703
704
705 /*
706 * Build a map from hints and mask.
707 *
708 * This function may recur one level if `hintmap->initialHintMap' is not yet
709 * valid.
710 * If `initialMap' is true, simply build initial map.
711 *
712 * Synthetic hints are used in two ways. A hint at zero is inserted, if
713 * needed, in the initial hint map, to prevent translations from
714 * propagating across the origin. If synthetic em box hints are enabled
715 * for ideographic dictionaries, then they are inserted in all hint
716 * maps, including the initial one.
717 *
718 */
719 FT_LOCAL_DEF( void )
720 cf2_hintmap_build( CF2_HintMap hintmap,
721 CF2_ArrStack hStemHintArray,
722 CF2_ArrStack vStemHintArray,
723 CF2_HintMask hintMask,
724 CF2_Fixed hintOrigin,
725 FT_Bool initialMap )
726 {
727 FT_Byte* maskPtr;
728 FT_Byte* maskEndPtr; // add by Xiaochuan_Liu
729
730 CF2_Font font = hintmap->font;
731 CF2_HintMaskRec tempHintMask;
732
733 size_t bitCount, i;
734 FT_Byte maskByte;
735
736
737 /* check whether initial map is constructed */
738 if ( !initialMap && !cf2_hintmap_isValid( hintmap->initialHintMap ) )
739 {
740 /* make recursive call with initialHintMap and temporary mask; */
741 /* temporary mask will get all bits set, below */
742 cf2_hintmask_init( &tempHintMask, hintMask->error );
743 cf2_hintmap_build( hintmap->initialHintMap,
744 hStemHintArray,
745 vStemHintArray,
746 &tempHintMask,
747 hintOrigin,
748 TRUE );
749 }
750
751 if ( !cf2_hintmask_isValid( hintMask ) )
752 {
753 /* without a hint mask, assume all hints are active */
754 cf2_hintmask_setAll( hintMask,
755 cf2_arrstack_size( hStemHintArray ) +
756 cf2_arrstack_size( vStemHintArray ) );
757 }
758
759 /* begin by clearing the map */
760 hintmap->count = 0;
761 hintmap->lastIndex = 0;
762
763 /* make a copy of the hint mask so we can modify it */
764 tempHintMask = *hintMask;
765 maskPtr = cf2_hintmask_getMaskPtr( &tempHintMask );
766 maskEndPtr = maskPtr + ( CF2_MAX_HINTS + 7 ) / 8;
767
768
769 /* use the hStem hints only, which are first in the mask */
770 /* TODO: compare this to cffhintmaskGetBitCount */
771 bitCount = cf2_arrstack_size( hStemHintArray );
772
773 /* synthetic embox hints get highest priority */
774 if ( font->blues.doEmBoxHints )
775 {
776 CF2_HintRec dummy;
777
778
779 cf2_hint_initZero( &dummy ); /* invalid hint map element */
780
781 /* ghost bottom */
782 cf2_hintmap_insertHint( hintmap,
783 &font->blues.emBoxBottomEdge,
784 &dummy );
785 /* ghost top */
786 cf2_hintmap_insertHint( hintmap,
787 &dummy,
788 &font->blues.emBoxTopEdge );
789 }
790
791 /* insert hints captured by a blue zone or already locked (higher */
792 /* priority) */
793 for ( i = 0, maskByte = 0x80; i < bitCount; i++ )
794 {
795 if ( maskByte & *maskPtr )
796 {
797 /* expand StemHint into two `CF2_Hint' elements */
798 CF2_HintRec bottomHintEdge, topHintEdge;
799
800
801 cf2_hint_init( &bottomHintEdge,
802 hStemHintArray,
803 i,
804 font,
805 hintOrigin,
806 hintmap->scale,
807 TRUE /* bottom */ );
808 cf2_hint_init( &topHintEdge,
809 hStemHintArray,
810 i,
811 font,
812 hintOrigin,
813 hintmap->scale,
814 FALSE /* top */ );
815
816 if ( cf2_hint_isLocked( &bottomHintEdge ) ||
817 cf2_hint_isLocked( &topHintEdge ) ||
818 cf2_blues_capture( &font->blues,
819 &bottomHintEdge,
820 &topHintEdge ) )
821 {
822 /* insert captured hint into map */
823 cf2_hintmap_insertHint( hintmap, &bottomHintEdge, &topHintEdge );
824
825 *maskPtr &= ~maskByte; /* turn off the bit for this hint */
826 }
827 }
828
829 if ( ( i & 7 ) == 7 )
830 {
831 /* move to next mask byte */
832 maskPtr++;
833 if (maskPtr >= maskEndPtr)
834 {
835 break;
836 }
837
838 maskByte = 0x80;
839 }
840 else
841 maskByte >>= 1;
842 }
843
844 /* initial hint map includes only captured hints plus maybe one at 0 */
845
846 /*
847 * TODO: There is a problem here because we are trying to build a
848 * single hint map containing all captured hints. It is
849 * possible for there to be conflicts between captured hints,
850 * either because of darkening or because the hints are in
851 * separate hint zones (we are ignoring hint zones for the
852 * initial map). An example of the latter is MinionPro-Regular
853 * v2.030 glyph 883 (Greek Capital Alpha with Psili) at 15ppem.
