Index: mojo/edk/system/raw_channel.h |
diff --git a/mojo/edk/system/raw_channel.h b/mojo/edk/system/raw_channel.h |
deleted file mode 100644 |
index f567767119966a66f3815fc612c9ee3a631fd5f9..0000000000000000000000000000000000000000 |
--- a/mojo/edk/system/raw_channel.h |
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@@ -1,329 +0,0 @@ |
-// Copyright 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef MOJO_EDK_SYSTEM_RAW_CHANNEL_H_ |
-#define MOJO_EDK_SYSTEM_RAW_CHANNEL_H_ |
- |
-#include <deque> |
-#include <vector> |
- |
-#include "base/macros.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "base/memory/weak_ptr.h" |
-#include "base/synchronization/lock.h" |
-#include "mojo/edk/embedder/platform_handle_vector.h" |
-#include "mojo/edk/embedder/scoped_platform_handle.h" |
-#include "mojo/edk/system/message_in_transit.h" |
-#include "mojo/edk/system/system_impl_export.h" |
- |
-namespace base { |
-class MessageLoopForIO; |
-} |
- |
-namespace mojo { |
-namespace system { |
- |
-// |RawChannel| is an interface and base class for objects that wrap an OS |
-// "pipe". It presents the following interface to users: |
-// - Receives and dispatches messages on an I/O thread (running a |
-// |MessageLoopForIO|. |
-// - Provides a thread-safe way of writing messages (|WriteMessage()|); |
-// writing/queueing messages will not block and is atomic from the point of |
-// view of the caller. If necessary, messages are queued (to be written on |
-// the aforementioned thread). |
-// |
-// OS-specific implementation subclasses are to be instantiated using the |
-// |Create()| static factory method. |
-// |
-// With the exception of |WriteMessage()|, this class is thread-unsafe (and in |
-// general its methods should only be used on the I/O thread, i.e., the thread |
-// on which |Init()| is called). |
-class MOJO_SYSTEM_IMPL_EXPORT RawChannel { |
- public: |
- virtual ~RawChannel(); |
- |
- // The |Delegate| is only accessed on the same thread as the message loop |
- // (passed in on creation). |
- class MOJO_SYSTEM_IMPL_EXPORT Delegate { |
- public: |
- enum Error { |
- // Failed read due to raw channel shutdown (e.g., on the other side). |
- ERROR_READ_SHUTDOWN, |
- // Failed read due to raw channel being broken (e.g., if the other side |
- // died without shutting down). |
- ERROR_READ_BROKEN, |
- // Received a bad message. |
- ERROR_READ_BAD_MESSAGE, |
- // Unknown read error. |
- ERROR_READ_UNKNOWN, |
- // Generic write error. |
- ERROR_WRITE |
- }; |
- |
- // Called when a message is read. This may call |Shutdown()| (on the |
- // |RawChannel|), but must not destroy it. |
- virtual void OnReadMessage( |
- const MessageInTransit::View& message_view, |
- embedder::ScopedPlatformHandleVectorPtr platform_handles) = 0; |
- |
- // Called when there's a (fatal) error. This may call the raw channel's |
- // |Shutdown()|, but must not destroy it. |
- // |
- // For each raw channel, there'll be at most one |ERROR_READ_...| and at |
- // most one |ERROR_WRITE| notification. After |OnError(ERROR_READ_...)|, |
- // |OnReadMessage()| won't be called again. |
- virtual void OnError(Error error) = 0; |
- |
- protected: |
- virtual ~Delegate() {} |
- }; |
- |
- // Static factory method. |handle| should be a handle to a |
- // (platform-appropriate) bidirectional communication channel (e.g., a socket |
- // on POSIX, a named pipe on Windows). |
- static scoped_ptr<RawChannel> Create(embedder::ScopedPlatformHandle handle); |
- |
- // This must be called (on an I/O thread) before this object is used. Does |
- // *not* take ownership of |delegate|. Both the I/O thread and |delegate| must |
- // remain alive until |Shutdown()| is called (unless this fails); |delegate| |
- // will no longer be used after |Shutdown()|. |
- void Init(Delegate* delegate); |
- |
- // This must be called (on the I/O thread) before this object is destroyed. |
- void Shutdown(); |
- |
- // Writes the given message (or schedules it to be written). |message| must |
- // have no |Dispatcher|s still attached (i.e., |
- // |SerializeAndCloseDispatchers()| should have been called). This method is |
- // thread-safe and may be called from any thread. Returns true on success. |
- bool WriteMessage(scoped_ptr<MessageInTransit> message); |
- |
- // Returns true if the write buffer is empty (i.e., all messages written using |
- // |WriteMessage()| have actually been sent. |
- // TODO(vtl): We should really also notify our delegate when the write buffer |
- // becomes empty (or something like that). |
- bool IsWriteBufferEmpty(); |
- |
- // Returns the amount of space needed in the |MessageInTransit|'s |
- // |TransportData|'s "platform handle table" per platform handle (to be |
- // attached to a message). (This amount may be zero.) |
