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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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48 class CSSTransitionData; | 48 class CSSTransitionData; |
49 class Element; | 49 class Element; |
50 class StylePropertyShorthand; | 50 class StylePropertyShorthand; |
51 class StyleResolver; | 51 class StyleResolver; |
52 class StyleRuleKeyframes; | 52 class StyleRuleKeyframes; |
53 | 53 |
54 // This class stores the CSS Animations/Transitions information we use during a
style recalc. | 54 // This class stores the CSS Animations/Transitions information we use during a
style recalc. |
55 // This includes updates to animations/transitions as well as the Interpolations
to be applied. | 55 // This includes updates to animations/transitions as well as the Interpolations
to be applied. |
56 class CSSAnimationUpdate final : public NoBaseWillBeGarbageCollectedFinalized<CS
SAnimationUpdate> { | 56 class CSSAnimationUpdate final : public NoBaseWillBeGarbageCollectedFinalized<CS
SAnimationUpdate> { |
57 public: | 57 public: |
58 void startAnimation(const AtomicString& animationName, PassRefPtrWillBeRawPt
r<InertAnimation> animation) | 58 void startAnimation(const AtomicString& animationName, PassRefPtrWillBeRawPt
r<InertAnimation> animation, const Timing &newTiming) |
59 { | 59 { |
60 animation->setName(animationName); | 60 animation->setName(animationName); |
61 NewAnimation newAnimation; | 61 NewAnimation newAnimation; |
62 newAnimation.name = animationName; | 62 newAnimation.name = animationName; |
63 newAnimation.animation = animation; | 63 newAnimation.animation = animation; |
| 64 newAnimation.newTiming = newTiming; |
64 m_newAnimations.append(newAnimation); | 65 m_newAnimations.append(newAnimation); |
65 } | 66 } |
66 // Returns whether player has been suppressed and should be filtered during
style application. | 67 // Returns whether player has been suppressed and should be filtered during
style application. |
67 bool isSuppressedAnimation(const AnimationPlayer* player) const { return m_s
uppressedAnimationPlayers.contains(player); } | 68 bool isSuppressedAnimation(const AnimationPlayer* player) const { return m_s
uppressedAnimationPlayers.contains(player); } |
68 void cancelAnimation(const AtomicString& name, AnimationPlayer& player) | 69 void cancelAnimation(const AtomicString& name, AnimationPlayer& player) |
69 { | 70 { |
70 m_cancelledAnimationNames.append(name); | 71 m_cancelledAnimationNames.append(name); |
71 m_suppressedAnimationPlayers.add(&player); | 72 m_suppressedAnimationPlayers.add(&player); |
72 } | 73 } |
73 void toggleAnimationPaused(const AtomicString& name) | 74 void toggleAnimationPaused(const AtomicString& name) |
74 { | 75 { |
75 m_animationsWithPauseToggled.append(name); | 76 m_animationsWithPauseToggled.append(name); |
76 } | 77 } |
77 void updateAnimationTiming(AnimationPlayer* player, PassRefPtrWillBeRawPtr<I
nertAnimation> animation, const Timing& timing) | 78 void updateAnimation(AnimationPlayer* player, PassRefPtrWillBeRawPtr<InertAn
imation> animation, const Timing& newTiming, unsigned styleChangeCounter) |
78 { | 79 { |
79 UpdatedAnimationTiming updatedAnimation; | 80 UpdatedAnimation updatedAnimation; |
80 updatedAnimation.player = player; | 81 updatedAnimation.player = player; |
81 updatedAnimation.animation = animation; | 82 updatedAnimation.animation = animation; |
82 updatedAnimation.newTiming = timing; | 83 updatedAnimation.newTiming = newTiming; |
83 m_animationsWithTimingUpdates.append(updatedAnimation); | 84 updatedAnimation.styleChangeCounter = styleChangeCounter; |
| 85 m_animationsWithUpdates.append(updatedAnimation); |
84 m_suppressedAnimationPlayers.add(player); | 86 m_suppressedAnimationPlayers.add(player); |
85 } | 87 } |
86 | 88 |
87 void startTransition(CSSPropertyID id, CSSPropertyID eventId, const Animatab
leValue* from, const AnimatableValue* to, PassRefPtrWillBeRawPtr<InertAnimation>
animation) | 89 void startTransition(CSSPropertyID id, CSSPropertyID eventId, const Animatab
