Index: mojo/edk/system/channel.h |
diff --git a/mojo/edk/system/channel.h b/mojo/edk/system/channel.h |
deleted file mode 100644 |
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--- a/mojo/edk/system/channel.h |
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-// Copyright 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef MOJO_EDK_SYSTEM_CHANNEL_H_ |
-#define MOJO_EDK_SYSTEM_CHANNEL_H_ |
- |
-#include <stdint.h> |
- |
-#include "base/containers/hash_tables.h" |
-#include "base/macros.h" |
-#include "base/memory/ref_counted.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "base/strings/string_piece.h" |
-#include "base/synchronization/lock.h" |
-#include "base/threading/thread_checker.h" |
-#include "mojo/edk/embedder/scoped_platform_handle.h" |
-#include "mojo/edk/system/channel_endpoint.h" |
-#include "mojo/edk/system/channel_endpoint_id.h" |
-#include "mojo/edk/system/incoming_endpoint.h" |
-#include "mojo/edk/system/message_in_transit.h" |
-#include "mojo/edk/system/raw_channel.h" |
-#include "mojo/edk/system/system_impl_export.h" |
-#include "mojo/public/c/system/types.h" |
- |
-namespace mojo { |
- |
-namespace embedder { |
-class PlatformSupport; |
-} |
- |
-namespace system { |
- |
-class ChannelEndpointClient; |
-class ChannelManager; |
-class MessageInTransitQueue; |
- |
-// This class is mostly thread-safe. It must be created on an I/O thread. |
-// |Init()| must be called on that same thread before it becomes thread-safe (in |
-// particular, before references are given to any other thread) and |Shutdown()| |
-// must be called on that same thread before destruction. Its public methods are |
-// otherwise thread-safe. (Many private methods are restricted to the creation |
-// thread.) It may be destroyed on any thread, in the sense that the last |
-// reference to it may be released on any thread, with the proviso that |
-// |Shutdown()| must have been called first (so the pattern is that a "main" |
-// reference is kept on its creation thread and is released after |Shutdown()| |
-// is called, but other threads may have temporarily "dangling" references). |
-// |
-// Note the lock order (in order of allowable acquisition): |
-// |ChannelEndpointClient| (e.g., |MessagePipe|), |ChannelEndpoint|, |Channel|. |
-// Thus |Channel| may not call into |ChannelEndpoint| with |Channel|'s lock |
-// held. |
-class MOJO_SYSTEM_IMPL_EXPORT Channel |
- : public base::RefCountedThreadSafe<Channel>, |
- public RawChannel::Delegate { |
- public: |
- // |platform_support| (typically owned by |Core|) must remain alive until |
- // after |Shutdown()| is called. |
- explicit Channel(embedder::PlatformSupport* platform_support); |
- |
- // This must be called on the creation thread before any other methods are |
- // called, and before references to this object are given to any other |
- // threads. |raw_channel| should be uninitialized. |
- void Init(scoped_ptr<RawChannel> raw_channel); |
- |
- // Sets the channel manager associated with this channel. This should be set |
- // at most once and only called before |WillShutdownSoon()| (and |
- // |Shutdown()|). |
- void SetChannelManager(ChannelManager* channel_manager); |
- |
- // This must be called on the creation thread before destruction (which can |
- // happen on any thread). |
- void Shutdown(); |
- |
- // Signals that |Shutdown()| will be called soon (this may be called from any |
- // thread, unlike |Shutdown()|). Warnings will be issued if, e.g., messages |
- // are written after this is called; other warnings may be suppressed. (This |
- // may be called multiple times, or not at all.) |
- // |
- // If set, the channel manager associated with this channel will be reset. |
- void WillShutdownSoon(); |
- |
- // Called to set (i.e., attach and run) the bootstrap (first) endpoint on the |
- // channel. Both the local and remote IDs are the bootstrap ID (given by |
- // |ChannelEndpointId::GetBootstrap()|). |
- // |
- // (Bootstrapping is symmetric: Both sides call this, which will establish the |
