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Side by Side Diff: mojo/edk/system/channel.h

Issue 814543006: Move //mojo/{public, edk} underneath //third_party (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 5 years, 11 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef MOJO_EDK_SYSTEM_CHANNEL_H_
6 #define MOJO_EDK_SYSTEM_CHANNEL_H_
7
8 #include <stdint.h>
9
10 #include "base/containers/hash_tables.h"
11 #include "base/macros.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/strings/string_piece.h"
15 #include "base/synchronization/lock.h"
16 #include "base/threading/thread_checker.h"
17 #include "mojo/edk/embedder/scoped_platform_handle.h"
18 #include "mojo/edk/system/channel_endpoint.h"
19 #include "mojo/edk/system/channel_endpoint_id.h"
20 #include "mojo/edk/system/incoming_endpoint.h"
21 #include "mojo/edk/system/message_in_transit.h"
22 #include "mojo/edk/system/raw_channel.h"
23 #include "mojo/edk/system/system_impl_export.h"
24 #include "mojo/public/c/system/types.h"
25
26 namespace mojo {
27
28 namespace embedder {
29 class PlatformSupport;
30 }
31
32 namespace system {
33
34 class ChannelEndpointClient;
35 class ChannelManager;
36 class MessageInTransitQueue;
37
38 // This class is mostly thread-safe. It must be created on an I/O thread.
39 // |Init()| must be called on that same thread before it becomes thread-safe (in
40 // particular, before references are given to any other thread) and |Shutdown()|
41 // must be called on that same thread before destruction. Its public methods are
42 // otherwise thread-safe. (Many private methods are restricted to the creation
43 // thread.) It may be destroyed on any thread, in the sense that the last
44 // reference to it may be released on any thread, with the proviso that
45 // |Shutdown()| must have been called first (so the pattern is that a "main"
46 // reference is kept on its creation thread and is released after |Shutdown()|
47 // is called, but other threads may have temporarily "dangling" references).
48 //
49 // Note the lock order (in order of allowable acquisition):
50 // |ChannelEndpointClient| (e.g., |MessagePipe|), |ChannelEndpoint|, |Channel|.
51 // Thus |Channel| may not call into |ChannelEndpoint| with |Channel|'s lock
52 // held.
53 class MOJO_SYSTEM_IMPL_EXPORT Channel
54 : public base::RefCountedThreadSafe<Channel>,
55 public RawChannel::Delegate {
56 public:
57 // |platform_support| (typically owned by |Core|) must remain alive until
58 // after |Shutdown()| is called.
59 explicit Channel(embedder::PlatformSupport* platform_support);
60
61 // This must be called on the creation thread before any other methods are
62 // called, and before references to this object are given to any other
63 // threads. |raw_channel| should be uninitialized.
64 void Init(scoped_ptr<RawChannel> raw_channel);
65
66 // Sets the channel manager associated with this channel. This should be set
67 // at most once and only called before |WillShutdownSoon()| (and
68 // |Shutdown()|).
69 void SetChannelManager(ChannelManager* channel_manager);
70
71 // This must be called on the creation thread before destruction (which can
72 // happen on any thread).
73 void Shutdown();
74
75 // Signals that |Shutdown()| will be called soon (this may be called from any
76 // thread, unlike |Shutdown()|). Warnings will be issued if, e.g., messages
77 // are written after this is called; other warnings may be suppressed. (This
78 // may be called multiple times, or not at all.)
79 //
80 // If set, the channel manager associated with this channel will be reset.
81 void WillShutdownSoon();
82
83 // Called to set (i.e., attach and run) the bootstrap (first) endpoint on the
84 // channel. Both the local and remote IDs are the bootstrap ID (given by
85 // |ChannelEndpointId::GetBootstrap()|).
86 //
87 // (Bootstrapping is symmetric: Both sides call this, which will establish the
88 // first connection across a channel.)
89 void SetBootstrapEndpoint(scoped_refptr<ChannelEndpoint> endpoint);
90
91 // This forwards |message| verbatim to |raw_channel_|.
92 bool WriteMessage(scoped_ptr<MessageInTransit> message);
93
94 // See |RawChannel::IsWriteBufferEmpty()|.
