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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 const char* /* name */) { | 22 const char* /* name */) { |
| 23 } | 23 } |
| 24 void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) { | 24 void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) { |
| 25 } | 25 } |
| 26 void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */, | 26 void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */, |
| 27 GLuint /* framebuffer */) { | 27 GLuint /* framebuffer */) { |
| 28 } | 28 } |
| 29 void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */, | 29 void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */, |
| 30 GLuint /* renderbuffer */) { | 30 GLuint /* renderbuffer */) { |
| 31 } | 31 } |
| 32 void GLES2InterfaceStub::BindSampler(GLuint /* unit */, GLuint /* sampler */) { |
| 33 } |
| 32 void GLES2InterfaceStub::BindTexture(GLenum /* target */, | 34 void GLES2InterfaceStub::BindTexture(GLenum /* target */, |
| 33 GLuint /* texture */) { | 35 GLuint /* texture */) { |
| 34 } | 36 } |
| 37 void GLES2InterfaceStub::BindTransformFeedback(GLenum /* target */, |
| 38 GLuint /* transformfeedback */) { |
| 39 } |
| 35 void GLES2InterfaceStub::BlendColor(GLclampf /* red */, | 40 void GLES2InterfaceStub::BlendColor(GLclampf /* red */, |
| 36 GLclampf /* green */, | 41 GLclampf /* green */, |
| 37 GLclampf /* blue */, | 42 GLclampf /* blue */, |
| 38 GLclampf /* alpha */) { | 43 GLclampf /* alpha */) { |
| 39 } | 44 } |
| 40 void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) { | 45 void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) { |
| 41 } | 46 } |
| 42 void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */, | 47 void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */, |
| 43 GLenum /* modeAlpha */) { | 48 GLenum /* modeAlpha */) { |
| 44 } | 49 } |
| (...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 136 } | 141 } |
| 137 void GLES2InterfaceStub::DeleteFramebuffers(GLsizei /* n */, | 142 void GLES2InterfaceStub::DeleteFramebuffers(GLsizei /* n */, |
| 138 const GLuint* /* framebuffers */) { | 143 const GLuint* /* framebuffers */) { |
| 139 } | 144 } |
| 140 void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) { | 145 void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) { |
| 141 } | 146 } |
| 142 void GLES2InterfaceStub::DeleteRenderbuffers( | 147 void GLES2InterfaceStub::DeleteRenderbuffers( |
| 143 GLsizei /* n */, | 148 GLsizei /* n */, |
| 144 const GLuint* /* renderbuffers */) { | 149 const GLuint* /* renderbuffers */) { |
| 145 } | 150 } |
| 151 void GLES2InterfaceStub::DeleteSamplers(GLsizei /* n */, |
| 152 const GLuint* /* samplers */) { |
| 153 } |
| 146 void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) { | 154 void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) { |
| 147 } | 155 } |
| 148 void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */, | 156 void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */, |
| 149 const GLuint* /* textures */) { | 157 const GLuint* /* textures */) { |
| 150 } | 158 } |
| 159 void GLES2InterfaceStub::DeleteTransformFeedbacks(GLsizei /* n */, |
| 160 const GLuint* /* ids */) { |
| 161 } |
| 151 void GLES2InterfaceStub::DepthFunc(GLenum /* func */) { | 162 void GLES2InterfaceStub::DepthFunc(GLenum /* func */) { |
| 152 } | 163 } |
| 153 void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) { | 164 void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) { |
| 154 } | 165 } |
| 155 void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */, | 166 void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */, |
| 156 GLclampf /* zFar */) { | 167 GLclampf /* zFar */) { |
| 157 } | 168 } |
| 158 void GLES2InterfaceStub::DetachShader(GLuint /* program */, | 169 void GLES2InterfaceStub::DetachShader(GLuint /* program */, |
| 159 GLuint /* shader */) { | 170 GLuint /* shader */) { |
| 160 } | 171 } |
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| 202 void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) { | 213 void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) { |
| 203 } | 214 } |
| 204 void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) { | 215 void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) { |
| 205 } | 216 } |
| 206 void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */, | 217 void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */, |
| 207 GLuint* /* framebuffers */) { | 218 GLuint* /* framebuffers */) { |
| 208 } | 219 } |
| 209 void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */, | 220 void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */, |
| 210 GLuint* /* renderbuffers */) { | 221 GLuint* /* renderbuffers */) { |
| 211 } | 222 } |
| 223 void GLES2InterfaceStub::GenSamplers(GLsizei /* n */, GLuint* /* samplers */) { |
| 224 } |
| 212 void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) { | 225 void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) { |
