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Unified Diff: mojo/edk/system/core.cc

Issue 814543006: Move //mojo/{public, edk} underneath //third_party (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 5 years, 11 months ago
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Index: mojo/edk/system/core.cc
diff --git a/mojo/edk/system/core.cc b/mojo/edk/system/core.cc
deleted file mode 100644
index 6189e5031d11c231537448348da03a37a5124ac2..0000000000000000000000000000000000000000
--- a/mojo/edk/system/core.cc
+++ /dev/null
@@ -1,609 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "mojo/edk/system/core.h"
-
-#include <vector>
-
-#include "base/logging.h"
-#include "base/time/time.h"
-#include "mojo/edk/embedder/platform_shared_buffer.h"
-#include "mojo/edk/embedder/platform_support.h"
-#include "mojo/edk/system/async_waiter.h"
-#include "mojo/edk/system/configuration.h"
-#include "mojo/edk/system/data_pipe.h"
-#include "mojo/edk/system/data_pipe_consumer_dispatcher.h"
-#include "mojo/edk/system/data_pipe_producer_dispatcher.h"
-#include "mojo/edk/system/dispatcher.h"
-#include "mojo/edk/system/handle_signals_state.h"
-#include "mojo/edk/system/local_data_pipe.h"
-#include "mojo/edk/system/memory.h"
-#include "mojo/edk/system/message_pipe.h"
-#include "mojo/edk/system/message_pipe_dispatcher.h"
-#include "mojo/edk/system/shared_buffer_dispatcher.h"
-#include "mojo/edk/system/waiter.h"
-#include "mojo/public/c/system/macros.h"
-
-namespace mojo {
-namespace system {
-
-// Implementation notes
-//
-// Mojo primitives are implemented by the singleton |Core| object. Most calls
-// are for a "primary" handle (the first argument). |Core::GetDispatcher()| is
-// used to look up a |Dispatcher| object for a given handle. That object
-// implements most primitives for that object. The wait primitives are not
-// attached to objects and are implemented by |Core| itself.
-//
-// Some objects have multiple handles associated to them, e.g., message pipes
-// (which have two). In such a case, there is still a |Dispatcher| (e.g.,
-// |MessagePipeDispatcher|) for each handle, with each handle having a strong
-// reference to the common "secondary" object (e.g., |MessagePipe|). This
-// secondary object does NOT have any references to the |Dispatcher|s (even if
-// it did, it wouldn't be able to do anything with them due to lock order
-// requirements -- see below).
-//
-// Waiting is implemented by having the thread that wants to wait call the
-// |Dispatcher|s for the handles that it wants to wait on with a |Waiter|
-// object; this |Waiter| object may be created on the stack of that thread or be
-// kept in thread local storage for that thread (TODO(vtl): future improvement).
-// The |Dispatcher| then adds the |Waiter| to an |AwakableList| that's either
-// owned by that |Dispatcher| (see |SimpleDispatcher|) or by a secondary object
-// (e.g., |MessagePipe|). To signal/wake a |Waiter|, the object in question --
-// either a |SimpleDispatcher| or a secondary object -- talks to its
-// |AwakableList|.
-
-// Thread-safety notes
-//
-// Mojo primitives calls are thread-safe. We achieve this with relatively
-// fine-grained locking. There is a global handle table lock. This lock should
-// be held as briefly as possible (TODO(vtl): a future improvement would be to
-// switch it to a reader-writer lock). Each |Dispatcher| object then has a lock
-// (which subclasses can use to protect their data).
-//
-// The lock ordering is as follows:
-// 1. global handle table lock, global mapping table lock
-// 2. |Dispatcher| locks
-// 3. secondary object locks
-// ...
-// INF. |Waiter| locks
-//
-// Notes:
-// - While holding a |Dispatcher| lock, you may not unconditionally attempt
-// to take another |Dispatcher| lock. (This has consequences on the
-// concurrency semantics of |MojoWriteMessage()| when passing handles.)
-// Doing so would lead to deadlock.
-// - Locks at the "INF" level may not have any locks taken while they are
-// held.
-
-// TODO(vtl): This should take a |scoped_ptr<PlatformSupport>| as a parameter.
