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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 // This file is auto-generated from | |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | |
| 7 // It's formatted by clang-format using chromium coding style: | |
| 8 // clang-format -i -style=chromium filename | |
| 9 // DO NOT EDIT! | |
| 10 | |
| 11 VISIT_GL_CALL(ActiveTexture, void, (GLenum texture), (texture)) | |
| 12 VISIT_GL_CALL(AttachShader, | |
| 13 void, | |
| 14 (GLuint program, GLuint shader), | |
| 15 (program, shader)) | |
| 16 VISIT_GL_CALL(BindAttribLocation, | |
| 17 void, | |
| 18 (GLuint program, GLuint index, const char* name), | |
| 19 (program, index, name)) | |
| 20 VISIT_GL_CALL(BindBuffer, | |
| 21 void, | |
| 22 (GLenum target, GLuint buffer), | |
| 23 (target, buffer)) | |
| 24 VISIT_GL_CALL(BindFramebuffer, | |
| 25 void, | |
| 26 (GLenum target, GLuint framebuffer), | |
| 27 (target, framebuffer)) | |
| 28 VISIT_GL_CALL(BindRenderbuffer, | |
| 29 void, | |
| 30 (GLenum target, GLuint renderbuffer), | |
| 31 (target, renderbuffer)) | |
| 32 VISIT_GL_CALL(BindTexture, | |
| 33 void, | |
| 34 (GLenum target, GLuint texture), | |
| 35 (target, texture)) | |
| 36 VISIT_GL_CALL(BlendColor, | |
| 37 void, | |
| 38 (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha), | |
| 39 (red, green, blue, alpha)) | |
| 40 VISIT_GL_CALL(BlendEquation, void, (GLenum mode), (mode)) | |
| 41 VISIT_GL_CALL(BlendEquationSeparate, | |
| 42 void, | |
| 43 (GLenum modeRGB, GLenum modeAlpha), | |
| 44 (modeRGB, modeAlpha)) | |
| 45 VISIT_GL_CALL(BlendFunc, | |
| 46 void, | |
| 47 (GLenum sfactor, GLenum dfactor), | |
| 48 (sfactor, dfactor)) | |
| 49 VISIT_GL_CALL(BlendFuncSeparate, | |
| 50 void, | |
| 51 (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), | |
| 52 (srcRGB, dstRGB, srcAlpha, dstAlpha)) | |
| 53 VISIT_GL_CALL(BufferData, | |
| 54 void, | |
| 55 (GLenum target, GLsizeiptr size, const void* data, GLenum usage), | |
| 56 (target, size, data, usage)) | |
| 57 VISIT_GL_CALL( | |
| 58 BufferSubData, | |
| 59 void, | |
| 60 (GLenum target, GLintptr offset, GLsizeiptr size, const void* data), | |
| 61 (target, offset, size, data)) | |
| 62 VISIT_GL_CALL(CheckFramebufferStatus, GLenum, (GLenum target), (target)) | |
| 63 VISIT_GL_CALL(Clear, void, (GLbitfield mask), (mask)) | |
| 64 VISIT_GL_CALL(ClearColor, | |
| 65 void, | |
| 66 (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha), | |
| 67 (red, green, blue, alpha)) | |
| 68 VISIT_GL_CALL(ClearDepthf, void, (GLclampf depth), (depth)) | |
| 69 VISIT_GL_CALL(ClearStencil, void, (GLint s), (s)) | |
| 70 VISIT_GL_CALL(ColorMask, | |
| 71 void, | |
| 72 (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), | |
| 73 (red, green, blue, alpha)) | |
| 74 VISIT_GL_CALL(CompileShader, void, (GLuint shader), (shader)) | |
