| Index: mojo/public/dart/src/timer_impl.dart
|
| diff --git a/mojo/public/dart/src/timer_impl.dart b/mojo/public/dart/src/timer_impl.dart
|
| deleted file mode 100644
|
| index 61fee6da56d9c0113c067a1426cc6b37413a24ac..0000000000000000000000000000000000000000
|
| --- a/mojo/public/dart/src/timer_impl.dart
|
| +++ /dev/null
|
| @@ -1,333 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -// This code is adapted from the Timer implementation in the standalone Dart VM
|
| -// for use in the Mojo embedder.
|
| -
|
| -part of core;
|
| -
|
| -// Timer heap implemented as a array-based binary heap[0].
|
| -// This allows for O(1) `first`, O(log(n)) `remove`/`removeFirst` and O(log(n))
|
| -// `add`.
|
| -//
|
| -// To ensure the timers are ordered by insertion time, the _Timer class has a
|
| -// `_id` field set when added to the heap.
|
| -//
|
| -// [0] http://en.wikipedia.org/wiki/Binary_heap
|
| -class _TimerHeap {
|
| - List<_Timer> _list;
|
| - int _used = 0;
|
| -
|
| - _TimerHeap([int initSize = 7])
|
| - : _list = new List<_Timer>(initSize);
|
| -
|
| - bool get isEmpty => _used == 0;
|
| - bool get isNotEmpty => _used > 0;
|
| -
|
| - _Timer get first => _list[0];
|
| -
|
| - bool isFirst(_Timer timer) => timer._indexOrNext == 0;
|
| -
|
| - void add(_Timer timer) {
|
| - if (_used == _list.length) {
|
| - _resize();
|
| - }
|
| - timer._indexOrNext = _used++;
|
| - _list[timer._indexOrNext] = timer;
|
| - _bubbleUp(timer);
|
| - }
|
| -
|
| - _Timer removeFirst() {
|
| - var f = first;
|
| - remove(f);
|
| - return f;
|
| - }
|
| -
|
| - void remove(_Timer timer) {
|
| - _used--;
|
| - timer._id = -1;
|
| - if (isEmpty) {
|
| - _list[0] = null;
|
| - timer._indexOrNext = null;
|
| - return;
|
| - }
|
| - var last = _list[_used];
|
| - if (!identical(last, timer)) {
|
| - last._indexOrNext = timer._indexOrNext;
|
| - _list[last._indexOrNext] = last;
|
| - if (last._compareTo(timer) < 0) {
|
| - _bubbleUp(last);
|
| - } else {
|
| - _bubbleDown(last);
|
| - }
|
| - }
|
| - _list[_used] = null;
|
| - timer._indexOrNext = null;
|
| - }
|
| -
|
| - void _resize() {
|
| - var newList = new List(_list.length * 2 + 1);
|
| - newList.setRange(0, _used, _list);
|
| - _list = newList;
|
| - }
|
| -
|
| - void _bubbleUp(_Timer timer) {
|
| - while (!isFirst(timer)) {
|
| - Timer parent = _parent(timer);
|
| - if (timer._compareTo(parent) < 0) {
|
| - _swap(timer, parent);
|
| - } else {
|
| - break;
|
| - }
|
| - }
|
| - }
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| -
|
| - void _bubbleDown(_Timer timer) {
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| - while (true) {
|
| - int leftIndex = _leftChildIndex(timer._indexOrNext);
|
| - int rightIndex = _rightChildIndex(timer._indexOrNext);
|
| - _Timer newest = timer;
|
| - if (leftIndex < _used && _list[leftIndex]._compareTo(newest) < 0) {
|
| - newest = _list[leftIndex];
|
| - }
|
| - if (rightIndex < _used && _list[rightIndex]._compareTo(newest) < 0) {
|
| - newest = _list[rightIndex];
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| - }
|
| - if (identical(newest, timer)) {
|
| - // We are where we should be, break.
