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Unified Diff: mojo/edk/system/channel.h

Issue 814543006: Move //mojo/{public, edk} underneath //third_party (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 5 years, 11 months ago
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Index: mojo/edk/system/channel.h
diff --git a/mojo/edk/system/channel.h b/mojo/edk/system/channel.h
deleted file mode 100644
index 396185908dd48b1f989425198bb61ac00a66e6f8..0000000000000000000000000000000000000000
--- a/mojo/edk/system/channel.h
+++ /dev/null
@@ -1,260 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef MOJO_EDK_SYSTEM_CHANNEL_H_
-#define MOJO_EDK_SYSTEM_CHANNEL_H_
-
-#include <stdint.h>
-
-#include "base/containers/hash_tables.h"
-#include "base/macros.h"
-#include "base/memory/ref_counted.h"
-#include "base/memory/scoped_ptr.h"
-#include "base/strings/string_piece.h"
-#include "base/synchronization/lock.h"
-#include "base/threading/thread_checker.h"
-#include "mojo/edk/embedder/scoped_platform_handle.h"
-#include "mojo/edk/system/channel_endpoint.h"
-#include "mojo/edk/system/channel_endpoint_id.h"
-#include "mojo/edk/system/incoming_endpoint.h"
-#include "mojo/edk/system/message_in_transit.h"
-#include "mojo/edk/system/raw_channel.h"
-#include "mojo/edk/system/system_impl_export.h"
-#include "mojo/public/c/system/types.h"
-
-namespace mojo {
-
-namespace embedder {
-class PlatformSupport;
-}
-
-namespace system {
-
-class ChannelEndpointClient;
-class ChannelManager;
-class MessageInTransitQueue;
-
-// This class is mostly thread-safe. It must be created on an I/O thread.
-// |Init()| must be called on that same thread before it becomes thread-safe (in
-// particular, before references are given to any other thread) and |Shutdown()|
-// must be called on that same thread before destruction. Its public methods are
-// otherwise thread-safe. (Many private methods are restricted to the creation
-// thread.) It may be destroyed on any thread, in the sense that the last
-// reference to it may be released on any thread, with the proviso that
-// |Shutdown()| must have been called first (so the pattern is that a "main"
-// reference is kept on its creation thread and is released after |Shutdown()|
-// is called, but other threads may have temporarily "dangling" references).
-//
-// Note the lock order (in order of allowable acquisition):
-// |ChannelEndpointClient| (e.g., |MessagePipe|), |ChannelEndpoint|, |Channel|.
-// Thus |Channel| may not call into |ChannelEndpoint| with |Channel|'s lock
-// held.
-class MOJO_SYSTEM_IMPL_EXPORT Channel
- : public base::RefCountedThreadSafe<Channel>,
- public RawChannel::Delegate {
- public:
- // |platform_support| (typically owned by |Core|) must remain alive until
- // after |Shutdown()| is called.
- explicit Channel(embedder::PlatformSupport* platform_support);
-
- // This must be called on the creation thread before any other methods are
- // called, and before references to this object are given to any other
- // threads. |raw_channel| should be uninitialized.
- void Init(scoped_ptr<RawChannel> raw_channel);
-
- // Sets the channel manager associated with this channel. This should be set
- // at most once and only called before |WillShutdownSoon()| (and
- // |Shutdown()|).
- void SetChannelManager(ChannelManager* channel_manager);
-
- // This must be called on the creation thread before destruction (which can
- // happen on any thread).
- void Shutdown();
-
- // Signals that |Shutdown()| will be called soon (this may be called from any
- // thread, unlike |Shutdown()|). Warnings will be issued if, e.g., messages
- // are written after this is called; other warnings may be suppressed. (This
- // may be called multiple times, or not at all.)
- //
- // If set, the channel manager associated with this channel will be reset.
- void WillShutdownSoon();
-
- // Called to set (i.e., attach and run) the bootstrap (first) endpoint on the
- // channel. Both the local and remote IDs are the bootstrap ID (given by
- // |ChannelEndpointId::GetBootstrap()|).
- //
- // (Bootstrapping is symmetric: Both sides call this, which will establish the
- // first connection across a channel.)