| 213 } | 226 } |
| 227 void GLES2InterfaceStub::GenTransformFeedbacks(GLsizei /* n */, |
| 228 GLuint* /* ids */) { |
| 229 } |
| 214 void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */, | 230 void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */, |
| 215 GLuint /* index */, | 231 GLuint /* index */, |
| 216 GLsizei /* bufsize */, | 232 GLsizei /* bufsize */, |
| 217 GLsizei* /* length */, | 233 GLsizei* /* length */, |
| 218 GLint* /* size */, | 234 GLint* /* size */, |
| 219 GLenum* /* type */, | 235 GLenum* /* type */, |
| 220 char* /* name */) { | 236 char* /* name */) { |
| 221 } | 237 } |
| 222 void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */, | 238 void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */, |
| 223 GLuint /* index */, | 239 GLuint /* index */, |
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| 268 } | 284 } |
| 269 void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */, | 285 void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */, |
| 270 GLsizei /* bufsize */, | 286 GLsizei /* bufsize */, |
| 271 GLsizei* /* length */, | 287 GLsizei* /* length */, |
| 272 char* /* infolog */) { | 288 char* /* infolog */) { |
| 273 } | 289 } |
| 274 void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */, | 290 void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */, |
| 275 GLenum /* pname */, | 291 GLenum /* pname */, |
| 276 GLint* /* params */) { | 292 GLint* /* params */) { |
| 277 } | 293 } |
| 294 void GLES2InterfaceStub::GetSamplerParameterfv(GLuint /* sampler */, |
| 295 GLenum /* pname */, |
| 296 GLfloat* /* params */) { |
| 297 } |
| 298 void GLES2InterfaceStub::GetSamplerParameteriv(GLuint /* sampler */, |
| 299 GLenum /* pname */, |
| 300 GLint* /* params */) { |
| 301 } |
| 278 void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */, | 302 void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */, |
| 279 GLenum /* pname */, | 303 GLenum /* pname */, |
| 280 GLint* /* params */) { | 304 GLint* /* params */) { |
| 281 } | 305 } |
| 282 void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */, | 306 void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */, |
| 283 GLsizei /* bufsize */, | 307 GLsizei /* bufsize */, |
| 284 GLsizei* /* length */, | 308 GLsizei* /* length */, |
| 285 char* /* infolog */) { | 309 char* /* infolog */) { |
| 286 } | 310 } |
| 287 void GLES2InterfaceStub::GetShaderPrecisionFormat(GLenum /* shadertype */, | 311 void GLES2InterfaceStub::GetShaderPrecisionFormat(GLenum /* shadertype */, |
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| 353 } | 377 } |
| 354 GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) { | 378 GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) { |
| 355 return 0; | 379 return 0; |
| 356 } | 380 } |
| 357 GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) { | 381 GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) { |
| 358 return 0; | 382 return 0; |
| 359 } | 383 } |
| 360 GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) { | 384 GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) { |
| 361 return 0; | 385 return 0; |
| 362 } | 386 } |
| 387 GLboolean GLES2InterfaceStub::IsSampler(GLuint /* sampler */) { |
| 388 return 0; |
| 389 } |
| 363 GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) { | 390 GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) { |
| 364 return 0; | 391 return 0; |
| 365 } | 392 } |
| 366 GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) { | 393 GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) { |
| 367 return 0; | 394 return 0; |
| 368 } | 395 } |
| 396 GLboolean GLES2InterfaceStub::IsTransformFeedback( |
| 397 GLuint /* transformfeedback */) { |
| 398 return 0; |
| 399 } |
| 369 void GLES2InterfaceStub::LineWidth(GLfloat /* width */) { | 400 void GLES2InterfaceStub::LineWidth(GLfloat /* width */) { |
| 370 } | 401 } |
| 371 void GLES2InterfaceStub::LinkProgram(GLuint /* program */) { | 402 void GLES2InterfaceStub::LinkProgram(GLuint /* program */) { |
| 372 } | 403 } |
| 404 void GLES2InterfaceStub::PauseTransformFeedback() { |
| 405 } |
| 373 void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) { | 406 void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) { |
| 374 } | 407 } |
| 375 void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */, | 408 void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */, |
| 376 GLfloat /* units */) { | 409 GLfloat /* units */) { |
| 377 } | 410 } |
| 378 void GLES2InterfaceStub::ReadBuffer(GLenum /* src */) { | 411 void GLES2InterfaceStub::ReadBuffer(GLenum /* src */) { |
| 379 } | 412 } |
| 380 void GLES2InterfaceStub::ReadPixels(GLint /* x */, | 413 void GLES2InterfaceStub::ReadPixels(GLint /* x */, |
| 381 GLint /* y */, | 414 GLint /* y */, |
| 382 GLsizei /* width */, | 415 GLsizei /* width */, |
| 383 GLsizei /* height */, | 416 GLsizei /* height */, |