| 75 VISIT_GL_CALL( | |
| 76 CompressedTexImage2D, | |
| 77 void, | |
| 78 (GLenum target, | |
| 79 GLint level, | |
| 80 GLenum internalformat, | |
| 81 GLsizei width, | |
| 82 GLsizei height, | |
| 83 GLint border, | |
| 84 GLsizei imageSize, | |
| 85 const void* data), | |
| 86 (target, level, internalformat, width, height, border, imageSize, data)) | |
| 87 VISIT_GL_CALL( | |
| 88 CompressedTexSubImage2D, | |
| 89 void, | |
| 90 (GLenum target, | |
| 91 GLint level, | |
| 92 GLint xoffset, | |
| 93 GLint yoffset, | |
| 94 GLsizei width, | |
| 95 GLsizei height, | |
| 96 GLenum format, | |
| 97 GLsizei imageSize, | |
| 98 const void* data), | |
| 99 (target, level, xoffset, yoffset, width, height, format, imageSize, data)) | |
| 100 VISIT_GL_CALL(CopyTexImage2D, | |
| 101 void, | |
| 102 (GLenum target, | |
| 103 GLint level, | |
| 104 GLenum internalformat, | |
| 105 GLint x, | |
| 106 GLint y, | |
| 107 GLsizei width, | |
| 108 GLsizei height, | |
| 109 GLint border), | |
| 110 (target, level, internalformat, x, y, width, height, border)) | |
| 111 VISIT_GL_CALL(CopyTexSubImage2D, | |
| 112 void, | |
| 113 (GLenum target, | |
| 114 GLint level, | |
| 115 GLint xoffset, | |
| 116 GLint yoffset, | |
| 117 GLint x, | |
| 118 GLint y, | |
| 119 GLsizei width, | |
| 120 GLsizei height), | |
| 121 (target, level, xoffset, yoffset, x, y, width, height)) | |
| 122 VISIT_GL_CALL(CreateProgram, GLuint, (), ()) | |
| 123 VISIT_GL_CALL(CreateShader, GLuint, (GLenum type), (type)) | |
| 124 VISIT_GL_CALL(CullFace, void, (GLenum mode), (mode)) | |
| 125 VISIT_GL_CALL(DeleteBuffers, | |
| 126 void, | |
| 127 (GLsizei n, const GLuint* buffers), | |
| 128 (n, buffers)) | |
| 129 VISIT_GL_CALL(DeleteFramebuffers, | |
| 130 void, | |
| 131 (GLsizei n, const GLuint* framebuffers), | |
| 132 (n, framebuffers)) | |
| 133 VISIT_GL_CALL(DeleteProgram, void, (GLuint program), (program)) | |
| 134 VISIT_GL_CALL(DeleteRenderbuffers, | |
| 135 void, | |
| 136 (GLsizei n, const GLuint* renderbuffers), | |
| 137 (n, renderbuffers)) | |
| 138 VISIT_GL_CALL(DeleteShader, void, (GLuint shader), (shader)) | |
| 139 VISIT_GL_CALL(DeleteTextures, | |
| 140 void, | |
| 141 (GLsizei n, const GLuint* textures), | |
| 142 (n, textures)) | |
| 143 VISIT_GL_CALL(DepthFunc, void, (GLenum func), (func)) | |
| 144 VISIT_GL_CALL(DepthMask, void, (GLboolean flag), (flag)) | |
| 145 VISIT_GL_CALL(DepthRangef, void, (GLclampf zNear, GLclampf zFar), (zNear, zFar)) | |
| 146 VISIT_GL_CALL(DetachShader, | |
| 147 void, | |
| 148 (GLuint program, GLuint shader), | |
| 149 (program, shader)) | |
| 150 VISIT_GL_CALL(Disable, void, (GLenum cap), (cap)) | |
| 151 VISIT_GL_CALL(DisableVertexAttribArray, void, (GLuint index), (index)) | |
| 152 VISIT_GL_CALL(DrawArrays, | |
| 153 void, | |
| 154 (GLenum mode, GLint first, GLsizei count), | |
| 155 (mode, first, count)) | |