854 * A stem hint for the psili conflicts with the top edge hint
855 * for the base character. The stem hint gets priority because
856 * of its sort order. In glyph 884 (Greek Capital Alpha with
857 * Psili and Oxia), the top of the base character gets a stem
858 * hint, and the psili does not. This creates different initial
859 * maps for the two glyphs resulting in different renderings of
860 * the base character. Will probably defer this either as not
861 * worth the cost or as a font bug. I don't think there is any
862 * good reason for an accent to be captured by an alignment
863 * zone. -darnold 2/12/10
864 */
865
866 if ( initialMap )
867 {
868 /* Apply a heuristic that inserts a point for (0,0), unless it's */
869 /* already covered by a mapping. This locks the baseline for glyphs */
870 /* that have no baseline hints. */
871
872 if ( hintmap->count == 0 ||
873 hintmap->edge[0].csCoord > 0 ||
874 hintmap->edge[hintmap->count - 1].csCoord < 0 )
875 {
876 /* all edges are above 0 or all edges are below 0; */
877 /* construct a locked edge hint at 0 */
878
879 CF2_HintRec edge, invalid;
880
881
882 cf2_hint_initZero( &edge );
883
884 edge.flags = CF2_GhostBottom |
885 CF2_Locked |
886 CF2_Synthetic;
887 edge.scale = hintmap->scale;
888
889 cf2_hint_initZero( &invalid );
890 cf2_hintmap_insertHint( hintmap, &edge, &invalid );
891 }
892 }
893 else
894 {
895 /* insert remaining hints */
896
897 maskPtr = cf2_hintmask_getMaskPtr( &tempHintMask );
898 maskEndPtr = maskPtr + ( CF2_MAX_HINTS + 7 ) / 8;
899
900 for ( i = 0, maskByte = 0x80; i < bitCount; i++ )
901 {
902 if ( maskByte & *maskPtr )
903 {
904 CF2_HintRec bottomHintEdge, topHintEdge;
905
906
907 cf2_hint_init( &bottomHintEdge,
908 hStemHintArray,
909 i,
910 font,
911 hintOrigin,
912 hintmap->scale,
913 TRUE /* bottom */ );
914 cf2_hint_init( &topHintEdge,
915 hStemHintArray,
916 i,
917 font,
918 hintOrigin,
919 hintmap->scale,
920 FALSE /* top */ );
921
922 cf2_hintmap_insertHint( hintmap, &bottomHintEdge, &topHintEdge );
923 }
924
925 if ( ( i & 7 ) == 7 )
926 {
927 /* move to next mask byte */
928 maskPtr++;
929 if (maskPtr >= maskEndPtr)
930 {
931 break;
932 }
933 maskByte = 0x80;
934 }
935 else
936 maskByte >>= 1;
937 }
938 }
939
940 /*
941 * Note: The following line is a convenient place to break when
942 * debugging hinting. Examine `hintmap->edge' for the list of
943 * enabled hints, then step over the call to see the effect of
944 * adjustment. We stop here first on the recursive call that
945 * creates the initial map, and then on each counter group and
946 * hint zone.
