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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
6 // The format of a valid gpu_driver_bug_list.json file is defined in | 6 // The format of a valid gpu_driver_bug_list.json file is defined in |
7 // <gpu/config/gpu_control_list_format.txt>. | 7 // <gpu/config/gpu_control_list_format.txt>. |
8 // The supported "features" can be found in | 8 // The supported "features" can be found in |
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. | 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. |
10 | 10 |
11 #include "gpu/config/gpu_control_list_jsons.h" | 11 #include "gpu/config/gpu_control_list_jsons.h" |
12 | 12 |
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 | 16 |
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
18 | 18 |
19 { | 19 { |
20 "name": "gpu driver bug list", | 20 "name": "gpu driver bug list", |
21 // Please update the version number whenever you change this file. | 21 // Please update the version number whenever you change this file. |
22 "version": "7.11", | 22 "version": "7.12", |
23 "entries": [ | 23 "entries": [ |
24 { | 24 { |
25 "id": 1, | 25 "id": 1, |
26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", | 26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", |
27 "os": { | 27 "os": { |
28 "type": "android" | 28 "type": "android" |
29 }, | 29 }, |
30 "gl_vendor": "Imagination.*", | 30 "gl_vendor": "Imagination.*", |
31 "features": [ | 31 "features": [ |
32 "use_client_side_arrays_for_stream_buffers" | 32 "use_client_side_arrays_for_stream_buffers" |
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1074 }, | 1074 }, |
1075 "gl_type": "gles", | 1075 "gl_type": "gles", |
1076 "gl_version": { | 1076 "gl_version": { |
1077 "op": "<", | 1077 "op": "<", |
1078 "value": "3.0" | 1078 "value": "3.0" |
1079 }, | 1079 }, |
1080 "gl_vendor": "Imagination.*", | 1080 "gl_vendor": "Imagination.*", |
1081 "features": [ | 1081 "features": [ |
1082 "gl_clear_broken" | 1082 "gl_clear_broken" |
1083 ] | 1083 ] |
| 1084 }, |
| 1085 { |
| 1086 "id": 96, |
| 1087 "description": "glBindFramebuffer sometimes requires a glBegin/End to take
effect", |
| 1088 "cr_bugs": [435786], |
| 1089 "os": { |
| 1090 "type": "macosx" |
| 1091 }, |
| 1092 "features": [ |
| 1093 "gl_begin_gl_end_on_fbo_change_to_backbuffer" |
| 1094 ] |
1084 } | 1095 } |
1085 ] | 1096 ] |
1086 } | 1097 } |
1087 | 1098 |
1088 ); // LONG_STRING_CONST macro | 1099 ); // LONG_STRING_CONST macro |
1089 | 1100 |
1090 } // namespace gpu | 1101 } // namespace gpu |
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