Index: mojo/public/dart/src/timer_impl.dart |
diff --git a/mojo/public/dart/src/timer_impl.dart b/mojo/public/dart/src/timer_impl.dart |
deleted file mode 100644 |
index 61fee6da56d9c0113c067a1426cc6b37413a24ac..0000000000000000000000000000000000000000 |
--- a/mojo/public/dart/src/timer_impl.dart |
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@@ -1,333 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-// This code is adapted from the Timer implementation in the standalone Dart VM |
-// for use in the Mojo embedder. |
- |
-part of core; |
- |
-// Timer heap implemented as a array-based binary heap[0]. |
-// This allows for O(1) `first`, O(log(n)) `remove`/`removeFirst` and O(log(n)) |
-// `add`. |
-// |
-// To ensure the timers are ordered by insertion time, the _Timer class has a |
-// `_id` field set when added to the heap. |
-// |
-// [0] http://en.wikipedia.org/wiki/Binary_heap |
-class _TimerHeap { |
- List<_Timer> _list; |
- int _used = 0; |
- |
- _TimerHeap([int initSize = 7]) |
- : _list = new List<_Timer>(initSize); |
- |
- bool get isEmpty => _used == 0; |
- bool get isNotEmpty => _used > 0; |
- |
- _Timer get first => _list[0]; |
- |
- bool isFirst(_Timer timer) => timer._indexOrNext == 0; |
- |
- void add(_Timer timer) { |
- if (_used == _list.length) { |
- _resize(); |
- } |
- timer._indexOrNext = _used++; |
- _list[timer._indexOrNext] = timer; |
- _bubbleUp(timer); |
- } |
- |
- _Timer removeFirst() { |
- var f = first; |
- remove(f); |
- return f; |
- } |
- |
- void remove(_Timer timer) { |
- _used--; |
- timer._id = -1; |
- if (isEmpty) { |
- _list[0] = null; |
- timer._indexOrNext = null; |
- return; |
- } |
- var last = _list[_used]; |
- if (!identical(last, timer)) { |
- last._indexOrNext = timer._indexOrNext; |
- _list[last._indexOrNext] = last; |
- if (last._compareTo(timer) < 0) { |
- _bubbleUp(last); |
- } else { |
- _bubbleDown(last); |
- } |
- } |
- _list[_used] = null; |
- timer._indexOrNext = null; |
- } |
- |
- void _resize() { |
- var newList = new List(_list.length * 2 + 1); |
- newList.setRange(0, _used, _list); |
- _list = newList; |
- } |
- |
- void _bubbleUp(_Timer timer) { |
- while (!isFirst(timer)) { |
- Timer parent = _parent(timer); |
- if (timer._compareTo(parent) < 0) { |
- _swap(timer, parent); |
- } else { |
- break; |
- } |
- } |
- } |
- |
- void _bubbleDown(_Timer timer) { |
- while (true) { |
- int leftIndex = _leftChildIndex(timer._indexOrNext); |
- int rightIndex = _rightChildIndex(timer._indexOrNext); |
- _Timer newest = timer; |
- if (leftIndex < _used && _list[leftIndex]._compareTo(newest) < 0) { |
- newest = _list[leftIndex]; |
- } |
- if (rightIndex < _used && _list[rightIndex]._compareTo(newest) < 0) { |
- newest = _list[rightIndex]; |
- } |
- if (identical(newest, timer)) { |
- // We are where we should be, break. |
- break; |
- } |
- _swap(newest, timer); |
- } |
- } |
- |
- void _swap(_Timer first, _Timer second) { |
- int tmp = first._indexOrNext; |
- first._indexOrNext = second._indexOrNext; |
- second._indexOrNext = tmp; |
- _list[first._indexOrNext] = first; |
- _list[second._indexOrNext] = second; |
- } |
- |
- Timer _parent(_Timer timer) => _list[_parentIndex(timer._indexOrNext)]; |
- Timer _leftChild(_Timer timer) => _list[_leftChildIndex(timer._indexOrNext)]; |
- Timer _rightChild(_Timer timer) => |
- _list[_rightChildIndex(timer._indexOrNext)]; |
- |
- static int _parentIndex(int index) => (index - 1) ~/ 2; |
- static int _leftChildIndex(int index) => 2 * index + 1; |
- static int _rightChildIndex(int index) => 2 * index + 2; |
-} |
- |
-class _Timer implements Timer { |
- // Disables the timer. |
- static const int _NO_TIMER = -1; |
- |
- // Timers are ordered by wakeup time. |
- static _TimerHeap _heap = new _TimerHeap(); |
- static _Timer _firstZeroTimer; |
- static _Timer _lastZeroTimer; |
- static int _idCount = 0; |
- |
- static RawReceivePort _receivePort; |
- static SendPort _sendPort; |
- static bool _handlingCallbacks = false; |
- |
- Function _callback; |
- int _milliSeconds; |
- int _wakeupTime = 0; |
- var _indexOrNext; |
- int _id = -1; |
- |
- static Timer _createTimer(void callback(Timer timer), |
- int milliSeconds, |
- bool repeating) { |
- _Timer timer = new _Timer._internal(); |
- timer._callback = callback; |
- if (milliSeconds > 0) { |
- // Add one because DateTime.now() is assumed to round down |
- // to nearest millisecond, not up, so that time + duration is before |
- // duration milliseconds from now. Using micosecond timers like |
- // Stopwatch allows detecting that the timer fires early. |
- timer._wakeupTime = |
- new DateTime.now().millisecondsSinceEpoch + 1 + milliSeconds; |
- } |
- timer._milliSeconds = repeating ? milliSeconds : -1; |
- if (timer._addTimerToHeap()) { |
- // The new timer is the first in queue. Update event handler. |