-Core::Core(scoped_ptr<embedder::PlatformSupport> platform_support)
- : platform_support_(platform_support.Pass()) {
-}
-
-Core::~Core() {
-}
-
-MojoHandle Core::AddDispatcher(const scoped_refptr<Dispatcher>& dispatcher) {
- base::AutoLock locker(handle_table_lock_);
- return handle_table_.AddDispatcher(dispatcher);
-}
-
-scoped_refptr<Dispatcher> Core::GetDispatcher(MojoHandle handle) {
- if (handle == MOJO_HANDLE_INVALID)
- return nullptr;
-
- base::AutoLock locker(handle_table_lock_);
- return handle_table_.GetDispatcher(handle);
-}
-
-MojoResult Core::AsyncWait(MojoHandle handle,
- MojoHandleSignals signals,
- base::Callback<void(MojoResult)> callback) {
- scoped_refptr<Dispatcher> dispatcher = GetDispatcher(handle);
- DCHECK(dispatcher);
-
- scoped_ptr<AsyncWaiter> waiter = make_scoped_ptr(new AsyncWaiter(callback));
- MojoResult rv = dispatcher->AddAwakable(waiter.get(), signals, 0, nullptr);
- if (rv == MOJO_RESULT_OK)
- ignore_result(waiter.release());
- return rv;
-}
-
-MojoTimeTicks Core::GetTimeTicksNow() {
- return base::TimeTicks::Now().ToInternalValue();
-}
-
-MojoResult Core::Close(MojoHandle handle) {
- if (handle == MOJO_HANDLE_INVALID)
- return MOJO_RESULT_INVALID_ARGUMENT;
-
- scoped_refptr<Dispatcher> dispatcher;
- {
- base::AutoLock locker(handle_table_lock_);
- MojoResult result =
- handle_table_.GetAndRemoveDispatcher(handle, &dispatcher);
- if (result != MOJO_RESULT_OK)
- return result;
- }
-
- // The dispatcher doesn't have a say in being closed, but gets notified of it.
- // Note: This is done outside of |handle_table_lock_|. As a result, there's a
- // race condition that the dispatcher must handle; see the comment in
- // |Dispatcher| in dispatcher.h.
- return dispatcher->Close();
-}
-
-MojoResult Core::Wait(MojoHandle handle,
- MojoHandleSignals signals,
- MojoDeadline deadline,
- UserPointer<MojoHandleSignalsState> signals_state) {
- uint32_t unused = static_cast<uint32_t>(-1);
- HandleSignalsState hss;
- MojoResult rv = WaitManyInternal(&handle, &signals, 1, deadline, &unused,
- signals_state.IsNull() ? nullptr : &hss);
- if (rv != MOJO_RESULT_INVALID_ARGUMENT && !signals_state.IsNull())
- signals_state.Put(hss);
- return rv;
-}
-
-MojoResult Core::WaitMany(UserPointer<const MojoHandle> handles,
- UserPointer<const MojoHandleSignals> signals,
- uint32_t num_handles,
- MojoDeadline deadline,
- UserPointer<uint32_t> result_index,
- UserPointer<MojoHandleSignalsState> signals_states) {
- if (num_handles < 1)
- return MOJO_RESULT_INVALID_ARGUMENT;
- if (num_handles > GetConfiguration().max_wait_many_num_handles)
- return MOJO_RESULT_RESOURCE_EXHAUSTED;
-
- UserPointer<const MojoHandle>::Reader handles_reader(handles, num_handles);
- UserPointer<const MojoHandleSignals>::Reader signals_reader(signals,
- num_handles);
- uint32_t index = static_cast<uint32_t>(-1);
- MojoResult rv;
- if (signals_states.IsNull()) {
- rv = WaitManyInternal(handles_reader.GetPointer(),
- signals_reader.GetPointer(), num_handles, deadline,
- &index, nullptr);
- } else {
- UserPointer<MojoHandleSignalsState>::Writer signals_states_writer(
- signals_states, num_handles);
- // Note: The |reinterpret_cast| is safe, since |HandleSignalsState| is a
- // subclass of |MojoHandleSignalsState| that doesn't add any data members.
