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Unified Diff: Source/core/animation/css/CSSAnimations.h

Issue 814083003: Update animation when changes in animation keyframes are detected. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase Created 5 years, 11 months ago
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Index: Source/core/animation/css/CSSAnimations.h
diff --git a/Source/core/animation/css/CSSAnimations.h b/Source/core/animation/css/CSSAnimations.h
index 3d935a0392a9dd78270de333d48ef9cb5020609f..cb3a9d8c088a4f7e5599d1e85f23b40edec34ed4 100644
--- a/Source/core/animation/css/CSSAnimations.h
+++ b/Source/core/animation/css/CSSAnimations.h
@@ -36,6 +36,7 @@
#include "core/animation/InertAnimation.h"
#include "core/animation/Interpolation.h"
#include "core/animation/css/CSSAnimationData.h"
+#include "core/css/CSSKeyframesRule.h"
#include "core/css/StylePropertySet.h"
#include "core/dom/Document.h"
#include "core/rendering/style/RenderStyleConstants.h"
@@ -49,18 +50,20 @@ class CSSTransitionData;
class Element;
class StylePropertyShorthand;
class StyleResolver;
-class StyleRuleKeyframes;
// This class stores the CSS Animations/Transitions information we use during a style recalc.
// This includes updates to animations/transitions as well as the Interpolations to be applied.
class CSSAnimationUpdate final : public NoBaseWillBeGarbageCollectedFinalized<CSSAnimationUpdate> {
public:
- void startAnimation(const AtomicString& animationName, PassRefPtrWillBeRawPtr<InertAnimation> animation)
+ void startAnimation(const AtomicString& animationName, PassRefPtrWillBeRawPtr<InertAnimation> animation, const Timing& timing, PassRefPtrWillBeRawPtr<StyleRuleKeyframes> styleRule)
{
animation->setName(animationName);
NewAnimation newAnimation;
newAnimation.name = animationName;
newAnimation.animation = animation;
+ newAnimation.timing = timing;
+ newAnimation.styleChangeCounter = styleRule->styleChangeCounter();
+ newAnimation.styleRule = styleRule;
m_newAnimations.append(newAnimation);
}
// Returns whether player has been suppressed and should be filtered during style application.
@@ -74,13 +77,16 @@ public:
{
m_animationsWithPauseToggled.append(name);
}
- void updateAnimationTiming(AnimationPlayer* player, PassRefPtrWillBeRawPtr<InertAnimation> animation, const Timing& timing)
+ void updateAnimation(const AtomicString& name, AnimationPlayer* player, PassRefPtrWillBeRawPtr<InertAnimation> animation, const Timing& specifiedTiming, PassRefPtrWillBeRawPtr<StyleRuleKeyframes> styleRule)
{
- UpdatedAnimationTiming updatedAnimation;
+ UpdatedAnimation updatedAnimation;
+ updatedAnimation.name = name;
updatedAnimation.player = player;
updatedAnimation.animation = animation;
- updatedAnimation.newTiming = timing;
- m_animationsWithTimingUpdates.append(updatedAnimation);
+ updatedAnimation.specifiedTiming = specifiedTiming;
shans 2015/01/14 00:26:19 just 'timing' for consistency with InertAnimations
shend 2015/01/14 00:42:04 The 'timing' in InertAnimations isn't actually the
shans 2015/01/15 00:29:52 Could InertAnimations have the easing from the CSS
shend 2015/01/15 01:51:28 I originally talked to Sam about this, but we thou
+ updatedAnimation.styleChangeCounter = styleRule->styleChangeCounter();
+ updatedAnimation.styleRule = styleRule;
+ m_animationsWithUpdates.append(updatedAnimation);