leValue* from, const AnimatableValue* to, PassRefPtrWillBeRawPtr<InertAnimation>
animation) |
88 { | 90 { |
89 animation->setName(getPropertyName(id)); | 91 animation->setName(getPropertyName(id)); |
90 NewTransition newTransition; | 92 NewTransition newTransition; |
91 newTransition.id = id; | 93 newTransition.id = id; |
92 newTransition.eventId = eventId; | 94 newTransition.eventId = eventId; |
93 newTransition.from = from; | 95 newTransition.from = from; |
94 newTransition.to = to; | 96 newTransition.to = to; |
95 newTransition.animation = animation; | 97 newTransition.animation = animation; |
96 m_newTransitions.set(id, newTransition); | 98 m_newTransitions.set(id, newTransition); |
97 } | 99 } |
98 bool isCancelledTransition(CSSPropertyID id) const { return m_cancelledTrans
itions.contains(id); } | 100 bool isCancelledTransition(CSSPropertyID id) const { return m_cancelledTrans
itions.contains(id); } |
99 void cancelTransition(CSSPropertyID id) { m_cancelledTransitions.add(id); } | 101 void cancelTransition(CSSPropertyID id) { m_cancelledTransitions.add(id); } |
100 | 102 |
101 struct NewAnimation { | 103 struct NewAnimation { |
102 ALLOW_ONLY_INLINE_ALLOCATION(); | 104 ALLOW_ONLY_INLINE_ALLOCATION(); |
103 public: | 105 public: |
104 void trace(Visitor* visitor) | 106 void trace(Visitor* visitor) |
105 { | 107 { |
106 visitor->trace(animation); | 108 visitor->trace(animation); |
107 } | 109 } |
108 | 110 |
109 AtomicString name; | 111 AtomicString name; |
110 RefPtrWillBeMember<InertAnimation> animation; | 112 RefPtrWillBeMember<InertAnimation> animation; |
| 113 Timing newTiming; |
111 }; | 114 }; |
112 | 115 |
113 struct UpdatedAnimationTiming { | 116 struct UpdatedAnimation { |
114 ALLOW_ONLY_INLINE_ALLOCATION(); | 117 ALLOW_ONLY_INLINE_ALLOCATION(); |
115 public: | 118 public: |
116 void trace(Visitor* visitor) | 119 void trace(Visitor* visitor) |
117 { | 120 { |
118 visitor->trace(player); | 121 visitor->trace(player); |
119 visitor->trace(animation); | 122 visitor->trace(animation); |
120 } | 123 } |
121 | 124 |
122 RawPtrWillBeMember<AnimationPlayer> player; | 125 RawPtrWillBeMember<AnimationPlayer> player; |
123 RefPtrWillBeMember<InertAnimation> animation; | 126 RefPtrWillBeMember<InertAnimation> animation; |
124 Timing newTiming; | 127 Timing newTiming; |
| 128 unsigned styleChangeCounter; |
125 }; | 129 }; |
126 | 130 |
127 const WillBeHeapVector<NewAnimation>& newAnimations() const { return m_newAn
imations; } | 131 const WillBeHeapVector<NewAnimation>& newAnimations() const { return m_newAn
imations; } |
128 const Vector<AtomicString>& cancelledAnimationNames() const { return m_cance
lledAnimationNames; } | 132 const Vector<AtomicString>& cancelledAnimationNames() const { return m_cance
lledAnimationNames; } |
129 const WillBeHeapHashSet<RawPtrWillBeMember<const AnimationPlayer>>& suppress
edAnimationAnimationPlayers() const { return m_suppressedAnimationPlayers; } | 133 const WillBeHeapHashSet<RawPtrWillBeMember<const AnimationPlayer>>& suppress
edAnimationAnimationPlayers() const { return m_suppressedAnimationPlayers; } |
130 const Vector<AtomicString>& animationsWithPauseToggled() const { return m_an
imationsWithPauseToggled; } | 134 const Vector<AtomicString>& animationsWithPauseToggled() const { return m_an
imationsWithPauseToggled; } |
131 const WillBeHeapVector<UpdatedAnimationTiming>& animationsWithTimingUpdates(
) const { return m_animationsWithTimingUpdates; } | 135 const WillBeHeapVector<UpdatedAnimation>& animationsWithUpdates() const { re
turn m_animationsWithUpdates; } |
132 | 136 |
133 struct NewTransition { | 137 struct NewTransition { |
134 ALLOW_ONLY_INLINE_ALLOCATION(); | 138 ALLOW_ONLY_INLINE_ALLOCATION(); |
135 public: | 139 public: |
136 void trace(Visitor* visitor) | 140 void trace(Visitor* visitor) |
137 { | 141 { |
138 visitor->trace(from); | 142 visitor->trace(from); |
139 visitor->trace(to); | 143 visitor->trace(to); |
140 visitor->trace(animation); | 144 visitor->trace(animation); |