- _notifyEventHandler(); |
- } |
- return timer; |
- } |
- |
- factory _Timer(int milliSeconds, void callback(Timer timer)) { |
- return _createTimer(callback, milliSeconds, false); |
- } |
- |
- factory _Timer.periodic(int milliSeconds, void callback(Timer timer)) { |
- return _createTimer(callback, milliSeconds, true); |
- } |
- |
- _Timer._internal() {} |
- |
- bool get _isInHeap => _id >= 0; |
- |
- void _clear() { |
- _callback = null; |
- } |
- |
- int _compareTo(_Timer other) { |
- int c = _wakeupTime - other._wakeupTime; |
- if (c != 0) return c; |
- return _id - other._id; |
- } |
- |
- bool get _repeating => _milliSeconds >= 0; |
- |
- bool get isActive => _callback != null; |
- |
- // Cancels a set timer. The timer is removed from the timer list and if |
- // the given timer is the earliest timer the native timer is reset. |
- void cancel() { |
- _clear(); |
- if (!_isInHeap) return; |
- assert(_wakeupTime != 0); |
- bool update = (_firstZeroTimer == null) && _heap.isFirst(this); |
- _heap.remove(this); |
- if (update) { |
- _notifyEventHandler(); |
- } |
- } |
- |
- void _advanceWakeupTime() { |
- assert(_milliSeconds >= 0); |
- _wakeupTime += _milliSeconds; |
- } |
- |
- // Adds a timer to the timer list. Timers with the same wakeup time are |
- // enqueued in order and notified in FIFO order. |
- bool _addTimerToHeap() { |
- if (_wakeupTime == 0) { |
- if (_firstZeroTimer == null) { |
- _lastZeroTimer = this; |
- _firstZeroTimer = this; |
- return true; |
- } else { |
- _lastZeroTimer._indexOrNext = this; |
- _lastZeroTimer = this; |
- return false; |
- } |
- } else { |
- _id = _idCount++; |
- _heap.add(this); |
- return _firstZeroTimer == null && _heap.isFirst(this); |
- } |
- } |
- |
- |
- static void _notifyEventHandler() { |
- if (_handlingCallbacks) { |
- // While we are already handling callbacks we will not notify the event |
- // handler. _handleTimeout will call _notifyEventHandler once all pending |
- // timers are processed. |
- return; |
- } |
- |
- if (_firstZeroTimer == null && _heap.isEmpty) { |
- // No pending timers: Close the receive port and let the event handler |
- // know. |
- if (_receivePort != null) { |
- MojoHandleWatcher.timer(_sendPort, _NO_TIMER); |
- _shutdownTimerHandler(); |
- } |
- } else { |
- if (_receivePort == null) { |
- // Create a receive port and register a message handler for the timer |
- // events. |
- _createTimerHandler(); |
- } |
- if (_firstZeroTimer != null) { |
- _sendPort.send(null); |
- } else { |
- MojoHandleWatcher.timer(_sendPort, _heap.first._wakeupTime); |
- } |
- } |
- } |
- |
- static void _handleTimeout(_) { |
- int currentTime = new DateTime.now().millisecondsSinceEpoch; |
- // Collect all pending timers. |
- var timer = _firstZeroTimer; |
- var nextTimer = _lastZeroTimer; |
- _firstZeroTimer = null; |
- _lastZeroTimer = null; |
- while (_heap.isNotEmpty && _heap.first._wakeupTime <= currentTime) { |
- var next = _heap.removeFirst(); |
- if (timer == null) { |
- nextTimer = next; |
- timer = next; |
- } else { |
- nextTimer._indexOrNext = next; |
- nextTimer = next; |
- } |
- } |
- |
- // Trigger all of the pending timers. New timers added as part of the |
- // callbacks will be enqueued now and notified in the next spin at the |
- // earliest. |
- _handlingCallbacks = true; |
- try { |
- while (timer != null) { |
- var next = timer._indexOrNext; |
- timer._indexOrNext = null; |
- // One of the timers in the pending_timers list can cancel |
- // one of the later timers which will set the callback to |
- // null. |
- if (timer._callback != null) { |
- var callback = timer._callback; |
- if (!timer._repeating) { |
- // Mark timer as inactive. |
- timer._callback = null; |
- } |
- callback(timer); |
- // Re-insert repeating timer if not canceled. |
- if (timer._repeating && timer._callback != null) { |
- timer._advanceWakeupTime(); |
- timer._addTimerToHeap(); |
- } |
- } |
- timer = next; |
- } |
- } finally { |
- _handlingCallbacks = false; |
- _notifyEventHandler(); |
- } |
- } |
- |
- // Creates a receive port and registers the timer handler on that |
- // receive port. |
- static void _createTimerHandler() { |
- if(_receivePort == null) { |
- _receivePort = new RawReceivePort(_handleTimeout); |
- _sendPort = _receivePort.sendPort; |
- } |
- } |
- |
- static void _shutdownTimerHandler() { |
- _receivePort.close(); |
- _receivePort = null; |
- _sendPort = null; |
- } |
-} |
- |
-// Provide a closure which will allocate a Timer object to be able to hook |
-// up the Timer interface in dart:isolate with the implementation here. |
-_getTimerFactoryClosure() { |
- return (int milliSeconds, void callback(Timer timer), bool repeating) { |
- if (repeating) { |
- return new _Timer.periodic(milliSeconds, callback); |
- } |
- return new _Timer(milliSeconds, callback); |
- }; |
-} |