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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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22 const char* /* name */) { | 22 const char* /* name */) { |
23 } | 23 } |
24 void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) { | 24 void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) { |
25 } | 25 } |
26 void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */, | 26 void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */, |
27 GLuint /* framebuffer */) { | 27 GLuint /* framebuffer */) { |
28 } | 28 } |
29 void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */, | 29 void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */, |
30 GLuint /* renderbuffer */) { | 30 GLuint /* renderbuffer */) { |
31 } | 31 } |
| 32 void GLES2InterfaceStub::BindSampler(GLuint /* unit */, GLuint /* sampler */) { |
| 33 } |
32 void GLES2InterfaceStub::BindTexture(GLenum /* target */, | 34 void GLES2InterfaceStub::BindTexture(GLenum /* target */, |
33 GLuint /* texture */) { | 35 GLuint /* texture */) { |
34 } | 36 } |
| 37 void GLES2InterfaceStub::BindTransformFeedback(GLenum /* target */, |
| 38 GLuint /* transformfeedback */) { |
| 39 } |
35 void GLES2InterfaceStub::BlendColor(GLclampf /* red */, | 40 void GLES2InterfaceStub::BlendColor(GLclampf /* red */, |
36 GLclampf /* green */, | 41 GLclampf /* green */, |
37 GLclampf /* blue */, | 42 GLclampf /* blue */, |
38 GLclampf /* alpha */) { | 43 GLclampf /* alpha */) { |
39 } | 44 } |
40 void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) { | 45 void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) { |
41 } | 46 } |
42 void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */, | 47 void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */, |
43 GLenum /* modeAlpha */) { | 48 GLenum /* modeAlpha */) { |
44 } | 49 } |
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136 } | 141 } |
137 void GLES2InterfaceStub::DeleteFramebuffers(GLsizei /* n */, | 142 void GLES2InterfaceStub::DeleteFramebuffers(GLsizei /* n */, |
138 const GLuint* /* framebuffers */) { | 143 const GLuint* /* framebuffers */) { |
139 } | 144 } |
140 void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) { | 145 void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) { |
141 } | 146 } |
142 void GLES2InterfaceStub::DeleteRenderbuffers( | 147 void GLES2InterfaceStub::DeleteRenderbuffers( |
143 GLsizei /* n */, | 148 GLsizei /* n */, |
144 const GLuint* /* renderbuffers */) { | 149 const GLuint* /* renderbuffers */) { |
145 } | 150 } |
| 151 void GLES2InterfaceStub::DeleteSamplers(GLsizei /* n */, |
| 152 const GLuint* /* samplers */) { |
| 153 } |
146 void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) { | 154 void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) { |
147 } | 155 } |
148 void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */, | 156 void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */, |
149 const GLuint* /* textures */) { | 157 const GLuint* /* textures */) { |
150 } | 158 } |
| 159 void GLES2InterfaceStub::DeleteTransformFeedbacks(GLsizei /* n */, |
| 160 const GLuint* /* ids */) { |
| 161 } |
151 void GLES2InterfaceStub::DepthFunc(GLenum /* func */) { | 162 void GLES2InterfaceStub::DepthFunc(GLenum /* func */) { |
152 } | 163 } |
153 void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) { | 164 void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) { |
154 } | 165 } |
155 void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */, | 166 void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */, |
156 GLclampf /* zFar */) { | 167 GLclampf /* zFar */) { |
157 } | 168 } |
158 void GLES2InterfaceStub::DetachShader(GLuint /* program */, | 169 void GLES2InterfaceStub::DetachShader(GLuint /* program */, |
159 GLuint /* shader */) { | 170 GLuint /* shader */) { |
160 } | 171 } |
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202 void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) { | 213 void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) { |
203 } | 214 } |
204 void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) { | 215 void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) { |
205 } | 216 } |
206 void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */, | 217 void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */, |
207 GLuint* /* framebuffers */) { | 218 GLuint* /* framebuffers */) { |
208 } | 219 } |
209 void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */, | 220 void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */, |
210 GLuint* /* renderbuffers */) { | 221 GLuint* /* renderbuffers */) { |
211 } | 222 } |
| 223 void GLES2InterfaceStub::GenSamplers(GLsizei /* n */, GLuint* /* samplers */) { |
| 224 } |