- // first connection across a channel.) |
- void SetBootstrapEndpoint(scoped_refptr<ChannelEndpoint> endpoint); |
- |
- // This forwards |message| verbatim to |raw_channel_|. |
- bool WriteMessage(scoped_ptr<MessageInTransit> message); |
- |
- // See |RawChannel::IsWriteBufferEmpty()|. |
- // TODO(vtl): Maybe we shouldn't expose this, and instead have a |
- // |FlushWriteBufferAndShutdown()| or something like that. |
- bool IsWriteBufferEmpty(); |
- |
- // Removes the given endpoint from this channel (|local_id| and |remote_id| |
- // are specified as an optimization; the latter should be an invalid |
- // |ChannelEndpointId| if the endpoint is not yet running). Note: If this is |
- // called, the |Channel| will *not* call |
- // |ChannelEndpoint::DetachFromChannel()|. |
- void DetachEndpoint(ChannelEndpoint* endpoint, |
- ChannelEndpointId local_id, |
- ChannelEndpointId remote_id); |
- |
- // Returns the size of a serialized endpoint (see |SerializeEndpoint...()| and |
- // |DeserializeEndpoint()| below). This value will remain constant for a given |
- // instance of |Channel|. |
- size_t GetSerializedEndpointSize() const; |
- |
- // Endpoint serialization methods: From the |Channel|'s point of view, there |
- // are three cases (discussed further below) and thus three methods. |
- // |
- // All three methods have a |destination| argument, which should be a buffer |
- // to which auxiliary information will be written and which should be |
- // transmitted to the peer |Channel| by some other means, but using this |
- // |Channel|. It should be a buffer of (at least) the size returned by |
- // |GetSerializedEndpointSize()| (exactly that much data will be written). |
- // |
- // All three also have a |message_queue| argument, which if non-null is the |
- // queue of messages already received by the endpoint to be serialized. |
- // |
- // Note that "serialize" really means "send" -- the |endpoint| will be sent |
- // "immediately". The contents of the |destination| buffer can then be used to |
- // claim the rematerialized endpoint from the peer |Channel|. (|destination| |
- // must be sent using this |Channel|, since otherwise it may be received |
- // before it is valid to the peer |Channel|.) |
- // |
- // Case 1: The endpoint's peer is already closed. |
- // |
- // Case 2: The endpoint's peer is local (i.e., it has a |
- // |ChannelEndpointClient| but no peer |ChannelEndpoint|). |
- // |
- // Case 3: The endpoint's peer is remote (i.e., it has a peer |
- // |ChannelEndpoint|). (This has two subcases: the peer endpoint may be on |
- // this |Channel| or another |Channel|.) |
- void SerializeEndpointWithClosedPeer(void* destination, |
- MessageInTransitQueue* message_queue); |
- // This one returns the |ChannelEndpoint| for the serialized endpoint (which |
- // can be used by, e.g., a |ProxyMessagePipeEndpoint|. |
- scoped_refptr<ChannelEndpoint> SerializeEndpointWithLocalPeer( |
- void* destination, |
- MessageInTransitQueue* message_queue, |
- ChannelEndpointClient* endpoint_client, |
- unsigned endpoint_client_port); |
- void SerializeEndpointWithRemotePeer( |
- void* destination, |
- MessageInTransitQueue* message_queue, |
- scoped_refptr<ChannelEndpoint> peer_endpoint); |
- |
- // Deserializes an endpoint that was sent from the peer |Channel| (using |
- // |SerializeEndpoint...()|. |source| should be (a copy of) the data that |
- // |SerializeEndpoint...()| wrote, and must be (at least) |
- // |GetSerializedEndpointSize()| bytes. This returns the deserialized |
- // |IncomingEndpoint| (which can be converted into a |MessagePipe|) or null on |
- // error. |
- scoped_refptr<IncomingEndpoint> DeserializeEndpoint(const void* source); |
- |
- // See |RawChannel::GetSerializedPlatformHandleSize()|. |
- size_t GetSerializedPlatformHandleSize() const; |
- |
- embedder::PlatformSupport* platform_support() const { |
- return platform_support_; |
- } |
- |
- private: |
- friend class base::RefCountedThreadSafe<Channel>; |
- ~Channel() override; |