947 */
948
949 /* adjust positions of hint edges that are not locked to blue zones */
950 cf2_hintmap_adjustHints( hintmap );
951
952 /* save the position of all hints that were used in this hint map; */
953 /* if we use them again, we'll locate them in the same position */
954 if ( !initialMap )
955 {
956 for ( i = 0; i < hintmap->count; i++ )
957 {
958 if ( !cf2_hint_isSynthetic( &hintmap->edge[i] ) )
959 {
960 /* Note: include both valid and invalid edges */
961 /* Note: top and bottom edges are copied back separately */
962 CF2_StemHint stemhint = (CF2_StemHint)
963 cf2_arrstack_getPointer( hStemHintArray,
964 hintmap->edge[i].index );
965
966
967 if ( cf2_hint_isTop( &hintmap->edge[i] ) )
968 stemhint->maxDS = hintmap->edge[i].dsCoord;
969 else
970 stemhint->minDS = hintmap->edge[i].dsCoord;
971
972 stemhint->used = TRUE;
973 }
974 }
975 }
976
977 /* hint map is ready to use */
978 hintmap->isValid = TRUE;
979
980 /* remember this mask has been used */
981 cf2_hintmask_setNew( hintMask, FALSE );
982 }
983
984
985 FT_LOCAL_DEF( void )
986 cf2_glyphpath_init( CF2_GlyphPath glyphpath,
987 CF2_Font font,
988 CF2_OutlineCallbacks callbacks,
989 CF2_Fixed scaleY,
990 /* CF2_Fixed hShift, */
991 CF2_ArrStack hStemHintArray,
992 CF2_ArrStack vStemHintArray,
993 CF2_HintMask hintMask,
994 CF2_Fixed hintOriginY,
995 const CF2_Blues blues,
996 const FT_Vector* fractionalTranslation )
997 {
998 FT_ZERO( glyphpath );
999
1000 glyphpath->font = font;
1001 glyphpath->callbacks = callbacks;
1002
1003 cf2_arrstack_init( &glyphpath->hintMoves,
1004 font->memory,
1005 &font->error,
1006 sizeof ( CF2_HintMoveRec ) );
1007
1008 cf2_hintmap_init( &glyphpath->initialHintMap,
1009 font,
1010 &glyphpath->initialHintMap,
1011 &glyphpath->hintMoves,
1012 scaleY );
1013 cf2_hintmap_init( &glyphpath->firstHintMap,
1014 font,
1015 &glyphpath->initialHintMap,
1016 &glyphpath->hintMoves,
1017 scaleY );
1018 cf2_hintmap_init( &glyphpath->hintMap,
1019 font,
1020 &glyphpath->initialHintMap,
1021 &glyphpath->hintMoves,
1022 scaleY );
1023
1024 glyphpath->scaleX = font->innerTransform.a;
1025 glyphpath->scaleC = font->innerTransform.c;
1026 glyphpath->scaleY = font->innerTransform.d;
1027
1028 glyphpath->fractionalTranslation = *fractionalTranslation;
1029
1030 #if 0
1031 glyphpath->hShift = hShift; /* for fauxing */
1032 #endif
1033
1034 glyphpath->hStemHintArray = hStemHintArray;
1035 glyphpath->vStemHintArray = vStemHintArray;
1036 glyphpath->hintMask = hintMask; /* ptr to current mask */
1037 glyphpath->hintOriginY = hintOriginY;
1038 glyphpath->blues = blues;
1039 glyphpath->darken = font->darkened; /* TODO: should we make copies? */
1040 glyphpath->xOffset = font->darkenX;
1041 glyphpath->yOffset = font->darkenY;
1042 glyphpath->miterLimit = 2 * FT_MAX(
1043 cf2_fixedAbs( glyphpath->xOffset ),
1044 cf2_fixedAbs( glyphpath->yOffset ) );
1045
1046 /* .1 character space unit */
1047 glyphpath->snapThreshold = cf2_floatToFixed( 0.1f );
1048
1049 glyphpath->moveIsPending = TRUE;
1050 glyphpath->pathIsOpen = FALSE;
1051 glyphpath->elemIsQueued = FALSE;
1052 }
1053
1054
1055 FT_LOCAL_DEF( void )
1056 cf2_glyphpath_finalize( CF2_GlyphPath glyphpath )
1057 {
1058 cf2_arrstack_finalize( &glyphpath->hintMoves );
1059 }
1060
1061
1062 /*
1063 * Hint point in y-direction and apply outerTransform.
1064 * Input `current' hint map (which is actually delayed by one element).
1065 * Input x,y point in Character Space.
1066 * Output x,y point in Device Space, including translation.
1067 */
1068 static void
1069 cf2_glyphpath_hintPoint( CF2_GlyphPath glyphpath,
1070 CF2_HintMap hintmap,
1071 FT_Vector* ppt,
1072 CF2_Fixed x,
1073 CF2_Fixed y )
1074 {
1075 FT_Vector pt; /* hinted point in upright DS */
1076
1077
1078 pt.x = FT_MulFix( glyphpath->scaleX, x ) +
1079 FT_MulFix( glyphpath->scaleC, y );
1080 pt.y = cf2_hintmap_map( hintmap, y );
1081
1082 ppt->x = FT_MulFix( glyphpath->font->outerTransform.a, pt.x ) +
1083 FT_MulFix( glyphpath->font->outerTransform.c, pt.y ) +
1084 glyphpath->fractionalTranslation.x;
1085 ppt->y = FT_MulFix( glyphpath->font->outerTransform.b, pt.x ) +
1086 FT_MulFix( glyphpath->font->outerTransform.d, pt.y ) +
1087 glyphpath->fractionalTranslation.y;
1088 }
1089
1090
1091 /*
1092 * From two line segments, (u1,u2) and (v1,v2), compute a point of
1093 * intersection on the corresponding lines.
1094 * Return false if no intersection is found, or if the intersection is
1095 * too far away from the ends of the line segments, u2 and v1.
1096 *
1097 */
1098 static FT_Bool
1099 cf2_glyphpath_computeIntersection( CF2_GlyphPath glyphpath,
1100 const FT_Vector* u1,
1101 const FT_Vector* u2,
1102 const FT_Vector* v1,
1103 const FT_Vector* v2,
1104 FT_Vector* intersection )
1105 {
1106 /*
1107 * Let `u' be a zero-based vector from the first segment, `v' from the
1108 * second segment.
