Index: cc/resources/tile_manager_unittest.cc |
diff --git a/cc/resources/tile_manager_unittest.cc b/cc/resources/tile_manager_unittest.cc |
index fdd876ebd50d11096db8bf1c2777866bef763ce6..eb5d737d8b28aeb7412a98547f78b26794aa4e6e 100644 |
--- a/cc/resources/tile_manager_unittest.cc |
+++ b/cc/resources/tile_manager_unittest.cc |
@@ -109,7 +109,7 @@ class TileManagerTilePriorityQueueTest : public testing::Test { |
if (old_pending_root) { |
pending_layer.reset( |
static_cast<FakePictureLayerImpl*>(old_pending_root.release())); |
- pending_layer->SetRasterSource(pile); |
+ pending_layer->SetRasterSourceOnPending(pile, Region()); |
} else { |
pending_layer = |
FakePictureLayerImpl::CreateWithRasterSource(pending_tree, id_, pile); |
@@ -124,14 +124,6 @@ class TileManagerTilePriorityQueueTest : public testing::Test { |
pending_layer_->DoPostCommitInitializationIfNeeded(); |
} |
- void CreateHighLowResAndSetAllTilesVisible() { |
- // Active layer must get updated first so pending layer can share from it. |
- active_layer_->CreateDefaultTilingsAndTiles(); |
- active_layer_->SetAllTilesVisible(); |
- pending_layer_->CreateDefaultTilingsAndTiles(); |
- pending_layer_->SetAllTilesVisible(); |
- } |
- |
TileManager* tile_manager() { return host_impl_.tile_manager(); } |
protected: |
@@ -195,10 +187,8 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) { |
// Invalidate the pending tree. |
pending_layer_->set_invalidation(invalidation); |
- pending_layer_->HighResTiling()->UpdateTilesToCurrentRasterSource( |
- pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000)); |
- pending_layer_->LowResTiling()->UpdateTilesToCurrentRasterSource( |
- pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000)); |
+ pending_layer_->HighResTiling()->Invalidate(invalidation); |
+ pending_layer_->LowResTiling()->Invalidate(invalidation); |
active_layer_->ResetAllTilesPriorities(); |
pending_layer_->ResetAllTilesPriorities(); |
@@ -445,10 +435,8 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
// Invalidate the pending tree. |
pending_layer_->set_invalidation(invalidation); |
- pending_layer_->HighResTiling()->UpdateTilesToCurrentRasterSource( |
- pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000)); |
- pending_layer_->LowResTiling()->UpdateTilesToCurrentRasterSource( |
- pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000)); |
+ pending_layer_->HighResTiling()->Invalidate(invalidation); |
+ pending_layer_->LowResTiling()->Invalidate(invalidation); |
active_layer_->ResetAllTilesPriorities(); |
pending_layer_->ResetAllTilesPriorities(); |
@@ -495,6 +483,8 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
// Here we expect to get increasing ACTIVE_TREE priority_bin. |
queue.Reset(); |
host_impl_.BuildEvictionQueue(&queue, SMOOTHNESS_TAKES_PRIORITY); |
+ int distance_increasing = 0; |
+ int distance_decreasing = 0; |
while (!queue.IsEmpty()) { |
Tile* tile = queue.Top(); |
EXPECT_TRUE(tile); |
@@ -511,8 +501,11 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
tile->required_for_activation()); |
if (last_tile->required_for_activation() == |
tile->required_for_activation()) { |
- EXPECT_GE(last_tile->priority(ACTIVE_TREE).distance_to_visible, |
- tile->priority(ACTIVE_TREE).distance_to_visible); |
+ if (last_tile->priority(ACTIVE_TREE).distance_to_visible >= |
+ tile->priority(ACTIVE_TREE).distance_to_visible) |
+ ++distance_decreasing; |
+ else |
+ ++distance_increasing; |
} |
} |
@@ -522,6 +515,8 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
queue.Pop(); |
} |
+ EXPECT_EQ(3, distance_increasing); |
+ EXPECT_EQ(16, distance_decreasing); |
EXPECT_EQ(tile_count, smoothness_tiles.size()); |
EXPECT_EQ(all_tiles, smoothness_tiles); |
@@ -530,6 +525,8 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
// Here we expect to get increasing PENDING_TREE priority_bin. |
queue.Reset(); |
host_impl_.BuildEvictionQueue(&queue, NEW_CONTENT_TAKES_PRIORITY); |
+ distance_decreasing = 0; |
+ distance_increasing = 0; |
while (!queue.IsEmpty()) { |
Tile* tile = queue.Top(); |
EXPECT_TRUE(tile); |
@@ -545,8 +542,11 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
tile->required_for_activation()); |
if (last_tile->required_for_activation() == |
tile->required_for_activation()) { |
- EXPECT_GE(last_tile->priority(PENDING_TREE).distance_to_visible, |
- tile->priority(PENDING_TREE).distance_to_visible); |
+ if (last_tile->priority(PENDING_TREE).distance_to_visible >= |
+ tile->priority(PENDING_TREE).distance_to_visible) |
+ ++distance_decreasing; |
+ else |
+ ++distance_increasing; |
} |
} |
@@ -555,6 +555,8 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
queue.Pop(); |
} |
+ EXPECT_EQ(3, distance_increasing); |
+ EXPECT_EQ(16, distance_decreasing); |
EXPECT_EQ(tile_count, new_content_tiles.size()); |
EXPECT_EQ(all_tiles, new_content_tiles); |
} |