141 } | 145 } |
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155 const WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation>>& a
ctiveInterpolationsForAnimations() const { return m_activeInterpolationsForAnima
tions; } | 159 const WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation>>& a
ctiveInterpolationsForAnimations() const { return m_activeInterpolationsForAnima
tions; } |
156 const WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation>>& a
ctiveInterpolationsForTransitions() const { return m_activeInterpolationsForTran
sitions; } | 160 const WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation>>& a
ctiveInterpolationsForTransitions() const { return m_activeInterpolationsForTran
sitions; } |
157 WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation>>& activeI
nterpolationsForAnimations() { return m_activeInterpolationsForAnimations; } | 161 WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation>>& activeI
nterpolationsForAnimations() { return m_activeInterpolationsForAnimations; } |
158 | 162 |
159 bool isEmpty() const | 163 bool isEmpty() const |
160 { | 164 { |
161 return m_newAnimations.isEmpty() | 165 return m_newAnimations.isEmpty() |
162 && m_cancelledAnimationNames.isEmpty() | 166 && m_cancelledAnimationNames.isEmpty() |
163 && m_suppressedAnimationPlayers.isEmpty() | 167 && m_suppressedAnimationPlayers.isEmpty() |
164 && m_animationsWithPauseToggled.isEmpty() | 168 && m_animationsWithPauseToggled.isEmpty() |
165 && m_animationsWithTimingUpdates.isEmpty() | 169 && m_animationsWithUpdates.isEmpty() |
166 && m_newTransitions.isEmpty() | 170 && m_newTransitions.isEmpty() |
167 && m_cancelledTransitions.isEmpty() | 171 && m_cancelledTransitions.isEmpty() |
168 && m_activeInterpolationsForAnimations.isEmpty() | 172 && m_activeInterpolationsForAnimations.isEmpty() |
169 && m_activeInterpolationsForTransitions.isEmpty(); | 173 && m_activeInterpolationsForTransitions.isEmpty(); |
170 } | 174 } |
171 | 175 |
172 void trace(Visitor*); | 176 void trace(Visitor*); |
173 | 177 |
174 private: | 178 private: |
175 // Order is significant since it defines the order in which new animations | 179 // Order is significant since it defines the order in which new animations |
176 // will be started. Note that there may be multiple animations present | 180 // will be started. Note that there may be multiple animations present |
177 // with the same name, due to the way in which we split up animations with | 181 // with the same name, due to the way in which we split up animations with |
178 // incomplete keyframes. | 182 // incomplete keyframes. |
179 WillBeHeapVector<NewAnimation> m_newAnimations; | 183 WillBeHeapVector<NewAnimation> m_newAnimations; |
180 Vector<AtomicString> m_cancelledAnimationNames; | 184 Vector<AtomicString> m_cancelledAnimationNames; |
181 WillBeHeapHashSet<RawPtrWillBeMember<const AnimationPlayer>> m_suppressedAni
mationPlayers; | 185 WillBeHeapHashSet<RawPtrWillBeMember<const AnimationPlayer>> m_suppressedAni
mationPlayers; |
182 Vector<AtomicString> m_animationsWithPauseToggled; | 186 Vector<AtomicString> m_animationsWithPauseToggled; |
183 WillBeHeapVector<UpdatedAnimationTiming> m_animationsWithTimingUpdates; | 187 WillBeHeapVector<UpdatedAnimation> m_animationsWithUpdates; |
184 | 188 |
185 NewTransitionMap m_newTransitions; | 189 NewTransitionMap m_newTransitions; |
186 HashSet<CSSPropertyID> m_cancelledTransitions; | 190 HashSet<CSSPropertyID> m_cancelledTransitions; |
187 | 191 |
188 WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation>> m_active
InterpolationsForAnimations; | 192 WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation>> m_active
InterpolationsForAnimations; |
189 WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation>> m_active
InterpolationsForTransitions; | 193 WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation>> m_active
InterpolationsForTransitions; |
190 }; | 194 }; |
191 | 195 |
192 class CSSAnimations final { | 196 class CSSAnimations final { |