1109 * Let `w 'be the zero-based vector from `u1' to `v1'.
1110 * `perp' is the `perpendicular dot product'; see
1111 * http://mathworld.wolfram.com/PerpDotProduct.html.
1112 * `s' is the parameter for the parametric line for the first segment
1113 * (`u').
1114 *
1115 * See notation in
1116 * http://softsurfer.com/Archive/algorithm_0104/algorithm_0104B.htm.
1117 * Calculations are done in 16.16, but must handle the squaring of
1118 * line lengths in character space. We scale all vectors by 1/32 to
1119 * avoid overflow. This allows values up to 4095 to be squared. The
1120 * scale factor cancels in the divide.
1121 *
1122 * TODO: the scale factor could be computed from UnitsPerEm.
1123 *
1124 */
1125
1126 #define cf2_perp( a, b ) \
1127 ( FT_MulFix( a.x, b.y ) - FT_MulFix( a.y, b.x ) )
1128
1129 /* round and divide by 32 */
1130 #define CF2_CS_SCALE( x ) \
1131 ( ( (x) + 0x10 ) >> 5 )
1132
1133 FT_Vector u, v, w; /* scaled vectors */
1134 CF2_Fixed denominator, s;
1135
1136
1137 u.x = CF2_CS_SCALE( u2->x - u1->x );
1138 u.y = CF2_CS_SCALE( u2->y - u1->y );
1139 v.x = CF2_CS_SCALE( v2->x - v1->x );
1140 v.y = CF2_CS_SCALE( v2->y - v1->y );
1141 w.x = CF2_CS_SCALE( v1->x - u1->x );
1142 w.y = CF2_CS_SCALE( v1->y - u1->y );
1143
1144 denominator = cf2_perp( u, v );
1145
1146 if ( denominator == 0 )
1147 return FALSE; /* parallel or coincident lines */
1148
1149 s = FT_DivFix( cf2_perp( w, v ), denominator );
1150
1151 intersection->x = u1->x + FT_MulFix( s, u2->x - u1->x );
1152 intersection->y = u1->y + FT_MulFix( s, u2->y - u1->y );
1153
1154 /*
1155 * Special case snapping for horizontal and vertical lines.
1156 * This cleans up intersections and reduces problems with winding
1157 * order detection.
1158 * Sample case is sbc cd KozGoPr6N-Medium.otf 20 16685.
1159 * Note: these calculations are in character space.
1160 *
1161 */
1162
1163 if ( u1->x == u2->x &&
1164 cf2_fixedAbs( intersection->x - u1->x ) < glyphpath->snapThreshold )
1165 intersection->x = u1->x;
1166 if ( u1->y == u2->y &&
1167 cf2_fixedAbs( intersection->y - u1->y ) < glyphpath->snapThreshold )
1168 intersection->y = u1->y;
1169
1170 if ( v1->x == v2->x &&
1171 cf2_fixedAbs( intersection->x - v1->x ) < glyphpath->snapThreshold )
1172 intersection->x = v1->x;
1173 if ( v1->y == v2->y &&
1174 cf2_fixedAbs( intersection->y - v1->y ) < glyphpath->snapThreshold )
1175 intersection->y = v1->y;
1176
1177 /* limit the intersection distance from midpoint of u2 and v1 */
1178 if ( cf2_fixedAbs( intersection->x - ( u2->x + v1->x ) / 2 ) >
1179 glyphpath->miterLimit ||
1180 cf2_fixedAbs( intersection->y - ( u2->y + v1->y ) / 2 ) >
1181 glyphpath->miterLimit )
1182 return FALSE;
1183
1184 return TRUE;
1185 }
1186
1187
1188 /*
1189 * Push the cached element (glyphpath->prevElem*) to the outline
1190 * consumer. When a darkening offset is used, the end point of the
1191 * cached element may be adjusted to an intersection point or it may be
1192 * connected by a line to the current element. This calculation must
1193 * use a HintMap that was valid at the time the element was saved. For
1194 * the first point in a subpath, that is a saved HintMap. For most
1195 * elements, it just means the caller has delayed building a HintMap
1196 * from the current HintMask.
1197 *
1198 * Transform each point with outerTransform and call the outline
1199 * callbacks. This is a general 3x3 transform:
1200 *
1201 * x' = a*x + c*y + tx, y' = b*x + d*y + ty
1202 *
1203 * but it uses 4 elements from CF2_Font and the translation part
1204 * from CF2_GlyphPath.