- rv = WaitManyInternal(handles_reader.GetPointer(),
- signals_reader.GetPointer(), num_handles, deadline,
- &index, reinterpret_cast<HandleSignalsState*>(
- signals_states_writer.GetPointer()));
- if (rv != MOJO_RESULT_INVALID_ARGUMENT)
- signals_states_writer.Commit();
- }
- if (index != static_cast<uint32_t>(-1) && !result_index.IsNull())
- result_index.Put(index);
- return rv;
-}
-
-MojoResult Core::CreateMessagePipe(
- UserPointer<const MojoCreateMessagePipeOptions> options,
- UserPointer<MojoHandle> message_pipe_handle0,
- UserPointer<MojoHandle> message_pipe_handle1) {
- MojoCreateMessagePipeOptions validated_options = {};
- MojoResult result =
- MessagePipeDispatcher::ValidateCreateOptions(options, &validated_options);
- if (result != MOJO_RESULT_OK)
- return result;
-
- scoped_refptr<MessagePipeDispatcher> dispatcher0(
- new MessagePipeDispatcher(validated_options));
- scoped_refptr<MessagePipeDispatcher> dispatcher1(
- new MessagePipeDispatcher(validated_options));
-
- std::pair<MojoHandle, MojoHandle> handle_pair;
- {
- base::AutoLock locker(handle_table_lock_);
- handle_pair = handle_table_.AddDispatcherPair(dispatcher0, dispatcher1);
- }
- if (handle_pair.first == MOJO_HANDLE_INVALID) {
- DCHECK_EQ(handle_pair.second, MOJO_HANDLE_INVALID);
- LOG(ERROR) << "Handle table full";
- dispatcher0->Close();
- dispatcher1->Close();
- return MOJO_RESULT_RESOURCE_EXHAUSTED;
- }
-
- scoped_refptr<MessagePipe> message_pipe(MessagePipe::CreateLocalLocal());
- dispatcher0->Init(message_pipe, 0);
- dispatcher1->Init(message_pipe, 1);
-
- message_pipe_handle0.Put(handle_pair.first);
- message_pipe_handle1.Put(handle_pair.second);
- return MOJO_RESULT_OK;
-}
-
-// Implementation note: To properly cancel waiters and avoid other races, this
-// does not transfer dispatchers from one handle to another, even when sending a
-// message in-process. Instead, it must transfer the "contents" of the
-// dispatcher to a new dispatcher, and then close the old dispatcher. If this
-// isn't done, in the in-process case, calls on the old handle may complete
-// after the the message has been received and a new handle created (and
-// possibly even after calls have been made on the new handle).
-MojoResult Core::WriteMessage(MojoHandle message_pipe_handle,
- UserPointer<const void> bytes,
- uint32_t num_bytes,
- UserPointer<const MojoHandle> handles,
- uint32_t num_handles,
- MojoWriteMessageFlags flags) {
- scoped_refptr<Dispatcher> dispatcher(GetDispatcher(message_pipe_handle));
- if (!dispatcher)
- return MOJO_RESULT_INVALID_ARGUMENT;
-
- // Easy case: not sending any handles.
- if (num_handles == 0)
- return dispatcher->WriteMessage(bytes, num_bytes, nullptr, flags);
-
- // We have to handle |handles| here, since we have to mark them busy in the
- // global handle table. We can't delegate this to the dispatcher, since the
- // handle table lock must be acquired before the dispatcher lock.
- //
- // (This leads to an oddity: |handles|/|num_handles| are always verified for
- // validity, even for dispatchers that don't support |WriteMessage()| and will
- // simply return failure unconditionally. It also breaks the usual
- // left-to-right verification order of arguments.)
- if (num_handles > GetConfiguration().max_message_num_handles)
- return MOJO_RESULT_RESOURCE_EXHAUSTED;
-
- UserPointer<const MojoHandle>::Reader handles_reader(handles, num_handles);
-
- // We'll need to hold on to the dispatchers so that we can pass them on to
- // |WriteMessage()| and also so that we can unlock their locks afterwards
- // without accessing the handle table. These can be dumb pointers, since their
- // entries in the handle table won't get removed (since they'll be marked as
- // busy).
- std::vector<DispatcherTransport> transports(num_handles);
-
- // When we pass handles, we have to try to take all their dispatchers' locks
- // and mark the handles as busy. If the call succeeds, we then remove the
- // handles from the handle table.
- {
- base::AutoLock locker(handle_table_lock_);
- MojoResult result = handle_table_.MarkBusyAndStartTransport(
- message_pipe_handle, handles_reader.GetPointer(), num_handles,
- &transports);
- if (result != MOJO_RESULT_OK)
- return result;
- }
-
- MojoResult rv =
- dispatcher->WriteMessage(bytes, num_bytes, &transports, flags);
-
- // We need to release the dispatcher locks before we take the handle table
- // lock.