| 156 VISIT_GL_CALL(DrawElements, | |
| 157 void, | |
| 158 (GLenum mode, GLsizei count, GLenum type, const void* indices), | |
| 159 (mode, count, type, indices)) | |
| 160 VISIT_GL_CALL(Enable, void, (GLenum cap), (cap)) | |
| 161 VISIT_GL_CALL(EnableVertexAttribArray, void, (GLuint index), (index)) | |
| 162 VISIT_GL_CALL(Finish, void, (), ()) | |
| 163 VISIT_GL_CALL(Flush, void, (), ()) | |
| 164 VISIT_GL_CALL(FramebufferRenderbuffer, | |
| 165 void, | |
| 166 (GLenum target, | |
| 167 GLenum attachment, | |
| 168 GLenum renderbuffertarget, | |
| 169 GLuint renderbuffer), | |
| 170 (target, attachment, renderbuffertarget, renderbuffer)) | |
| 171 VISIT_GL_CALL(FramebufferTexture2D, | |
| 172 void, | |
| 173 (GLenum target, | |
| 174 GLenum attachment, | |
| 175 GLenum textarget, | |
| 176 GLuint texture, | |
| 177 GLint level), | |
| 178 (target, attachment, textarget, texture, level)) | |
| 179 VISIT_GL_CALL(FrontFace, void, (GLenum mode), (mode)) | |
| 180 VISIT_GL_CALL(GenBuffers, void, (GLsizei n, GLuint* buffers), (n, buffers)) | |
| 181 VISIT_GL_CALL(GenerateMipmap, void, (GLenum target), (target)) | |
| 182 VISIT_GL_CALL(GenFramebuffers, | |
| 183 void, | |
| 184 (GLsizei n, GLuint* framebuffers), | |
| 185 (n, framebuffers)) | |
| 186 VISIT_GL_CALL(GenRenderbuffers, | |
| 187 void, | |
| 188 (GLsizei n, GLuint* renderbuffers), | |
| 189 (n, renderbuffers)) | |
| 190 VISIT_GL_CALL(GenTextures, void, (GLsizei n, GLuint* textures), (n, textures)) | |
| 191 VISIT_GL_CALL(GetActiveAttrib, | |
| 192 void, | |
| 193 (GLuint program, | |
| 194 GLuint index, | |
| 195 GLsizei bufsize, | |
| 196 GLsizei* length, | |
| 197 GLint* size, | |
| 198 GLenum* type, | |
| 199 char* name), | |
| 200 (program, index, bufsize, length, size, type, name)) | |
| 201 VISIT_GL_CALL(GetActiveUniform, | |
| 202 void, | |
| 203 (GLuint program, | |
| 204 GLuint index, | |
| 205 GLsizei bufsize, | |
| 206 GLsizei* length, | |
| 207 GLint* size, | |
| 208 GLenum* type, | |
| 209 char* name), | |
| 210 (program, index, bufsize, length, size, type, name)) | |
| 211 VISIT_GL_CALL( | |
| 212 GetAttachedShaders, | |
| 213 void, | |
| 214 (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders), | |
| 215 (program, maxcount, count, shaders)) | |
| 216 VISIT_GL_CALL(GetAttribLocation, | |
| 217 GLint, | |
| 218 (GLuint program, const char* name), | |
| 219 (program, name)) | |
| 220 VISIT_GL_CALL(GetBooleanv, | |
| 221 void, | |
| 222 (GLenum pname, GLboolean* params), | |
| 223 (pname, params)) | |
| 224 VISIT_GL_CALL(GetBufferParameteriv, | |
| 225 void, | |
| 226 (GLenum target, GLenum pname, GLint* params), | |
| 227 (target, pname, params)) | |
| 228 VISIT_GL_CALL(GetError, GLenum, (), ()) | |
| 229 VISIT_GL_CALL(GetFloatv, void, (GLenum pname, GLfloat* params), (pname, params)) | |
| 230 VISIT_GL_CALL(GetFramebufferAttachmentParameteriv, | |
