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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_SURFACE_H_ | 5 #ifndef UI_GL_GL_SURFACE_H_ |
| 6 #define UI_GL_GL_SURFACE_H_ | 6 #define UI_GL_GL_SURFACE_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
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| 81 // Unit tests should call these instead of InitializeOneOff() to set up | 81 // Unit tests should call these instead of InitializeOneOff() to set up |
| 82 // GL bindings appropriate for tests. | 82 // GL bindings appropriate for tests. |
| 83 static void InitializeOneOffForTests(); | 83 static void InitializeOneOffForTests(); |
| 84 static void InitializeOneOffWithMockBindingsForTests(); | 84 static void InitializeOneOffWithMockBindingsForTests(); |
| 85 static void InitializeDynamicMockBindingsForTests(GLContext* context); | 85 static void InitializeDynamicMockBindingsForTests(GLContext* context); |
| 86 | 86 |
| 87 // Called after a context is made current with this surface. Returns false | 87 // Called after a context is made current with this surface. Returns false |
| 88 // on error. | 88 // on error. |
| 89 virtual bool OnMakeCurrent(GLContext* context); | 89 virtual bool OnMakeCurrent(GLContext* context); |
| 90 | 90 |
| 91 // Called when the surface is bound as the current framebuffer for the |
| 92 // current context. |
| 93 virtual void NotifyWasBound(); |
| 94 |
| 91 // Used for explicit buffer management. | 95 // Used for explicit buffer management. |
| 92 virtual bool SetBackbufferAllocation(bool allocated); | 96 virtual bool SetBackbufferAllocation(bool allocated); |
| 93 virtual void SetFrontbufferAllocation(bool allocated); | 97 virtual void SetFrontbufferAllocation(bool allocated); |
| 94 | 98 |
| 95 // Get a handle used to share the surface with another process. Returns null | 99 // Get a handle used to share the surface with another process. Returns null |
| 96 // if this is not possible. | 100 // if this is not possible. |
| 97 virtual void* GetShareHandle(); | 101 virtual void* GetShareHandle(); |
| 98 | 102 |
| 99 // Get the platform specific display on which this surface resides, if | 103 // Get the platform specific display on which this surface resides, if |
| 100 // available. | 104 // available. |
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| 196 | 200 |
| 197 private: | 201 private: |
| 198 scoped_refptr<GLSurface> surface_; | 202 scoped_refptr<GLSurface> surface_; |
| 199 | 203 |
| 200 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter); | 204 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter); |
| 201 }; | 205 }; |
| 202 | 206 |
| 203 } // namespace gfx | 207 } // namespace gfx |
| 204 | 208 |
| 205 #endif // UI_GL_GL_SURFACE_H_ | 209 #endif // UI_GL_GL_SURFACE_H_ |
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