- void SetBootstrapEndpoint(scoped_refptr<ChannelEndpoint> endpoint);
-
- // This forwards |message| verbatim to |raw_channel_|.
- bool WriteMessage(scoped_ptr<MessageInTransit> message);
-
- // See |RawChannel::IsWriteBufferEmpty()|.
- // TODO(vtl): Maybe we shouldn't expose this, and instead have a
- // |FlushWriteBufferAndShutdown()| or something like that.
- bool IsWriteBufferEmpty();
-
- // Removes the given endpoint from this channel (|local_id| and |remote_id|
- // are specified as an optimization; the latter should be an invalid
- // |ChannelEndpointId| if the endpoint is not yet running). Note: If this is
- // called, the |Channel| will *not* call
- // |ChannelEndpoint::DetachFromChannel()|.
- void DetachEndpoint(ChannelEndpoint* endpoint,
- ChannelEndpointId local_id,
- ChannelEndpointId remote_id);
-
- // Returns the size of a serialized endpoint (see |SerializeEndpoint...()| and
- // |DeserializeEndpoint()| below). This value will remain constant for a given
- // instance of |Channel|.
- size_t GetSerializedEndpointSize() const;
-
- // Endpoint serialization methods: From the |Channel|'s point of view, there
- // are three cases (discussed further below) and thus three methods.
- //
- // All three methods have a |destination| argument, which should be a buffer
- // to which auxiliary information will be written and which should be
- // transmitted to the peer |Channel| by some other means, but using this
- // |Channel|. It should be a buffer of (at least) the size returned by
- // |GetSerializedEndpointSize()| (exactly that much data will be written).
- //
- // All three also have a |message_queue| argument, which if non-null is the
- // queue of messages already received by the endpoint to be serialized.
- //
- // Note that "serialize" really means "send" -- the |endpoint| will be sent
- // "immediately". The contents of the |destination| buffer can then be used to
- // claim the rematerialized endpoint from the peer |Channel|. (|destination|
- // must be sent using this |Channel|, since otherwise it may be received
- // before it is valid to the peer |Channel|.)
- //
- // Case 1: The endpoint's peer is already closed.
- //
- // Case 2: The endpoint's peer is local (i.e., it has a
- // |ChannelEndpointClient| but no peer |ChannelEndpoint|).
- //
- // Case 3: The endpoint's peer is remote (i.e., it has a peer
- // |ChannelEndpoint|). (This has two subcases: the peer endpoint may be on
- // this |Channel| or another |Channel|.)
- void SerializeEndpointWithClosedPeer(void* destination,
- MessageInTransitQueue* message_queue);
- // This one returns the |ChannelEndpoint| for the serialized endpoint (which
- // can be used by, e.g., a |ProxyMessagePipeEndpoint|.
- scoped_refptr<ChannelEndpoint> SerializeEndpointWithLocalPeer(
- void* destination,
- MessageInTransitQueue* message_queue,
- ChannelEndpointClient* endpoint_client,
- unsigned endpoint_client_port);
- void SerializeEndpointWithRemotePeer(
- void* destination,
- MessageInTransitQueue* message_queue,
- scoped_refptr<ChannelEndpoint> peer_endpoint);
-
- // Deserializes an endpoint that was sent from the peer |Channel| (using
- // |SerializeEndpoint...()|. |source| should be (a copy of) the data that
- // |SerializeEndpoint...()| wrote, and must be (at least)
- // |GetSerializedEndpointSize()| bytes. This returns the deserialized
- // |IncomingEndpoint| (which can be converted into a |MessagePipe|) or null on
- // error.
- scoped_refptr<IncomingEndpoint> DeserializeEndpoint(const void* source);
-
- // See |RawChannel::GetSerializedPlatformHandleSize()|.
