OLD | NEW |
| (Empty) |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 // This file is auto-generated from | |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | |
7 // It's formatted by clang-format using chromium coding style: | |
8 // clang-format -i -style=chromium filename | |
9 // DO NOT EDIT! | |
10 | |
11 VISIT_GL_CALL(ActiveTexture, void, (GLenum texture), (texture)) | |
12 VISIT_GL_CALL(AttachShader, | |
13 void, | |
14 (GLuint program, GLuint shader), | |
15 (program, shader)) | |
16 VISIT_GL_CALL(BindAttribLocation, | |
17 void, | |
18 (GLuint program, GLuint index, const char* name), | |
19 (program, index, name)) | |
20 VISIT_GL_CALL(BindBuffer, | |
21 void, | |
22 (GLenum target, GLuint buffer), | |
23 (target, buffer)) | |
24 VISIT_GL_CALL(BindFramebuffer, | |
25 void, | |
26 (GLenum target, GLuint framebuffer), | |
27 (target, framebuffer)) | |
28 VISIT_GL_CALL(BindRenderbuffer, | |
29 void, | |
30 (GLenum target, GLuint renderbuffer), | |
31 (target, renderbuffer)) | |
32 VISIT_GL_CALL(BindTexture, | |
33 void, | |
34 (GLenum target, GLuint texture), | |
35 (target, texture)) | |
36 VISIT_GL_CALL(BlendColor, | |
37 void, | |
38 (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha), | |
39 (red, green, blue, alpha)) | |
40 VISIT_GL_CALL(BlendEquation, void, (GLenum mode), (mode)) | |
41 VISIT_GL_CALL(BlendEquationSeparate, | |
42 void, | |
43 (GLenum modeRGB, GLenum modeAlpha), | |
44 (modeRGB, modeAlpha)) | |
45 VISIT_GL_CALL(BlendFunc, | |
46 void, | |
47 (GLenum sfactor, GLenum dfactor), | |
48 (sfactor, dfactor)) | |
49 VISIT_GL_CALL(BlendFuncSeparate, | |
50 void, | |
51 (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), | |
52 (srcRGB, dstRGB, srcAlpha, dstAlpha)) | |
53 VISIT_GL_CALL(BufferData, | |
54 void, | |
55 (GLenum target, GLsizeiptr size, const void* data, GLenum usage), | |
56 (target, size, data, usage)) | |
57 VISIT_GL_CALL( | |
58 BufferSubData, | |
59 void, | |
60 (GLenum target, GLintptr offset, GLsizeiptr size, const void* data), | |
61 (target, offset, size, data)) | |
62 VISIT_GL_CALL(CheckFramebufferStatus, GLenum, (GLenum target), (target)) | |
63 VISIT_GL_CALL(Clear, void, (GLbitfield mask), (mask)) | |
64 VISIT_GL_CALL(ClearColor, | |
65 void, | |
66 (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha), | |
67 (red, green, blue, alpha)) | |
68 VISIT_GL_CALL(ClearDepthf, void, (GLclampf depth), (depth)) | |
69 VISIT_GL_CALL(ClearStencil, void, (GLint s), (s)) | |
70 VISIT_GL_CALL(ColorMask, | |
71 void, | |
72 (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), | |
73 (red, green, blue, alpha)) | |
74 VISIT_GL_CALL(CompileShader, void, (GLuint shader), (shader)) | |
75 VISIT_GL_CALL( | |
76 CompressedTexImage2D, | |
77 void, | |
78 (GLenum target, | |
79 GLint level, | |
80 GLenum internalformat, | |
81 GLsizei width, | |
82 GLsizei height, | |
83 GLint border, | |
84 GLsizei imageSize, | |
85 const void* data), | |
86 (target, level, internalformat, width, height, border, imageSize, data)) | |
87 VISIT_GL_CALL( | |
88 CompressedTexSubImage2D, | |
89 void, | |
90 (GLenum target, | |
91 GLint level, | |
92 GLint xoffset, | |
