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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gpu_switches.h" | 5 #include "gpu/command_buffer/service/gpu_switches.h" |
6 #include "base/basictypes.h" | 6 #include "base/basictypes.h" |
7 | 7 |
8 namespace switches { | 8 namespace switches { |
9 | 9 |
10 // Always return success when compiling a shader. Linking will still fail. | 10 // Always return success when compiling a shader. Linking will still fail. |
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
61 "enable-subscribe-uniform-extension"; | 61 "enable-subscribe-uniform-extension"; |
62 | 62 |
63 // Simulates shared textures when share groups are not available. Not available | 63 // Simulates shared textures when share groups are not available. Not available |
64 // everywhere. | 64 // everywhere. |
65 const char kEnableThreadedTextureMailboxes[] = | 65 const char kEnableThreadedTextureMailboxes[] = |
66 "enable-threaded-texture-mailboxes"; | 66 "enable-threaded-texture-mailboxes"; |
67 | 67 |
68 // Enable OpenGL ES 3 APIs without proper service side validation. | 68 // Enable OpenGL ES 3 APIs without proper service side validation. |
69 const char kEnableUnsafeES3APIs[] = "enable-unsafe-es3-apis"; | 69 const char kEnableUnsafeES3APIs[] = "enable-unsafe-es3-apis"; |
70 | 70 |
| 71 // Include ANGLE's intermediate representation (AST) output in shader |
| 72 // compilation info logs. |
| 73 const char kGLShaderIntermOutput[] = "gl-shader-interm-output"; |
| 74 |
| 75 // Emulate ESSL lowp and mediump float precisions by mutating the shaders to |
| 76 // round intermediate values in ANGLE. |
| 77 const char kEmulateShaderPrecision[] = "emulate-shader-precision"; |
| 78 |
71 const char* kGpuSwitches[] = { | 79 const char* kGpuSwitches[] = { |
72 kCompileShaderAlwaysSucceeds, | 80 kCompileShaderAlwaysSucceeds, |
73 kDisableGLErrorLimit, | 81 kDisableGLErrorLimit, |
74 kDisableGLSLTranslator, | 82 kDisableGLSLTranslator, |
75 kDisableGpuDriverBugWorkarounds, | 83 kDisableGpuDriverBugWorkarounds, |
76 kDisableShaderNameHashing, | 84 kDisableShaderNameHashing, |
77 kEnableGPUCommandLogging, | 85 kEnableGPUCommandLogging, |
78 kEnableGPUDebugging, | 86 kEnableGPUDebugging, |
79 kEnableGPUServiceLoggingGPU, | 87 kEnableGPUServiceLoggingGPU, |
80 kDisableGpuProgramCache, | 88 kDisableGpuProgramCache, |
81 kEnforceGLMinimums, | 89 kEnforceGLMinimums, |
82 kForceGpuMemAvailableMb, | 90 kForceGpuMemAvailableMb, |
83 kGpuDriverBugWorkarounds, | 91 kGpuDriverBugWorkarounds, |
84 kGpuProgramCacheSizeKb, | 92 kGpuProgramCacheSizeKb, |
85 kDisableGpuShaderDiskCache, | 93 kDisableGpuShaderDiskCache, |
86 kEnableShareGroupAsyncTextureUpload, | 94 kEnableShareGroupAsyncTextureUpload, |
87 kEnableUnsafeES3APIs, | 95 kEnableUnsafeES3APIs, |
88 kEnableSubscribeUniformExtension, | 96 kEnableSubscribeUniformExtension, |
| 97 kGLShaderIntermOutput, |
| 98 kEmulateShaderPrecision, |
89 }; | 99 }; |
90 | 100 |
91 const int kNumGpuSwitches = arraysize(kGpuSwitches); | 101 const int kNumGpuSwitches = arraysize(kGpuSwitches); |
92 | 102 |
93 } // namespace switches | 103 } // namespace switches |
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