- virtual size_t GetSerializedPlatformHandleSize() const = 0; |
- |
- protected: |
- // Result of I/O operations. |
- enum IOResult { |
- IO_SUCCEEDED, |
- // Failed due to a (probably) clean shutdown (e.g., of the other end). |
- IO_FAILED_SHUTDOWN, |
- // Failed due to the connection being broken (e.g., the other end dying). |
- IO_FAILED_BROKEN, |
- // Failed due to some other (unexpected) reason. |
- IO_FAILED_UNKNOWN, |
- IO_PENDING |
- }; |
- |
- class MOJO_SYSTEM_IMPL_EXPORT ReadBuffer { |
- public: |
- ReadBuffer(); |
- ~ReadBuffer(); |
- |
- void GetBuffer(char** addr, size_t* size); |
- |
- private: |
- friend class RawChannel; |
- |
- // We store data from |[Schedule]Read()|s in |buffer_|. The start of |
- // |buffer_| is always aligned with a message boundary (we will copy memory |
- // to ensure this), but |buffer_| may be larger than the actual number of |
- // bytes we have. |
- std::vector<char> buffer_; |
- size_t num_valid_bytes_; |
- |
- DISALLOW_COPY_AND_ASSIGN(ReadBuffer); |
- }; |
- |
- class MOJO_SYSTEM_IMPL_EXPORT WriteBuffer { |
- public: |
- struct Buffer { |
- const char* addr; |
- size_t size; |
- }; |
- |
- explicit WriteBuffer(size_t serialized_platform_handle_size); |
- ~WriteBuffer(); |
- |
- // Returns true if there are (more) platform handles to be sent (from the |
- // front of |message_queue_|). |
- bool HavePlatformHandlesToSend() const; |
- // Gets platform handles to be sent (from the front of |message_queue_|). |
- // This should only be called if |HavePlatformHandlesToSend()| returned |
- // true. There are two components to this: the actual |PlatformHandle|s |
- // (which should be closed once sent) and any additional serialization |
- // information (which will be embedded in the message's data; there are |
- // |GetSerializedPlatformHandleSize()| bytes per handle). Once all platform |
- // handles have been sent, the message data should be written next (see |
- // |GetBuffers()|). |
- void GetPlatformHandlesToSend(size_t* num_platform_handles, |
- embedder::PlatformHandle** platform_handles, |
- void** serialization_data); |
- |
- // Gets buffers to be written. These buffers will always come from the front |
- // of |message_queue_|. Once they are completely written, the front |
- // |MessageInTransit| should be popped (and destroyed); this is done in |
- // |OnWriteCompletedNoLock()|. |
- void GetBuffers(std::vector<Buffer>* buffers) const; |
- |
- private: |
- friend class RawChannel; |
- |
- const size_t serialized_platform_handle_size_; |
- |
- // TODO(vtl): When C++11 is available, switch this to a deque of |
- // |scoped_ptr|/|unique_ptr|s. |
- std::deque<MessageInTransit*> message_queue_; |
- // Platform handles are sent before the message data, but doing so may |
- // require several passes. |platform_handles_offset_| indicates the position |
- // in the first message's vector of platform handles to send next. |
- size_t platform_handles_offset_; |
- // The first message's data may have been partially sent. |data_offset_| |
- // indicates the position in the first message's data to start the next |
- // write. |
- size_t data_offset_; |
- |
- DISALLOW_COPY_AND_ASSIGN(WriteBuffer); |
- }; |
- |
- RawChannel(); |
- |
- // |result| must not be |IO_PENDING|. Must be called on the I/O thread WITHOUT |
- // |write_lock_| held. |
- void OnReadCompleted(IOResult io_result, size_t bytes_read); |
- // |result| must not be |IO_PENDING|. Must be called on the I/O thread WITHOUT |
- // |write_lock_| held. |
- void OnWriteCompleted(IOResult io_result, |
- size_t platform_handles_written, |
- size_t bytes_written); |
- |
- base::MessageLoopForIO* message_loop_for_io() { return message_loop_for_io_; } |
- base::Lock& write_lock() { return write_lock_; } |
- |
- // Should only be called on the I/O thread. |
- ReadBuffer* read_buffer() { return read_buffer_.get(); } |
- |
- // Only called under |write_lock_|. |
- WriteBuffer* write_buffer_no_lock() { |
- write_lock_.AssertAcquired(); |
- return write_buffer_.get(); |
- } |
- |
- // Adds |message| to the write message queue. Implementation subclasses may |
- // override this to add any additional "control" messages needed. This is |
- // called (on any thread) with |write_lock_| held. |
- virtual void EnqueueMessageNoLock(scoped_ptr<MessageInTransit> message); |
- |
- // Handles any control messages targeted to the |RawChannel| (or |
- // implementation subclass). Implementation subclasses may override this to |
- // handle any implementation-specific control messages, but should call |
- // |RawChannel::OnReadMessageForRawChannel()| for any remaining messages. |
- // Returns true on success and false on error (e.g., invalid control message). |
