| Index: ui/gl/gl_switches.cc
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| diff --git a/ui/gl/gl_switches.cc b/ui/gl/gl_switches.cc
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| index 936daf61c2ebe0e548396dd15a630735fddab813..479ff695c5a0734700d3d2077b5606af9ea8e350 100644
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| --- a/ui/gl/gl_switches.cc
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| +++ b/ui/gl/gl_switches.cc
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| @@ -58,10 +58,6 @@ const char kUseGpuInTests[] = "use-gpu-in-tests";
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|  // On Windows only: use the WARP software rasterizer in the GPU process.
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|  const char kUseWarp[] = "use-warp";
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|  
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| -// Include ANGLE's intermediate representation (AST) output in shader
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| -// compilation info logs.
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| -const char kGLShaderIntermOutput[] = "gl-shader-interm-output";
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| -
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|  // Disables GL drawing operations which produce pixel output. With this
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|  // the GL output will not be correct but tests will run faster.
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|  const char kDisableGLDrawingForTests[] = "disable-gl-drawing-for-tests";
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| @@ -82,7 +78,6 @@ const char* kGLSwitchesCopiedFromGpuProcessHost[] = {
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|    kDisableGLDrawingForTests,
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|    kOverrideUseGLWithOSMesaForTests,
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|    kUseWarp,
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| -  kGLShaderIntermOutput
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|  };
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|  const int kGLSwitchesCopiedFromGpuProcessHostNumSwitches =
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|      arraysize(kGLSwitchesCopiedFromGpuProcessHost);
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| 
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