93 GLint yoffset, | |
94 GLsizei width, | |
95 GLsizei height, | |
96 GLenum format, | |
97 GLsizei imageSize, | |
98 const void* data), | |
99 (target, level, xoffset, yoffset, width, height, format, imageSize, data)) | |
100 VISIT_GL_CALL(CopyTexImage2D, | |
101 void, | |
102 (GLenum target, | |
103 GLint level, | |
104 GLenum internalformat, | |
105 GLint x, | |
106 GLint y, | |
107 GLsizei width, | |
108 GLsizei height, | |
109 GLint border), | |
110 (target, level, internalformat, x, y, width, height, border)) | |
111 VISIT_GL_CALL(CopyTexSubImage2D, | |
112 void, | |
113 (GLenum target, | |
114 GLint level, | |
115 GLint xoffset, | |
116 GLint yoffset, | |
117 GLint x, | |
118 GLint y, | |
119 GLsizei width, | |
120 GLsizei height), | |
121 (target, level, xoffset, yoffset, x, y, width, height)) | |
122 VISIT_GL_CALL(CreateProgram, GLuint, (), ()) | |
123 VISIT_GL_CALL(CreateShader, GLuint, (GLenum type), (type)) | |
124 VISIT_GL_CALL(CullFace, void, (GLenum mode), (mode)) | |
125 VISIT_GL_CALL(DeleteBuffers, | |
126 void, | |
127 (GLsizei n, const GLuint* buffers), | |
128 (n, buffers)) | |
129 VISIT_GL_CALL(DeleteFramebuffers, | |
130 void, | |
131 (GLsizei n, const GLuint* framebuffers), | |
132 (n, framebuffers)) | |
133 VISIT_GL_CALL(DeleteProgram, void, (GLuint program), (program)) | |
134 VISIT_GL_CALL(DeleteRenderbuffers, | |
135 void, | |
136 (GLsizei n, const GLuint* renderbuffers), | |
137 (n, renderbuffers)) | |
138 VISIT_GL_CALL(DeleteShader, void, (GLuint shader), (shader)) | |
139 VISIT_GL_CALL(DeleteTextures, | |
140 void, | |
141 (GLsizei n, const GLuint* textures), | |
142 (n, textures)) | |
143 VISIT_GL_CALL(DepthFunc, void, (GLenum func), (func)) | |
144 VISIT_GL_CALL(DepthMask, void, (GLboolean flag), (flag)) | |
145 VISIT_GL_CALL(DepthRangef, void, (GLclampf zNear, GLclampf zFar), (zNear, zFar)) | |
146 VISIT_GL_CALL(DetachShader, | |
147 void, | |
148 (GLuint program, GLuint shader), | |
149 (program, shader)) | |
150 VISIT_GL_CALL(Disable, void, (GLenum cap), (cap)) | |
151 VISIT_GL_CALL(DisableVertexAttribArray, void, (GLuint index), (index)) | |
152 VISIT_GL_CALL(DrawArrays, | |
153 void, | |
154 (GLenum mode, GLint first, GLsizei count), | |
155 (mode, first, count)) | |
156 VISIT_GL_CALL(DrawElements, | |
157 void, | |
158 (GLenum mode, GLsizei count, GLenum type, const void* indices), | |
159 (mode, count, type, indices)) | |
160 VISIT_GL_CALL(Enable, void, (GLenum cap), (cap)) | |
161 VISIT_GL_CALL(EnableVertexAttribArray, void, (GLuint index), (index)) | |
162 VISIT_GL_CALL(Finish, void, (), ()) | |
163 VISIT_GL_CALL(Flush, void, (), ()) | |
164 VISIT_GL_CALL(FramebufferRenderbuffer, | |
165 void, | |
166 (GLenum target, | |
167 GLenum attachment, | |
168 GLenum renderbuffertarget, | |
169 GLuint renderbuffer), | |
170 (target, attachment, renderbuffertarget, renderbuffer)) | |
171 VISIT_GL_CALL(FramebufferTexture2D, | |
172 void, | |
173 (GLenum target, | |
174 GLenum attachment, | |
175 GLenum textarget, | |
176 GLuint texture, | |
177 GLint level), | |
178 (target, attachment, textarget, texture, level)) | |
179 VISIT_GL_CALL(FrontFace, void, (GLenum mode), (mode)) | |
