| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 25 matching lines...) Expand all Loading... |
| 36 #include "core/events/EventListener.h" | 36 #include "core/events/EventListener.h" |
| 37 #include "wtf/HashMap.h" | 37 #include "wtf/HashMap.h" |
| 38 #include "wtf/HashSet.h" | 38 #include "wtf/HashSet.h" |
| 39 #include "wtf/Vector.h" | 39 #include "wtf/Vector.h" |
| 40 #include "wtf/text/AtomicString.h" | 40 #include "wtf/text/AtomicString.h" |
| 41 #include "wtf/text/WTFString.h" | 41 #include "wtf/text/WTFString.h" |
| 42 #include <v8.h> | 42 #include <v8.h> |
| 43 | 43 |
| 44 namespace blink { | 44 namespace blink { |
| 45 | 45 |
| 46 class Element; | |
| 47 class Path2D; | |
| 48 | |
| 49 // Dictionary class provides ways to retrieve property values as C++ objects | 46 // Dictionary class provides ways to retrieve property values as C++ objects |
| 50 // from a V8 object. Instances of this class must not outlive V8's handle scope | 47 // from a V8 object. Instances of this class must not outlive V8's handle scope |
| 51 // because they hold a V8 value without putting it on persistent handles. | 48 // because they hold a V8 value without putting it on persistent handles. |
| 52 class Dictionary { | 49 class Dictionary { |
| 53 ALLOW_ONLY_INLINE_ALLOCATION(); | 50 ALLOW_ONLY_INLINE_ALLOCATION(); |
| 54 public: | 51 public: |
| 55 Dictionary(); | 52 Dictionary(); |
| 56 Dictionary(const v8::Handle<v8::Value>& options, v8::Isolate*, ExceptionStat
e&); | 53 Dictionary(const v8::Handle<v8::Value>& options, v8::Isolate*, ExceptionStat
e&); |
| 57 ~Dictionary(); | 54 ~Dictionary(); |
| 58 | 55 |
| (...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 165 static bool convert(const Dictionary&, Dictionary::ConversionContext&, const
String& key, T& value); | 162 static bool convert(const Dictionary&, Dictionary::ConversionContext&, const
String& key, T& value); |
| 166 template <typename T> | 163 template <typename T> |
| 167 static bool convert(const Dictionary&, Dictionary::ConversionContext&, const
String& key, Nullable<T>& value); | 164 static bool convert(const Dictionary&, Dictionary::ConversionContext&, const
String& key, Nullable<T>& value); |
| 168 template <template <typename> class PointerType, typename T> | 165 template <template <typename> class PointerType, typename T> |
| 169 static bool convert(const Dictionary&, Dictionary::ConversionContext&, const
String& key, PointerType<T>& value); | 166 static bool convert(const Dictionary&, Dictionary::ConversionContext&, const
String& key, PointerType<T>& value); |
| 170 }; | 167 }; |
| 171 | 168 |
| 172 } | 169 } |
| 173 | 170 |
| 174 #endif // Dictionary_h | 171 #endif // Dictionary_h |
| OLD | NEW |