| 231 void, | |
| 232 (GLenum target, GLenum attachment, GLenum pname, GLint* params), | |
| 233 (target, attachment, pname, params)) | |
| 234 VISIT_GL_CALL(GetIntegerv, void, (GLenum pname, GLint* params), (pname, params)) | |
| 235 VISIT_GL_CALL(GetProgramiv, | |
| 236 void, | |
| 237 (GLuint program, GLenum pname, GLint* params), | |
| 238 (program, pname, params)) | |
| 239 VISIT_GL_CALL(GetProgramInfoLog, | |
| 240 void, | |
| 241 (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog), | |
| 242 (program, bufsize, length, infolog)) | |
| 243 VISIT_GL_CALL(GetRenderbufferParameteriv, | |
| 244 void, | |
| 245 (GLenum target, GLenum pname, GLint* params), | |
| 246 (target, pname, params)) | |
| 247 VISIT_GL_CALL(GetShaderiv, | |
| 248 void, | |
| 249 (GLuint shader, GLenum pname, GLint* params), | |
| 250 (shader, pname, params)) | |
| 251 VISIT_GL_CALL(GetShaderInfoLog, | |
| 252 void, | |
| 253 (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog), | |
| 254 (shader, bufsize, length, infolog)) | |
| 255 VISIT_GL_CALL( | |
| 256 GetShaderPrecisionFormat, | |
| 257 void, | |
| 258 (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision), | |
| 259 (shadertype, precisiontype, range, precision)) | |
| 260 VISIT_GL_CALL(GetShaderSource, | |
| 261 void, | |
| 262 (GLuint shader, GLsizei bufsize, GLsizei* length, char* source), | |
| 263 (shader, bufsize, length, source)) | |
| 264 VISIT_GL_CALL(GetString, const GLubyte*, (GLenum name), (name)) | |
| 265 VISIT_GL_CALL(GetTexParameterfv, | |
| 266 void, | |
| 267 (GLenum target, GLenum pname, GLfloat* params), | |
| 268 (target, pname, params)) | |
| 269 VISIT_GL_CALL(GetTexParameteriv, | |
| 270 void, | |
| 271 (GLenum target, GLenum pname, GLint* params), | |
| 272 (target, pname, params)) | |
| 273 VISIT_GL_CALL(GetUniformfv, | |
| 274 void, | |
| 275 (GLuint program, GLint location, GLfloat* params), | |
| 276 (program, location, params)) | |
| 277 VISIT_GL_CALL(GetUniformiv, | |
| 278 void, | |
| 279 (GLuint program, GLint location, GLint* params), | |
| 280 (program, location, params)) | |
| 281 VISIT_GL_CALL(GetUniformLocation, | |
| 282 GLint, | |
| 283 (GLuint program, const char* name), | |
| 284 (program, name)) | |
| 285 VISIT_GL_CALL(GetVertexAttribfv, | |
| 286 void, | |
| 287 (GLuint index, GLenum pname, GLfloat* params), | |
| 288 (index, pname, params)) | |
| 289 VISIT_GL_CALL(GetVertexAttribiv, | |
| 290 void, | |
| 291 (GLuint index, GLenum pname, GLint* params), | |
| 292 (index, pname, params)) | |
| 293 VISIT_GL_CALL(GetVertexAttribPointerv, | |
| 294 void, | |
| 295 (GLuint index, GLenum pname, void** pointer), | |
| 296 (index, pname, pointer)) | |
| 297 VISIT_GL_CALL(Hint, void, (GLenum target, GLenum mode), (target, mode)) | |
| 298 VISIT_GL_CALL(IsBuffer, GLboolean, (GLuint buffer), (buffer)) | |
