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Side by Side Diff: ui/aura/window_property.h

Issue 814313002: Revert of Use template specialization to generate WindowProperty code (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_WINDOW_PROPERTY_H_ 5 #ifndef UI_AURA_WINDOW_PROPERTY_H_
6 #define UI_AURA_WINDOW_PROPERTY_H_ 6 #define UI_AURA_WINDOW_PROPERTY_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "ui/aura/aura_export.h" 9 #include "ui/aura/aura_export.h"
10 #include "ui/aura/window.h" 10 #include "ui/aura/window.h"
11 11
12 // This header should be included by code that defines WindowProperties. 12 // This header should be included by code that defines WindowProperties. It
13 // should not be included by code that only gets and sets WindowProperties.
13 // 14 //
14 // To define a new WindowProperty: 15 // To define a new WindowProperty:
15 // 16 //
16 // #include "foo/foo_export.h" 17 // #include "foo/foo_export.h"
17 // #include "ui/aura/window_property.h" 18 // #include "ui/aura/window_property.h"
18 // 19 //
19 // DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(FOO_EXPORT, MyType); 20 // DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(FOO_EXPORT, MyType);
20 // namespace foo { 21 // namespace foo {
21 // // Use this to define an exported property that is premitive, 22 // // Use this to define an exported property that is premitive,
22 // // or a pointer you don't want automatically deleted. 23 // // or a pointer you don't want automatically deleted.
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
70 71
71 } // namespace 72 } // namespace
72 73
73 template<typename T> 74 template<typename T>
74 struct WindowProperty { 75 struct WindowProperty {
75 T default_value; 76 T default_value;
76 const char* name; 77 const char* name;
77 Window::PropertyDeallocator deallocator; 78 Window::PropertyDeallocator deallocator;
78 }; 79 };
79 80
80 namespace subtle { 81 template<typename T>
82 void Window::SetProperty(const WindowProperty<T>* property, T value) {
83 int64 old = SetPropertyInternal(
84 property,
85 property->name,
86 value == property->default_value ? NULL : property->deallocator,
87 WindowPropertyCaster<T>::ToInt64(value),
88 WindowPropertyCaster<T>::ToInt64(property->default_value));
89 if (property->deallocator &&
90 old != WindowPropertyCaster<T>::ToInt64(property->default_value)) {
91 (*property->deallocator)(old);
92 }
93 }
81 94
82 class AURA_EXPORT PropertyHelper { 95 template<typename T>
83 public: 96 T Window::GetProperty(const WindowProperty<T>* property) const {
84 template<typename T> 97 return WindowPropertyCaster<T>::FromInt64(GetPropertyInternal(
85 static void Set(Window* window, const WindowProperty<T>* property, T value) { 98 property, WindowPropertyCaster<T>::ToInt64(property->default_value)));
86 int64 old = window->SetPropertyInternal( 99 }
87 property,
88 property->name,
89 value == property->default_value ? nullptr : property->deallocator,
90 WindowPropertyCaster<T>::ToInt64(value),
91 WindowPropertyCaster<T>::ToInt64(property->default_value));
92 if (property->deallocator &&
93 old != WindowPropertyCaster<T>::ToInt64(property->default_value)) {
94 (*property->deallocator)(old);
95 }
96 }
97 template<typename T>
98 static T Get(const Window* window, const WindowProperty<T>* property) {
99 return WindowPropertyCaster<T>::FromInt64(window->GetPropertyInternal(
100 property, WindowPropertyCaster<T>::ToInt64(property->default_value)));
101 }
102 template<typename T>
103 static void Clear(Window* window, const WindowProperty<T>* property) {
104 window->SetProperty(property, property->default_value); \
105 }
106 };
107 100
108 } // namespace subtle 101 template<typename T>
102 void Window::ClearProperty(const WindowProperty<T>* property) {
103 SetProperty(property, property->default_value);
104 }
109 105
110 } // namespace aura 106 } // namespace aura
111 107
112 // Macros to instantiate the property getter/setter template functions. 108 // Macros to instantiate the property getter/setter template functions.
