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Side by Side Diff: gpu/command_buffer/client/gles2_trace_implementation_autogen.h

Issue 812543002: Update from https://crrev.com/308331 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
11 // This file is included by gles2_trace_implementation.h 11 // This file is included by gles2_trace_implementation.h
12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ 12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_
13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ 13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_
14 14
15 void ActiveTexture(GLenum texture) override; 15 void ActiveTexture(GLenum texture) override;
16 void AttachShader(GLuint program, GLuint shader) override; 16 void AttachShader(GLuint program, GLuint shader) override;
17 void BindAttribLocation(GLuint program, 17 void BindAttribLocation(GLuint program,
18 GLuint index, 18 GLuint index,
19 const char* name) override; 19 const char* name) override;
20 void BindBuffer(GLenum target, GLuint buffer) override; 20 void BindBuffer(GLenum target, GLuint buffer) override;
21 void BindFramebuffer(GLenum target, GLuint framebuffer) override; 21 void BindFramebuffer(GLenum target, GLuint framebuffer) override;
22 void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; 22 void BindRenderbuffer(GLenum target, GLuint renderbuffer) override;
23 void BindSampler(GLuint unit, GLuint sampler) override;
23 void BindTexture(GLenum target, GLuint texture) override; 24 void BindTexture(GLenum target, GLuint texture) override;
25 void BindTransformFeedback(GLenum target, GLuint transformfeedback) override;
24 void BlendColor(GLclampf red, 26 void BlendColor(GLclampf red,
25 GLclampf green, 27 GLclampf green,
26 GLclampf blue, 28 GLclampf blue,
27 GLclampf alpha) override; 29 GLclampf alpha) override;
28 void BlendEquation(GLenum mode) override; 30 void BlendEquation(GLenum mode) override;
29 void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override; 31 void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override;
30 void BlendFunc(GLenum sfactor, GLenum dfactor) override; 32 void BlendFunc(GLenum sfactor, GLenum dfactor) override;
31 void BlendFuncSeparate(GLenum srcRGB, 33 void BlendFuncSeparate(GLenum srcRGB,
32 GLenum dstRGB, 34 GLenum dstRGB,
33 GLenum srcAlpha, 35 GLenum srcAlpha,
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
91 GLint y, 93 GLint y,
92 GLsizei width, 94 GLsizei width,
93 GLsizei height) override; 95 GLsizei height) override;
94 GLuint CreateProgram() override; 96 GLuint CreateProgram() override;
95 GLuint CreateShader(GLenum type) override; 97 GLuint CreateShader(GLenum type) override;
96 void CullFace(GLenum mode) override; 98 void CullFace(GLenum mode) override;
97 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; 99 void DeleteBuffers(GLsizei n, const GLuint* buffers) override;
98 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; 100 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override;
99 void DeleteProgram(GLuint program) override; 101 void DeleteProgram(GLuint program) override;
100 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; 102 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override;
103 void DeleteSamplers(GLsizei n, const GLuint* samplers) override;
101 void DeleteShader(GLuint shader) override; 104 void DeleteShader(GLuint shader) override;
102 void DeleteTextures(GLsizei n, const GLuint* textures) override; 105 void DeleteTextures(GLsizei n, const GLuint* textures) override;
106 void DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) override;
103 void DepthFunc(GLenum func) override; 107 void DepthFunc(GLenum func) override;
104 void DepthMask(GLboolean flag) override; 108 void DepthMask(GLboolean flag) override;
105 void DepthRangef(GLclampf zNear, GLclampf zFar) override; 109 void DepthRangef(GLclampf zNear, GLclampf zFar) override;
106 void DetachShader(GLuint program, GLuint shader) override; 110 void DetachShader(GLuint program, GLuint shader) override;
107 void Disable(GLenum cap) override; 111 void Disable(GLenum cap) override;
108 void DisableVertexAttribArray(GLuint index) override; 112 void DisableVertexAttribArray(GLuint index) override;
109 void DrawArrays(GLenum mode, GLint first, GLsizei count) override; 113 void DrawArrays(GLenum mode, GLint first, GLsizei count) override;
110 void DrawElements(GLenum mode, 114 void DrawElements(GLenum mode,
111 GLsizei count, 115 GLsizei count,
112 GLenum type, 116 GLenum type,
(...skipping 14 matching lines...) Expand all
127 void FramebufferTextureLayer(GLenum target, 131 void FramebufferTextureLayer(GLenum target,
128 GLenum attachment, 132 GLenum attachment,
129 GLuint texture, 133 GLuint texture,
130 GLint level, 134 GLint level,