- for (uint32_t i = 0; i < num_handles; i++)
- transports[i].End();
-
- {
- base::AutoLock locker(handle_table_lock_);
- if (rv == MOJO_RESULT_OK) {
- handle_table_.RemoveBusyHandles(handles_reader.GetPointer(), num_handles);
- } else {
- handle_table_.RestoreBusyHandles(handles_reader.GetPointer(),
- num_handles);
- }
- }
-
- return rv;
-}
-
-MojoResult Core::ReadMessage(MojoHandle message_pipe_handle,
- UserPointer<void> bytes,
- UserPointer<uint32_t> num_bytes,
- UserPointer<MojoHandle> handles,
- UserPointer<uint32_t> num_handles,
- MojoReadMessageFlags flags) {
- scoped_refptr<Dispatcher> dispatcher(GetDispatcher(message_pipe_handle));
- if (!dispatcher)
- return MOJO_RESULT_INVALID_ARGUMENT;
-
- uint32_t num_handles_value = num_handles.IsNull() ? 0 : num_handles.Get();
-
- MojoResult rv;
- if (num_handles_value == 0) {
- // Easy case: won't receive any handles.
- rv = dispatcher->ReadMessage(bytes, num_bytes, nullptr, &num_handles_value,
- flags);
- } else {
- DispatcherVector dispatchers;
- rv = dispatcher->ReadMessage(bytes, num_bytes, &dispatchers,
- &num_handles_value, flags);
- if (!dispatchers.empty()) {
- DCHECK_EQ(rv, MOJO_RESULT_OK);
- DCHECK(!num_handles.IsNull());
- DCHECK_LE(dispatchers.size(), static_cast<size_t>(num_handles_value));
-
- bool success;
- UserPointer<MojoHandle>::Writer handles_writer(handles,
- dispatchers.size());
- {
- base::AutoLock locker(handle_table_lock_);
- success = handle_table_.AddDispatcherVector(
- dispatchers, handles_writer.GetPointer());
- }
- if (success) {
- handles_writer.Commit();
- } else {
- LOG(ERROR) << "Received message with " << dispatchers.size()
- << " handles, but handle table full";
- // Close dispatchers (outside the lock).
- for (size_t i = 0; i < dispatchers.size(); i++) {
- if (dispatchers[i])
- dispatchers[i]->Close();
- }
- if (rv == MOJO_RESULT_OK)
- rv = MOJO_RESULT_RESOURCE_EXHAUSTED;
- }
- }
- }
-
- if (!num_handles.IsNull())
- num_handles.Put(num_handles_value);
- return rv;
-}
-
-MojoResult Core::CreateDataPipe(
- UserPointer<const MojoCreateDataPipeOptions> options,
- UserPointer<MojoHandle> data_pipe_producer_handle,
- UserPointer<MojoHandle> data_pipe_consumer_handle) {
- MojoCreateDataPipeOptions validated_options = {};
- MojoResult result =
- DataPipe::ValidateCreateOptions(options, &validated_options);
- if (result != MOJO_RESULT_OK)
- return result;
-
- scoped_refptr<DataPipeProducerDispatcher> producer_dispatcher(
- new DataPipeProducerDispatcher());
- scoped_refptr<DataPipeConsumerDispatcher> consumer_dispatcher(
- new DataPipeConsumerDispatcher());
-
- std::pair<MojoHandle, MojoHandle> handle_pair;
- {
- base::AutoLock locker(handle_table_lock_);
- handle_pair = handle_table_.AddDispatcherPair(producer_dispatcher,
- consumer_dispatcher);
- }
- if (handle_pair.first == MOJO_HANDLE_INVALID) {
- DCHECK_EQ(handle_pair.second, MOJO_HANDLE_INVALID);
- LOG(ERROR) << "Handle table full";
- producer_dispatcher->Close();
- consumer_dispatcher->Close();
- return MOJO_RESULT_RESOURCE_EXHAUSTED;
- }
- DCHECK_NE(handle_pair.second, MOJO_HANDLE_INVALID);
-
- scoped_refptr<DataPipe> data_pipe(new LocalDataPipe(validated_options));
- producer_dispatcher->Init(data_pipe);
- consumer_dispatcher->Init(data_pipe);
-
- data_pipe_producer_handle.Put(handle_pair.first);
- data_pipe_consumer_handle.Put(handle_pair.second);
- return MOJO_RESULT_OK;
-}