180 VISIT_GL_CALL(GenBuffers, void, (GLsizei n, GLuint* buffers), (n, buffers)) | |
181 VISIT_GL_CALL(GenerateMipmap, void, (GLenum target), (target)) | |
182 VISIT_GL_CALL(GenFramebuffers, | |
183 void, | |
184 (GLsizei n, GLuint* framebuffers), | |
185 (n, framebuffers)) | |
186 VISIT_GL_CALL(GenRenderbuffers, | |
187 void, | |
188 (GLsizei n, GLuint* renderbuffers), | |
189 (n, renderbuffers)) | |
190 VISIT_GL_CALL(GenTextures, void, (GLsizei n, GLuint* textures), (n, textures)) | |
191 VISIT_GL_CALL(GetActiveAttrib, | |
192 void, | |
193 (GLuint program, | |
194 GLuint index, | |
195 GLsizei bufsize, | |
196 GLsizei* length, | |
197 GLint* size, | |
198 GLenum* type, | |
199 char* name), | |
200 (program, index, bufsize, length, size, type, name)) | |
201 VISIT_GL_CALL(GetActiveUniform, | |
202 void, | |
203 (GLuint program, | |
204 GLuint index, | |
205 GLsizei bufsize, | |
206 GLsizei* length, | |
207 GLint* size, | |
208 GLenum* type, | |
209 char* name), | |
210 (program, index, bufsize, length, size, type, name)) | |
211 VISIT_GL_CALL( | |
212 GetAttachedShaders, | |
213 void, | |
214 (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders), | |
215 (program, maxcount, count, shaders)) | |
216 VISIT_GL_CALL(GetAttribLocation, | |
217 GLint, | |
218 (GLuint program, const char* name), | |
219 (program, name)) | |
220 VISIT_GL_CALL(GetBooleanv, | |
221 void, | |
222 (GLenum pname, GLboolean* params), | |
223 (pname, params)) | |
224 VISIT_GL_CALL(GetBufferParameteriv, | |
225 void, | |
226 (GLenum target, GLenum pname, GLint* params), | |
227 (target, pname, params)) | |
228 VISIT_GL_CALL(GetError, GLenum, (), ()) | |
229 VISIT_GL_CALL(GetFloatv, void, (GLenum pname, GLfloat* params), (pname, params)) | |
230 VISIT_GL_CALL(GetFramebufferAttachmentParameteriv, | |
231 void, | |
232 (GLenum target, GLenum attachment, GLenum pname, GLint* params), | |
233 (target, attachment, pname, params)) | |
234 VISIT_GL_CALL(GetIntegerv, void, (GLenum pname, GLint* params), (pname, params)) | |
235 VISIT_GL_CALL(GetProgramiv, | |
236 void, | |
237 (GLuint program, GLenum pname, GLint* params), | |
238 (program, pname, params)) | |
239 VISIT_GL_CALL(GetProgramInfoLog, | |
240 void, | |
241 (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog), | |
242 (program, bufsize, length, infolog)) | |
243 VISIT_GL_CALL(GetRenderbufferParameteriv, | |
244 void, | |
245 (GLenum target, GLenum pname, GLint* params), | |
246 (target, pname, params)) | |
247 VISIT_GL_CALL(GetShaderiv, | |
248 void, | |
249 (GLuint shader, GLenum pname, GLint* params), | |
250 (shader, pname, params)) | |
251 VISIT_GL_CALL(GetShaderInfoLog, | |
252 void, | |
253 (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog), | |
254 (shader, bufsize, length, infolog)) | |
255 VISIT_GL_CALL( | |
256 GetShaderPrecisionFormat, | |
257 void, | |
258 (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision), | |
259 (shadertype, precisiontype, range, precision)) | |
260 VISIT_GL_CALL(GetShaderSource, | |
261 void, | |
262 (GLuint shader, GLsizei bufsize, GLsizei* length, char* source), | |
263 (shader, bufsize, length, source)) | |