| 299 VISIT_GL_CALL(IsEnabled, GLboolean, (GLenum cap), (cap)) | |
| 300 VISIT_GL_CALL(IsFramebuffer, GLboolean, (GLuint framebuffer), (framebuffer)) | |
| 301 VISIT_GL_CALL(IsProgram, GLboolean, (GLuint program), (program)) | |
| 302 VISIT_GL_CALL(IsRenderbuffer, GLboolean, (GLuint renderbuffer), (renderbuffer)) | |
| 303 VISIT_GL_CALL(IsShader, GLboolean, (GLuint shader), (shader)) | |
| 304 VISIT_GL_CALL(IsTexture, GLboolean, (GLuint texture), (texture)) | |
| 305 VISIT_GL_CALL(LineWidth, void, (GLfloat width), (width)) | |
| 306 VISIT_GL_CALL(LinkProgram, void, (GLuint program), (program)) | |
| 307 VISIT_GL_CALL(PixelStorei, void, (GLenum pname, GLint param), (pname, param)) | |
| 308 VISIT_GL_CALL(PolygonOffset, | |
| 309 void, | |
| 310 (GLfloat factor, GLfloat units), | |
| 311 (factor, units)) | |
| 312 VISIT_GL_CALL(ReadPixels, | |
| 313 void, | |
| 314 (GLint x, | |
| 315 GLint y, | |
| 316 GLsizei width, | |
| 317 GLsizei height, | |
| 318 GLenum format, | |
| 319 GLenum type, | |
| 320 void* pixels), | |
| 321 (x, y, width, height, format, type, pixels)) | |
| 322 VISIT_GL_CALL(ReleaseShaderCompiler, void, (), ()) | |
| 323 VISIT_GL_CALL( | |
| 324 RenderbufferStorage, | |
| 325 void, | |
| 326 (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), | |
| 327 (target, internalformat, width, height)) | |
| 328 VISIT_GL_CALL(SampleCoverage, | |
| 329 void, | |
| 330 (GLclampf value, GLboolean invert), | |
| 331 (value, invert)) | |
| 332 VISIT_GL_CALL(Scissor, | |
| 333 void, | |
| 334 (GLint x, GLint y, GLsizei width, GLsizei height), | |
| 335 (x, y, width, height)) | |
| 336 VISIT_GL_CALL(ShaderBinary, | |
| 337 void, | |
| 338 (GLsizei n, | |
| 339 const GLuint* shaders, | |
| 340 GLenum binaryformat, | |
| 341 const void* binary, | |
| 342 GLsizei length), | |
| 343 (n, shaders, binaryformat, binary, length)) | |
| 344 VISIT_GL_CALL(ShaderSource, | |
| 345 void, | |
| 346 (GLuint shader, | |
| 347 GLsizei count, | |
| 348 const GLchar* const* str, | |
| 349 const GLint* length), | |
| 350 (shader, count, str, length)) | |
| 351 VISIT_GL_CALL(StencilFunc, | |
| 352 void, | |
| 353 (GLenum func, GLint ref, GLuint mask), | |
| 354 (func, ref, mask)) | |
| 355 VISIT_GL_CALL(StencilFuncSeparate, | |
| 356 void, | |
| 357 (GLenum face, GLenum func, GLint ref, GLuint mask), | |
| 358 (face, func, ref, mask)) | |
| 359 VISIT_GL_CALL(StencilMask, void, (GLuint mask), (mask)) | |
| 360 VISIT_GL_CALL(StencilMaskSeparate, | |
| 361 void, | |
| 362 (GLenum face, GLuint mask), | |
| 363 (face, mask)) | |
| 364 VISIT_GL_CALL(StencilOp, | |
| 365 void, | |
| 366 (GLenum fail, GLenum zfail, GLenum zpass), | |
| 367 (fail, zfail, zpass)) | |
| 368 VISIT_GL_CALL(StencilOpSeparate, | |
| 369 void, | |
| 370 (GLenum face, GLenum fail, GLenum zfail, GLenum zpass), | |
| 371 (face, fail, zfail, zpass)) | |
| 372 VISIT_GL_CALL(TexImage2D, | |
