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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 module mojo; | 5 module mojo; |
6 | 6 |
7 import "mojo/services/geometry/public/interfaces/geometry.mojom"; | 7 import "mojo/services/geometry/public/interfaces/geometry.mojom"; |
8 import "mojo/services/surfaces/public/interfaces/surface_id.mojom"; | 8 import "mojo/services/surfaces/public/interfaces/surface_id.mojom"; |
9 | 9 |
10 struct Color { | 10 struct Color { |
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65 array<float, 4> vertex_opacity; | 65 array<float, 4> vertex_opacity; |
66 bool flipped; | 66 bool flipped; |
67 bool nearest_neighbor; | 67 bool nearest_neighbor; |
68 }; | 68 }; |
69 | 69 |
70 struct TileQuadState { | 70 struct TileQuadState { |
71 RectF tex_coord_rect; | 71 RectF tex_coord_rect; |
72 Size texture_size; | 72 Size texture_size; |
73 bool swizzle_contents; | 73 bool swizzle_contents; |
74 uint32 resource_id; | 74 uint32 resource_id; |
| 75 bool nearest_neighbor; |
75 }; | 76 }; |
76 | 77 |
77 struct StreamVideoQuadState {}; | 78 struct StreamVideoQuadState {}; |
78 | 79 |
79 enum YUVColorSpace { | 80 enum YUVColorSpace { |
80 REC_601, // SDTV standard with restricted "studio swing" color range. | 81 REC_601, // SDTV standard with restricted "studio swing" color range. |
81 REC_601_JPEG, // Full color range [0, 255] variant of the above. | 82 REC_601_JPEG, // Full color range [0, 255] variant of the above. |
82 }; | 83 }; |
83 | 84 |
84 struct YUVVideoQuadState { | 85 struct YUVVideoQuadState { |
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201 | 202 |
202 struct Pass { | 203 struct Pass { |
203 int32 id; | 204 int32 id; |
204 Rect output_rect; | 205 Rect output_rect; |
205 Rect damage_rect; | 206 Rect damage_rect; |
206 Transform transform_to_root_target; | 207 Transform transform_to_root_target; |
207 bool has_transparent_background; | 208 bool has_transparent_background; |
208 array<Quad> quads; | 209 array<Quad> quads; |
209 array<SharedQuadState> shared_quad_states; | 210 array<SharedQuadState> shared_quad_states; |
210 }; | 211 }; |
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