|
| - break;
|
| - }
|
| - _swap(newest, timer);
|
| - }
|
| - }
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| -
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| - void _swap(_Timer first, _Timer second) {
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| - int tmp = first._indexOrNext;
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| - first._indexOrNext = second._indexOrNext;
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| - second._indexOrNext = tmp;
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| - _list[first._indexOrNext] = first;
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| - _list[second._indexOrNext] = second;
|
| - }
|
| -
|
| - Timer _parent(_Timer timer) => _list[_parentIndex(timer._indexOrNext)];
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| - Timer _leftChild(_Timer timer) => _list[_leftChildIndex(timer._indexOrNext)];
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| - Timer _rightChild(_Timer timer) =>
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| - _list[_rightChildIndex(timer._indexOrNext)];
|
| -
|
| - static int _parentIndex(int index) => (index - 1) ~/ 2;
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| - static int _leftChildIndex(int index) => 2 * index + 1;
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| - static int _rightChildIndex(int index) => 2 * index + 2;
|
| -}
|
| -
|
| -class _Timer implements Timer {
|
| - // Disables the timer.
|
| - static const int _NO_TIMER = -1;
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| -
|
| - // Timers are ordered by wakeup time.
|
| - static _TimerHeap _heap = new _TimerHeap();
|
| - static _Timer _firstZeroTimer;
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| - static _Timer _lastZeroTimer;
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| - static int _idCount = 0;
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| -
|
| - static RawReceivePort _receivePort;
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| - static SendPort _sendPort;
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| - static bool _handlingCallbacks = false;
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| -
|
| - Function _callback;
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| - int _milliSeconds;
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| - int _wakeupTime = 0;
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| - var _indexOrNext;
|
| - int _id = -1;
|
| -
|
| - static Timer _createTimer(void callback(Timer timer),
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| - int milliSeconds,
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| - bool repeating) {
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| - _Timer timer = new _Timer._internal();
|
| - timer._callback = callback;
|
| - if (milliSeconds > 0) {
|
| - // Add one because DateTime.now() is assumed to round down
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| - // to nearest millisecond, not up, so that time + duration is before
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| - // duration milliseconds from now. Using micosecond timers like
|
| - // Stopwatch allows detecting that the timer fires early.
|
| - timer._wakeupTime =
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| - new DateTime.now().millisecondsSinceEpoch + 1 + milliSeconds;
|
| - }
|
| - timer._milliSeconds = repeating ? milliSeconds : -1;
|
| - if (timer._addTimerToHeap()) {
|
| - // The new timer is the first in queue. Update event handler.
|
| - _notifyEventHandler();
|
| - }
|
| - return timer;
|
| - }
|
| -
|
| - factory _Timer(int milliSeconds, void callback(Timer timer)) {
|
| - return _createTimer(callback, milliSeconds, false);
|
| - }
|
| -
|
| - factory _Timer.periodic(int milliSeconds, void callback(Timer timer)) {
|
| - return _createTimer(callback, milliSeconds, true);
|
| - }
|
| -
|
| - _Timer._internal() {}
|
| -
|
| - bool get _isInHeap => _id >= 0;
|
| -
|
| - void _clear() {
|
| - _callback = null;
|
| - }
|
| -
|
| - int _compareTo(_Timer other) {
|
| - int c = _wakeupTime - other._wakeupTime;
|
| - if (c != 0) return c;
|
| - return _id - other._id;
|
| - }
|
| -
|
| - bool get _repeating => _milliSeconds >= 0;
|
| -
|
| - bool get isActive => _callback != null;
|
| -
|
| - // Cancels a set timer. The timer is removed from the timer list and if
|
| - // the given timer is the earliest timer the native timer is reset.
|
| - void cancel() {
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| - _clear();
|
| - if (!_isInHeap) return;
|
| - assert(_wakeupTime != 0);
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| - bool update = (_firstZeroTimer == null) && _heap.isFirst(this);
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| - _heap.remove(this);
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| - if (update) {
|
| - _notifyEventHandler();
|
| - }
|
| - }
|
| -
|
| - void _advanceWakeupTime() {
|
| - assert(_milliSeconds >= 0);
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| - _wakeupTime += _milliSeconds;
|
| - }
|
| -
|
| - // Adds a timer to the timer list. Timers with the same wakeup time are
|
| - // enqueued in order and notified in FIFO order.