95 // TODO(vtl): Maybe we shouldn't expose this, and instead have a
96 // |FlushWriteBufferAndShutdown()| or something like that.
97 bool IsWriteBufferEmpty();
98
99 // Removes the given endpoint from this channel (|local_id| and |remote_id|
100 // are specified as an optimization; the latter should be an invalid
101 // |ChannelEndpointId| if the endpoint is not yet running). Note: If this is
102 // called, the |Channel| will *not* call
103 // |ChannelEndpoint::DetachFromChannel()|.
104 void DetachEndpoint(ChannelEndpoint* endpoint,
105 ChannelEndpointId local_id,
106 ChannelEndpointId remote_id);
107
108 // Returns the size of a serialized endpoint (see |SerializeEndpoint...()| and
109 // |DeserializeEndpoint()| below). This value will remain constant for a given
110 // instance of |Channel|.
111 size_t GetSerializedEndpointSize() const;
112
113 // Endpoint serialization methods: From the |Channel|'s point of view, there
114 // are three cases (discussed further below) and thus three methods.
115 //
116 // All three methods have a |destination| argument, which should be a buffer
117 // to which auxiliary information will be written and which should be
118 // transmitted to the peer |Channel| by some other means, but using this
119 // |Channel|. It should be a buffer of (at least) the size returned by
120 // |GetSerializedEndpointSize()| (exactly that much data will be written).
121 //
122 // All three also have a |message_queue| argument, which if non-null is the
123 // queue of messages already received by the endpoint to be serialized.
124 //
125 // Note that "serialize" really means "send" -- the |endpoint| will be sent
126 // "immediately". The contents of the |destination| buffer can then be used to
127 // claim the rematerialized endpoint from the peer |Channel|. (|destination|
128 // must be sent using this |Channel|, since otherwise it may be received
129 // before it is valid to the peer |Channel|.)
130 //
131 // Case 1: The endpoint's peer is already closed.
132 //
133 // Case 2: The endpoint's peer is local (i.e., it has a
134 // |ChannelEndpointClient| but no peer |ChannelEndpoint|).
135 //
136 // Case 3: The endpoint's peer is remote (i.e., it has a peer
137 // |ChannelEndpoint|). (This has two subcases: the peer endpoint may be on
138 // this |Channel| or another |Channel|.)
139 void SerializeEndpointWithClosedPeer(void* destination,
140 MessageInTransitQueue* message_queue);
141 // This one returns the |ChannelEndpoint| for the serialized endpoint (which
142 // can be used by, e.g., a |ProxyMessagePipeEndpoint|.
143 scoped_refptr<ChannelEndpoint> SerializeEndpointWithLocalPeer(
144 void* destination,
145 MessageInTransitQueue* message_queue,
146 ChannelEndpointClient* endpoint_client,
147 unsigned endpoint_client_port);
148 void SerializeEndpointWithRemotePeer(
149 void* destination,
150 MessageInTransitQueue* message_queue,
151 scoped_refptr<ChannelEndpoint> peer_endpoint);
152
153 // Deserializes an endpoint that was sent from the peer |Channel| (using
154 // |SerializeEndpoint...()|. |source| should be (a copy of) the data that
155 // |SerializeEndpoint...()| wrote, and must be (at least)
156 // |GetSerializedEndpointSize()| bytes. This returns the deserialized
157 // |IncomingEndpoint| (which can be converted into a |MessagePipe|) or null on
158 // error.
159 scoped_refptr<IncomingEndpoint> DeserializeEndpoint(const void* source);
160
161 // See |RawChannel::GetSerializedPlatformHandleSize()|.
162 size_t GetSerializedPlatformHandleSize() const;
163
164 embedder::PlatformSupport* platform_support() const {
165 return platform_support_;
166 }
167
168 private:
169 friend class base::RefCountedThreadSafe<Channel>;
170 ~Channel() override;
171
172 // |RawChannel::Delegate| implementation (only called on the creation thread):
173 void OnReadMessage(
174 const MessageInTransit::View& message_view,
175 embedder::ScopedPlatformHandleVectorPtr platform_handles) override;
176 void OnError(Error error) override;
177
178 // Helpers for |OnReadMessage| (only called on the creation thread):
179 void OnReadMessageForEndpoint(
180 const MessageInTransit::View& message_view,
181 embedder::ScopedPlatformHandleVectorPtr platform_handles);
182 void OnReadMessageForChannel(
183 const MessageInTransit::View& message_view,
184 embedder::ScopedPlatformHandleVectorPtr platform_handles);
185
186 // Handles "attach and run endpoint" messages.