1205 *
1206 */
1207 static void
1208 cf2_glyphpath_pushPrevElem( CF2_GlyphPath glyphpath,
1209 CF2_HintMap hintmap,
1210 FT_Vector* nextP0,
1211 FT_Vector nextP1,
1212 FT_Bool close )
1213 {
1214 CF2_CallbackParamsRec params;
1215
1216 FT_Vector* prevP0;
1217 FT_Vector* prevP1;
1218
1219 FT_Vector intersection = { 0, 0 };
1220 FT_Bool useIntersection = FALSE;
1221
1222
1223 FT_ASSERT( glyphpath->prevElemOp == CF2_PathOpLineTo ||
1224 glyphpath->prevElemOp == CF2_PathOpCubeTo );
1225
1226 if ( glyphpath->prevElemOp == CF2_PathOpLineTo )
1227 {
1228 prevP0 = &glyphpath->prevElemP0;
1229 prevP1 = &glyphpath->prevElemP1;
1230 }
1231 else
1232 {
1233 prevP0 = &glyphpath->prevElemP2;
1234 prevP1 = &glyphpath->prevElemP3;
1235 }
1236
1237 /* optimization: if previous and next elements are offset by the same */
1238 /* amount, then there will be no gap, and no need to compute an */
1239 /* intersection. */
1240 if ( prevP1->x != nextP0->x || prevP1->y != nextP0->y )
1241 {
1242 /* previous element does not join next element: */
1243 /* adjust end point of previous element to the intersection */
1244 useIntersection = cf2_glyphpath_computeIntersection( glyphpath,
1245 prevP0,
1246 prevP1,
1247 nextP0,
1248 &nextP1,
1249 &intersection );
1250 if ( useIntersection )
1251 {
1252 /* modify the last point of the cached element (either line or */
1253 /* curve) */
1254 *prevP1 = intersection;
1255 }
1256 }
1257
1258 params.pt0 = glyphpath->currentDS;
1259
1260 switch( glyphpath->prevElemOp )
1261 {
1262 case CF2_PathOpLineTo:
1263 params.op = CF2_PathOpLineTo;
1264
1265 /* note: pt2 and pt3 are unused */
1266 cf2_glyphpath_hintPoint( glyphpath,
1267 hintmap,
1268 &params.pt1,
1269 glyphpath->prevElemP1.x,
1270 glyphpath->prevElemP1.y );
1271
1272 glyphpath->callbacks->lineTo( glyphpath->callbacks, &params );
1273
1274 glyphpath->currentDS = params.pt1;
1275
1276 break;
1277
1278 case CF2_PathOpCubeTo:
1279 params.op = CF2_PathOpCubeTo;
1280
1281 /* TODO: should we intersect the interior joins (p1-p2 and p2-p3)? */
1282 cf2_glyphpath_hintPoint( glyphpath,
1283 hintmap,
1284 &params.pt1,
1285 glyphpath->prevElemP1.x,
1286 glyphpath->prevElemP1.y );
1287 cf2_glyphpath_hintPoint( glyphpath,
1288 hintmap,
1289 &params.pt2,
1290 glyphpath->prevElemP2.x,
1291 glyphpath->prevElemP2.y );
1292 cf2_glyphpath_hintPoint( glyphpath,
1293 hintmap,
1294 &params.pt3,
1295 glyphpath->prevElemP3.x,
1296 glyphpath->prevElemP3.y );
1297
1298 glyphpath->callbacks->cubeTo( glyphpath->callbacks, &params );
1299
1300 glyphpath->currentDS = params.pt3;
1301
1302 break;
1303 }
1304
1305 if ( !useIntersection || close )
1306 {
1307 /* insert connecting line between end of previous element and start */
1308 /* of current one */
1309 /* note: at the end of a subpath, we might do both, so use `nextP0' */
1310 /* before we change it, below */
1311
1312 cf2_glyphpath_hintPoint( glyphpath,
1313 hintmap,
1314 &params.pt1,
1315 nextP0->x,
1316 nextP0->y );
1317
1318 if ( params.pt1.x != glyphpath->currentDS.x ||
1319 params.pt1.y != glyphpath->currentDS.y )
1320 {
1321 /* length is nonzero */
1322 params.op = CF2_PathOpLineTo;
1323 params.pt0 = glyphpath->currentDS;
1324
1325 /* note: pt2 and pt3 are unused */
1326 glyphpath->callbacks->lineTo( glyphpath->callbacks, &params );
1327
1328 glyphpath->currentDS = params.pt1;
1329 }
1330 }
1331
1332 if ( useIntersection )
1333 {
1334 /* return intersection point to caller */
1335 *nextP0 = intersection;
1336 }
1337 }
1338
1339
1340 /* push a MoveTo element based on current point and offset of current */
1341 /* element */
1342 static void
1343 cf2_glyphpath_pushMove( CF2_GlyphPath glyphpath,
1344 FT_Vector start )
1345 {
1346 CF2_CallbackParamsRec params;
1347
1348
1349 params.op = CF2_PathOpMoveTo;
1350 params.pt0 = glyphpath->currentDS;
1351
1352 /* Test if move has really happened yet; it would have called */
1353 /* `cf2_hintmap_build' to set `isValid'. */
1354 if ( !cf2_hintmap_isValid( &glyphpath->hintMap ) )
1355 {
1356 /* we are here iff first subpath is missing a moveto operator: */
1357 /* synthesize first moveTo to finish initialization of hintMap */
1358 cf2_glyphpath_moveTo( glyphpath,
1359 glyphpath->start.x,
1360 glyphpath->start.y );
1361 }
1362
1363 cf2_glyphpath_hintPoint( glyphpath,
1364 &glyphpath->hintMap,
1365 &params.pt1,
1366 start.x,
1367 start.y );
1368
1369 /* note: pt2 and pt3 are unused */
1370 glyphpath->callbacks->moveTo( glyphpath->callbacks, &params );
1371
1372 glyphpath->currentDS = params.pt1;
1373 glyphpath->offsetStart0 = start;
1374 }
1375
1376
1377 /*
1378 * All coordinates are in character space.