| 373 void, | |
| 374 (GLenum target, | |
| 375 GLint level, | |
| 376 GLint internalformat, | |
| 377 GLsizei width, | |
| 378 GLsizei height, | |
| 379 GLint border, | |
| 380 GLenum format, | |
| 381 GLenum type, | |
| 382 const void* pixels), | |
| 383 (target, | |
| 384 level, | |
| 385 internalformat, | |
| 386 width, | |
| 387 height, | |
| 388 border, | |
| 389 format, | |
| 390 type, | |
| 391 pixels)) | |
| 392 VISIT_GL_CALL(TexParameterf, | |
| 393 void, | |
| 394 (GLenum target, GLenum pname, GLfloat param), | |
| 395 (target, pname, param)) | |
| 396 VISIT_GL_CALL(TexParameterfv, | |
| 397 void, | |
| 398 (GLenum target, GLenum pname, const GLfloat* params), | |
| 399 (target, pname, params)) | |
| 400 VISIT_GL_CALL(TexParameteri, | |
| 401 void, | |
| 402 (GLenum target, GLenum pname, GLint param), | |
| 403 (target, pname, param)) | |
| 404 VISIT_GL_CALL(TexParameteriv, | |
| 405 void, | |
| 406 (GLenum target, GLenum pname, const GLint* params), | |
| 407 (target, pname, params)) | |
| 408 VISIT_GL_CALL( | |
| 409 TexSubImage2D, | |
| 410 void, | |
| 411 (GLenum target, | |
| 412 GLint level, | |
| 413 GLint xoffset, | |
| 414 GLint yoffset, | |
| 415 GLsizei width, | |
| 416 GLsizei height, | |
| 417 GLenum format, | |
| 418 GLenum type, | |
| 419 const void* pixels), | |
| 420 (target, level, xoffset, yoffset, width, height, format, type, pixels)) | |
| 421 VISIT_GL_CALL(Uniform1f, void, (GLint location, GLfloat x), (location, x)) | |
| 422 VISIT_GL_CALL(Uniform1fv, | |
| 423 void, | |
| 424 (GLint location, GLsizei count, const GLfloat* v), | |
| 425 (location, count, v)) | |
| 426 VISIT_GL_CALL(Uniform1i, void, (GLint location, GLint x), (location, x)) | |
| 427 VISIT_GL_CALL(Uniform1iv, | |
| 428 void, | |
| 429 (GLint location, GLsizei count, const GLint* v), | |
| 430 (location, count, v)) | |
| 431 VISIT_GL_CALL(Uniform2f, | |
| 432 void, | |
| 433 (GLint location, GLfloat x, GLfloat y), | |
| 434 (location, x, y)) | |
| 435 VISIT_GL_CALL(Uniform2fv, | |
| 436 void, | |
| 437 (GLint location, GLsizei count, const GLfloat* v), | |
| 438 (location, count, v)) | |
| 439 VISIT_GL_CALL(Uniform2i, | |
| 440 void, | |
| 441 (GLint location, GLint x, GLint y), | |
| 442 (location, x, y)) | |
| 443 VISIT_GL_CALL(Uniform2iv, | |
| 444 void, | |
| 445 (GLint location, GLsizei count, const GLint* v), | |
| 446 (location, count, v)) | |
| 447 VISIT_GL_CALL(Uniform3f, | |
| 448 void, | |
| 449 (GLint location, GLfloat x, GLfloat y, GLfloat z), | |
| 450 (location, x, y, z)) | |
| 451 VISIT_GL_CALL(Uniform3fv, | |
| 452 void, | |
| 453 (GLint location, GLsizei count, const GLfloat* v), | |
| 454 (location, count, v)) | |
| 455 VISIT_GL_CALL(Uniform3i, | |
| 456 void, | |
| 457 (GLint location, GLint x, GLint y, GLint z), | |
| 458 (location, x, y, z)) | |
| 459 VISIT_GL_CALL(Uniform3iv, | |
