| Index: cc/quads/tile_draw_quad.cc
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| diff --git a/cc/quads/tile_draw_quad.cc b/cc/quads/tile_draw_quad.cc
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| index ea3a14a9a3af1c9b9f9a94ce9410dc56aac9a251..88a4b3afb7e51760440c8fd97bf84680aeb95252 100644
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| --- a/cc/quads/tile_draw_quad.cc
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| +++ b/cc/quads/tile_draw_quad.cc
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| @@ -25,7 +25,8 @@ void TileDrawQuad::SetNew(const SharedQuadState* shared_quad_state,
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|                            unsigned resource_id,
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|                            const gfx::RectF& tex_coord_rect,
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|                            const gfx::Size& texture_size,
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| -                          bool swizzle_contents) {
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| +                          bool swizzle_contents,
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| +                          bool nearest_neighbor) {
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|    ContentDrawQuadBase::SetNew(shared_quad_state,
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|                                DrawQuad::TILED_CONTENT,
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|                                rect,
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| @@ -33,7 +34,8 @@ void TileDrawQuad::SetNew(const SharedQuadState* shared_quad_state,
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|                                visible_rect,
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|                                tex_coord_rect,
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|                                texture_size,
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| -                              swizzle_contents);
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| +                              swizzle_contents,
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| +                              nearest_neighbor);
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|    this->resource_id = resource_id;
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|  }
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|  
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| @@ -45,10 +47,12 @@ void TileDrawQuad::SetAll(const SharedQuadState* shared_quad_state,
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|                            unsigned resource_id,
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|                            const gfx::RectF& tex_coord_rect,
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|                            const gfx::Size& texture_size,
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| -                          bool swizzle_contents) {
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| +                          bool swizzle_contents,
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| +                          bool nearest_neighbor) {
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|    ContentDrawQuadBase::SetAll(shared_quad_state, DrawQuad::TILED_CONTENT, rect,
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|                                opaque_rect, visible_rect, needs_blending,
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| -                              tex_coord_rect, texture_size, swizzle_contents);
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| +                              tex_coord_rect, texture_size, swizzle_contents,
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| +                              nearest_neighbor);
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|    this->resource_id = resource_id;
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|  }
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|  
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| 
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