1379 * On input, (x1, y1) and (x2, y2) give line segment.
1380 * On output, (x, y) give offset vector.
1381 * We use a piecewise approximation to trig functions.
1382 *
1383 * TODO: Offset true perpendicular and proper length
1384 * supply the y-translation for hinting here, too,
1385 * that adds yOffset unconditionally to *y.
1386 */
1387 static void
1388 cf2_glyphpath_computeOffset( CF2_GlyphPath glyphpath,
1389 CF2_Fixed x1,
1390 CF2_Fixed y1,
1391 CF2_Fixed x2,
1392 CF2_Fixed y2,
1393 CF2_Fixed* x,
1394 CF2_Fixed* y )
1395 {
1396 CF2_Fixed dx = x2 - x1;
1397 CF2_Fixed dy = y2 - y1;
1398
1399
1400 /* note: negative offsets don't work here; negate deltas to change */
1401 /* quadrants, below */
1402 if ( glyphpath->font->reverseWinding )
1403 {
1404 dx = -dx;
1405 dy = -dy;
1406 }
1407
1408 *x = *y = 0;
1409
1410 if ( !glyphpath->darken )
1411 return;
1412
1413 /* add momentum for this path element */
1414 glyphpath->callbacks->windingMomentum +=
1415 cf2_getWindingMomentum( x1, y1, x2, y2 );
1416
1417 /* note: allow mixed integer and fixed multiplication here */
1418 if ( dx >= 0 )
1419 {
1420 if ( dy >= 0 )
1421 {
1422 /* first quadrant, +x +y */
1423
1424 if ( dx > 2 * dy )
1425 {
1426 /* +x */
1427 *x = 0;
1428 *y = 0;
1429 }
1430 else if ( dy > 2 * dx )
1431 {
1432 /* +y */
1433 *x = glyphpath->xOffset;
1434 *y = glyphpath->yOffset;
1435 }
1436 else
1437 {
1438 /* +x +y */
1439 *x = FT_MulFix( cf2_floatToFixed( 0.7 ),
1440 glyphpath->xOffset );
1441 *y = FT_MulFix( cf2_floatToFixed( 1.0 - 0.7 ),
1442 glyphpath->yOffset );
1443 }
1444 }
1445 else
1446 {
1447 /* fourth quadrant, +x -y */
1448
1449 if ( dx > -2 * dy )
1450 {
1451 /* +x */
1452 *x = 0;
1453 *y = 0;
1454 }
1455 else if ( -dy > 2 * dx )
1456 {
1457 /* -y */
1458 *x = -glyphpath->xOffset;
1459 *y = glyphpath->yOffset;
1460 }
1461 else
1462 {
1463 /* +x -y */
1464 *x = FT_MulFix( cf2_floatToFixed( -0.7 ),
1465 glyphpath->xOffset );
1466 *y = FT_MulFix( cf2_floatToFixed( 1.0 - 0.7 ),
1467 glyphpath->yOffset );
1468 }
1469 }
1470 }
1471 else
1472 {
1473 if ( dy >= 0 )
1474 {
1475 /* second quadrant, -x +y */
1476
1477 if ( -dx > 2 * dy )
1478 {
1479 /* -x */
1480 *x = 0;
1481 *y = 2 * glyphpath->yOffset;
1482 }
1483 else if ( dy > -2 * dx )
1484 {
1485 /* +y */
1486 *x = glyphpath->xOffset;
1487 *y = glyphpath->yOffset;
1488 }
1489 else
1490 {
1491 /* -x +y */
1492 *x = FT_MulFix( cf2_floatToFixed( 0.7 ),
1493 glyphpath->xOffset );
1494 *y = FT_MulFix( cf2_floatToFixed( 1.0 + 0.7 ),
1495 glyphpath->yOffset );
1496 }
1497 }
1498 else
1499 {
1500 /* third quadrant, -x -y */
1501
1502 if ( -dx > -2 * dy )
1503 {
1504 /* -x */
1505 *x = 0;
1506 *y = 2 * glyphpath->yOffset;
1507 }
1508 else if ( -dy > -2 * dx )
1509 {
1510 /* -y */
1511 *x = -glyphpath->xOffset;
1512 *y = glyphpath->xOffset;
1513 }
1514 else
1515 {
1516 /* -x -y */
1517 *x = FT_MulFix( cf2_floatToFixed( -0.7 ),
1518 glyphpath->xOffset );
1519 *y = FT_MulFix( cf2_floatToFixed( 1.0 + 0.7 ),
1520 glyphpath->yOffset );
1521 }
1522 }
1523 }
1524 }
1525
1526
1527 FT_LOCAL_DEF( void )
1528 cf2_glyphpath_moveTo( CF2_GlyphPath glyphpath,
1529 CF2_Fixed x,
1530 CF2_Fixed y )
1531 {
1532 cf2_glyphpath_closeOpenPath( glyphpath );
1533
