| Index: mojo/edk/system/dispatcher.h
|
| diff --git a/mojo/edk/system/dispatcher.h b/mojo/edk/system/dispatcher.h
|
| deleted file mode 100644
|
| index c069269b1a2bee1aae2eb5c94e2a20ce2857a2a6..0000000000000000000000000000000000000000
|
| --- a/mojo/edk/system/dispatcher.h
|
| +++ /dev/null
|
| @@ -1,405 +0,0 @@
|
| -// Copyright 2013 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef MOJO_EDK_SYSTEM_DISPATCHER_H_
|
| -#define MOJO_EDK_SYSTEM_DISPATCHER_H_
|
| -
|
| -#include <stddef.h>
|
| -#include <stdint.h>
|
| -
|
| -#include <vector>
|
| -
|
| -#include "base/macros.h"
|
| -#include "base/memory/ref_counted.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "base/synchronization/lock.h"
|
| -#include "mojo/edk/embedder/platform_handle_vector.h"
|
| -#include "mojo/edk/system/handle_signals_state.h"
|
| -#include "mojo/edk/system/memory.h"
|
| -#include "mojo/edk/system/system_impl_export.h"
|
| -#include "mojo/public/c/system/buffer.h"
|
| -#include "mojo/public/c/system/data_pipe.h"
|
| -#include "mojo/public/c/system/message_pipe.h"
|
| -#include "mojo/public/c/system/types.h"
|
| -
|
| -namespace mojo {
|
| -
|
| -namespace embedder {
|
| -class PlatformSharedBufferMapping;
|
| -}
|
| -
|
| -namespace system {
|
| -
|
| -class Channel;
|
| -class Core;
|
| -class Dispatcher;
|
| -class DispatcherTransport;
|
| -class HandleTable;
|
| -class LocalMessagePipeEndpoint;
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| -class ProxyMessagePipeEndpoint;
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| -class TransportData;
|
| -class Awakable;
|
| -
|
| -typedef std::vector<scoped_refptr<Dispatcher>> DispatcherVector;
|
| -
|
| -namespace test {
|
| -
|
| -// Test helper. We need to declare it here so we can friend it.
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| -MOJO_SYSTEM_IMPL_EXPORT DispatcherTransport
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| -DispatcherTryStartTransport(Dispatcher* dispatcher);
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| -
|
| -} // namespace test
|
| -
|
| -// A |Dispatcher| implements Mojo primitives that are "attached" to a particular
|
| -// handle. This includes most (all?) primitives except for |MojoWait...()|. This
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| -// object is thread-safe, with its state being protected by a single lock
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| -// |lock_|, which is also made available to implementation subclasses (via the
|
| -// |lock()| method).
|
| -class MOJO_SYSTEM_IMPL_EXPORT Dispatcher
|
| - : public base::RefCountedThreadSafe<Dispatcher> {
|
| - public:
|
| - enum Type {
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| - kTypeUnknown = 0,
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| - kTypeMessagePipe,
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| - kTypeDataPipeProducer,
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| - kTypeDataPipeConsumer,
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| - kTypeSharedBuffer,
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| -
|
| - // "Private" types (not exposed via the public interface):
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| - kTypePlatformHandle = -1
|
| - };
|
| - virtual Type GetType() const = 0;
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| -
|
| - // These methods implement the various primitives named |Mojo...()|. These
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| - // take |lock_| and handle races with |Close()|. Then they call out to
|
| - // subclasses' |...ImplNoLock()| methods (still under |lock_|), which actually
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| - // implement the primitives.
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| - // NOTE(vtl): This puts a big lock around each dispatcher (i.e., handle), and
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| - // prevents the various |...ImplNoLock()|s from releasing the lock as soon as
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| - // possible. If this becomes an issue, we can rethink this.
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| - MojoResult Close();
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| -
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| - // |transports| may be non-null if and only if there are handles to be
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| - // written; not that |this| must not be in |transports|. On success, all the
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| - // dispatchers in |transports| must have been moved to a closed state; on
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| - // failure, they should remain in their original state.
