Index: cc/trees/layer_tree_host_impl_unittest.cc |
diff --git a/cc/trees/layer_tree_host_impl_unittest.cc b/cc/trees/layer_tree_host_impl_unittest.cc |
index 70fa92bd121b8482ba65eb6b3a934c937bb39d2f..4fc26b2763f863e4251b719026d9725751f7150f 100644 |
--- a/cc/trees/layer_tree_host_impl_unittest.cc |
+++ b/cc/trees/layer_tree_host_impl_unittest.cc |
@@ -7666,6 +7666,69 @@ TEST_F(LayerTreeHostImplWithTopControlsTest, TopControlsAnimationAfterScroll) { |
} |
} |
EXPECT_FALSE(host_impl_->top_controls_manager()->animation()); |
+ EXPECT_EQ(-top_controls_height_, |
+ host_impl_->top_controls_manager()->ControlsTopOffset()); |
+} |
+ |
+TEST_F(LayerTreeHostImplWithTopControlsTest, |
+ TopControlsAnimationAfterMainThreadFlingStopped) { |
+ LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 200)); |
+ host_impl_->SetViewportSize(gfx::Size(100, 100)); |
+ host_impl_->top_controls_manager()->UpdateTopControlsState(BOTH, SHOWN, |
+ false); |
+ float initial_scroll_offset = 50; |
+ scroll_layer->PushScrollOffsetFromMainThread( |
+ gfx::ScrollOffset(0, initial_scroll_offset)); |
+ DrawFrame(); |
+ |
+ EXPECT_EQ(InputHandler::SCROLL_STARTED, |
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE)); |
+ EXPECT_EQ(0, host_impl_->top_controls_manager()->ControlsTopOffset()); |
+ EXPECT_EQ(gfx::Vector2dF(0, initial_scroll_offset).ToString(), |
+ scroll_layer->CurrentScrollOffset().ToString()); |
+ |
+ // Scroll the top controls partially. |
+ const float residue = 15; |
+ float offset = top_controls_height_ - residue; |
+ EXPECT_TRUE( |
+ host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, offset)).did_scroll); |
+ EXPECT_EQ(-offset, host_impl_->top_controls_manager()->ControlsTopOffset()); |
+ EXPECT_EQ(gfx::Vector2dF(0, initial_scroll_offset).ToString(), |
+ scroll_layer->CurrentScrollOffset().ToString()); |
+ |
+ did_request_redraw_ = false; |
+ did_request_animate_ = false; |
+ did_request_commit_ = false; |
+ |
+ // End the fling while the controls are still offset from the limit. |
+ host_impl_->MainThreadHasStoppedFlinging(); |
+ ASSERT_TRUE(host_impl_->top_controls_manager()->animation()); |
+ EXPECT_TRUE(did_request_animate_); |
+ EXPECT_TRUE(did_request_redraw_); |
+ EXPECT_FALSE(did_request_commit_); |
+ |
+ // Animate the top controls to the limit. |
+ base::TimeTicks animation_time = gfx::FrameTime::Now(); |
+ while (did_request_animate_) { |
+ did_request_redraw_ = false; |
+ did_request_animate_ = false; |
+ did_request_commit_ = false; |
+ |
+ float old_offset = host_impl_->top_controls_manager()->ControlsTopOffset(); |
+ |
+ animation_time += base::TimeDelta::FromMilliseconds(5); |
+ host_impl_->Animate(animation_time); |
+ |
+ float new_offset = host_impl_->top_controls_manager()->ControlsTopOffset(); |
+ |
+ if (new_offset != old_offset) { |
+ EXPECT_TRUE(did_request_redraw_); |
+ EXPECT_TRUE(did_request_commit_); |
+ } |
+ } |
+ EXPECT_FALSE(host_impl_->top_controls_manager()->animation()); |
+ EXPECT_EQ(-top_controls_height_, |
+ host_impl_->top_controls_manager()->ControlsTopOffset()); |
} |
TEST_F(LayerTreeHostImplWithTopControlsTest, |