1534 /* save the parameters of the move for later, when we'll know how to */
1535 /* offset it; */
1536 /* also save last move point */
1537 glyphpath->currentCS.x = glyphpath->start.x = x;
1538 glyphpath->currentCS.y = glyphpath->start.y = y;
1539
1540 glyphpath->moveIsPending = TRUE;
1541
1542 /* ensure we have a valid map with current mask */
1543 if ( !cf2_hintmap_isValid( &glyphpath->hintMap ) ||
1544 cf2_hintmask_isNew( glyphpath->hintMask ) )
1545 cf2_hintmap_build( &glyphpath->hintMap,
1546 glyphpath->hStemHintArray,
1547 glyphpath->vStemHintArray,
1548 glyphpath->hintMask,
1549 glyphpath->hintOriginY,
1550 FALSE );
1551
1552 /* save a copy of current HintMap to use when drawing initial point */
1553 glyphpath->firstHintMap = glyphpath->hintMap; /* structure copy */
1554 }
1555
1556
1557 FT_LOCAL_DEF( void )
1558 cf2_glyphpath_lineTo( CF2_GlyphPath glyphpath,
1559 CF2_Fixed x,
1560 CF2_Fixed y )
1561 {
1562 CF2_Fixed xOffset, yOffset;
1563 FT_Vector P0, P1;
1564
1565
1566 /* can't compute offset of zero length line, so ignore them */
1567 if ( glyphpath->currentCS.x == x && glyphpath->currentCS.y == y )
1568 return;
1569
1570 cf2_glyphpath_computeOffset( glyphpath,
1571 glyphpath->currentCS.x,
1572 glyphpath->currentCS.y,
1573 x,
1574 y,
1575 &xOffset,
1576 &yOffset );
1577
1578 /* construct offset points */
1579 P0.x = glyphpath->currentCS.x + xOffset;
1580 P0.y = glyphpath->currentCS.y + yOffset;
1581 P1.x = x + xOffset;
1582 P1.y = y + yOffset;
1583
1584 if ( glyphpath->moveIsPending )
1585 {
1586 /* emit offset 1st point as MoveTo */
1587 cf2_glyphpath_pushMove( glyphpath, P0 );
1588 if (glyphpath->callbacks && glyphpath->callbacks->error && *glyphpath- >callbacks->error) return;
1589
1590 glyphpath->moveIsPending = FALSE; /* adjust state machine */
1591 glyphpath->pathIsOpen = TRUE;
1592
1593 glyphpath->offsetStart1 = P1; /* record second point */
1594 }
1595
1596 if ( glyphpath->elemIsQueued )
1597 {
1598 FT_ASSERT( cf2_hintmap_isValid( &glyphpath->hintMap ) );
1599
1600 cf2_glyphpath_pushPrevElem( glyphpath,
1601 &glyphpath->hintMap,
1602 &P0,
1603 P1,
1604 FALSE );
1605 if (glyphpath->callbacks && glyphpath->callbacks->error && *glyphpath- >callbacks->error) return;
1606 }
1607
1608 /* queue the current element with offset points */
1609 glyphpath->elemIsQueued = TRUE;
1610 glyphpath->prevElemOp = CF2_PathOpLineTo;
1611 glyphpath->prevElemP0 = P0;
1612 glyphpath->prevElemP1 = P1;
1613
1614 /* update current map */
1615 if ( cf2_hintmask_isNew( glyphpath->hintMask ) )
1616 cf2_hintmap_build( &glyphpath->hintMap,
1617 glyphpath->hStemHintArray,
1618 glyphpath->vStemHintArray,
1619 glyphpath->hintMask,
1620 glyphpath->hintOriginY,
1621 FALSE );
1622
1623 glyphpath->currentCS.x = x; /* pre-offset current point */
1624 glyphpath->currentCS.y = y;
1625 }
1626
1627
1628 FT_LOCAL_DEF( void )
1629 cf2_glyphpath_curveTo( CF2_GlyphPath glyphpath,
1630 CF2_Fixed x1,
1631 CF2_Fixed y1,
1632 CF2_Fixed x2,
1633 CF2_Fixed y2,
1634 CF2_Fixed x3,
1635 CF2_Fixed y3 )
1636 {
1637 CF2_Fixed xOffset1, yOffset1, xOffset3, yOffset3;
1638 FT_Vector P0, P1, P2, P3;
1639
1640
1641 /* TODO: ignore zero length portions of curve?? */
1642 cf2_glyphpath_computeOffset( glyphpath,
1643 glyphpath->currentCS.x,
1644 glyphpath->currentCS.y,