193 WTF_MAKE_NONCOPYABLE(CSSAnimations); | 197 WTF_MAKE_NONCOPYABLE(CSSAnimations); |
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229 RawPtrWillBeMember<const AnimatableValue> from; | 233 RawPtrWillBeMember<const AnimatableValue> from; |
230 RawPtrWillBeMember<const AnimatableValue> to; | 234 RawPtrWillBeMember<const AnimatableValue> to; |
231 }; | 235 }; |
232 | 236 |
233 using AnimationMap = WillBeHeapHashMap<AtomicString, RefPtrWillBeMember<Anim
ationPlayer>>; | 237 using AnimationMap = WillBeHeapHashMap<AtomicString, RefPtrWillBeMember<Anim
ationPlayer>>; |
234 AnimationMap m_animations; | 238 AnimationMap m_animations; |
235 | 239 |
236 using TransitionMap = WillBeHeapHashMap<CSSPropertyID, RunningTransition>; | 240 using TransitionMap = WillBeHeapHashMap<CSSPropertyID, RunningTransition>; |
237 TransitionMap m_transitions; | 241 TransitionMap m_transitions; |
238 | 242 |
| 243 using TimingMap = WillBeHeapHashMap<AtomicString, Timing>; |
| 244 TimingMap m_timings; |
| 245 |
239 OwnPtrWillBeMember<CSSAnimationUpdate> m_pendingUpdate; | 246 OwnPtrWillBeMember<CSSAnimationUpdate> m_pendingUpdate; |
240 | 247 |
241 WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation>> m_previo
usActiveInterpolationsForAnimations; | 248 WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation>> m_previo
usActiveInterpolationsForAnimations; |
242 | 249 |
243 static void calculateAnimationUpdate(CSSAnimationUpdate*, const Element* ani
matingElement, Element&, const RenderStyle&, RenderStyle* parentStyle, StyleReso
lver*); | 250 static void calculateAnimationUpdate(CSSAnimationUpdate*, const Element* ani
matingElement, Element&, const RenderStyle&, RenderStyle* parentStyle, StyleReso
lver*); |
244 static void calculateTransitionUpdate(CSSAnimationUpdate*, const Element* an
imatingElement, const RenderStyle&); | 251 static void calculateTransitionUpdate(CSSAnimationUpdate*, const Element* an
imatingElement, const RenderStyle&); |
245 static void calculateTransitionUpdateForProperty(CSSPropertyID, CSSPropertyI
D eventId, const CSSTransitionData&, size_t transitionIndex, const RenderStyle&
oldStyle, const RenderStyle&, const TransitionMap* activeTransitions, CSSAnimati
onUpdate*, const Element*); | 252 static void calculateTransitionUpdateForProperty(CSSPropertyID, CSSPropertyI
D eventId, const CSSTransitionData&, size_t transitionIndex, const RenderStyle&
oldStyle, const RenderStyle&, const TransitionMap* activeTransitions, CSSAnimati
onUpdate*, const Element*); |
246 | 253 |
247 static void calculateAnimationActiveInterpolations(CSSAnimationUpdate*, cons
t Element* animatingElement, double timelineCurrentTime); | 254 static void calculateAnimationActiveInterpolations(CSSAnimationUpdate*, cons
t Element* animatingElement, double timelineCurrentTime); |
248 static void calculateTransitionActiveInterpolations(CSSAnimationUpdate*, con
st Element* animatingElement, double timelineCurrentTime); | 255 static void calculateTransitionActiveInterpolations(CSSAnimationUpdate*, con
st Element* animatingElement, double timelineCurrentTime); |
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283 private: | 290 private: |
284 RawPtrWillBeMember<Element> m_target; | 291 RawPtrWillBeMember<Element> m_target; |
285 const CSSPropertyID m_property; | 292 const CSSPropertyID m_property; |
286 AnimationNode::Phase m_previousPhase; | 293 AnimationNode::Phase m_previousPhase; |
287 }; | 294 }; |
288 }; | 295 }; |
289 | 296 |
290 } // namespace blink | 297 } // namespace blink |
291 | 298 |
292 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::CSSAnimationUpdate::NewAnimation); | 299 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::CSSAnimationUpdate::NewAnimation); |
293 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::CSSAnimationUpdate::UpdatedAnimationTim
ing); | 300 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::CSSAnimationUpdate::UpdatedAnimation); |
294 | 301 |
295 #endif | 302 #endif |
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