m_suppressedAnimationPlayers.add(player);
}
@@ -108,9 +114,12 @@ public:
AtomicString name;
RefPtrWillBeMember<InertAnimation> animation;
+ Timing timing;
+ RefPtrWillBeMember<StyleRuleKeyframes> styleRule;
+ unsigned styleChangeCounter;
};
- struct UpdatedAnimationTiming {
+ struct UpdatedAnimation {
ALLOW_ONLY_INLINE_ALLOCATION();
public:
void trace(Visitor* visitor)
@@ -119,16 +128,19 @@ public:
visitor->trace(animation);
}
+ AtomicString name;
RawPtrWillBeMember<AnimationPlayer> player;
RefPtrWillBeMember<InertAnimation> animation;
- Timing newTiming;
+ Timing specifiedTiming;
+ RefPtrWillBeMember<StyleRuleKeyframes> styleRule;
+ unsigned styleChangeCounter;
};
const WillBeHeapVector<NewAnimation>& newAnimations() const { return m_newAnimations; }
const Vector<AtomicString>& cancelledAnimationNames() const { return m_cancelledAnimationNames; }
const WillBeHeapHashSet<RawPtrWillBeMember<const AnimationPlayer>>& suppressedAnimationAnimationPlayers() const { return m_suppressedAnimationPlayers; }
const Vector<AtomicString>& animationsWithPauseToggled() const { return m_animationsWithPauseToggled; }
- const WillBeHeapVector<UpdatedAnimationTiming>& animationsWithTimingUpdates() const { return m_animationsWithTimingUpdates; }
+ const WillBeHeapVector<UpdatedAnimation>& animationsWithUpdates() const { return m_animationsWithUpdates; }
struct NewTransition {
ALLOW_ONLY_INLINE_ALLOCATION();
@@ -162,7 +174,7 @@ public:
&& m_cancelledAnimationNames.isEmpty()
&& m_suppressedAnimationPlayers.isEmpty()
&& m_animationsWithPauseToggled.isEmpty()
- && m_animationsWithTimingUpdates.isEmpty()
+ && m_animationsWithUpdates.isEmpty()
&& m_newTransitions.isEmpty()
&& m_cancelledTransitions.isEmpty()
&& m_activeInterpolationsForAnimations.isEmpty()
@@ -180,7 +192,7 @@ private:
Vector<AtomicString> m_cancelledAnimationNames;
WillBeHeapHashSet<RawPtrWillBeMember<const AnimationPlayer>> m_suppressedAnimationPlayers;
Vector<AtomicString> m_animationsWithPauseToggled;
- WillBeHeapVector<UpdatedAnimationTiming> m_animationsWithTimingUpdates;
+ WillBeHeapVector<UpdatedAnimation> m_animationsWithUpdates;
NewTransitionMap m_newTransitions;
HashSet<CSSPropertyID> m_cancelledTransitions;
@@ -209,6 +221,20 @@ public:
void trace(Visitor*);
private:
+ struct RunningAnimation {
+ ALLOW_ONLY_INLINE_ALLOCATION();
+ public:
+ void trace(Visitor* visitor)
+ {
+ visitor->trace(player);
+ }
+
+ RefPtrWillBeMember<AnimationPlayer> player;
+ Timing specifiedTiming;
+ RefPtrWillBeMember<StyleRuleKeyframes> styleRule;
+ unsigned styleChangeCounter;
+ };
+
struct RunningTransition {
ALLOW_ONLY_INLINE_ALLOCATION();
public:
@@ -224,7 +250,7 @@ private:
RawPtrWillBeMember<const AnimatableValue> to;
};
- using AnimationMap = WillBeHeapHashMap<AtomicString, RefPtrWillBeMember<AnimationPlayer>>;
+ using AnimationMap = WillBeHeapHashMap<AtomicString, RunningAnimation>;
AnimationMap m_animations;
using TransitionMap = WillBeHeapHashMap<CSSPropertyID, RunningTransition>;
@@ -284,6 +310,6 @@ private:
} // namespace blink
WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::CSSAnimationUpdate::NewAnimation);
-WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::CSSAnimationUpdate::UpdatedAnimationTiming);
+WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::CSSAnimationUpdate::UpdatedAnimation);
#endif

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