131 GLint layer) override; 135 GLint layer) override;
132 void FrontFace(GLenum mode) override; 136 void FrontFace(GLenum mode) override;
133 void GenBuffers(GLsizei n, GLuint* buffers) override; 137 void GenBuffers(GLsizei n, GLuint* buffers) override;
134 void GenerateMipmap(GLenum target) override; 138 void GenerateMipmap(GLenum target) override;
135 void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; 139 void GenFramebuffers(GLsizei n, GLuint* framebuffers) override;
136 void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; 140 void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override;
141 void GenSamplers(GLsizei n, GLuint* samplers) override;
137 void GenTextures(GLsizei n, GLuint* textures) override; 142 void GenTextures(GLsizei n, GLuint* textures) override;
143 void GenTransformFeedbacks(GLsizei n, GLuint* ids) override;
138 void GetActiveAttrib(GLuint program, 144 void GetActiveAttrib(GLuint program,
139 GLuint index, 145 GLuint index,
140 GLsizei bufsize, 146 GLsizei bufsize,
141 GLsizei* length, 147 GLsizei* length,
142 GLint* size, 148 GLint* size,
143 GLenum* type, 149 GLenum* type,
144 char* name) override; 150 char* name) override;
145 void GetActiveUniform(GLuint program, 151 void GetActiveUniform(GLuint program,
146 GLuint index, 152 GLuint index,
147 GLsizei bufsize, 153 GLsizei bufsize,
(...skipping 21 matching lines...) Expand all
169 GLsizei bufSize, 175 GLsizei bufSize,
170 GLint* params) override; 176 GLint* params) override;
171 void GetProgramiv(GLuint program, GLenum pname, GLint* params) override; 177 void GetProgramiv(GLuint program, GLenum pname, GLint* params) override;
172 void GetProgramInfoLog(GLuint program, 178 void GetProgramInfoLog(GLuint program,
173 GLsizei bufsize, 179 GLsizei bufsize,
174 GLsizei* length, 180 GLsizei* length,
175 char* infolog) override; 181 char* infolog) override;
176 void GetRenderbufferParameteriv(GLenum target, 182 void GetRenderbufferParameteriv(GLenum target,
177 GLenum pname, 183 GLenum pname,
178 GLint* params) override; 184 GLint* params) override;
185 void GetSamplerParameterfv(GLuint sampler,
186 GLenum pname,
187 GLfloat* params) override;
188 void GetSamplerParameteriv(GLuint sampler,
189 GLenum pname,
190 GLint* params) override;
179 void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; 191 void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override;
180 void GetShaderInfoLog(GLuint shader, 192 void GetShaderInfoLog(GLuint shader,
181 GLsizei bufsize, 193 GLsizei bufsize,
182 GLsizei* length, 194 GLsizei* length,
183 char* infolog) override; 195 char* infolog) override;
184 void GetShaderPrecisionFormat(GLenum shadertype, 196 void GetShaderPrecisionFormat(GLenum shadertype,
185 GLenum precisiontype, 197 GLenum precisiontype,
186 GLint* range, 198 GLint* range,
187 GLint* precision) override; 199 GLint* precision) override;
188 void GetShaderSource(GLuint shader, 200 void GetShaderSource(GLuint shader,
(...skipping 20 matching lines...) Expand all
209 const GLenum* attachments, 221 const GLenum* attachments,
210 GLint x, 222 GLint x,
211 GLint y, 223 GLint y,
212 GLsizei width, 224 GLsizei width,
213 GLsizei height) override; 225 GLsizei height) override;
214 GLboolean IsBuffer(GLuint buffer) override; 226 GLboolean IsBuffer(GLuint buffer) override;
215 GLboolean IsEnabled(GLenum cap) override; 227 GLboolean IsEnabled(GLenum cap) override;
216 GLboolean IsFramebuffer(GLuint framebuffer) override; 228 GLboolean IsFramebuffer(GLuint framebuffer) override;
217 GLboolean IsProgram(GLuint program) override; 229 GLboolean IsProgram(GLuint program) override;
218 GLboolean IsRenderbuffer(GLuint renderbuffer) override; 230 GLboolean IsRenderbuffer(GLuint renderbuffer) override;
231 GLboolean IsSampler(GLuint sampler) override;
219 GLboolean IsShader(GLuint shader) override; 232 GLboolean IsShader(GLuint shader) override;
220 GLboolean IsTexture(GLuint texture) override; 233 GLboolean IsTexture(GLuint texture) override;
234 GLboolean IsTransformFeedback(GLuint transformfeedback) override;
221 void LineWidth(GLfloat width) override; 235 void LineWidth(GLfloat width) override;
222 void LinkProgram(GLuint program) override; 236 void LinkProgram(GLuint program) override;
237 void PauseTransformFeedback() override;
223 void PixelStorei(GLenum pname, GLint param) override; 238 void PixelStorei(GLenum pname, GLint param) override;
224 void PolygonOffset(GLfloat factor, GLfloat units) override; 239 void PolygonOffset(GLfloat factor, GLfloat units) override;
225 void ReadBuffer(GLenum src) override; 240 void ReadBuffer(GLenum src) override;
226 void ReadPixels(GLint x, 241 void ReadPixels(GLint x,
227 GLint y, 242 GLint y,
228 GLsizei width, 243 GLsizei width,
229 GLsizei height, 244 GLsizei height,
230 GLenum format, 245 GLenum format,