- // This is only called on the I/O thread. |
- virtual bool OnReadMessageForRawChannel( |
- const MessageInTransit::View& message_view); |
- |
- // Reads into |read_buffer()|. |
- // This class guarantees that: |
- // - the area indicated by |GetBuffer()| will stay valid until read completion |
- // (but please also see the comments for |OnShutdownNoLock()|); |
- // - a second read is not started if there is a pending read; |
- // - the method is called on the I/O thread WITHOUT |write_lock_| held. |
- // |
- // The implementing subclass must guarantee that: |
- // - |bytes_read| is untouched unless |Read()| returns |IO_SUCCEEDED|; |
- // - if the method returns |IO_PENDING|, |OnReadCompleted()| will be called on |
- // the I/O thread to report the result, unless |Shutdown()| is called. |
- virtual IOResult Read(size_t* bytes_read) = 0; |
- // Similar to |Read()|, except that the implementing subclass must also |
- // guarantee that the method doesn't succeed synchronously, i.e., it only |
- // returns |IO_FAILED_...| or |IO_PENDING|. |
- virtual IOResult ScheduleRead() = 0; |
- |
- // Called by |OnReadCompleted()| to get the platform handles associated with |
- // the given platform handle table (from a message). This should only be |
- // called when |num_platform_handles| is nonzero. Returns null if the |
- // |num_platform_handles| handles are not available. Only called on the I/O |
- // thread (without |write_lock_| held). |
- virtual embedder::ScopedPlatformHandleVectorPtr GetReadPlatformHandles( |
- size_t num_platform_handles, |
- const void* platform_handle_table) = 0; |
- |
- // Writes contents in |write_buffer_no_lock()|. |
- // This class guarantees that: |
- // - the |PlatformHandle|s given by |GetPlatformHandlesToSend()| and the |
- // buffer(s) given by |GetBuffers()| will remain valid until write |
- // completion (see also the comments for |OnShutdownNoLock()|); |
- // - a second write is not started if there is a pending write; |
- // - the method is called under |write_lock_|. |
- // |
- // The implementing subclass must guarantee that: |
- // - |platform_handles_written| and |bytes_written| are untouched unless |
- // |WriteNoLock()| returns |IO_SUCCEEDED|; |
- // - if the method returns |IO_PENDING|, |OnWriteCompleted()| will be called |
- // on the I/O thread to report the result, unless |Shutdown()| is called. |
- virtual IOResult WriteNoLock(size_t* platform_handles_written, |
- size_t* bytes_written) = 0; |
- // Similar to |WriteNoLock()|, except that the implementing subclass must also |
- // guarantee that the method doesn't succeed synchronously, i.e., it only |
- // returns |IO_FAILED_...| or |IO_PENDING|. |
- virtual IOResult ScheduleWriteNoLock() = 0; |
- |
- // Must be called on the I/O thread WITHOUT |write_lock_| held. |
- virtual void OnInit() = 0; |
- // On shutdown, passes the ownership of the buffers to subclasses, which may |
- // want to preserve them if there are pending read/write. Must be called on |
- // the I/O thread under |write_lock_|. |
- virtual void OnShutdownNoLock(scoped_ptr<ReadBuffer> read_buffer, |
- scoped_ptr<WriteBuffer> write_buffer) = 0; |
- |
- private: |
- // Converts an |IO_FAILED_...| for a read to a |Delegate::Error|. |
- static Delegate::Error ReadIOResultToError(IOResult io_result); |
- |
- // Calls |delegate_->OnError(error)|. Must be called on the I/O thread WITHOUT |
- // |write_lock_| held. |
- void CallOnError(Delegate::Error error); |
- |
- // If |io_result| is |IO_SUCCESS|, updates the write buffer and schedules a |
- // write operation to run later if there is more to write. If |io_result| is |
- // failure or any other error occurs, cancels pending writes and returns |
- // false. Must be called under |write_lock_| and only if |write_stopped_| is |
- // false. |
- bool OnWriteCompletedNoLock(IOResult io_result, |
- size_t platform_handles_written, |
- size_t bytes_written); |
- |
- // Set in |Init()| and never changed (hence usable on any thread without |
- // locking): |
- base::MessageLoopForIO* message_loop_for_io_; |
- |
- // Only used on the I/O thread: |
- Delegate* delegate_; |
- bool read_stopped_; |
- scoped_ptr<ReadBuffer> read_buffer_; |
- |
- base::Lock write_lock_; // Protects the following members. |
- bool write_stopped_; |
- scoped_ptr<WriteBuffer> write_buffer_; |
- |
- // This is used for posting tasks from write threads to the I/O thread. It |
- // must only be accessed under |write_lock_|. The weak pointers it produces |
- // are only used/invalidated on the I/O thread. |
- base::WeakPtrFactory<RawChannel> weak_ptr_factory_; |
- |
- DISALLOW_COPY_AND_ASSIGN(RawChannel); |
-}; |
- |
-} // namespace system |
-} // namespace mojo |
- |
-#endif // MOJO_EDK_SYSTEM_RAW_CHANNEL_H_ |