| 384 GLenum /* format */, | 417 GLenum /* format */, |
| 385 GLenum /* type */, | 418 GLenum /* type */, |
| 386 void* /* pixels */) { | 419 void* /* pixels */) { |
| 387 } | 420 } |
| 388 void GLES2InterfaceStub::ReleaseShaderCompiler() { | 421 void GLES2InterfaceStub::ReleaseShaderCompiler() { |
| 389 } | 422 } |
| 390 void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */, | 423 void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */, |
| 391 GLenum /* internalformat */, | 424 GLenum /* internalformat */, |
| 392 GLsizei /* width */, | 425 GLsizei /* width */, |
| 393 GLsizei /* height */) { | 426 GLsizei /* height */) { |
| 394 } | 427 } |
| 428 void GLES2InterfaceStub::ResumeTransformFeedback() { |
| 429 } |
| 395 void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */, | 430 void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */, |
| 396 GLboolean /* invert */) { | 431 GLboolean /* invert */) { |
| 397 } | 432 } |
| 433 void GLES2InterfaceStub::SamplerParameterf(GLuint /* sampler */, |
| 434 GLenum /* pname */, |
| 435 GLfloat /* param */) { |
| 436 } |
| 437 void GLES2InterfaceStub::SamplerParameterfv(GLuint /* sampler */, |
| 438 GLenum /* pname */, |
| 439 const GLfloat* /* params */) { |
| 440 } |
| 441 void GLES2InterfaceStub::SamplerParameteri(GLuint /* sampler */, |
| 442 GLenum /* pname */, |
| 443 GLint /* param */) { |
| 444 } |
| 445 void GLES2InterfaceStub::SamplerParameteriv(GLuint /* sampler */, |
| 446 GLenum /* pname */, |
| 447 const GLint* /* params */) { |
| 448 } |
| 398 void GLES2InterfaceStub::Scissor(GLint /* x */, | 449 void GLES2InterfaceStub::Scissor(GLint /* x */, |
| 399 GLint /* y */, | 450 GLint /* y */, |
| 400 GLsizei /* width */, | 451 GLsizei /* width */, |
| 401 GLsizei /* height */) { | 452 GLsizei /* height */) { |
| 402 } | 453 } |
| 403 void GLES2InterfaceStub::ShaderBinary(GLsizei /* n */, | 454 void GLES2InterfaceStub::ShaderBinary(GLsizei /* n */, |
| 404 const GLuint* /* shaders */, | 455 const GLuint* /* shaders */, |
| 405 GLenum /* binaryformat */, | 456 GLenum /* binaryformat */, |
| 406 const void* /* binary */, | 457 const void* /* binary */, |
| 407 GLsizei /* length */) { | 458 GLsizei /* length */) { |
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| 736 void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) { | 787 void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) { |
| 737 } | 788 } |
| 738 void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */, | 789 void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */, |
| 739 const GLuint* /* queries */) { | 790 const GLuint* /* queries */) { |
| 740 } | 791 } |
| 741 GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) { | 792 GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) { |
| 742 return 0; | 793 return 0; |
| 743 } | 794 } |
| 744 void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) { | 795 void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) { |
| 745 } | 796 } |
| 797 void GLES2InterfaceStub::BeginTransformFeedback(GLenum /* primitivemode */) { |
| 798 } |
| 746 void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) { | 799 void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) { |
| 747 } | 800 } |
| 801 void GLES2InterfaceStub::EndTransformFeedback() { |
| 802 } |
| 748 void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */, | 803 void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */, |
| 749 GLenum /* pname */, | 804 GLenum /* pname */, |
| 750 GLint* /* params */) { | 805 GLint* /* params */) { |
| 751 } | 806 } |
| 752 void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */, | 807 void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */, |
| 753 GLenum /* pname */, | 808 GLenum /* pname */, |
| 754 GLuint* /* params */) { | 809 GLuint* /* params */) { |
| 755 } | 810 } |
| 756 void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */, | 811 void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */, |
| 757 const GLchar* /* marker */) { | 812 const GLchar* /* marker */) { |
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| 995 void GLES2InterfaceStub::SwapInterval(GLint /* interval */) { | 1050 void GLES2InterfaceStub::SwapInterval(GLint /* interval */) { |
| 996 } | 1051 } |
| 997 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */, | 1052 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */, |
| 998 const GLfloat* /* m */) { | 1053 const GLfloat* /* m */) { |
| 999 } | 1054 } |
| 1000 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) { | 1055 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) { |
| 1001 } | 1056 } |
| 1002 void GLES2InterfaceStub::BlendBarrierKHR() { | 1057 void GLES2InterfaceStub::BlendBarrierKHR() { |
| 1003 } | 1058 } |
| 1004 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ | 1059 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |
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