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| - MojoResult WriteMessage(UserPointer<const void> bytes,
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| - uint32_t num_bytes,
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| - std::vector<DispatcherTransport>* transports,
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| - MojoWriteMessageFlags flags);
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| - // |dispatchers| must be non-null but empty, if |num_dispatchers| is non-null
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| - // and nonzero. On success, it will be set to the dispatchers to be received
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| - // (and assigned handles) as part of the message.
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| - MojoResult ReadMessage(UserPointer<void> bytes,
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| - UserPointer<uint32_t> num_bytes,
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| - DispatcherVector* dispatchers,
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| - uint32_t* num_dispatchers,
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| - MojoReadMessageFlags flags);
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| - MojoResult WriteData(UserPointer<const void> elements,
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| - UserPointer<uint32_t> elements_num_bytes,
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| - MojoWriteDataFlags flags);
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| - MojoResult BeginWriteData(UserPointer<void*> buffer,
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| - UserPointer<uint32_t> buffer_num_bytes,
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| - MojoWriteDataFlags flags);
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| - MojoResult EndWriteData(uint32_t num_bytes_written);
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| - MojoResult ReadData(UserPointer<void> elements,
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| - UserPointer<uint32_t> num_bytes,
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| - MojoReadDataFlags flags);
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| - MojoResult BeginReadData(UserPointer<const void*> buffer,
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| - UserPointer<uint32_t> buffer_num_bytes,
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| - MojoReadDataFlags flags);
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| - MojoResult EndReadData(uint32_t num_bytes_read);
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| - // |options| may be null. |new_dispatcher| must not be null, but
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| - // |*new_dispatcher| should be null (and will contain the dispatcher for the
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| - // new handle on success).
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| - MojoResult DuplicateBufferHandle(
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| - UserPointer<const MojoDuplicateBufferHandleOptions> options,
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| - scoped_refptr<Dispatcher>* new_dispatcher);
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| - MojoResult MapBuffer(
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| - uint64_t offset,
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| - uint64_t num_bytes,
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| - MojoMapBufferFlags flags,
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| - scoped_ptr<embedder::PlatformSharedBufferMapping>* mapping);
|
| -
|
| - // Gets the current handle signals state. (The default implementation simply
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| - // returns a default-constructed |HandleSignalsState|, i.e., no signals
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| - // satisfied or satisfiable.) Note: The state is subject to change from other
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| - // threads.
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| - HandleSignalsState GetHandleSignalsState() const;
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| -
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| - // Adds an awakable to this dispatcher, which will be woken up when this
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| - // object changes state to satisfy |signals| with context |context|. It will
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| - // also be woken up when it becomes impossible for the object to ever satisfy
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| - // |signals| with a suitable error status.
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| - //
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| - // If |signals_state| is non-null, on *failure* |*signals_state| will be set
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| - // to the current handle signals state (on success, it is left untouched).
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| - //
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| - // Returns:
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| - // - |MOJO_RESULT_OK| if the awakable was added;
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| - // - |MOJO_RESULT_ALREADY_EXISTS| if |signals| is already satisfied;
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| - // - |MOJO_RESULT_INVALID_ARGUMENT| if the dispatcher has been closed; and
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| - // - |MOJO_RESULT_FAILED_PRECONDITION| if it is not (or no longer) possible
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| - // that |signals| will ever be satisfied.
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| - MojoResult AddAwakable(Awakable* awakable,
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| - MojoHandleSignals signals,
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| - uint32_t context,
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| - HandleSignalsState* signals_state);
|
| - // Removes an awakable from this dispatcher. (It is valid to call this
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| - // multiple times for the same |awakable| on the same object, so long as
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| - // |AddAwakable()| was called at most once.) If |signals_state| is non-null,
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| - // |*signals_state| will be set to the current handle signals state.
|
| - void RemoveAwakable(Awakable* awakable, HandleSignalsState* signals_state);
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| -
|
| - // A dispatcher must be put into a special state in order to be sent across a
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| - // message pipe. Outside of tests, only |HandleTableAccess| is allowed to do
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| - // this, since there are requirements on the handle table (see below).
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| - //
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| - // In this special state, only a restricted set of operations is allowed.