113 #define DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(EXPORT, T) \ 109 #define DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(EXPORT, T) \
114 template<> EXPORT void aura::Window::SetProperty( \ 110 template EXPORT void aura::Window::SetProperty( \
115 const aura::WindowProperty<T >* property, T value) { \ 111 const aura::WindowProperty<T >*, T); \
116 subtle::PropertyHelper::Set<T>(this, property, value); \ 112 template EXPORT T aura::Window::GetProperty( \
117 } \ 113 const aura::WindowProperty<T >*) const; \
118 template<> EXPORT T aura::Window::GetProperty( \ 114 template EXPORT void aura::Window::ClearProperty( \
119 const aura::WindowProperty<T >* property) const { \ 115 const aura::WindowProperty<T >*);
120 return subtle::PropertyHelper::Get<T>(this, property); \
121 } \
122 template<> EXPORT void aura::Window::ClearProperty( \
123 const aura::WindowProperty<T >* property) { \
124 subtle::PropertyHelper::Clear<T>(this, property); \
125 }
126 #define DECLARE_WINDOW_PROPERTY_TYPE(T) \ 116 #define DECLARE_WINDOW_PROPERTY_TYPE(T) \
127 DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(, T) 117 DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(, T)
128 118
129 #define DEFINE_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \ 119 #define DEFINE_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \
130 COMPILE_ASSERT(sizeof(TYPE) <= sizeof(int64), property_type_too_large); \ 120 COMPILE_ASSERT(sizeof(TYPE) <= sizeof(int64), property_type_too_large); \
131 namespace { \ 121 namespace { \
132 const aura::WindowProperty<TYPE> NAME ## _Value = \ 122 const aura::WindowProperty<TYPE> NAME ## _Value = {DEFAULT, #NAME, NULL}; \
133 {DEFAULT, #NAME, nullptr}; \ 123 } \
134 } \
135 const aura::WindowProperty<TYPE>* const NAME = & NAME ## _Value; 124 const aura::WindowProperty<TYPE>* const NAME = & NAME ## _Value;
136 125
137 #define DEFINE_LOCAL_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \ 126 #define DEFINE_LOCAL_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \
138 COMPILE_ASSERT(sizeof(TYPE) <= sizeof(int64), property_type_too_large); \ 127 COMPILE_ASSERT(sizeof(TYPE) <= sizeof(int64), property_type_too_large); \
139 namespace { \ 128 namespace { \
140 const aura::WindowProperty<TYPE> NAME ## _Value = \ 129 const aura::WindowProperty<TYPE> NAME ## _Value = {DEFAULT, #NAME, NULL}; \
141 {DEFAULT, #NAME, nullptr}; \ 130 const aura::WindowProperty<TYPE>* const NAME = & NAME ## _Value; \
142 const aura::WindowProperty<TYPE>* const NAME = & NAME ## _Value; \
143 } 131 }
144 132
145 #define DEFINE_OWNED_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \ 133 #define DEFINE_OWNED_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \
146 namespace { \ 134 namespace { \
147 void Deallocator ## NAME (int64 p) { \ 135 void Deallocator ## NAME (int64 p) { \
148 enum { type_must_be_complete = sizeof(TYPE) }; \ 136 enum { type_must_be_complete = sizeof(TYPE) }; \
149 delete aura::WindowPropertyCaster<TYPE*>::FromInt64(p); \ 137 delete aura::WindowPropertyCaster<TYPE*>::FromInt64(p); \
150 } \ 138 } \
151 const aura::WindowProperty<TYPE*> NAME ## _Value = \ 139 const aura::WindowProperty<TYPE*> NAME ## _Value = \
152 {DEFAULT,#NAME,&Deallocator ## NAME}; \ 140 {DEFAULT,#NAME,&Deallocator ## NAME}; \
153 } \ 141 } \
154 const aura::WindowProperty<TYPE*>* const NAME = & NAME ## _Value; 142 const aura::WindowProperty<TYPE*>* const NAME = & NAME ## _Value;
155 143
156 #endif // UI_AURA_WINDOW_PROPERTY_H_ 144 #endif // UI_AURA_WINDOW_PROPERTY_H_
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