212 void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) { | 225 void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) { |
213 } | 226 } |
| 227 void GLES2InterfaceStub::GenTransformFeedbacks(GLsizei /* n */, |
| 228 GLuint* /* ids */) { |
| 229 } |
214 void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */, | 230 void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */, |
215 GLuint /* index */, | 231 GLuint /* index */, |
216 GLsizei /* bufsize */, | 232 GLsizei /* bufsize */, |
217 GLsizei* /* length */, | 233 GLsizei* /* length */, |
218 GLint* /* size */, | 234 GLint* /* size */, |
219 GLenum* /* type */, | 235 GLenum* /* type */, |
220 char* /* name */) { | 236 char* /* name */) { |
221 } | 237 } |
222 void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */, | 238 void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */, |
223 GLuint /* index */, | 239 GLuint /* index */, |
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268 } | 284 } |
269 void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */, | 285 void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */, |
270 GLsizei /* bufsize */, | 286 GLsizei /* bufsize */, |
271 GLsizei* /* length */, | 287 GLsizei* /* length */, |
272 char* /* infolog */) { | 288 char* /* infolog */) { |
273 } | 289 } |
274 void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */, | 290 void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */, |
275 GLenum /* pname */, | 291 GLenum /* pname */, |
276 GLint* /* params */) { | 292 GLint* /* params */) { |
277 } | 293 } |
| 294 void GLES2InterfaceStub::GetSamplerParameterfv(GLuint /* sampler */, |
| 295 GLenum /* pname */, |
| 296 GLfloat* /* params */) { |
| 297 } |
| 298 void GLES2InterfaceStub::GetSamplerParameteriv(GLuint /* sampler */, |
| 299 GLenum /* pname */, |
| 300 GLint* /* params */) { |
| 301 } |
278 void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */, | 302 void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */, |
279 GLenum /* pname */, | 303 GLenum /* pname */, |
280 GLint* /* params */) { | 304 GLint* /* params */) { |
281 } | 305 } |
282 void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */, | 306 void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */, |
283 GLsizei /* bufsize */, | 307 GLsizei /* bufsize */, |
284 GLsizei* /* length */, | 308 GLsizei* /* length */, |
285 char* /* infolog */) { | 309 char* /* infolog */) { |
286 } | 310 } |
287 void GLES2InterfaceStub::GetShaderPrecisionFormat(GLenum /* shadertype */, | 311 void GLES2InterfaceStub::GetShaderPrecisionFormat(GLenum /* shadertype */, |
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353 } | 377 } |
354 GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) { | 378 GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) { |
355 return 0; | 379 return 0; |
356 } | 380 } |
357 GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) { | 381 GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) { |
358 return 0; | 382 return 0; |
359 } | 383 } |
360 GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) { | 384 GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) { |
361 return 0; | 385 return 0; |
362 } | 386 } |
| 387 GLboolean GLES2InterfaceStub::IsSampler(GLuint /* sampler */) { |
| 388 return 0; |
| 389 } |
363 GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) { | 390 GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) { |
364 return 0; | 391 return 0; |
365 } | 392 } |
366 GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) { | 393 GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) { |
367 return 0; | 394 return 0; |
368 } | 395 } |
| 396 GLboolean GLES2InterfaceStub::IsTransformFeedback( |
| 397 GLuint /* transformfeedback */) { |
| 398 return 0; |
| 399 } |
369 void GLES2InterfaceStub::LineWidth(GLfloat /* width */) { | 400 void GLES2InterfaceStub::LineWidth(GLfloat /* width */) { |
370 } | 401 } |
371 void GLES2InterfaceStub::LinkProgram(GLuint /* program */) { | 402 void GLES2InterfaceStub::LinkProgram(GLuint /* program */) { |
372 } | 403 } |
| 404 void GLES2InterfaceStub::PauseTransformFeedback() { |
| 405 } |
373 void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) { | 406 void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) { |
374 } | 407 } |
375 void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */, | 408 void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */, |
376 GLfloat /* units */) { | 409 GLfloat /* units */) { |
377 } | 410 } |
378 void GLES2InterfaceStub::ReadBuffer(GLenum /* src */) { | 411 void GLES2InterfaceStub::ReadBuffer(GLenum /* src */) { |
379 } | 412 } |
380 void GLES2InterfaceStub::ReadPixels(GLint /* x */, | 413 void GLES2InterfaceStub::ReadPixels(GLint /* x */, |
381 GLint /* y */, | 414 GLint /* y */, |
382 GLsizei /* width */, | 415 GLsizei /* width */, |
383 GLsizei /* height */, | 416 GLsizei /* height */, |