-
-MojoResult Core::WriteData(MojoHandle data_pipe_producer_handle,
- UserPointer<const void> elements,
- UserPointer<uint32_t> num_bytes,
- MojoWriteDataFlags flags) {
- scoped_refptr<Dispatcher> dispatcher(
- GetDispatcher(data_pipe_producer_handle));
- if (!dispatcher)
- return MOJO_RESULT_INVALID_ARGUMENT;
-
- return dispatcher->WriteData(elements, num_bytes, flags);
-}
-
-MojoResult Core::BeginWriteData(MojoHandle data_pipe_producer_handle,
- UserPointer<void*> buffer,
- UserPointer<uint32_t> buffer_num_bytes,
- MojoWriteDataFlags flags) {
- scoped_refptr<Dispatcher> dispatcher(
- GetDispatcher(data_pipe_producer_handle));
- if (!dispatcher)
- return MOJO_RESULT_INVALID_ARGUMENT;
-
- return dispatcher->BeginWriteData(buffer, buffer_num_bytes, flags);
-}
-
-MojoResult Core::EndWriteData(MojoHandle data_pipe_producer_handle,
- uint32_t num_bytes_written) {
- scoped_refptr<Dispatcher> dispatcher(
- GetDispatcher(data_pipe_producer_handle));
- if (!dispatcher)
- return MOJO_RESULT_INVALID_ARGUMENT;
-
- return dispatcher->EndWriteData(num_bytes_written);
-}
-
-MojoResult Core::ReadData(MojoHandle data_pipe_consumer_handle,
- UserPointer<void> elements,
- UserPointer<uint32_t> num_bytes,
- MojoReadDataFlags flags) {
- scoped_refptr<Dispatcher> dispatcher(
- GetDispatcher(data_pipe_consumer_handle));
- if (!dispatcher)
- return MOJO_RESULT_INVALID_ARGUMENT;
-
- return dispatcher->ReadData(elements, num_bytes, flags);
-}
-
-MojoResult Core::BeginReadData(MojoHandle data_pipe_consumer_handle,
- UserPointer<const void*> buffer,
- UserPointer<uint32_t> buffer_num_bytes,
- MojoReadDataFlags flags) {
- scoped_refptr<Dispatcher> dispatcher(
- GetDispatcher(data_pipe_consumer_handle));
- if (!dispatcher)
- return MOJO_RESULT_INVALID_ARGUMENT;
-
- return dispatcher->BeginReadData(buffer, buffer_num_bytes, flags);
-}
-
-MojoResult Core::EndReadData(MojoHandle data_pipe_consumer_handle,
- uint32_t num_bytes_read) {
- scoped_refptr<Dispatcher> dispatcher(
- GetDispatcher(data_pipe_consumer_handle));
- if (!dispatcher)
- return MOJO_RESULT_INVALID_ARGUMENT;
-
- return dispatcher->EndReadData(num_bytes_read);
-}
-
-MojoResult Core::CreateSharedBuffer(
- UserPointer<const MojoCreateSharedBufferOptions> options,
- uint64_t num_bytes,
- UserPointer<MojoHandle> shared_buffer_handle) {
- MojoCreateSharedBufferOptions validated_options = {};
- MojoResult result = SharedBufferDispatcher::ValidateCreateOptions(
- options, &validated_options);
- if (result != MOJO_RESULT_OK)
- return result;
-
- scoped_refptr<SharedBufferDispatcher> dispatcher;
- result = SharedBufferDispatcher::Create(platform_support(), validated_options,
- num_bytes, &dispatcher);
- if (result != MOJO_RESULT_OK) {
- DCHECK(!dispatcher);
- return result;
- }
-
- MojoHandle h = AddDispatcher(dispatcher);
- if (h == MOJO_HANDLE_INVALID) {
- LOG(ERROR) << "Handle table full";
- dispatcher->Close();
- return MOJO_RESULT_RESOURCE_EXHAUSTED;
- }
-
- shared_buffer_handle.Put(h);
- return MOJO_RESULT_OK;
-}
-
-MojoResult Core::DuplicateBufferHandle(
- MojoHandle buffer_handle,
- UserPointer<const MojoDuplicateBufferHandleOptions> options,
- UserPointer<MojoHandle> new_buffer_handle) {
- scoped_refptr<Dispatcher> dispatcher(GetDispatcher(buffer_handle));
- if (!dispatcher)
- return MOJO_RESULT_INVALID_ARGUMENT;
-
- // Don't verify |options| here; that's the dispatcher's job.
