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Side by Side Diff: include/gpu/GrContext.h

Issue 812063002: Change to create device coord coordset (Closed) Base URL: https://skia.googlesource.com/skia.git@vm-off-context
Patch Set: ignoring bleed Created 6 years ago
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1 /* 1 /*
2 * Copyright 2010 Google Inc. 2 * Copyright 2010 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrContext_DEFINED 8 #ifndef GrContext_DEFINED
9 #define GrContext_DEFINED 9 #define GrContext_DEFINED
10 10
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429 * is always a single pixel thick, else the rect is 429 * is always a single pixel thick, else the rect is
430 * mitered/beveled stroked based on stroke width. 430 * mitered/beveled stroked based on stroke width.
431 * The rects coords are used to access the paint (through texture matrix) 431 * The rects coords are used to access the paint (through texture matrix)
432 */ 432 */
433 void drawRect(const GrPaint& paint, 433 void drawRect(const GrPaint& paint,
434 const SkMatrix& viewMatrix, 434 const SkMatrix& viewMatrix,
435 const SkRect&, 435 const SkRect&,
436 const GrStrokeInfo* strokeInfo = NULL); 436 const GrStrokeInfo* strokeInfo = NULL);
437 437
438 /** 438 /**
439 * Maps a rect of local coordinates onto the a rect of destination 439 * Maps a rectangle of shader coordinates to a rectangle and draws that rect angle
440 * coordinates. The localRect is stretched over the dstRect. The dstRect is
441 * transformed by the context's matrix. An additional optional matrix can be
442 * provided to transform the local rect.
443 * 440 *
444 * @param paint describes how to color pixels. 441 * @param paint describes how to color pixels.
445 * @param viewMatrix transformation matrix 442 * @param viewMatrix transformation matrix which applies to rectToDraw
446 * @param dstRect the destination rect to draw. 443 * @param rectToDraw the rectangle to draw
447 * @param localRect rect of local coordinates to be mapped onto dstRect 444 * @param localRect the rectangle of shader coordinates applied to rectT oDraw
445 * @param localMatrix an optional matrix to transform the shader coordinat es before applying
446 * to rectToDraw
448 */ 447 */
449 void drawRectToRect(const GrPaint& paint, 448 void drawNonAARectToRect(const GrPaint& paint,
450 const SkMatrix& viewMatrix, 449 const SkMatrix& viewMatrix,
451 const SkRect& dstRect, 450 const SkRect& rectToDraw,
452 const SkRect& localRect); 451 const SkRect& localRect,
452 const SkMatrix* localMatrix = NULL);
453
454 /**
455 * Draws a non-AA rect with paint and a localMatrix
456 */
457 void drawNonAARectWithLocalMatrix(const GrPaint& paint,
458 const SkMatrix& viewMatrix,
459 const SkRect& rect,
460 const SkMatrix& localMatrix) {
461 this->drawNonAARectToRect(paint, viewMatrix, rect, rect, &localMatrix);
462 }
453 463
454 /** 464 /**
455 * Draw a roundrect using a paint. 465 * Draw a roundrect using a paint.
456 * 466 *
457 * @param paint describes how to color pixels. 467 * @param paint describes how to color pixels.
458 * @param viewMatrix transformation matrix 468 * @param viewMatrix transformation matrix
459 * @param rrect the roundrect to draw 469 * @param rrect the roundrect to draw
460 * @param strokeInfo the stroke information (width, join, cap) and 470 * @param strokeInfo the stroke information (width, join, cap) and
461 * the dash information (intervals, count, phase). 471 * the dash information (intervals, count, phase).
462 */ 472 */
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880 /** 890 /**
881 * This callback allows the resource cache to callback into the GrContext 891 * This callback allows the resource cache to callback into the GrContext
882 * when the cache is still over budget after a purge. 892 * when the cache is still over budget after a purge.
883 */ 893 */
884 static void OverBudgetCB(void* data); 894 static void OverBudgetCB(void* data);
885 895
886 typedef SkRefCnt INHERITED; 896 typedef SkRefCnt INHERITED;
887 }; 897 };
888 898
889 #endif 899 #endif
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