384 GLenum /* format */, | 417 GLenum /* format */, |
385 GLenum /* type */, | 418 GLenum /* type */, |
386 void* /* pixels */) { | 419 void* /* pixels */) { |
387 } | 420 } |
388 void GLES2InterfaceStub::ReleaseShaderCompiler() { | 421 void GLES2InterfaceStub::ReleaseShaderCompiler() { |
389 } | 422 } |
390 void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */, | 423 void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */, |
391 GLenum /* internalformat */, | 424 GLenum /* internalformat */, |
392 GLsizei /* width */, | 425 GLsizei /* width */, |
393 GLsizei /* height */) { | 426 GLsizei /* height */) { |
394 } | 427 } |
| 428 void GLES2InterfaceStub::ResumeTransformFeedback() { |
| 429 } |
395 void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */, | 430 void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */, |
396 GLboolean /* invert */) { | 431 GLboolean /* invert */) { |
397 } | 432 } |
| 433 void GLES2InterfaceStub::SamplerParameterf(GLuint /* sampler */, |
| 434 GLenum /* pname */, |
| 435 GLfloat /* param */) { |
| 436 } |
| 437 void GLES2InterfaceStub::SamplerParameterfv(GLuint /* sampler */, |
| 438 GLenum /* pname */, |
| 439 const GLfloat* /* params */) { |
| 440 } |
| 441 void GLES2InterfaceStub::SamplerParameteri(GLuint /* sampler */, |
| 442 GLenum /* pname */, |
| 443 GLint /* param */) { |
| 444 } |
| 445 void GLES2InterfaceStub::SamplerParameteriv(GLuint /* sampler */, |
| 446 GLenum /* pname */, |
| 447 const GLint* /* params */) { |
| 448 } |
398 void GLES2InterfaceStub::Scissor(GLint /* x */, | 449 void GLES2InterfaceStub::Scissor(GLint /* x */, |
399 GLint /* y */, | 450 GLint /* y */, |
400 GLsizei /* width */, | 451 GLsizei /* width */, |
401 GLsizei /* height */) { | 452 GLsizei /* height */) { |
402 } | 453 } |
403 void GLES2InterfaceStub::ShaderBinary(GLsizei /* n */, | 454 void GLES2InterfaceStub::ShaderBinary(GLsizei /* n */, |
404 const GLuint* /* shaders */, | 455 const GLuint* /* shaders */, |
405 GLenum /* binaryformat */, | 456 GLenum /* binaryformat */, |
406 const void* /* binary */, | 457 const void* /* binary */, |
407 GLsizei /* length */) { | 458 GLsizei /* length */) { |
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736 void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) { | 787 void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) { |
737 } | 788 } |
738 void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */, | 789 void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */, |
739 const GLuint* /* queries */) { | 790 const GLuint* /* queries */) { |
740 } | 791 } |
741 GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) { | 792 GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) { |
742 return 0; | 793 return 0; |
743 } | 794 } |
744 void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) { | 795 void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) { |
745 } | 796 } |
| 797 void GLES2InterfaceStub::BeginTransformFeedback(GLenum /* primitivemode */) { |
| 798 } |
746 void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) { | 799 void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) { |
747 } | 800 } |
| 801 void GLES2InterfaceStub::EndTransformFeedback() { |
| 802 } |
748 void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */, | 803 void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */, |
749 GLenum /* pname */, | 804 GLenum /* pname */, |
750 GLint* /* params */) { | 805 GLint* /* params */) { |
751 } | 806 } |
752 void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */, | 807 void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */, |
753 GLenum /* pname */, | 808 GLenum /* pname */, |
754 GLuint* /* params */) { | 809 GLuint* /* params */) { |
755 } | 810 } |
756 void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */, | 811 void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */, |
757 const GLchar* /* marker */) { | 812 const GLchar* /* marker */) { |
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995 void GLES2InterfaceStub::SwapInterval(GLint /* interval */) { | 1050 void GLES2InterfaceStub::SwapInterval(GLint /* interval */) { |
996 } | 1051 } |
997 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */, | 1052 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */, |
998 const GLfloat* /* m */) { | 1053 const GLfloat* /* m */) { |
999 } | 1054 } |
1000 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) { | 1055 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) { |
1001 } | 1056 } |
1002 void GLES2InterfaceStub::BlendBarrierKHR() { | 1057 void GLES2InterfaceStub::BlendBarrierKHR() { |
1003 } | 1058 } |
1004 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ | 1059 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |
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