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| - // These are the ones available as |DispatcherTransport| methods. Other
|
| - // |Dispatcher| methods must not be called until |DispatcherTransport::End()|
|
| - // has been called.
|
| - class HandleTableAccess {
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| - private:
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| - friend class Core;
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| - friend class HandleTable;
|
| - // Tests also need this, to avoid needing |Core|.
|
| - friend DispatcherTransport test::DispatcherTryStartTransport(Dispatcher*);
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| -
|
| - // This must be called under the handle table lock and only if the handle
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| - // table entry is not marked busy. The caller must maintain a reference to
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| - // |dispatcher| until |DispatcherTransport::End()| is called.
|
| - static DispatcherTransport TryStartTransport(Dispatcher* dispatcher);
|
| - };
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| -
|
| - // A |TransportData| may serialize dispatchers that are given to it (and which
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| - // were previously attached to the |MessageInTransit| that is creating it) to
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| - // a given |Channel| and then (probably in a different process) deserialize.
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| - // Note that the |MessageInTransit| "owns" (i.e., has the only ref to) these
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| - // dispatchers, so there are no locking issues. (There's no lock ordering
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| - // issue, and in fact no need to take dispatcher locks at all.)
|
| - // TODO(vtl): Consider making another wrapper similar to |DispatcherTransport|
|
| - // (but with an owning, unique reference), and having
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| - // |CreateEquivalentDispatcherAndCloseImplNoLock()| return that wrapper (and
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| - // |MessageInTransit|, etc. only holding on to such wrappers).
|
| - class TransportDataAccess {
|
| - private:
|
| - friend class TransportData;
|
| -
|
| - // Serialization API. These functions may only be called on such
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| - // dispatchers. (|channel| is the |Channel| to which the dispatcher is to be
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| - // serialized.) See the |Dispatcher| methods of the same names for more
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| - // details.
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| - static void StartSerialize(Dispatcher* dispatcher,
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| - Channel* channel,
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| - size_t* max_size,
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| - size_t* max_platform_handles);
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| - static bool EndSerializeAndClose(
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| - Dispatcher* dispatcher,
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| - Channel* channel,
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| - void* destination,
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| - size_t* actual_size,
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| - embedder::PlatformHandleVector* platform_handles);
|
| -
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| - // Deserialization API.
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| - // Note: This "clears" (i.e., reset to the invalid handle) any platform
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| - // handles that it takes ownership of.
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| - static scoped_refptr<Dispatcher> Deserialize(
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| - Channel* channel,
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| - int32_t type,
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| - const void* source,
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| - size_t size,
|
| - embedder::PlatformHandleVector* platform_handles);
|
| - };
|
| -
|
| - protected:
|
| - friend class base::RefCountedThreadSafe<Dispatcher>;
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| -
|
| - Dispatcher();
|
| - virtual ~Dispatcher();
|
| -
|
| - // These are to be overridden by subclasses (if necessary). They are called
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| - // exactly once -- first |CancelAllAwakablesNoLock()|, then
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| - // |CloseImplNoLock()|,
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| - // when the dispatcher is being closed. They are called under |lock_|.
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| - virtual void CancelAllAwakablesNoLock();
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| - virtual void CloseImplNoLock();
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| - virtual scoped_refptr<Dispatcher>
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| - CreateEquivalentDispatcherAndCloseImplNoLock() = 0;
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| -
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| - // These are to be overridden by subclasses (if necessary). They are never
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| - // called after the dispatcher has been closed. They are called under |lock_|.
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| - // See the descriptions of the methods without the "ImplNoLock" for more
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| - // information.
