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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/gl_context_cgl.h" | 5 #include "ui/gl/gl_context_cgl.h" |
| 6 | 6 |
| 7 #include <OpenGL/CGLRenderers.h> | 7 #include <OpenGL/CGLRenderers.h> |
| 8 #include <OpenGL/CGLTypes.h> | 8 #include <OpenGL/CGLTypes.h> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
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| 231 if (!native_context_is_current) | 231 if (!native_context_is_current) |
| 232 return false; | 232 return false; |
| 233 | 233 |
| 234 return true; | 234 return true; |
| 235 } | 235 } |
| 236 | 236 |
| 237 void* GLContextCGL::GetHandle() { | 237 void* GLContextCGL::GetHandle() { |
| 238 return context_; | 238 return context_; |
| 239 } | 239 } |
| 240 | 240 |
| 241 void GLContextCGL::SetSwapInterval(int interval) { | 241 void GLContextCGL::OnSetSwapInterval(int interval) { |
| 242 DCHECK(IsCurrent(NULL)); | 242 DCHECK(IsCurrent(NULL)); |
| 243 } | 243 } |
| 244 | 244 |
| 245 bool GLContextCGL::GetTotalGpuMemory(size_t* bytes) { | 245 bool GLContextCGL::GetTotalGpuMemory(size_t* bytes) { |
| 246 DCHECK(bytes); | 246 DCHECK(bytes); |
| 247 *bytes = 0; | 247 *bytes = 0; |
| 248 | 248 |
| 249 CGLContextObj context = reinterpret_cast<CGLContextObj>(context_); | 249 CGLContextObj context = reinterpret_cast<CGLContextObj>(context_); |
| 250 if (!context) | 250 if (!context) |
| 251 return false; | 251 return false; |
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| 302 | 302 |
| 303 GLContextCGL::~GLContextCGL() { | 303 GLContextCGL::~GLContextCGL() { |
| 304 Destroy(); | 304 Destroy(); |
| 305 } | 305 } |
| 306 | 306 |
| 307 GpuPreference GLContextCGL::GetGpuPreference() { | 307 GpuPreference GLContextCGL::GetGpuPreference() { |
| 308 return gpu_preference_; | 308 return gpu_preference_; |
| 309 } | 309 } |
| 310 | 310 |
| 311 } // namespace gfx | 311 } // namespace gfx |
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