- scoped_refptr<Dispatcher> new_dispatcher;
- MojoResult result =
- dispatcher->DuplicateBufferHandle(options, &new_dispatcher);
- if (result != MOJO_RESULT_OK)
- return result;
-
- MojoHandle new_handle = AddDispatcher(new_dispatcher);
- if (new_handle == MOJO_HANDLE_INVALID) {
- LOG(ERROR) << "Handle table full";
- dispatcher->Close();
- return MOJO_RESULT_RESOURCE_EXHAUSTED;
- }
-
- new_buffer_handle.Put(new_handle);
- return MOJO_RESULT_OK;
-}
-
-MojoResult Core::MapBuffer(MojoHandle buffer_handle,
- uint64_t offset,
- uint64_t num_bytes,
- UserPointer<void*> buffer,
- MojoMapBufferFlags flags) {
- scoped_refptr<Dispatcher> dispatcher(GetDispatcher(buffer_handle));
- if (!dispatcher)
- return MOJO_RESULT_INVALID_ARGUMENT;
-
- scoped_ptr<embedder::PlatformSharedBufferMapping> mapping;
- MojoResult result = dispatcher->MapBuffer(offset, num_bytes, flags, &mapping);
- if (result != MOJO_RESULT_OK)
- return result;
-
- DCHECK(mapping);
- void* address = mapping->GetBase();
- {
- base::AutoLock locker(mapping_table_lock_);
- result = mapping_table_.AddMapping(mapping.Pass());
- }
- if (result != MOJO_RESULT_OK)
- return result;
-
- buffer.Put(address);
- return MOJO_RESULT_OK;
-}
-
-MojoResult Core::UnmapBuffer(UserPointer<void> buffer) {
- base::AutoLock locker(mapping_table_lock_);
- return mapping_table_.RemoveMapping(buffer.GetPointerValue());
-}
-
-// Note: We allow |handles| to repeat the same handle multiple times, since
-// different flags may be specified.
-// TODO(vtl): This incurs a performance cost in |Remove()|. Analyze this
-// more carefully and address it if necessary.
-MojoResult Core::WaitManyInternal(const MojoHandle* handles,
- const MojoHandleSignals* signals,
- uint32_t num_handles,
- MojoDeadline deadline,
- uint32_t* result_index,
- HandleSignalsState* signals_states) {
- DCHECK_GT(num_handles, 0u);
- DCHECK_EQ(*result_index, static_cast<uint32_t>(-1));
-
- DispatcherVector dispatchers;
- dispatchers.reserve(num_handles);
- for (uint32_t i = 0; i < num_handles; i++) {
- scoped_refptr<Dispatcher> dispatcher = GetDispatcher(handles[i]);
- if (!dispatcher) {
- *result_index = i;
- return MOJO_RESULT_INVALID_ARGUMENT;
- }
- dispatchers.push_back(dispatcher);
- }
-
- // TODO(vtl): Should make the waiter live (permanently) in TLS.
- Waiter waiter;
- waiter.Init();
-
- uint32_t i;
- MojoResult rv = MOJO_RESULT_OK;
- for (i = 0; i < num_handles; i++) {
- rv = dispatchers[i]->AddAwakable(
- &waiter, signals[i], i, signals_states ? &signals_states[i] : nullptr);
- if (rv != MOJO_RESULT_OK) {
- *result_index = i;
- break;
- }
- }
- uint32_t num_added = i;
-
- if (rv == MOJO_RESULT_ALREADY_EXISTS)
- rv = MOJO_RESULT_OK; // The i-th one is already "triggered".
- else if (rv == MOJO_RESULT_OK)
- rv = waiter.Wait(deadline, result_index);
-
- // Make sure no other dispatchers try to wake |waiter| for the current
- // |Wait()|/|WaitMany()| call. (Only after doing this can |waiter| be
- // destroyed, but this would still be required if the waiter were in TLS.)
- for (i = 0; i < num_added; i++) {
- dispatchers[i]->RemoveAwakable(
- &waiter, signals_states ? &signals_states[i] : nullptr);
- }
- if (signals_states) {
- for (; i < num_handles; i++)
- signals_states[i] = dispatchers[i]->GetHandleSignalsState();
- }
-
- return rv;
-}
-
-} // namespace system
-} // namespace mojo
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