231 GLenum type, 246 GLenum type,
232 void* pixels) override; 247 void* pixels) override;
233 void ReleaseShaderCompiler() override; 248 void ReleaseShaderCompiler() override;
234 void RenderbufferStorage(GLenum target, 249 void RenderbufferStorage(GLenum target,
235 GLenum internalformat, 250 GLenum internalformat,
236 GLsizei width, 251 GLsizei width,
237 GLsizei height) override; 252 GLsizei height) override;
253 void ResumeTransformFeedback() override;
238 void SampleCoverage(GLclampf value, GLboolean invert) override; 254 void SampleCoverage(GLclampf value, GLboolean invert) override;
255 void SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) override;
256 void SamplerParameterfv(GLuint sampler,
257 GLenum pname,
258 const GLfloat* params) override;
259 void SamplerParameteri(GLuint sampler, GLenum pname, GLint param) override;
260 void SamplerParameteriv(GLuint sampler,
261 GLenum pname,
262 const GLint* params) override;
239 void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; 263 void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override;
240 void ShaderBinary(GLsizei n, 264 void ShaderBinary(GLsizei n,
241 const GLuint* shaders, 265 const GLuint* shaders,
242 GLenum binaryformat, 266 GLenum binaryformat,
243 const void* binary, 267 const void* binary,
244 GLsizei length) override; 268 GLsizei length) override;
245 void ShaderSource(GLuint shader, 269 void ShaderSource(GLuint shader,
246 GLsizei count, 270 GLsizei count,
247 const GLchar* const* str, 271 const GLchar* const* str,
248 const GLint* length) override; 272 const GLint* length) override;
(...skipping 171 matching lines...) Expand 10 before | Expand all | Expand 10 after
420 GLsizei samples) override; 444 GLsizei samples) override;
421 void TexStorage2DEXT(GLenum target, 445 void TexStorage2DEXT(GLenum target,
422 GLsizei levels, 446 GLsizei levels,
423 GLenum internalFormat, 447 GLenum internalFormat,
424 GLsizei width, 448 GLsizei width,
425 GLsizei height) override; 449 GLsizei height) override;
426 void GenQueriesEXT(GLsizei n, GLuint* queries) override; 450 void GenQueriesEXT(GLsizei n, GLuint* queries) override;
427 void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override; 451 void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override;
428 GLboolean IsQueryEXT(GLuint id) override; 452 GLboolean IsQueryEXT(GLuint id) override;
429 void BeginQueryEXT(GLenum target, GLuint id) override; 453 void BeginQueryEXT(GLenum target, GLuint id) override;
454 void BeginTransformFeedback(GLenum primitivemode) override;
430 void EndQueryEXT(GLenum target) override; 455 void EndQueryEXT(GLenum target) override;
456 void EndTransformFeedback() override;
431 void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override; 457 void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override;
432 void GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) override; 458 void GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) override;
433 void InsertEventMarkerEXT(GLsizei length, const GLchar* marker) override; 459 void InsertEventMarkerEXT(GLsizei length, const GLchar* marker) override;
434 void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override; 460 void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override;
435 void PopGroupMarkerEXT() override; 461 void PopGroupMarkerEXT() override;
436 void GenVertexArraysOES(GLsizei n, GLuint* arrays) override; 462 void GenVertexArraysOES(GLsizei n, GLuint* arrays) override;
437 void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override; 463 void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override;
438 GLboolean IsVertexArrayOES(GLuint array) override; 464 GLboolean IsVertexArrayOES(GLuint array) override;
439 void BindVertexArrayOES(GLuint array) override; 465 void BindVertexArrayOES(GLuint array) override;
440 void SwapBuffers() override; 466 void SwapBuffers() override;
(...skipping 128 matching lines...) Expand 10 before | Expand all | Expand 10 after
569 GLint bounds_height, 595 GLint bounds_height,
570 GLfloat uv_x, 596 GLfloat uv_x,
571 GLfloat uv_y, 597 GLfloat uv_y,
572 GLfloat uv_width, 598 GLfloat uv_width,
573 GLfloat uv_height) override; 599 GLfloat uv_height) override;
574 void SwapInterval(GLint interval) override; 600 void SwapInterval(GLint interval) override;
575 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; 601 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override;
576 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; 602 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override;
577 void BlendBarrierKHR() override; 603 void BlendBarrierKHR() override;
578 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ 604 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_
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