264 VISIT_GL_CALL(GetString, const GLubyte*, (GLenum name), (name)) | |
265 VISIT_GL_CALL(GetTexParameterfv, | |
266 void, | |
267 (GLenum target, GLenum pname, GLfloat* params), | |
268 (target, pname, params)) | |
269 VISIT_GL_CALL(GetTexParameteriv, | |
270 void, | |
271 (GLenum target, GLenum pname, GLint* params), | |
272 (target, pname, params)) | |
273 VISIT_GL_CALL(GetUniformfv, | |
274 void, | |
275 (GLuint program, GLint location, GLfloat* params), | |
276 (program, location, params)) | |
277 VISIT_GL_CALL(GetUniformiv, | |
278 void, | |
279 (GLuint program, GLint location, GLint* params), | |
280 (program, location, params)) | |
281 VISIT_GL_CALL(GetUniformLocation, | |
282 GLint, | |
283 (GLuint program, const char* name), | |
284 (program, name)) | |
285 VISIT_GL_CALL(GetVertexAttribfv, | |
286 void, | |
287 (GLuint index, GLenum pname, GLfloat* params), | |
288 (index, pname, params)) | |
289 VISIT_GL_CALL(GetVertexAttribiv, | |
290 void, | |
291 (GLuint index, GLenum pname, GLint* params), | |
292 (index, pname, params)) | |
293 VISIT_GL_CALL(GetVertexAttribPointerv, | |
294 void, | |
295 (GLuint index, GLenum pname, void** pointer), | |
296 (index, pname, pointer)) | |
297 VISIT_GL_CALL(Hint, void, (GLenum target, GLenum mode), (target, mode)) | |
298 VISIT_GL_CALL(IsBuffer, GLboolean, (GLuint buffer), (buffer)) | |
299 VISIT_GL_CALL(IsEnabled, GLboolean, (GLenum cap), (cap)) | |
300 VISIT_GL_CALL(IsFramebuffer, GLboolean, (GLuint framebuffer), (framebuffer)) | |
301 VISIT_GL_CALL(IsProgram, GLboolean, (GLuint program), (program)) | |
302 VISIT_GL_CALL(IsRenderbuffer, GLboolean, (GLuint renderbuffer), (renderbuffer)) | |
303 VISIT_GL_CALL(IsShader, GLboolean, (GLuint shader), (shader)) | |
304 VISIT_GL_CALL(IsTexture, GLboolean, (GLuint texture), (texture)) | |
305 VISIT_GL_CALL(LineWidth, void, (GLfloat width), (width)) | |
306 VISIT_GL_CALL(LinkProgram, void, (GLuint program), (program)) | |
307 VISIT_GL_CALL(PixelStorei, void, (GLenum pname, GLint param), (pname, param)) | |
308 VISIT_GL_CALL(PolygonOffset, | |
309 void, | |
310 (GLfloat factor, GLfloat units), | |
311 (factor, units)) | |
312 VISIT_GL_CALL(ReadPixels, | |
313 void, | |
314 (GLint x, | |
315 GLint y, | |
316 GLsizei width, | |
317 GLsizei height, | |
318 GLenum format, | |
319 GLenum type, | |
320 void* pixels), | |
321 (x, y, width, height, format, type, pixels)) | |
322 VISIT_GL_CALL(ReleaseShaderCompiler, void, (), ()) | |
323 VISIT_GL_CALL( | |
324 RenderbufferStorage, | |
325 void, | |
326 (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), | |
327 (target, internalformat, width, height)) | |
328 VISIT_GL_CALL(SampleCoverage, | |
329 void, | |
330 (GLclampf value, GLboolean invert), | |
331 (value, invert)) | |
332 VISIT_GL_CALL(Scissor, | |
333 void, | |
334 (GLint x, GLint y, GLsizei width, GLsizei height), | |
335 (x, y, width, height)) | |
336 VISIT_GL_CALL(ShaderBinary, | |
337 void, | |
338 (GLsizei n, | |
339 const GLuint* shaders, | |
340 GLenum binaryformat, | |
341 const void* binary, | |
342 GLsizei length), | |
343 (n, shaders, binaryformat, binary, length)) | |
344 VISIT_GL_CALL(ShaderSource, | |