1645 x1,
1646 y1,
1647 &xOffset1,
1648 &yOffset1 );
1649 cf2_glyphpath_computeOffset( glyphpath,
1650 x2,
1651 y2,
1652 x3,
1653 y3,
1654 &xOffset3,
1655 &yOffset3 );
1656
1657 /* add momentum from the middle segment */
1658 glyphpath->callbacks->windingMomentum +=
1659 cf2_getWindingMomentum( x1, y1, x2, y2 );
1660
1661 /* construct offset points */
1662 P0.x = glyphpath->currentCS.x + xOffset1;
1663 P0.y = glyphpath->currentCS.y + yOffset1;
1664 P1.x = x1 + xOffset1;
1665 P1.y = y1 + yOffset1;
1666 /* note: preserve angle of final segment by using offset3 at both ends */
1667 P2.x = x2 + xOffset3;
1668 P2.y = y2 + yOffset3;
1669 P3.x = x3 + xOffset3;
1670 P3.y = y3 + yOffset3;
1671
1672 if ( glyphpath->moveIsPending )
1673 {
1674 /* emit offset 1st point as MoveTo */
1675 cf2_glyphpath_pushMove( glyphpath, P0 );
1676 if (glyphpath->callbacks && glyphpath->callbacks->error && *glyphpath- >callbacks->error) return;
1677
1678 glyphpath->moveIsPending = FALSE;
1679 glyphpath->pathIsOpen = TRUE;
1680
1681 glyphpath->offsetStart1 = P1; /* record second point */
1682 }
1683
1684 if ( glyphpath->elemIsQueued )
1685 {
1686 FT_ASSERT( cf2_hintmap_isValid( &glyphpath->hintMap ) );
1687
1688 cf2_glyphpath_pushPrevElem( glyphpath,
1689 &glyphpath->hintMap,
1690 &P0,
1691 P1,
1692 FALSE );
1693 if (glyphpath->callbacks && glyphpath->callbacks->error && *glyphpath- >callbacks->error) return;
1694 }
1695
1696 /* queue the current element with offset points */
1697 glyphpath->elemIsQueued = TRUE;
1698 glyphpath->prevElemOp = CF2_PathOpCubeTo;
1699 glyphpath->prevElemP0 = P0;
1700 glyphpath->prevElemP1 = P1;
1701 glyphpath->prevElemP2 = P2;
1702 glyphpath->prevElemP3 = P3;
1703
1704 /* update current map */
1705 if ( cf2_hintmask_isNew( glyphpath->hintMask ) )
1706 cf2_hintmap_build( &glyphpath->hintMap,
1707 glyphpath->hStemHintArray,
1708 glyphpath->vStemHintArray,
1709 glyphpath->hintMask,
1710 glyphpath->hintOriginY,
1711 FALSE );
1712
1713 glyphpath->currentCS.x = x3; /* pre-offset current point */
1714 glyphpath->currentCS.y = y3;
1715 }
1716
1717
1718 FT_LOCAL_DEF( void )
1719 cf2_glyphpath_closeOpenPath( CF2_GlyphPath glyphpath )
1720 {
1721 if ( glyphpath->pathIsOpen )
1722 {
1723 FT_ASSERT( cf2_hintmap_isValid( &glyphpath->firstHintMap ) );
1724
1725 /* since we need to apply an offset to the implicit lineto, we make */
1726 /* it explicit here */
1727 cf2_glyphpath_lineTo( glyphpath,
1728 glyphpath->start.x,
1729 glyphpath->start.y );
1730 if (glyphpath->callbacks && glyphpath->callbacks->error && *glyphpath- >callbacks->error) return;
1731
1732 /* Draw previous element (the explicit LineTo we just created, */
1733 /* above) and connect it to the start point, but with the offset we */
1734 /* saved from the first element. */
1735 /* Use the saved HintMap, too. */
1736 FT_ASSERT( glyphpath->elemIsQueued );
1737
1738 cf2_glyphpath_pushPrevElem( glyphpath,
1739 &glyphpath->firstHintMap,
1740 &glyphpath->offsetStart0,
1741 glyphpath->offsetStart1,
1742 TRUE );
1743
1744 /* reset state machine */
1745 glyphpath->moveIsPending = TRUE;
1746 glyphpath->pathIsOpen = FALSE;
1747 glyphpath->elemIsQueued = FALSE;
1748 }
1749 }
1750
1751
1752 /* END */
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