|
| - bool _addTimerToHeap() {
|
| - if (_wakeupTime == 0) {
|
| - if (_firstZeroTimer == null) {
|
| - _lastZeroTimer = this;
|
| - _firstZeroTimer = this;
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| - return true;
|
| - } else {
|
| - _lastZeroTimer._indexOrNext = this;
|
| - _lastZeroTimer = this;
|
| - return false;
|
| - }
|
| - } else {
|
| - _id = _idCount++;
|
| - _heap.add(this);
|
| - return _firstZeroTimer == null && _heap.isFirst(this);
|
| - }
|
| - }
|
| -
|
| -
|
| - static void _notifyEventHandler() {
|
| - if (_handlingCallbacks) {
|
| - // While we are already handling callbacks we will not notify the event
|
| - // handler. _handleTimeout will call _notifyEventHandler once all pending
|
| - // timers are processed.
|
| - return;
|
| - }
|
| -
|
| - if (_firstZeroTimer == null && _heap.isEmpty) {
|
| - // No pending timers: Close the receive port and let the event handler
|
| - // know.
|
| - if (_receivePort != null) {
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| - MojoHandleWatcher.timer(_sendPort, _NO_TIMER);
|
| - _shutdownTimerHandler();
|
| - }
|
| - } else {
|
| - if (_receivePort == null) {
|
| - // Create a receive port and register a message handler for the timer
|
| - // events.
|
| - _createTimerHandler();
|
| - }
|
| - if (_firstZeroTimer != null) {
|
| - _sendPort.send(null);
|
| - } else {
|
| - MojoHandleWatcher.timer(_sendPort, _heap.first._wakeupTime);
|
| - }
|
| - }
|
| - }
|
| -
|
| - static void _handleTimeout(_) {
|
| - int currentTime = new DateTime.now().millisecondsSinceEpoch;
|
| - // Collect all pending timers.
|
| - var timer = _firstZeroTimer;
|
| - var nextTimer = _lastZeroTimer;
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| - _firstZeroTimer = null;
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| - _lastZeroTimer = null;
|
| - while (_heap.isNotEmpty && _heap.first._wakeupTime <= currentTime) {
|
| - var next = _heap.removeFirst();
|
| - if (timer == null) {
|
| - nextTimer = next;
|
| - timer = next;
|
| - } else {
|
| - nextTimer._indexOrNext = next;
|
| - nextTimer = next;
|
| - }
|
| - }
|
| -
|
| - // Trigger all of the pending timers. New timers added as part of the
|
| - // callbacks will be enqueued now and notified in the next spin at the
|
| - // earliest.
|
| - _handlingCallbacks = true;
|
| - try {
|
| - while (timer != null) {
|
| - var next = timer._indexOrNext;
|
| - timer._indexOrNext = null;
|
| - // One of the timers in the pending_timers list can cancel
|
| - // one of the later timers which will set the callback to
|
| - // null.
|
| - if (timer._callback != null) {
|
| - var callback = timer._callback;
|
| - if (!timer._repeating) {
|
| - // Mark timer as inactive.
|
| - timer._callback = null;
|
| - }
|
| - callback(timer);
|
| - // Re-insert repeating timer if not canceled.
|
| - if (timer._repeating && timer._callback != null) {
|
| - timer._advanceWakeupTime();
|
| - timer._addTimerToHeap();
|
| - }
|
| - }
|
| - timer = next;
|
| - }
|
| - } finally {
|
| - _handlingCallbacks = false;
|
| - _notifyEventHandler();
|
| - }
|
| - }
|
| -
|
| - // Creates a receive port and registers the timer handler on that
|
| - // receive port.
|
| - static void _createTimerHandler() {
|
| - if(_receivePort == null) {
|
| - _receivePort = new RawReceivePort(_handleTimeout);
|
| - _sendPort = _receivePort.sendPort;
|
| - }
|
| - }
|
| -
|
| - static void _shutdownTimerHandler() {
|
| - _receivePort.close();
|
| - _receivePort = null;
|
| - _sendPort = null;
|
| - }
|
| -}
|
| -
|
| -// Provide a closure which will allocate a Timer object to be able to hook
|
| -// up the Timer interface in dart:isolate with the implementation here.
|
| -_getTimerFactoryClosure() {
|
| - return (int milliSeconds, void callback(Timer timer), bool repeating) {
|
| - if (repeating) {
|
| - return new _Timer.periodic(milliSeconds, callback);
|
| - }
|
| - return new _Timer(milliSeconds, callback);
|
| - };
|
| -}
|
|
|