- |
- // |RawChannel::Delegate| implementation (only called on the creation thread): |
- void OnReadMessage( |
- const MessageInTransit::View& message_view, |
- embedder::ScopedPlatformHandleVectorPtr platform_handles) override; |
- void OnError(Error error) override; |
- |
- // Helpers for |OnReadMessage| (only called on the creation thread): |
- void OnReadMessageForEndpoint( |
- const MessageInTransit::View& message_view, |
- embedder::ScopedPlatformHandleVectorPtr platform_handles); |
- void OnReadMessageForChannel( |
- const MessageInTransit::View& message_view, |
- embedder::ScopedPlatformHandleVectorPtr platform_handles); |
- |
- // Handles "attach and run endpoint" messages. |
- bool OnAttachAndRunEndpoint(ChannelEndpointId local_id, |
- ChannelEndpointId remote_id); |
- // Handles "remove endpoint" messages. |
- bool OnRemoveEndpoint(ChannelEndpointId local_id, |
- ChannelEndpointId remote_id); |
- // Handles "remove endpoint ack" messages. |
- bool OnRemoveEndpointAck(ChannelEndpointId local_id); |
- |
- // Handles errors (e.g., invalid messages) from the remote side. Callable from |
- // any thread. |
- void HandleRemoteError(const base::StringPiece& error_message); |
- // Handles internal errors/failures from the local side. Callable from any |
- // thread. |
- void HandleLocalError(const base::StringPiece& error_message); |
- |
- // Helper for |SerializeEndpoint...()|: Attaches the given (non-bootstrap) |
- // endpoint to this channel and runs it. This assigns the endpoint both local |
- // and remote IDs. This will also send a |kSubtypeChannelAttachAndRunEndpoint| |
- // message to the remote side to tell it to create an endpoint as well. This |
- // returns the *remote* ID (one for which |is_remote()| returns true). |
- // |
- // TODO(vtl): Maybe limit the number of attached message pipes. |
- ChannelEndpointId AttachAndRunEndpoint( |
- scoped_refptr<ChannelEndpoint> endpoint); |
- |
- // Helper to send channel control messages. Returns true on success. Should be |
- // called *without* |lock_| held. Callable from any thread. |
- bool SendControlMessage(MessageInTransit::Subtype subtype, |
- ChannelEndpointId source_id, |
- ChannelEndpointId destination_id); |
- |
- base::ThreadChecker creation_thread_checker_; |
- |
- embedder::PlatformSupport* const platform_support_; |
- |
- // Note: |ChannelEndpointClient|s (in particular, |MessagePipe|s) MUST NOT be |
- // used under |lock_|. E.g., |lock_| can only be acquired after |
- // |MessagePipe::lock_|, never before. Thus to call into a |
- // |ChannelEndpointClient|, a reference should be acquired from |
- // |local_id_to_endpoint_map_| under |lock_| and then the lock released. |
- base::Lock lock_; // Protects the members below. |
- |
- scoped_ptr<RawChannel> raw_channel_; |
- bool is_running_; |
- // Set when |WillShutdownSoon()| is called. |
- bool is_shutting_down_; |
- |
- // Has a reference to us. |
- ChannelManager* channel_manager_; |
- |
- typedef base::hash_map<ChannelEndpointId, scoped_refptr<ChannelEndpoint>> |
- IdToEndpointMap; |
- // Map from local IDs to endpoints. If the endpoint is null, this means that |
- // we're just waiting for the remove ack before removing the entry. |
- IdToEndpointMap local_id_to_endpoint_map_; |
- // Note: The IDs generated by this should be checked for existence before use. |
- LocalChannelEndpointIdGenerator local_id_generator_; |
- |
- typedef base::hash_map<ChannelEndpointId, scoped_refptr<IncomingEndpoint>> |
- IdToIncomingEndpointMap; |
- // Map from local IDs to incoming endpoints (i.e., those received inside other |
- // messages, but not yet claimed via |DeserializeEndpoint()|). |
- IdToIncomingEndpointMap incoming_endpoints_; |
- // TODO(vtl): We need to keep track of remote IDs (so that we don't collide |
- // if/when we wrap). |
- RemoteChannelEndpointIdGenerator remote_id_generator_; |
- |
- DISALLOW_COPY_AND_ASSIGN(Channel); |
-}; |
- |
-} // namespace system |
-} // namespace mojo |
- |
-#endif // MOJO_EDK_SYSTEM_CHANNEL_H_ |