345 void, | |
346 (GLuint shader, | |
347 GLsizei count, | |
348 const GLchar* const* str, | |
349 const GLint* length), | |
350 (shader, count, str, length)) | |
351 VISIT_GL_CALL(StencilFunc, | |
352 void, | |
353 (GLenum func, GLint ref, GLuint mask), | |
354 (func, ref, mask)) | |
355 VISIT_GL_CALL(StencilFuncSeparate, | |
356 void, | |
357 (GLenum face, GLenum func, GLint ref, GLuint mask), | |
358 (face, func, ref, mask)) | |
359 VISIT_GL_CALL(StencilMask, void, (GLuint mask), (mask)) | |
360 VISIT_GL_CALL(StencilMaskSeparate, | |
361 void, | |
362 (GLenum face, GLuint mask), | |
363 (face, mask)) | |
364 VISIT_GL_CALL(StencilOp, | |
365 void, | |
366 (GLenum fail, GLenum zfail, GLenum zpass), | |
367 (fail, zfail, zpass)) | |
368 VISIT_GL_CALL(StencilOpSeparate, | |
369 void, | |
370 (GLenum face, GLenum fail, GLenum zfail, GLenum zpass), | |
371 (face, fail, zfail, zpass)) | |
372 VISIT_GL_CALL(TexImage2D, | |
373 void, | |
374 (GLenum target, | |
375 GLint level, | |
376 GLint internalformat, | |
377 GLsizei width, | |
378 GLsizei height, | |
379 GLint border, | |
380 GLenum format, | |
381 GLenum type, | |
382 const void* pixels), | |
383 (target, | |
384 level, | |
385 internalformat, | |
386 width, | |
387 height, | |
388 border, | |
389 format, | |
390 type, | |
391 pixels)) | |
392 VISIT_GL_CALL(TexParameterf, | |
393 void, | |
394 (GLenum target, GLenum pname, GLfloat param), | |
395 (target, pname, param)) | |
396 VISIT_GL_CALL(TexParameterfv, | |
397 void, | |
398 (GLenum target, GLenum pname, const GLfloat* params), | |
399 (target, pname, params)) | |
400 VISIT_GL_CALL(TexParameteri, | |
401 void, | |
402 (GLenum target, GLenum pname, GLint param), | |
403 (target, pname, param)) | |
404 VISIT_GL_CALL(TexParameteriv, | |
405 void, | |
406 (GLenum target, GLenum pname, const GLint* params), | |
407 (target, pname, params)) | |
408 VISIT_GL_CALL( | |
409 TexSubImage2D, | |
410 void, | |
411 (GLenum target, | |
412 GLint level, | |
413 GLint xoffset, | |
414 GLint yoffset, | |
415 GLsizei width, | |
416 GLsizei height, | |
417 GLenum format, | |
418 GLenum type, | |
419 const void* pixels), | |
420 (target, level, xoffset, yoffset, width, height, format, type, pixels)) | |
421 VISIT_GL_CALL(Uniform1f, void, (GLint location, GLfloat x), (location, x)) | |
422 VISIT_GL_CALL(Uniform1fv, | |
423 void, | |
424 (GLint location, GLsizei count, const GLfloat* v), | |
425 (location, count, v)) | |
426 VISIT_GL_CALL(Uniform1i, void, (GLint location, GLint x), (location, x)) | |
427 VISIT_GL_CALL(Uniform1iv, | |
428 void, | |
429 (GLint location, GLsizei count, const GLint* v), | |
430 (location, count, v)) | |
431 VISIT_GL_CALL(Uniform2f, | |
432 void, | |
433 (GLint location, GLfloat x, GLfloat y), | |
434 (location, x, y)) | |
435 VISIT_GL_CALL(Uniform2fv, | |
436 void, | |
437 (GLint location, GLsizei count, const GLfloat* v), | |
438 (location, count, v)) | |
439 VISIT_GL_CALL(Uniform2i, | |
440 void, | |
441 (GLint location, GLint x, GLint y), | |
442 (location, x, y)) | |
443 VISIT_GL_CALL(Uniform2iv, | |
444 void, | |
445 (GLint location, GLsizei count, const GLint* v), | |