187 bool OnAttachAndRunEndpoint(ChannelEndpointId local_id,
188 ChannelEndpointId remote_id);
189 // Handles "remove endpoint" messages.
190 bool OnRemoveEndpoint(ChannelEndpointId local_id,
191 ChannelEndpointId remote_id);
192 // Handles "remove endpoint ack" messages.
193 bool OnRemoveEndpointAck(ChannelEndpointId local_id);
194
195 // Handles errors (e.g., invalid messages) from the remote side. Callable from
196 // any thread.
197 void HandleRemoteError(const base::StringPiece& error_message);
198 // Handles internal errors/failures from the local side. Callable from any
199 // thread.
200 void HandleLocalError(const base::StringPiece& error_message);
201
202 // Helper for |SerializeEndpoint...()|: Attaches the given (non-bootstrap)
203 // endpoint to this channel and runs it. This assigns the endpoint both local
204 // and remote IDs. This will also send a |kSubtypeChannelAttachAndRunEndpoint|
205 // message to the remote side to tell it to create an endpoint as well. This
206 // returns the *remote* ID (one for which |is_remote()| returns true).
207 //
208 // TODO(vtl): Maybe limit the number of attached message pipes.
209 ChannelEndpointId AttachAndRunEndpoint(
210 scoped_refptr<ChannelEndpoint> endpoint);
211
212 // Helper to send channel control messages. Returns true on success. Should be
213 // called *without* |lock_| held. Callable from any thread.
214 bool SendControlMessage(MessageInTransit::Subtype subtype,
215 ChannelEndpointId source_id,
216 ChannelEndpointId destination_id);
217
218 base::ThreadChecker creation_thread_checker_;
219
220 embedder::PlatformSupport* const platform_support_;
221
222 // Note: |ChannelEndpointClient|s (in particular, |MessagePipe|s) MUST NOT be
223 // used under |lock_|. E.g., |lock_| can only be acquired after
224 // |MessagePipe::lock_|, never before. Thus to call into a
225 // |ChannelEndpointClient|, a reference should be acquired from
226 // |local_id_to_endpoint_map_| under |lock_| and then the lock released.
227 base::Lock lock_; // Protects the members below.
228
229 scoped_ptr<RawChannel> raw_channel_;
230 bool is_running_;
231 // Set when |WillShutdownSoon()| is called.
232 bool is_shutting_down_;
233
234 // Has a reference to us.
235 ChannelManager* channel_manager_;
236
237 typedef base::hash_map<ChannelEndpointId, scoped_refptr<ChannelEndpoint>>
238 IdToEndpointMap;
239 // Map from local IDs to endpoints. If the endpoint is null, this means that
240 // we're just waiting for the remove ack before removing the entry.
241 IdToEndpointMap local_id_to_endpoint_map_;
242 // Note: The IDs generated by this should be checked for existence before use.
243 LocalChannelEndpointIdGenerator local_id_generator_;
244
245 typedef base::hash_map<ChannelEndpointId, scoped_refptr<IncomingEndpoint>>
246 IdToIncomingEndpointMap;
247 // Map from local IDs to incoming endpoints (i.e., those received inside other
248 // messages, but not yet claimed via |DeserializeEndpoint()|).
249 IdToIncomingEndpointMap incoming_endpoints_;
250 // TODO(vtl): We need to keep track of remote IDs (so that we don't collide
251 // if/when we wrap).
252 RemoteChannelEndpointIdGenerator remote_id_generator_;
253
254 DISALLOW_COPY_AND_ASSIGN(Channel);
255 };
256
257 } // namespace system
258 } // namespace mojo
259
260 #endif // MOJO_EDK_SYSTEM_CHANNEL_H_
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