Index: gpu/GLES2/gl2chromium_autogen.h |
diff --git a/gpu/GLES2/gl2chromium_autogen.h b/gpu/GLES2/gl2chromium_autogen.h |
index d35de42c2d336522bb49a03fd1e506ed463433a7..5a506dfcc8555fa6378aa9daa07274e52b1f6c67 100644 |
--- a/gpu/GLES2/gl2chromium_autogen.h |
+++ b/gpu/GLES2/gl2chromium_autogen.h |
@@ -19,7 +19,9 @@ |
#define glBindBuffer GLES2_GET_FUN(BindBuffer) |
#define glBindFramebuffer GLES2_GET_FUN(BindFramebuffer) |
#define glBindRenderbuffer GLES2_GET_FUN(BindRenderbuffer) |
+#define glBindSampler GLES2_GET_FUN(BindSampler) |
#define glBindTexture GLES2_GET_FUN(BindTexture) |
+#define glBindTransformFeedback GLES2_GET_FUN(BindTransformFeedback) |
#define glBlendColor GLES2_GET_FUN(BlendColor) |
#define glBlendEquation GLES2_GET_FUN(BlendEquation) |
#define glBlendEquationSeparate GLES2_GET_FUN(BlendEquationSeparate) |
@@ -46,8 +48,10 @@ |
#define glDeleteFramebuffers GLES2_GET_FUN(DeleteFramebuffers) |
#define glDeleteProgram GLES2_GET_FUN(DeleteProgram) |
#define glDeleteRenderbuffers GLES2_GET_FUN(DeleteRenderbuffers) |
+#define glDeleteSamplers GLES2_GET_FUN(DeleteSamplers) |
#define glDeleteShader GLES2_GET_FUN(DeleteShader) |
#define glDeleteTextures GLES2_GET_FUN(DeleteTextures) |
+#define glDeleteTransformFeedbacks GLES2_GET_FUN(DeleteTransformFeedbacks) |
#define glDepthFunc GLES2_GET_FUN(DepthFunc) |
#define glDepthMask GLES2_GET_FUN(DepthMask) |
#define glDepthRangef GLES2_GET_FUN(DepthRangef) |
@@ -68,7 +72,9 @@ |
#define glGenerateMipmap GLES2_GET_FUN(GenerateMipmap) |
#define glGenFramebuffers GLES2_GET_FUN(GenFramebuffers) |
#define glGenRenderbuffers GLES2_GET_FUN(GenRenderbuffers) |
+#define glGenSamplers GLES2_GET_FUN(GenSamplers) |
#define glGenTextures GLES2_GET_FUN(GenTextures) |
+#define glGenTransformFeedbacks GLES2_GET_FUN(GenTransformFeedbacks) |
#define glGetActiveAttrib GLES2_GET_FUN(GetActiveAttrib) |
#define glGetActiveUniform GLES2_GET_FUN(GetActiveUniform) |
#define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders) |
@@ -84,6 +90,8 @@ |
#define glGetProgramiv GLES2_GET_FUN(GetProgramiv) |
#define glGetProgramInfoLog GLES2_GET_FUN(GetProgramInfoLog) |
#define glGetRenderbufferParameteriv GLES2_GET_FUN(GetRenderbufferParameteriv) |
+#define glGetSamplerParameterfv GLES2_GET_FUN(GetSamplerParameterfv) |
+#define glGetSamplerParameteriv GLES2_GET_FUN(GetSamplerParameteriv) |
#define glGetShaderiv GLES2_GET_FUN(GetShaderiv) |
#define glGetShaderInfoLog GLES2_GET_FUN(GetShaderInfoLog) |
#define glGetShaderPrecisionFormat GLES2_GET_FUN(GetShaderPrecisionFormat) |
@@ -105,17 +113,25 @@ |
#define glIsFramebuffer GLES2_GET_FUN(IsFramebuffer) |
#define glIsProgram GLES2_GET_FUN(IsProgram) |
#define glIsRenderbuffer GLES2_GET_FUN(IsRenderbuffer) |
+#define glIsSampler GLES2_GET_FUN(IsSampler) |
#define glIsShader GLES2_GET_FUN(IsShader) |
#define glIsTexture GLES2_GET_FUN(IsTexture) |
+#define glIsTransformFeedback GLES2_GET_FUN(IsTransformFeedback) |
#define glLineWidth GLES2_GET_FUN(LineWidth) |
#define glLinkProgram GLES2_GET_FUN(LinkProgram) |
+#define glPauseTransformFeedback GLES2_GET_FUN(PauseTransformFeedback) |
#define glPixelStorei GLES2_GET_FUN(PixelStorei) |
#define glPolygonOffset GLES2_GET_FUN(PolygonOffset) |
#define glReadBuffer GLES2_GET_FUN(ReadBuffer) |
#define glReadPixels GLES2_GET_FUN(ReadPixels) |
#define glReleaseShaderCompiler GLES2_GET_FUN(ReleaseShaderCompiler) |
#define glRenderbufferStorage GLES2_GET_FUN(RenderbufferStorage) |
+#define glResumeTransformFeedback GLES2_GET_FUN(ResumeTransformFeedback) |
#define glSampleCoverage GLES2_GET_FUN(SampleCoverage) |
+#define glSamplerParameterf GLES2_GET_FUN(SamplerParameterf) |
+#define glSamplerParameterfv GLES2_GET_FUN(SamplerParameterfv) |
+#define glSamplerParameteri GLES2_GET_FUN(SamplerParameteri) |
+#define glSamplerParameteriv GLES2_GET_FUN(SamplerParameteriv) |
#define glScissor GLES2_GET_FUN(Scissor) |
#define glShaderBinary GLES2_GET_FUN(ShaderBinary) |
#define glShaderSource GLES2_GET_FUN(ShaderSource) |
@@ -196,7 +212,9 @@ |
#define glDeleteQueriesEXT GLES2_GET_FUN(DeleteQueriesEXT) |
#define glIsQueryEXT GLES2_GET_FUN(IsQueryEXT) |
#define glBeginQueryEXT GLES2_GET_FUN(BeginQueryEXT) |
+#define glBeginTransformFeedback GLES2_GET_FUN(BeginTransformFeedback) |
#define glEndQueryEXT GLES2_GET_FUN(EndQueryEXT) |
+#define glEndTransformFeedback GLES2_GET_FUN(EndTransformFeedback) |
#define glGetQueryivEXT GLES2_GET_FUN(GetQueryivEXT) |
#define glGetQueryObjectuivEXT GLES2_GET_FUN(GetQueryObjectuivEXT) |
#define glInsertEventMarkerEXT GLES2_GET_FUN(InsertEventMarkerEXT) |