| 460 void, | |
| 461 (GLint location, GLsizei count, const GLint* v), | |
| 462 (location, count, v)) | |
| 463 VISIT_GL_CALL(Uniform4f, | |
| 464 void, | |
| 465 (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w), | |
| 466 (location, x, y, z, w)) | |
| 467 VISIT_GL_CALL(Uniform4fv, | |
| 468 void, | |
| 469 (GLint location, GLsizei count, const GLfloat* v), | |
| 470 (location, count, v)) | |
| 471 VISIT_GL_CALL(Uniform4i, | |
| 472 void, | |
| 473 (GLint location, GLint x, GLint y, GLint z, GLint w), | |
| 474 (location, x, y, z, w)) | |
| 475 VISIT_GL_CALL(Uniform4iv, | |
| 476 void, | |
| 477 (GLint location, GLsizei count, const GLint* v), | |
| 478 (location, count, v)) | |
| 479 VISIT_GL_CALL( | |
| 480 UniformMatrix2fv, | |
| 481 void, | |
| 482 (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value), | |
| 483 (location, count, transpose, value)) | |
| 484 VISIT_GL_CALL( | |
| 485 UniformMatrix3fv, | |
| 486 void, | |
| 487 (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value), | |
| 488 (location, count, transpose, value)) | |
| 489 VISIT_GL_CALL( | |
| 490 UniformMatrix4fv, | |
| 491 void, | |
| 492 (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value), | |
| 493 (location, count, transpose, value)) | |
| 494 VISIT_GL_CALL(UseProgram, void, (GLuint program), (program)) | |
| 495 VISIT_GL_CALL(ValidateProgram, void, (GLuint program), (program)) | |
| 496 VISIT_GL_CALL(VertexAttrib1f, void, (GLuint indx, GLfloat x), (indx, x)) | |
| 497 VISIT_GL_CALL(VertexAttrib1fv, | |
| 498 void, | |
| 499 (GLuint indx, const GLfloat* values), | |
| 500 (indx, values)) | |
| 501 VISIT_GL_CALL(VertexAttrib2f, | |
| 502 void, | |
| 503 (GLuint indx, GLfloat x, GLfloat y), | |
| 504 (indx, x, y)) | |
| 505 VISIT_GL_CALL(VertexAttrib2fv, | |
| 506 void, | |
| 507 (GLuint indx, const GLfloat* values), | |
| 508 (indx, values)) | |
| 509 VISIT_GL_CALL(VertexAttrib3f, | |
| 510 void, | |
| 511 (GLuint indx, GLfloat x, GLfloat y, GLfloat z), | |
| 512 (indx, x, y, z)) | |
| 513 VISIT_GL_CALL(VertexAttrib3fv, | |
| 514 void, | |
| 515 (GLuint indx, const GLfloat* values), | |
| 516 (indx, values)) | |
| 517 VISIT_GL_CALL(VertexAttrib4f, | |
| 518 void, | |
| 519 (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w), | |
| 520 (indx, x, y, z, w)) | |
| 521 VISIT_GL_CALL(VertexAttrib4fv, | |
| 522 void, | |
| 523 (GLuint indx, const GLfloat* values), | |
| 524 (indx, values)) | |
| 525 VISIT_GL_CALL(VertexAttribPointer, | |
| 526 void, | |
| 527 (GLuint indx, | |
| 528 GLint size, | |
| 529 GLenum type, | |
| 530 GLboolean normalized, | |
| 531 GLsizei stride, | |
| 532 const void* ptr), | |
| 533 (indx, size, type, normalized, stride, ptr)) | |
| 534 VISIT_GL_CALL(Viewport, | |
| 535 void, | |
| 536 (GLint x, GLint y, GLsizei width, GLsizei height), | |
| 537 (x, y, width, height)) | |
| OLD | NEW |