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| - virtual MojoResult WriteMessageImplNoLock(
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| - UserPointer<const void> bytes,
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| - uint32_t num_bytes,
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| - std::vector<DispatcherTransport>* transports,
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| - MojoWriteMessageFlags flags);
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| - virtual MojoResult ReadMessageImplNoLock(UserPointer<void> bytes,
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| - UserPointer<uint32_t> num_bytes,
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| - DispatcherVector* dispatchers,
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| - uint32_t* num_dispatchers,
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| - MojoReadMessageFlags flags);
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| - virtual MojoResult WriteDataImplNoLock(UserPointer<const void> elements,
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| - UserPointer<uint32_t> num_bytes,
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| - MojoWriteDataFlags flags);
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| - virtual MojoResult BeginWriteDataImplNoLock(
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| - UserPointer<void*> buffer,
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| - UserPointer<uint32_t> buffer_num_bytes,
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| - MojoWriteDataFlags flags);
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| - virtual MojoResult EndWriteDataImplNoLock(uint32_t num_bytes_written);
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| - virtual MojoResult ReadDataImplNoLock(UserPointer<void> elements,
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| - UserPointer<uint32_t> num_bytes,
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| - MojoReadDataFlags flags);
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| - virtual MojoResult BeginReadDataImplNoLock(
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| - UserPointer<const void*> buffer,
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| - UserPointer<uint32_t> buffer_num_bytes,
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| - MojoReadDataFlags flags);
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| - virtual MojoResult EndReadDataImplNoLock(uint32_t num_bytes_read);
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| - virtual MojoResult DuplicateBufferHandleImplNoLock(
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| - UserPointer<const MojoDuplicateBufferHandleOptions> options,
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| - scoped_refptr<Dispatcher>* new_dispatcher);
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| - virtual MojoResult MapBufferImplNoLock(
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| - uint64_t offset,
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| - uint64_t num_bytes,
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| - MojoMapBufferFlags flags,
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| - scoped_ptr<embedder::PlatformSharedBufferMapping>* mapping);
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| - virtual HandleSignalsState GetHandleSignalsStateImplNoLock() const;
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| - virtual MojoResult AddAwakableImplNoLock(Awakable* awakable,
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| - MojoHandleSignals signals,
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| - uint32_t context,
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| - HandleSignalsState* signals_state);
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| - virtual void RemoveAwakableImplNoLock(Awakable* awakable,
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| - HandleSignalsState* signals_state);
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| -
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| - // These implement the API used to serialize dispatchers to a |Channel|
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| - // (described below). They will only be called on a dispatcher that's attached
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| - // to and "owned" by a |MessageInTransit|. See the non-"impl" versions for
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| - // more information.
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| - //
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| - // Note: |StartSerializeImplNoLock()| is actually called with |lock_| NOT
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| - // held, since the dispatcher should only be accessible to the calling thread.
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| - // On Debug builds, |EndSerializeAndCloseImplNoLock()| is called with |lock_|
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| - // held, to satisfy any |lock_.AssertAcquired()| (e.g., in |CloseImplNoLock()|
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| - // -- and anything it calls); disentangling those assertions is
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| - // difficult/fragile, and would weaken our general checking of invariants.
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| - //
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| - // TODO(vtl): Consider making these pure virtual once most things support
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| - // being passed over a message pipe.
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| - virtual void StartSerializeImplNoLock(Channel* channel,
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| - size_t* max_size,
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| - size_t* max_platform_handles);
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| - virtual bool EndSerializeAndCloseImplNoLock(
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| - Channel* channel,
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| - void* destination,
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| - size_t* actual_size,
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| - embedder::PlatformHandleVector* platform_handles);
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| -
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| - // Available to subclasses. (Note: Returns a non-const reference, just like
|
| - // |base::AutoLock|'s constructor takes a non-const reference.)
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| - base::Lock& lock() const { return lock_; }
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| -
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| - private:
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| - friend class DispatcherTransport;
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| -
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| - // This should be overridden to return true if/when there's an ongoing
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| - // operation (e.g., two-phase read/writes on data pipes) that should prevent a
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| - // handle from being sent over a message pipe (with status "busy").
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| - virtual bool IsBusyNoLock() const;
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| -
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| - // Closes the dispatcher. This must be done under lock, and unlike |Close()|,
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| - // the dispatcher must not be closed already. (This is the "equivalent" of
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| - // |CreateEquivalentDispatcherAndCloseNoLock()|, for situations where the
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| - // dispatcher must be disposed of instead of "transferred".)
|
| - void CloseNoLock();
|
| -
|
| - // Creates an equivalent dispatcher -- representing the same resource as this
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| - // dispatcher -- and close (i.e., disable) this dispatcher. I.e., this
|
| - // dispatcher will look as though it was closed, but the resource it
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| - // represents will be assigned to the new dispatcher. This must be called
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| - // under the dispatcher's lock.