446 (location, count, v)) | |
447 VISIT_GL_CALL(Uniform3f, | |
448 void, | |
449 (GLint location, GLfloat x, GLfloat y, GLfloat z), | |
450 (location, x, y, z)) | |
451 VISIT_GL_CALL(Uniform3fv, | |
452 void, | |
453 (GLint location, GLsizei count, const GLfloat* v), | |
454 (location, count, v)) | |
455 VISIT_GL_CALL(Uniform3i, | |
456 void, | |
457 (GLint location, GLint x, GLint y, GLint z), | |
458 (location, x, y, z)) | |
459 VISIT_GL_CALL(Uniform3iv, | |
460 void, | |
461 (GLint location, GLsizei count, const GLint* v), | |
462 (location, count, v)) | |
463 VISIT_GL_CALL(Uniform4f, | |
464 void, | |
465 (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w), | |
466 (location, x, y, z, w)) | |
467 VISIT_GL_CALL(Uniform4fv, | |
468 void, | |
469 (GLint location, GLsizei count, const GLfloat* v), | |
470 (location, count, v)) | |
471 VISIT_GL_CALL(Uniform4i, | |
472 void, | |
473 (GLint location, GLint x, GLint y, GLint z, GLint w), | |
474 (location, x, y, z, w)) | |
475 VISIT_GL_CALL(Uniform4iv, | |
476 void, | |
477 (GLint location, GLsizei count, const GLint* v), | |
478 (location, count, v)) | |
479 VISIT_GL_CALL( | |
480 UniformMatrix2fv, | |
481 void, | |
482 (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value), | |
483 (location, count, transpose, value)) | |
484 VISIT_GL_CALL( | |
485 UniformMatrix3fv, | |
486 void, | |
487 (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value), | |
488 (location, count, transpose, value)) | |
489 VISIT_GL_CALL( | |
490 UniformMatrix4fv, | |
491 void, | |
492 (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value), | |
493 (location, count, transpose, value)) | |
494 VISIT_GL_CALL(UseProgram, void, (GLuint program), (program)) | |
495 VISIT_GL_CALL(ValidateProgram, void, (GLuint program), (program)) | |
496 VISIT_GL_CALL(VertexAttrib1f, void, (GLuint indx, GLfloat x), (indx, x)) | |
497 VISIT_GL_CALL(VertexAttrib1fv, | |
498 void, | |
499 (GLuint indx, const GLfloat* values), | |
500 (indx, values)) | |
501 VISIT_GL_CALL(VertexAttrib2f, | |
502 void, | |
503 (GLuint indx, GLfloat x, GLfloat y), | |
504 (indx, x, y)) | |
505 VISIT_GL_CALL(VertexAttrib2fv, | |
506 void, | |
507 (GLuint indx, const GLfloat* values), | |
508 (indx, values)) | |
509 VISIT_GL_CALL(VertexAttrib3f, | |
510 void, | |
511 (GLuint indx, GLfloat x, GLfloat y, GLfloat z), | |
512 (indx, x, y, z)) | |
513 VISIT_GL_CALL(VertexAttrib3fv, | |
514 void, | |
515 (GLuint indx, const GLfloat* values), | |
516 (indx, values)) | |
517 VISIT_GL_CALL(VertexAttrib4f, | |
518 void, | |
519 (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w), | |
520 (indx, x, y, z, w)) | |
521 VISIT_GL_CALL(VertexAttrib4fv, | |
522 void, | |
523 (GLuint indx, const GLfloat* values), | |
524 (indx, values)) | |
525 VISIT_GL_CALL(VertexAttribPointer, | |
526 void, | |
527 (GLuint indx, | |
528 GLint size, | |
529 GLenum type, | |
530 GLboolean normalized, | |
531 GLsizei stride, | |
532 const void* ptr), | |
533 (indx, size, type, normalized, stride, ptr)) | |
534 VISIT_GL_CALL(Viewport, | |
535 void, | |
536 (GLint x, GLint y, GLsizei width, GLsizei height), | |
537 (x, y, width, height)) | |
OLD | NEW |