- size_t GetSerializedPlatformHandleSize() const;
-
- embedder::PlatformSupport* platform_support() const {
- return platform_support_;
- }
-
- private:
- friend class base::RefCountedThreadSafe<Channel>;
- ~Channel() override;
-
- // |RawChannel::Delegate| implementation (only called on the creation thread):
- void OnReadMessage(
- const MessageInTransit::View& message_view,
- embedder::ScopedPlatformHandleVectorPtr platform_handles) override;
- void OnError(Error error) override;
-
- // Helpers for |OnReadMessage| (only called on the creation thread):
- void OnReadMessageForEndpoint(
- const MessageInTransit::View& message_view,
- embedder::ScopedPlatformHandleVectorPtr platform_handles);
- void OnReadMessageForChannel(
- const MessageInTransit::View& message_view,
- embedder::ScopedPlatformHandleVectorPtr platform_handles);
-
- // Handles "attach and run endpoint" messages.
- bool OnAttachAndRunEndpoint(ChannelEndpointId local_id,
- ChannelEndpointId remote_id);
- // Handles "remove endpoint" messages.
- bool OnRemoveEndpoint(ChannelEndpointId local_id,
- ChannelEndpointId remote_id);
- // Handles "remove endpoint ack" messages.
- bool OnRemoveEndpointAck(ChannelEndpointId local_id);
-
- // Handles errors (e.g., invalid messages) from the remote side. Callable from
- // any thread.
- void HandleRemoteError(const base::StringPiece& error_message);
- // Handles internal errors/failures from the local side. Callable from any
- // thread.
- void HandleLocalError(const base::StringPiece& error_message);
-
- // Helper for |SerializeEndpoint...()|: Attaches the given (non-bootstrap)
- // endpoint to this channel and runs it. This assigns the endpoint both local
- // and remote IDs. This will also send a |kSubtypeChannelAttachAndRunEndpoint|
- // message to the remote side to tell it to create an endpoint as well. This
- // returns the *remote* ID (one for which |is_remote()| returns true).
- //
- // TODO(vtl): Maybe limit the number of attached message pipes.
- ChannelEndpointId AttachAndRunEndpoint(
- scoped_refptr<ChannelEndpoint> endpoint);
-
- // Helper to send channel control messages. Returns true on success. Should be
- // called *without* |lock_| held. Callable from any thread.
- bool SendControlMessage(MessageInTransit::Subtype subtype,
- ChannelEndpointId source_id,
- ChannelEndpointId destination_id);
-
- base::ThreadChecker creation_thread_checker_;
-
- embedder::PlatformSupport* const platform_support_;
-
- // Note: |ChannelEndpointClient|s (in particular, |MessagePipe|s) MUST NOT be
- // used under |lock_|. E.g., |lock_| can only be acquired after
- // |MessagePipe::lock_|, never before. Thus to call into a
- // |ChannelEndpointClient|, a reference should be acquired from
- // |local_id_to_endpoint_map_| under |lock_| and then the lock released.
- base::Lock lock_; // Protects the members below.
-
- scoped_ptr<RawChannel> raw_channel_;
- bool is_running_;
- // Set when |WillShutdownSoon()| is called.
- bool is_shutting_down_;
-
- // Has a reference to us.
- ChannelManager* channel_manager_;
-
- typedef base::hash_map<ChannelEndpointId, scoped_refptr<ChannelEndpoint>>
- IdToEndpointMap;
- // Map from local IDs to endpoints. If the endpoint is null, this means that
- // we're just waiting for the remove ack before removing the entry.
- IdToEndpointMap local_id_to_endpoint_map_;
- // Note: The IDs generated by this should be checked for existence before use.
- LocalChannelEndpointIdGenerator local_id_generator_;
-
- typedef base::hash_map<ChannelEndpointId, scoped_refptr<IncomingEndpoint>>
- IdToIncomingEndpointMap;
- // Map from local IDs to incoming endpoints (i.e., those received inside other
- // messages, but not yet claimed via |DeserializeEndpoint()|).
- IdToIncomingEndpointMap incoming_endpoints_;
- // TODO(vtl): We need to keep track of remote IDs (so that we don't collide
- // if/when we wrap).
- RemoteChannelEndpointIdGenerator remote_id_generator_;
-
- DISALLOW_COPY_AND_ASSIGN(Channel);
-};
-
-} // namespace system
-} // namespace mojo
-
-#endif // MOJO_EDK_SYSTEM_CHANNEL_H_
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