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| - scoped_refptr<Dispatcher> CreateEquivalentDispatcherAndCloseNoLock();
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| -
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| - // API to serialize dispatchers to a |Channel|, exposed to only
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| - // |TransportData| (via |TransportData|). They may only be called on a
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| - // dispatcher attached to a |MessageInTransit| (and in particular not in
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| - // |CoreImpl|'s handle table).
|
| - //
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| - // Starts the serialization. Returns (via the two "out" parameters) the
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| - // maximum amount of space that may be needed to serialize this dispatcher to
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| - // the given |Channel| (no more than
|
| - // |TransportData::kMaxSerializedDispatcherSize|) and the maximum number of
|
| - // |PlatformHandle|s that may need to be attached (no more than
|
| - // |TransportData::kMaxSerializedDispatcherPlatformHandles|). If this
|
| - // dispatcher cannot be serialized to the given |Channel|, |*max_size| and
|
| - // |*max_platform_handles| should be set to zero. A call to this method will
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| - // ALWAYS be followed by a call to |EndSerializeAndClose()| (even if this
|
| - // dispatcher cannot be serialized to the given |Channel|).
|
| - void StartSerialize(Channel* channel,
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| - size_t* max_size,
|
| - size_t* max_platform_handles);
|
| - // Completes the serialization of this dispatcher to the given |Channel| and
|
| - // closes it. (This call will always follow an earlier call to
|
| - // |StartSerialize()|, with the same |Channel|.) This does so by writing to
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| - // |destination| and appending any |PlatformHandle|s needed to
|
| - // |platform_handles| (which may be null if no platform handles were indicated
|
| - // to be required to |StartSerialize()|). This may write no more than the
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| - // amount indicated by |StartSerialize()|. (WARNING: Beware of races, e.g., if
|
| - // something can be mutated between the two calls!) Returns true on success,
|
| - // in which case |*actual_size| is set to the amount it actually wrote to
|
| - // |destination|. On failure, |*actual_size| should not be modified; however,
|
| - // the dispatcher will still be closed.
|
| - bool EndSerializeAndClose(Channel* channel,
|
| - void* destination,
|
| - size_t* actual_size,
|
| - embedder::PlatformHandleVector* platform_handles);
|
| -
|
| - // This protects the following members as well as any state added by
|
| - // subclasses.
|
| - mutable base::Lock lock_;
|
| - bool is_closed_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(Dispatcher);
|
| -};
|
| -
|
| -// Wrapper around a |Dispatcher| pointer, while it's being processed to be
|
| -// passed in a message pipe. See the comment about
|
| -// |Dispatcher::HandleTableAccess| for more details.
|
| -//
|
| -// Note: This class is deliberately "thin" -- no more expensive than a
|
| -// |Dispatcher*|.
|
| -class MOJO_SYSTEM_IMPL_EXPORT DispatcherTransport {
|
| - public:
|
| - DispatcherTransport() : dispatcher_(nullptr) {}
|
| -
|
| - void End();
|
| -
|
| - Dispatcher::Type GetType() const { return dispatcher_->GetType(); }
|
| - bool IsBusy() const { return dispatcher_->IsBusyNoLock(); }
|
| - void Close() { dispatcher_->CloseNoLock(); }
|
| - scoped_refptr<Dispatcher> CreateEquivalentDispatcherAndClose() {
|
| - return dispatcher_->CreateEquivalentDispatcherAndCloseNoLock();
|
| - }
|
| -
|
| - bool is_valid() const { return !!dispatcher_; }
|
| -
|
| - protected:
|
| - Dispatcher* dispatcher() { return dispatcher_; }
|
| -
|
| - private:
|
| - friend class Dispatcher::HandleTableAccess;
|
| -
|
| - explicit DispatcherTransport(Dispatcher* dispatcher)
|
| - : dispatcher_(dispatcher) {}
|
| -
|
| - Dispatcher* dispatcher_;
|
| -
|
| - // Copy and assign allowed.
|
| -};
|
| -
|
| -} // namespace system
|
| -} // namespace mojo
|
| -
|
| -#endif // MOJO_EDK_SYSTEM_DISPATCHER_H_
|
|
|